rodecomp/Source/UI/Text/CreateLineInfo.h
ragnarok-clanker dc3d5ce1a5 Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED
Batch #14943 by ragnarok-clanker: no function's compiled code changes; checked with 741 compiled unit(s), including every includer of Source/ActorPickNode.h, Source/Client/Browser/BrowserClientSite.h, Source/Client/Browser/BrowserPopupDispatch.h, Source/Client/Mode/CGameMode.h, Source/Client/Mode/CLoginMode.h, Source/Client/Mode/CMode.h, Source/Client/Mode/ModeDragState.h, Source/Client/Replay.h, Source/Client/Session.h, Source/Client/Stove/StoveMgr.h, Source/Contents/AchievementMgr.h, Source/Contents/ActorNameCard.h, Source/Contents/Actors/CharacterRender.h, Source/Contents/Actors/EffectActors.h, Source/Contents/Actors/GameActor.h, Source/Contents/Actors/GrannyGameActor.h, Source/Contents/Actors/GroundScope.h, Source/Contents/Actors/Item.h, Source/Contents/Actors/Npc.h, Source/Contents/Actors/Pc.h, Source/Contents/Actors/RenderObjectState.h, Source/Contents/Actors/Skill.h, Source/Contents/AdventureGuideMgr.h, Source/Contents/Camera/Camera.h, Source/Contents/Camera/CameraState.h, Source/Contents/CashEmotionMgr.h, Source/Contents/Configuration/GameSettingsMgr.h, Source/Contents/EffectResourceSwitcher.h, Source/Contents/Effects/AMachineEffect.h, Source/Contents/Effects/AcidifiedThrow.h, Source/Contents/Effects/AxeBoomerang.h, Source/Contents/Effects/BlastForge.h, Source/Contents/Effects/CaneOfEvilEyeEffect.h, Source/Contents/Effects/CharacterParticleBundle.h, Source/Contents/Effects/CloudKillEffect.h, Source/Contents/Effects/Effect.h, Source/Contents/Effects/EffectActor.h, Source/Contents/Effects/EffectEmitter.h, Source/Contents/Effects/EffectMaker.h, Source/Contents/Effects/EffectPrimitiveState.h, Source/Contents/Effects/FuumaShouakuEffect.h, Source/Contents/Effects/GravityControlEffect.h, Source/Contents/Effects/HealSpEffect.h, Source/Contents/Effects/Level99Effect.h, Source/Contents/Effects/MapChainEffect.h, Source/Contents/Effects/MonsterSkillEffects.h, Source/Contents/Effects/MsgEffect.h, Source/Contents/Effects/NyanggrassEffect.h, Source/Contents/Effects/Particle.h, Source/Contents/Effects/PowderingEffect.h, Source/Contents/Effects/RagEffectState.h, Source/Contents/Effects/RectUpEffect.h, Source/Contents/Effects/ShadowExceedEffect.h, Source/Contents/Effects/SkillEffects.h, Source/Contents/Effects/SpriteParticle.h, Source/Contents/Effects/StormCannonEffect.h, Source/Contents/Effects/ThrowEffects.h, Source/Contents/EntryQueueMgr.h, Source/Contents/EquipmentResourceMgr.h, Source/Contents/FlyingShipRouteInfo.h, Source/Contents/Ground/GroundGeometry.h, Source/Contents/GuildInfo.h, Source/Contents/Items/ItemDescription.h, Source/Contents/Items/ItemInfo.h, Source/Contents/MapSkyMgr.h, Source/Contents/Messenger/MessengerWindows.h, Source/Contents/Models/ModelNode.h, Source/Contents/NavigationManager.h, Source/Contents/Party/AdventurerAgencyMgr.h, Source/Contents/RDamageVar.h, Source/Contents/RenewQuestMgr.h, Source/Contents/ReputeMgr