Batch #5658 by Yommy: 0 byte-identical, 4 confirmed by peer review. - fn_13616 UIMakeTargetListWnd::SendMsg: logic confirmed by peer review - fn_13617 UIMakeTargetProcessWnd::SendMsg: logic confirmed by peer review - fn_13618 UIMakeTargetResultWnd::SendMsg: logic confirmed by peer review - fn_13619 UIWeaponRefineWnd::SendMsg: logic confirmed by peer review Peer-reviewed-by: ragnarok-clanker, willerthal, Snow Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
148 lines
3.7 KiB
C++
148 lines
3.7 KiB
C++
#include "UI/Items/UIMakeTargetProcessWnd.h"
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#include "Client/Mode/ModeMgr.h"
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#include "Client/ReplayPacketRecorder.h"
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#include "Client/Session.h"
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#include "UI/Window/UIWindowMgr.h"
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#include "UI/Window/WindowManagerWindows.h"
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#include <cstdint>
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#include <cstring>
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struct ClientItemLists {
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bool AddItem1710(const ITEM_INFO& item, unsigned char refresh);
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};
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// OFFSET: 0x009A09E0
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// FUNCTION: fn_13603
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ITEM_INFO UIMakeTargetProcessWnd::GetItemAt(int x, int y) {
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switch (this->makeType) {
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case 994:
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case 995:
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case 996:
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case 997:
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case 998:
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case 999:
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case 1000:
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return ITEM_INFO(0);
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}
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if (y > this->geometry.height - 56 && y < this->geometry.height - 32) {
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if (x >= 4 && x <= 34) {
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return this->materials[0];
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}
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if (x >= 36 && x <= 66) {
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return this->materials[1];
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}
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if (x >= 68 && x <= 98) {
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return this->materials[2];
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}
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}
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return ITEM_INFO(0);
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}
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// OFFSET: 0x009A3D10
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// FUNCTION: fn_13614
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void UIMakeTargetProcessWnd::Slot25(int x, int y) {
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ITEM_INFO item = this->GetItemAt(x, y);
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if (item.unknown_0000[1] != 0) {
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g_modeMgr.gameMode->SendMsg(134, reinterpret_cast<int>(item.itemId.c_str()), 0, 0, 0);
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} else {
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this->UIFrameWnd::Slot25(x, y);
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}
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}
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// OFFSET: 0x009A48C0
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// FUNCTION: fn_13617
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int UIMakeTargetProcessWnd::SendMsg(UIWindow* sender, int message, std::intptr_t a, std::intptr_t b, std::intptr_t c, std::intptr_t d) {
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switch (message) {
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case 6: {
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const int response = static_cast<int>(a);
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this->m_recorder->Record(this->geometry.id, response, b, c, d);
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if (response == 184) {
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g_modeMgr.GetGameMode()->SendMsg(130, this->makeType, reinterpret_cast<int>(this->materials), 0, 0);
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this->m_frameContext->windows.CloseWindow(80);
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return 0;
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}
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if (response == 185) {
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g_modeMgr.GetGameMode()->SendMsg(130, 0, reinterpret_cast<int>(this->materials), 0, 0);
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bool restored = false;
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for (ITEM_INFO& material : this->materials) {
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if (material.unknown_0000[1] != 0) {
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restored = true;
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reinterpret_cast<ClientItemLists*>(&g_session)->AddItem1710(material, 0);
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}
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}
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if (restored) {
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RefreshItemWindows(&g_windowMgr);
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}
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if (g_windowMgr.unknown_01D4) {
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reinterpret_cast<UIWindow*>(g_windowMgr.unknown_01D4)->SendMsg(nullptr, 23, 0, 0, 0, 0);
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}
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this->m_frameContext->windows.CloseWindow(80);
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return 0;
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}
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return 0;
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}
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case 40:
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this->makeType = static_cast<int>(a);
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this->Invalidate();
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return 0;
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case 75: {
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const char* name = reinterpret_cast<const char*>(a);
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for (int index = 2; index >= 0; --index) {
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ITEM_INFO& material = this->materials[index];
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if (material.unknown_0000[1] != 0 && material.itemId == name) {
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reinterpret_cast<ClientItemLists*>(&g_session)->AddItem1710(material, 1);
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material.Reset();
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this->Invalidate();
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return 0;
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}
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}
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return 0;
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}
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case 123: {
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const auto* bytes = reinterpret_cast<const unsigned char*>(a);
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std::uint16_t marker;
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std::memcpy(&marker, bytes, sizeof(marker));
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unsigned offset = 6;
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if (marker == 22000) {
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while (static_cast<unsigned>(b) > offset) {
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std::int16_t kind;
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std::uint32_t size;
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std::memcpy(&kind, bytes + offset, sizeof(kind));
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std::memcpy(&size, bytes + offset + 2, sizeof(size));
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offset += 6;
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if (kind == 22001) {
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break;
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}
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if (kind == 22002) {
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std::memcpy(&this->makeType, bytes + offset, size);
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offset += size;
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this->SendMsg(nullptr, 40, this->makeType, 0, 0, 0);
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} else {
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offset += size;
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}
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}
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}
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return 0;
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}
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}
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return this->UIFrameWnd::SendMsg(sender, message, a, b, c, d);
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}
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