rodecomp/Source/UI/Party/UIRequestJoinPartyWnd.cpp
ragnarok-clanker dc3d5ce1a5 Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED
Batch #14943 by ragnarok-clanker: no function's compiled code changes; checked with 741 compiled unit(s), including every includer of Source/ActorPickNode.h, Source/Client/Browser/BrowserClientSite.h, Source/Client/Browser/BrowserPopupDispatch.h, Source/Client/Mode/CGameMode.h, Source/Client/Mode/CLoginMode.h, Source/Client/Mode/CMode.h, Source/Client/Mode/ModeDragState.h, Source/Client/Replay.h, Source/Client/Session.h, Source/Client/Stove/StoveMgr.h, Source/Contents/AchievementMgr.h, Source/Contents/ActorNameCard.h, Source/Contents/Actors/CharacterRender.h, Source/Contents/Actors/EffectActors.h, Source/Contents/Actors/GameActor.h, Source/Contents/Actors/GrannyGameActor.h, Source/Contents/Actors/GroundScope.h, Source/Contents/Actors/Item.h, Source/Contents/Actors/Npc.h, Source/Contents/Actors/Pc.h, Source/Contents/Actors/RenderObjectState.h, Source/Contents/Actors/Skill.h, Source/Contents/AdventureGuideMgr.h, Source/Contents/Camera/Camera.h, Source/Contents/Camera/CameraState.h, Source/Contents/CashEmotionMgr.h, Source/Contents/Configuration/GameSettingsMgr.h, Source/Contents/EffectResourceSwitcher.h, Source/Contents/Effects/AMachineEffect.h, Source/Contents/Effects/AcidifiedThrow.h, Source/Contents/Effects/AxeBoomerang.h, Source/Contents/Effects/BlastForge.h, Source/Contents/Effects/CaneOfEvilEyeEffect.h, Source/Contents/Effects/CharacterParticleBundle.h, Source/Contents/Effects/CloudKillEffect.h, Source/Contents/Effects/Effect.h, Source/Contents/Effects/EffectActor.h, Source/Contents/Effects/EffectEmitter.h, Source/Contents/Effects/EffectMaker.h, Source/Contents/Effects/EffectPrimitiveState.h, Source/Contents/Effects/FuumaShouakuEffect.h, Source/Contents/Effects/GravityControlEffect.h, Source/Contents/Effects/HealSpEffect.h, Source/Contents/Effects/Level99Effect.h, Source/Contents/Effects/MapChainEffect.h, Source/Contents/Effects/MonsterSkillEffects.h, Source/Contents/Effects/MsgEffect.h, Source/Contents/Effects/NyanggrassEffect.h, Source/Contents/Effects/Particle.h, Source/Contents/Effects/PowderingEffect.h, Source/Contents/Effects/RagEffectState.h, Source/Contents/Effects/RectUpEffect.h, Source/Contents/Effects/ShadowExceedEffect.h, Source/Contents/Effects/SkillEffects.h, Source/Contents/Effects/SpriteParticle.h, Source/Contents/Effects/StormCannonEffect.h, Source/Contents/Effects/ThrowEffects.h, Source/Contents/EntryQueueMgr.h, Source/Contents/EquipmentResourceMgr.h, Source/Contents/FlyingShipRouteInfo.h, Source/Contents/Ground/GroundGeometry.h, Source/Contents/GuildInfo.h, Source/Contents/Items/ItemDescription.h, Source/Contents/Items/ItemInfo.h, Source/Contents/MapSkyMgr.h, Source/Contents/Messenger/MessengerWindows.h, Source/Contents/Models/ModelNode.h, Source/Contents/NavigationManager.h, Source/Contents/Party/AdventurerAgencyMgr.h, Source/Contents/RDamageVar.h, Source/Contents/RenewQuestMgr.h, Source/Contents/ReputeMgr.h, Source/Contents/RodexMailStore.h, Source/Contents/RouletteMgr.h, Source/Contents/Schedule/Schedule.h, Source/Contents/SignBoard/SignBoard.h, Source/Contents/Skills/ClientSkills.h, Source/Contents/Skills/PlayerSkillBundle.h, Source/Contents/Skills/SkillInfo.h, Source/Contents/SpriteLayerDrawing.h, Source/Contents/TipBoxTitles.h, Source/Contents/UserData/AccountLinkedUserDataMgr.h, Source/Contents/UserData/NormalItemSlots.h, Source/Contents/World/World.h, Source/Contents/WorldView/WorldViewData.h, Source/Render/Primitives/LightmappedPrimitive.h, Source/Render/Primitives/RenderPrimitive.h, Source/Render/Renderer.h, Source/Render/Textures/SpritePixels.h, Source/Render/Textures/Texture.h, Source/Resource/EZeffectResource.h, Source/Resource/Models/AnimatedModelResource.h, Source/Resource/Models/GrannyModelResource.h, Source/Resource/Sprites/ActionResource.h, Source/Resource/World/GroundResource.h, Source/Resource/World/WorldResource.h, Source/Resource/XmlNode.h, Source/UI/AdventureGuide/UIAdventureGuide.h, Source/UI/Buttons/UIBmpRadioBtn.h, Source/UI/Buttons/UIDescriptRace.h, Source/UI/Buttons/UIItemTagButton.h, Source/UI/Buttons/UISlotBmpButton.h, Source/UI/Buttons/UISpriteButton.h, Source/UI/Buttons/UITVTextButton.h, Source/UI/Buttons/UITextureButton.h, Source/UI/CashEmotion/UICashEmotionListWnd.h, Source/UI/CashEmotion/UICashEmotionPack.h, Source/UI/CashShop/UICashShopWnd.h, Source/UI/Chat/UIChatRoomMakeWnd.h, Source/UI/Chat/UIChatRoomTitle.h, Source/UI/Chat/UINewChatWnd.h, Source/UI/Chat/UISubChatHisWnd.h, Source/UI/Chat/UISubChatMiniWnd.h, Source/UI/Chat/UIWhisperWnd.h, Source/UI/Clan/UIClanWnd.h, Source/UI/Dialogs/UIBookWnd.h, Source/UI/Dialogs/UIChooseWarpWnd.h, Source/UI/Dialogs/UIMenuWnd.h, Source/UI/Dialogs/UIMiniMapWnd.h, Source/UI/Dialogs/UIMinimapZoomWnd.h, Source/UI/Dialogs/UINpcEditDialogWnd.h, Source/UI/Dialogs/UIPasswordWnd.h, Source/UI/Dialogs/UISayDialogWnd.h, Source/UI/Dialogs/UISelectCartWnd.h, Source/UI/Dialogs/UITipboxWnd.h, Source/UI/Edit/UIEditBoxEx.h, Source/UI/Edit/UIEditCtrl.h, Source/UI/Edit/UIEditCtrl_Currency.h, Source/UI/Edit/UIItemTagCtrl.h, Source/UI/Enchant/EnchantUI.h, Source/UI/Exchange/UIExchangeUI.h, Source/UI/FrameSkin.h, Source/UI/GameSettings/GameSettingsUI.h, Source/UI/Gauges/UIPcGage.h, Source/UI/Guild/UIGuildHelperWnd.h, Source/UI/Guild/UIGuildWnd.h, Source/UI/Guild/UIGuild_Storage_Log.h, Source/UI/Item/UIEquipmentPropertiesWnd.h, Source/UI/Item/UIItemBaseWnd.h, Source/UI/Item/UIItemPurchaseWnd.h, Source/UI/Item/UIItemSellWnd2.h, Source/UI/Item/UIItemShopWnd.h, Source/UI/Item/UIItemShopWnd2.h, Source/UI/Item/UIItemStoreFindWnd.h, Source/UI/Item/UIItemStoreSubWnd.h, Source/UI/Item/UIItemStoreWnd.h, Source/UI/Item/UIItemWnd.h, Source/UI/Item/UIMerchantItemLogWnd.h, Source/UI/Item/UIParaItemShopWnd.h, Source/UI/Items/UICardItemIllustWnd.h, Source/UI/Items/UIEquipWnd.h, Source/UI/Items/UIExchangeWnd.h, Source/UI/Items/UIGameItem.h, Source/UI/Items/UIItemCollectionWnd.h, Source/UI/Items/UIItemIdentifyWnd.h, Source