.h, Source/Contents/RodexMailStore.h, Source/Contents/RouletteMgr.h, Source/Contents/Schedule/Schedule.h, Source/Contents/SignBoard/SignBoard.h, Source/Contents/Skills/ClientSkills.h, Source/Contents/Skills/PlayerSkillBundle.h, Source/Contents/Skills/SkillInfo.h, Source/Contents/SpriteLayerDrawing.h, Source/Contents/TipBoxTitles.h, Source/Contents/UserData/AccountLinkedUserDataMgr.h, Source/Contents/UserData/NormalItemSlots.h, Source/Contents/World/World.h, Source/Contents/WorldView/WorldViewData.h, Source/Render/Primitives/LightmappedPrimitive.h, Source/Render/Primitives/RenderPrimitive.h, Source/Render/Renderer.h, Source/Render/Textures/SpritePixels.h, Source/Render/Textures/Texture.h, Source/Resource/EZeffectResource.h, Source/Resource/Models/AnimatedModelResource.h, Source/Resource/Models/GrannyModelResource.h, Source/Resource/Sprites/ActionResource.h, Source/Resource/World/GroundResource.h, Source/Resource/World/WorldResource.h, Source/Resource/XmlNode.h, Source/UI/AdventureGuide/UIAdventureGuide.h, Source/UI/Buttons/UIBmpRadioBtn.h, Source/UI/Buttons/UIDescriptRace.h, Source/UI/Buttons/UIItemTagButton.h, Source/UI/Buttons/UISlotBmpButton.h, Source/UI/Buttons/UISpriteButton.h, Source/UI/Buttons/UITVTextButton.h, Source/UI/Buttons/UITextureButton.h, Source/UI/CashEmotion/UICashEmotionListWnd.h, Source/UI/CashEmotion/UICashEmotionPack.h, Source/UI/CashShop/UICashShopWnd.h, Source/UI/Chat/UIChatRoomMakeWnd.h, Source/UI/Chat/UIChatRoomTitle.h, Source/UI/Chat/UINewChatWnd.h, Source/UI/Chat/UISubChatHisWnd.h, Source/UI/Chat/UISubChatMiniWnd.h, Source/UI/Chat/UIWhisperWnd.h, Source/UI/Clan/UIClanWnd.h, Source/UI/Dialogs/UIBookWnd.h, Source/UI/Dialogs/UIChooseWarpWnd.h, Source/UI/Dialogs/UIMenuWnd.h, Source/UI/Dialogs/UIMiniMapWnd.h, Source/UI/Dialogs/UIMinimapZoomWnd.h, Source/UI/Dialogs/UINpcEditDialogWnd.h, Source/UI/Dialogs/UIPasswordWnd.h, Source/UI/Dialogs/UISayDialogWnd.h, Source/UI/Dialogs/UISelectCartWnd.h, Source/UI/Dialogs/UITipboxWnd.h, Source/UI/Edit/UIEditBoxEx.h, Source/UI/Edit/UIEditCtrl.h, Source/UI/Edit/UIEditCtrl_Currency.h, Source/UI/Edit/UIItemTagCtrl.h, Source/UI/Enchant/EnchantUI.h, Source/UI/Exchange/UIExchangeUI.h, Source/UI/FrameSkin.h, Source/UI/GameSettings/GameSettingsUI.h, Source/UI/Gauges/UIPcGage.h, Source/UI/Guild/UIGuildHelperWnd.h, Source/UI/Guild/UIGuildWnd.h, Source/UI/Guild/UIGuild_Storage_Log.h, Source/UI/Item/UIEquipmentPropertiesWnd.h, Source/UI/Item/UIItemBaseWnd.h, Source/UI/Item/UIItemPurchaseWnd.h, Source/UI/Item/UIItemSellWnd2.h, Source/UI/Item/UIItemShopWnd.h, Source/UI/Item/UIItemShopWnd2.h, Source/UI/Item/UIItemStoreFindWnd.h, Source/UI/Item/UIItemStoreSubWnd.h, Source/UI/Item/UIItemStoreWnd.h, Source/UI/Item/UIItemWnd.h, Source/UI/Item/UIMerchantItemLogWnd.h, Source/UI/Item/UIParaItemShopWnd.h, Source/UI/Items/UICardItemIllustWnd.h, Source/UI/Items/UIEquipWnd.h, Source/UI/Items/UIExchangeWnd.h, Source/UI/Items/UIGameItem.h, Source/UI/Items/UIItemCollectionWnd.h, Source/UI/Items/UIItemIdentifyWnd.h, Source/