rodecomp/Source/Script
ragnarok-clanker 780c281aa2 Maintenance: Name window messaging constants: literal window ids (LookupWindow/EnsureWindow/CloseWindow/... -> WindowId), UIWindowMgr
Batch #14937 by ragnarok-clanker: no function's compiled code changes; checked with 251 compiled unit(s), including every includer of Source/Client/Mode/ModeMessage.h, Source/Contents/Actors/ActorEnums.h, Source/Network/Packets/PartyJoinPacket.h, Source/UI/Window/UIEnums.h, Source/UI/Window/WindowId.h.
2026-11-08 13:56:42 +00:00
..
LuaFileOperations.cpp Decompile fn_18254 (LoadLuaResource) 2026-10-29 23:51:37 +00:00
LuaFileOperations.h Decompile fn_18254 (LoadLuaResource) 2026-10-29 23:51:37 +00:00
LuaInstance.cpp Decompile fn_01131 (CLuaInstance::LoadFile) 2026-11-07 17:20:16 +00:00
LuaInstance.h Decompile fn_22158 (CGameMode::ReceiveItemReformOpen) 2026-10-31 20:11:20 +00:00
LuaScript.cpp Maintenance: Name window messaging constants: literal window ids (LookupWindow/EnsureWindow/CloseWindow/... -> WindowId), UIWindowMgr 2026-11-08 13:56:42 +00:00
LuaScript.h Maintenance: [forced, user-approved] Family V1: remove the invented global g_luaScript and the session-as-script casts. 0x1738010 is 2026-11-03 14:40:29 +00:00
MiniMapPosition.h Decompile fn_12596 (UIRoMapWnd::DrawSelectedMapPreview) 2026-10-31 11:44:55 +00:00
NLuaState.cpp Maintenance: Rename placeholder sub_XXXXXX functions to evidence-based names (Lua registration strings, log/error strings, packet ids 2026-11-06 16:08:47 +00:00
NLuaState.h Decompile 2 functions in Source/Script/NLuaState.cpp, Source/Script/NLuaState.h 2026-10-29 21:50:08 +00:00