/UI/Items/UIItemParamChangeDisplayWnd.h, Source/UI/Items/UISwapEquipmentWnd.h, Source/UI/Layout/WindowGeometry.h, Source/UI/Lists/UIChatHisBox.h, Source/UI/Lists/UIComboBoxV2Wnd.h, Source/UI/Lists/UIImgMenu.h, Source/UI/Lists/UIListBoxID.h, Source/UI/Lists/UIListBoxTemplate.h, Source/UI/Lists/UIMemberListBox.h, Source/UI/Lists/UITabControl.h, Source/UI/Lists/UITagListBox.h, Source/UI/Lists/UITreeView.h, Source/UI/Menu/UIMenuIconWnd.h, Source/UI/Navigation/UINavigationV4Wnd.h, Source/UI/ProbabilityTable/UIProbabilityTable.h, Source/UI/Quest/UIQuestDisplay.h, Source/UI/Quest/UIRenewQuestUI.h, Source/UI/Quest/UIRenewQuestWnd.h, Source/UI/Rodex/UIRodexComposeWnd.h, Source/UI/Rodex/UIRodexInboxWnd.h, Source/UI/RuneSystem/UIRuneSystemWindows.h, Source/UI/RuneSystem/UIRuneSystemWnd.h, Source/UI/Shop/UIMerchantItemMyShopWnd.h, Source/UI/Shop/UIMerchantItemPurchaseMSGWnd.h, Source/UI/Shop/UIMerchantItemPurchaseWnd.h, Source/UI/Shop/UIMerchantItemShopWnd.h, Source/UI/Shop/UIMerchantMirrorItemWnd.h, Source/UI/Shop/UIMerchantShopMakeWnd.h, Source/UI/Shop/UIMerchantShopTitle.h, Source/UI/Skill/UISkillDescribeWnd.h, Source/UI/Skill/UISkillListWnd.h, Source/UI/SkillDelayInfo/SkillDelayInfo.h, Source/UI/StylingShop/UIStylingShopWnd.h, Source/UI/Text/CreateLineInfo.h, Source/UI/Text/UIAchWnd.h, Source/UI/Text/UIBalloonText.h, Source/UI/Text/UINameBalloonText.h, Source/UI/Text/UIStaticTextControl.h, Source/UI/Text/UIString.h, Source/UI/Text/UITextViewerControl.h, Source/UI/UIBarGraph.h, Source/UI/UIBartermarketWnd.h, Source/UI/UIChangeMaterialWnd.h, Source/UI/UIGradeEnchantWnd.h, Source/UI/UILapineScrollBar.h, Source/UI/UIMacroBlackListCheckWnd.h, Source/UI/UIMacroDetectorWnd.h, Source/UI/UIMacroReport.h, Source/UI/UIMacroUserInfoWnd.h, Source/UI/UIPreviewEquipWnd.h, Source/UI/UIRefiningWnd.h, Source/UI/UIScrollWnd.h, Source/UI/UISlotBitmap.h, Source/UI/Window/FuncDrawWNDChar.h, Source/UI/Window/UIBattleMsgOptionWnd.h, Source/UI/Window/UIChatRoomWnd.h, Source/UI/Window/UICollectionSystemWnd.h, Source/UI/Window/UIControl.h, Source/UI/Window/UIHomunInfoWnd.h, Source/UI/Window/UIHotKeyWnd.h, Source/UI/Window/UIJobListWnd.h, Source/UI/Window/UILoginOTPWnd.h, Source/UI/Window/UILoginWnd.h, Source/UI/Window/UIMakeCharWnd.h, Source/UI/Window/UIMonsterDisplayWnd.h, Source/UI/Window/UIMonsterInfoWnd.h, Source/UI/Window/UINavigationHelpWnd.h, Source/UI/Window/UINavigationWnd.h, Source/UI/Window/UINewMakeCharWnd.h, Source/UI/Window/UINewSelectCharWnd.h, Source/UI/Window/UINoticeWnd.h, Source/UI/Window/UIPetInfoWnd.h, Source/UI/Window/UIRegisterMgr.h, Source/UI/Window/UIRoMapWnd.h, Source/UI/Window/UIRodexContentsWnd.h, Source/UI/Window/UISecondCostumeWnd.h, Source/UI/Window/UISeekPartyMBWnd.h, Source/UI/Window/UISeekPartyWnd.h, Source/UI/Window/UISelCharForUServerWnd.h, Source/UI/Window/UISerachStoreInfoWnd.h, Source/UI/Window/UITransMenuWnd.h, Source/UI/Window/UIWindow.h, Source/UI/Window/UIWindowMgr.h, Source/UI/Window/UIWindowMgr.inl, Source/Utility/Lexicon/LexiconSerializer.h.