UI/Items/UIItemParamChangeDisplayWnd.h, Source/UI/Items/UISwapEquipmentWnd.h, Source/UI/Layout/WindowGeometry.h, Source/UI/Lists/UIChatHisBox.h, Source/UI/Lists/UIComboBoxV2Wnd.h, Source/UI/Lists/UIImgMenu.h, Source/UI/Lists/UIListBoxID.h, Source/UI/Lists/UIListBoxTemplate.h, Source/UI/Lists/UIMemberListBox.h, Source/UI/Lists/UITabControl.h, Source/UI/Lists/UITagListBox.h, Source/UI/Lists/UITreeView.h, Source/UI/Menu/UIMenuIconWnd.h, Source/UI/Navigation/UINavigationV4Wnd.h, Source/UI/ProbabilityTable/UIProbabilityTable.h, Source/UI/Quest/UIQuestDisplay.h, Source/UI/Quest/UIRenewQuestUI.h, Source/UI/Quest/UIRenewQuestWnd.h, Source/UI/Rodex/UIRodexComposeWnd.h, Source/UI/Rodex/UIRodexInboxWnd.h, Source/UI/RuneSystem/UIRuneSystemWindows.h, Source/UI/RuneSystem/UIRuneSystemWnd.h, Source/UI/Shop/UIMerchantItemMyShopWnd.h, Source/UI/Shop/UIMerchantItemPurchaseMSGWnd.h, Source/UI/Shop/UIMerchantItemPurchaseWnd.h, Source/UI/Shop/UIMerchantItemShopWnd.h, Source/UI/Shop/UIMerchantMirrorItemWnd.h, Source/UI/Shop/UIMerchantShopMakeWnd.h, Source/UI/Shop/UIMerchantShopTitle.h, Source/UI/Skill/UISkillDescribeWnd.h, Source/UI/Skill/UISkillListWnd.h, Source/UI/SkillDelayInfo/SkillDelayInfo.h, Source/UI/StylingShop/UIStylingShopWnd.h, Source/UI/Text/CreateLineInfo.h, Source/UI/Text/UIAchWnd.h, Source/UI/Text/UIBalloonText.h, Source/UI/Text/UINameBalloonText.h, Source/UI/Text/UIStaticTextControl.h, Source/UI/Text/UIString.h, Source/UI/Text/UITextViewerControl.h, Source/UI/UIBarGraph.h, Source/UI/UIBartermarketWnd.h, Source/UI/UIChangeMaterialWnd.h, Source/UI/UIGradeEnchantWnd.h, Source/UI/UILapineScrollBar.h, Source/UI/UIMacroBlackListCheckWnd.h, Source/UI/UIMacroDetectorWnd.h, Source/UI/UIMacroReport.h, Source/UI/UIMacroUserInfoWnd.h, Source/UI/UIPreviewEquipWnd.h, Source/UI/UIRefiningWnd.h, Source/UI/UIScrollWnd.h, Source/UI/UISlotBitmap.h, Source/UI/Window/FuncDrawWNDChar.h, Source/UI/Window/UIBattleMsgOptionWnd.h, Source/UI/Window/UIChatRoomWnd.h, Source/UI/Window/UICollectionSystemWnd.h, Source/UI/Window/UIControl.h, Source/UI/Window/UIHomunInfoWnd.h, Source/UI/Window/UIHotKeyWnd.h, Source/UI/Window/UIJobListWnd.h, Source/UI/Window/UILoginOTPWnd.h, Source/UI/Window/UILoginWnd.h, Source/UI/Window/UIMakeCharWnd.h, Source/UI/Window/UIMonsterDisplayWnd.h, Source/UI/Window/UIMonsterInfoWnd.h, Source/UI/Window/UINavigationHelpWnd.h, Source/UI/Window/UINavigationWnd.h, Source/UI/Window/UINewMakeCharWnd.h, Source/UI/Window/UINewSelectCharWnd.h, Source/UI/Window/UINoticeWnd.h, Source/UI/Window/UIPetInfoWnd.h, Source/UI/Window/UIRegisterMgr.h, Source/UI/Window/UIRoMapWnd.h, Source/UI/Window/UIRodexContentsWnd.h, Source/UI/Window/UISecondCostumeWnd.h, Source/UI/Window/UISeekPartyMBWnd.h, Source/UI/Window/UISeekPartyWnd.h, Source/UI/Window/UISelCharForUServerWnd.h, Source/UI/Window/UISerachStoreInfoWnd.h, Source/UI/Window/UITransMenuWnd.h, Source/UI/Window/UIWindow.h, Source/UI/Window/UIWindowMgr.h, Source/UI/Window/UIWindowMgr.inl, Source/Utility/Lexicon/LexiconSerializer.h.
