| .. |
|
AccountLinkedUserDataLoadAsyncWork.cpp
|
Maintenance: Centralize EncryptedName: delete 44 per-unit copies (incl. GameModeEncryptedName) and 4 EncryptedSource copies; units in
|
2026-11-11 10:05:15 +00:00 |
|
AccountLinkedUserDataLoadAsyncWork.h
|
Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body).
|
2026-11-10 17:38:25 +00:00 |
|
AccountLinkedUserDataMgr.cpp
|
Maintenance: Centralize the 4 remaining EncryptedText copies (GameModePackets, ServiceConfiguration, SoundConfiguration, AccountLinke
|
2026-11-11 10:16:02 +00:00 |
|
AccountLinkedUserDataMgr.h
|
Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED
|
2026-11-08 16:44:36 +00:00 |
|
AccountLinkedUserDataSaveAsyncWork.cpp
|
Maintenance: Centralize EncryptedName: delete 44 per-unit copies (incl. GameModeEncryptedName) and 4 EncryptedSource copies; units in
|
2026-11-11 10:05:15 +00:00 |
|
AccountLinkedUserDataSaveAsyncWork.h
|
Reconstruct readable C++ and organize cohesive source subsystems
|
2026-10-25 07:42:41 +00:00 |
|
AccountService.cpp
|
Reconstruct readable C++ and organize cohesive source subsystems
|
2026-10-25 07:42:41 +00:00 |
|
AccountService.h
|
Reconstruct readable C++ and organize cohesive source subsystems
|
2026-10-25 07:42:41 +00:00 |
|
AccountUserData.cpp
|
Reconstruct readable C++ and organize cohesive source subsystems
|
2026-10-25 07:42:41 +00:00 |
|
AccountUserData.h
|
Reconstruct readable C++ and organize cohesive source subsystems
|
2026-10-25 07:42:41 +00:00 |
|
CharacterConfigLoad.cpp
|
Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So
|
2026-11-11 01:05:24 +00:00 |
|
CharacterConfigSave.cpp
|
Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So
|
2026-11-11 01:05:24 +00:00 |
|
CharacterLinkedUserDataLoadAsyncWork.cpp
|
Maintenance: Centralize EncryptedName: delete 44 per-unit copies (incl. GameModeEncryptedName) and 4 EncryptedSource copies; units in
|
2026-11-11 10:05:15 +00:00 |
|
CharacterLinkedUserDataLoadAsyncWork.h
|
Maintenance: [forced, user-approved] Family G27 (resubmit of 10254 rebased on e235d90a; only conflict was the AsyncWorkMgr.h forward
|
2026-11-03 13:32:00 +00:00 |
|
CharacterLinkedUserDataMgr.cpp
|
Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So
|
2026-11-11 01:05:24 +00:00 |
|
CharacterLinkedUserDataMgr.h
|
Decompile 2 functions in Source/Contents/UserData/CharacterLinkedUserDataMgr.cpp, Source/Contents/UserData/CharacterLinkedUserDataMgr.h
|
2026-11-10 09:46:54 +00:00 |
|
CharacterLinkedUserDataSaveAsyncWork.cpp
|
Maintenance: Centralize EncryptedName: delete 44 per-unit copies (incl. GameModeEncryptedName) and 4 EncryptedSource copies; units in
|
2026-11-11 10:05:15 +00:00 |
|
CharacterLinkedUserDataSaveAsyncWork.h
|
Reconstruct readable C++ and organize cohesive source subsystems
|
2026-10-25 07:42:41 +00:00 |
|
NormalItemSlots.cpp
|
Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So
|
2026-11-11 01:05:24 +00:00 |
|
NormalItemSlots.h
|
Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body).
|
2026-11-10 17:38:25 +00:00 |