2026-11-08 16:44:36 +00:00

157 lines
5.6 KiB
C++

#include "Client/Mode/CMode.h"
#include "Client/Mode/ModeMessage.h"
#include "UI/Window/UIEnums.h"
#include "Client/Mode/ModeMgr.h"
#include "Contents/MessageTable.h"
#include "Client/Mode/ModeEvents.h"
#include "Client/Session.h"
#include "Render/DeviceContext/DeviceContext.h"
#include "Render/Text/TextContext.h"
#include "Resource/Bitmap/BitmapResource.h"
#include "Resource/ResourceMgr.h"
#include "Resource/TextureNames.h"
#include "UI/Text/TextWrapping.h"
#include "UI/Buttons/UIBasicButton.h"
#include "UI/Buttons/UIBitmapButton.h"
#include "UI/Buttons/UICheckBox.h"
#include "UI/Party/UIRequestJoinPartyMgr.h"
#include "UI/Party/UIRequestJoinPartyWnd.h"
#include "UI/Text/UIStaticText.h"
#include "UI/Text/UITextViewer.h"
#include "UI/Window/UINewSelectCharWnd.h"
#include "Resource/MSGSTRINGID.h"
#include <cstdio>
// OFFSET: 0x007BB030
// FUNCTION: fn_09280
UIRequestJoinPartyWnd::UIRequestJoinPartyWnd()
: UIFrameWnd(0) {
}
UIRequestJoinPartyWnd::~UIRequestJoinPartyWnd() = default;
// OFFSET: 0x007BEFD0
// FUNCTION: fn_09301
void UIRequestJoinPartyWnd::OnCreate(int, int) {
this->icon = new UIBitmapButton();
this->icon->SetSize(25, 25);
for (int state = 0; state < 3; ++state) {
this->icon->SetBitmap("유저인터페이스\\renewalparty\\icon_jobs_4046.bmp", state, 0);
}
this->icon->Move(12, 29);
this->AddChild(this->icon);
this->levelText = new UIStaticText();
this->levelText->SetSize(25, 14);
this->levelText->Move(16, 56);
this->levelText->SetText("1", 0);
this->levelText->SetColor(0, 0, 0);
this->AddChild(this->levelText);
const int ids[] = {541, 542};
const int positions[][2] = {{122, 136}, {169, 136}};
const std::string labels[] = {LookupMessage(MSI_CANNOT_FIND_REQUEST_USER), LookupMessage(MSI_STORE_ASSISTANT_TRADE_FORCED_REMOVAL)};
for (int index = 0; index < 2; ++index) {
auto* button = new UIBasicButton();
button->Configure(this->TextWidth(labels[index].c_str(), 0, 0, 12, 0, 0) + 10, labels[index].c_str());
button->Move(positions[index][0], positions[index][1]);
button->SetId(ids[index]);
this->AddChild(button);
}
this->m_message0 = 541;
this->details = new UITextViewer();
this->details->Configure(43, 20, 167, 60, 0);
this->details->backgroundColor = 0xFFFFFFFFu;
this->details->Invalidate();
this->AddChild(this->details);
this->block = new UICheckBox();
this->block->SetSize(24, 47);
this->block->SetImages("유저인터페이스\\uiadventureragency\\btn_block_on.bmp", "유저인터페이스\\uiadventureragency\\btn_block_off.bmp", "");
this->block->Move(7, 81);
this->block->SetChecked(0);
this->block->SetId(213);
this->AddChild(this->block);
std::vector<std::string> unused;
WrapPlainText(LookupMessage(MSI_EXPAND_OBJALPHA), unused, 30);