2026-11-08 16:44:36 +00:00

145 lines
4.9 KiB
C++

#ifndef RAGNAROK_SOURCE_UI_TEXT_CREATELINEINFO_H
#define RAGNAROK_SOURCE_UI_TEXT_CREATELINEINFO_H
#include <cstddef>
#include <cstdint>
#include <string>
#include <tuple>
#include <utility>
#include <vector>
class FontCache;
class UIWindow;
class UITextButton;
struct TextLocale;
struct tagSIZE;
enum LineSegmentType {
LINE_SEGMENT_URL = 0x1B5,
LINE_SEGMENT_NAVI = 0x1B6,
LINE_SEGMENT_ITEM = 0x1D0,
LINE_SEGMENT_ITEM_LINK = 0x1F5,
LINE_SEGMENT_TIPBOX = 0x205,
LINE_SEGMENT_QUEST = 0x21B,
LINE_SEGMENT_NAVI_LINK = 0x232,
LINE_SEGMENT_MESSAGE = 0x233,
LINE_SEGMENT_EMOTION = 0x236,
LINE_SEGMENT_ITEM_IMAGE = 0x241,
LINE_SEGMENT_TEXT = 0x258,
};
struct LineTextStyle {
/* 0000 */ std::uint32_t color;
/* 0004 */ int fontHeight;
/* 0008 */ bool bold;
/* 0009 */ bool italic;
};
struct LineTextSegment {
// INLINED
LineTextSegment(const std::string& text, const LineTextStyle& style)
: text(text), style(style), type(LINE_SEGMENT_TEXT), auxiliaryState(0), auxiliaryValue(0) {
}
/* 0000 */ std::string text;
/* 0018 */ LineTextStyle style;
/* 0024 */ int type;
/* 0028 */ int auxiliaryState;
/* 002C */ int auxiliaryValue;
};
struct LineFontFlags {
/* 0000 */ bool bold;
/* 0001 */ bool italic;
};
struct LineFontState {
/* 0000 */ int fontHeight;
/* 0004 */ std::uint32_t color;
};
// VTABLE: vt_00879
class CCreateLineInfo {
public:
static std::vector<LineFontState> s_fontStackCache;
static bool CompareTag(std::string text, std::string keyword, bool exactMatch, bool caseSensitive);
static std::size_t FindTag(std::string text, std::string keyword, bool caseSensitive);
static std::pair<std::string, std::string> GetLinkTags(int type);
static std::string NextCharacter(std::string text);
static std::tuple<bool, std::string, std::string> SplitLinkInfo(std::string text, int type);
static std::vector<std::string> SplitString(std::string text, const std::string& delimiter);
static tagSIZE MeasureText(UIWindow* window, std::string text, const LineTextStyle& style);
static std::string FitText(UIWindow* window, std::string text, const LineTextStyle& style, int width);
static std::vector<std::string> SplitLines(UIWindow* window, std::string text, const LineTextStyle& style, int width);
/* 0004 */ UIWindow* m_parent;
/* 0008 */ int m_width;
/* 000C */ int m_lineSpacing;
/* 0010 */ int m_bold;
/* 0014 */ int m_italic;
/* 0018 */ int m_defaultFontHeight;
/* 001C */ int m_fontHeight;
/* 0020 */ std::uint32_t m_defaultColor;
/* 0024 */ std::uint32_t m_color;
/* 0028 */ bool outline;
/* 002C */ int outlineColor;
/* 0030 */ bool shadow;
/* 0034 */ int shadowColor;
/* 0038 */ unsigned char m_align;
/* 003C */ std::vector<LineFontState> m_fontStack;
/* 0048 */ bool m_newSegment;
/* 004C */ std::string m_text;
/* 0064 */ std::vector<LineTextSegment> m_segments;
/* 0070 */ std::vector<std::vector<UIWindow*>> m_lines;
/* 007C */ int m_height;
CCreateLineInfo(
UIWindow* parent, const char* text, int width, int lineSpacing, std::uint32_t color, int fontHeight, LineFontFlags flags, bool unknown0028,
int unknown002C, bool unknown0030, int unknown0034, unsigned char align
);
virtual ~CCreateLineInfo();
void AppendText(const std::string& text);
void AddWindow(UIWindow* window);
void ApplyFont(std::string tag);
__declspec(noinline) int AddLink(int index, int type);
__declspec(noinline) void NewLine();
__declspec(noinline) void AddSegment(int type);
void ParseText();
int ParseEmotion(int index);
int ParseMarkup(int index);
int ParseLink(int index);
int ParseItemImage(int index);
int ParseItemName(int index);
int ParseChar(int index);
int ParseTag(int index);
void ArrangeLines();
void BuildWindows();
void Rebuild(int unused);
__declspec(noinline) int LayoutEmotion(int x, const std::string& text);
__declspec(noinline) int LayoutLink(int x, std::string text, int type, LineTextStyle style);
__declspec(noinline) int LayoutItemImage(int x, const std::string& text);
__declspec(noinline) int LayoutText(int x, std::string text, LineTextStyle style);
UITextButton* CreateLinkWindow(const std::string& text, const std::vector<std::string>& parts, int type, LineTextStyle style);
__declspec(noinline) UIWindow* CreateTextWindow(std::string text, const LineTextStyle& style);
private:
void CloseFont(std::string tag);
void OpenBold(std::string tag);
void CloseBold(std::string tag);
void OpenItalic(std::string tag);
void CloseItalic(std::string tag);
};
#if defined(_WIN32) && !defined(_WIN64)
static_assert(sizeof(LineTextStyle) == 0xC);
static_assert(sizeof(LineTextSegment) == 0x30);
static_assert(sizeof(LineFontState) == 0x8);
static_assert(sizeof(CCreateLineInfo) == 0x80);
static_assert(offsetof(CCreateLineInfo, m_fontStack) == 0x3C);
static_assert(offsetof(CCreateLineInfo, m_text) == 0x4C);
static_assert(offsetof(CCreateLineInfo, m_height) == 0x7C);
#endif
#endif