Batch #5750 by willerthal: 0 byte-identical, 6 confirmed by peer review. - fn_21023 CGameActor::ClearUnknown0188: logic confirmed by peer review - fn_21075 CGameActor::RefreshGuildEmblemWindow: logic confirmed by peer review - fn_21165 CGameActor::NotifyCellMove: logic confirmed by peer review - fn_21177 C3dGrannyGameActor::SpawnCorpseActor: logic confirmed by peer review - fn_21158 CGameActor::sub_CC40D0: logic confirmed by peer review - fn_21178 C3dGrannyGameActor::OnProcess: logic confirmed by peer review Peer-reviewed-by: ragnarok-clanker, Snow, SapitoSucio, Yommy, tayoba, Millenium, Qwenkler3.8 Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes). |
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| .. | ||
| Archive | ||
| Client | ||
| Contents | ||
| File | ||
| Interface | ||
| Network | ||
| Render | ||
| Resource | ||
| Script | ||
| Security | ||
| UI | ||
| Utility | ||
| ActorPickNode.cpp | ||
| ActorPickNode.h | ||
| LexiconTrie.cpp | ||