this->blockText = new UITextViewer();
this->blockText->Configure(31, 81, 182, 47, 0);
this->blockText->backgroundColor = 0xFFD7C6BCu;
this->blockText->Invalidate();
this->AddChild(this->blockText);
this->blockText->lineHeight = 15;
this->blockText->SendMsg(nullptr, UM_SETTEXT, reinterpret_cast<std::intptr_t>(LookupMessage(MSI_EXPAND_OBJALPHA)), 30, 0, 0);
this->AddBigCloseButton("", 0);
}
// OFFSET: 0x007BFC20
// FUNCTION: fn_09306
void UIRequestJoinPartyWnd::Paint() {
this->DrawBitmap(0, 0, static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\UIadventurerAgency\\bg_agency_admit.bmp"))), false);
this->DrawTitleBar(true, LookupMessage(MSI_ADVEN_ASSIST), 0);
}
// OFFSET: 0x007C1770
// FUNCTION: fn_09315
int UIRequestJoinPartyWnd::SendMsg(UIWindow* sender, int message, std::intptr_t a, std::intptr_t b, std::intptr_t c, std::intptr_t d) {
switch (message) {
case UM_COMMAND:
switch (a) {
case ID_CLOSE:
this->SendMsg(nullptr, UM_COMMAND, 542, 0, 0, 0);
break;
case 541:
g_modeMgr.gameMode->SendMsg(MM_PARTY_REQ_ACK_MASTER_TO_JOIN, this->characterId, 1, reinterpret_cast<std::intptr_t>(&this->accountId), 0);
g_requestJoinPartyMgr->Advance();
this->block->SetChecked(0);
break;
case 542:
if (this->block->geometry.state != 0) {
g_requestJoinPartyMgr->Block(this->accountId);
}
g_modeMgr.gameMode->SendMsg(MM_PARTY_REQ_ACK_MASTER_TO_JOIN, this->characterId, 0, reinterpret_cast<std::intptr_t>(&this->accountId), 0);
g_requestJoinPartyMgr->Advance();
this->block->SetChecked(0);
break;
}
return 0;
case UM_SET_JOIN_PARTY_MSG: {
const auto& request = *reinterpret_cast<const PartyJoinRequest*>(a);
this->characterId = request.characterId;
this->level = request.job;
this->job = request.level;
this->accountId = request.accountId;
char path[500] = {};
_snprintf_s(path, sizeof(path), _TRUNCATE, "유저인터페이스\\renewalparty\\icon_jobs_%lu.bmp", this->job);
for (int state = 0; state < 3; ++state) {
this->icon->SetBitmap(path, state, 0);
}
const std::string jobName = g_session.GetJobName(this->job, -1);
this->icon->SetTooltip(jobName.c_str());
char level[5] = {};
_snprintf_s(level, sizeof(level), _TRUNCATE, "%d", this->level);
this->levelText->SetText(level, 0);
const int width = this->TextWidth(level, 0, 0, 12, 0, 0);
this->levelText->Move(25 - width / 2, 56);
this->details->Clear();
char messageText[1024] = {};
_snprintf_s(messageText, sizeof(messageText), _TRUNCATE, LookupMessage(MSI_EXIT), request.name);
this->details->SendMsg(nullptr, UM_SETTEXT, reinterpret_cast<std::intptr_t>(messageText), 0, 0, 1);
this->details->Move(43, this->details->lines.size() == 3 ? 20 : 30);
this->InvalidateChildren();
return 0;
}
default:
return this->UIFrameWnd::SendMsg(sender, message, a, b, c, d);
}
}