rodecomp/Source/UI/Window/UIRodexContentsWnd.cpp
ragnarok-clanker 67af52883b Decompile fn_10023 (UIRodexContentsWnd::Slot28)
Batch #6243 by eAthena: 0 byte-identical, 1 confirmed by peer review.

- fn_10023 UIRodexContentsWnd::Slot28: logic confirmed by peer review

Peer-reviewed-by: ragnarok-clanker, gordaoprogramas, KWDev, System4z
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-10-30 20:18:32 +00:00

182 lines
6.4 KiB
C++

#include "UI/Window/UIRodexContentsWnd.h"
#include "Client/Input/InputCharset.h"
#include "Client/Mode/ModeMgr.h"
#include "Client/Mode/ModeTooltip.h"
#include "Client/Session.h"
#include "Contents/Configuration/ServiceConfiguration.h"
#include "Contents/Items/ItemDescription.h"
#include "Contents/Items/ItemNaming.h"
#include "Contents/PlayerNameDictionary.h"
#include "Contents/MessageTable.h"
#include "Resource/Bitmap/BitmapResource.h"
#include "Resource/ResourceMgr.h"
#include "Resource/TextureNames.h"
#include "UI/Buttons/UIBasicButton.h"
#include "UI/Buttons/UIBitmapButton.h"
#include "UI/Rodex/UIRodexComposeWnd.h"
#include "UI/Shop/ItemDrawing.h"
#include "UI/Window/WindowManagerWindows.h"
#include "Utility/Text/FormatString.h"
#include "Utility/Text/GroupedInteger.h"
#include <cstdlib>
#include <cstring>
// OFFSET: 0x00801CC0
// FUNCTION: fn_10014
void UIRodexContentsWnd::SetContentsText(const char* text) {
this->m_contents->SetText(text);
}
// OFFSET: 0x00801CE0
// FUNCTION: fn_10015
UIRodexContentsWnd::UIRodexContentsWnd(UIWindowContext& windows, UIFrameContext& frames, UIButtonContext& controls)
: UIFrameWnd(windows, frames, 0), m_contents(nullptr), m_zeny(0), m_itemButton(nullptr), m_zenyButton(nullptr), unknown_0104(nullptr),
unknown_0108(nullptr), m_controls(&controls) {
this->m_items.clear();
this->m_itemIndex = 0;
this->unknown_010C = false;
}
// OFFSET: 0x00801F80
// FUNCTION: fn_10017
ITEM_INFO UIRodexContentsWnd::GetItemAtPoint(int x, int y) {
if (x >= 30 && x <= 190 && y >= 309 && y <= 333) {
this->m_itemIndex = 0;
int left = 30;
for (auto item = this->m_items.begin(); item != this->m_items.end(); ++item) {
if (x > left && x < left + 24) {
return *item;
}
left += 34;
++this->m_itemIndex;
}
}
return ITEM_INFO(0);
}
// OFFSET: 0x00802050
// FUNCTION: fn_10018
void UIRodexContentsWnd::DisableItemButton() {
this->m_itemButton->Enable(0);
this->Invalidate();
}
// OFFSET: 0x00802070
// FUNCTION: fn_10019
void UIRodexContentsWnd::DisableZenyButton() {
this->m_zenyButton->Enable(0);
this->m_zeny = 0;
this->Invalidate();
}
// OFFSET: 0x008023F0
// FUNCTION: fn_10021
void UIRodexContentsWnd::Paint() {
auto& controls = *this->m_controls;
this->ClearSurface(0xFF00FF);
const auto* background = static_cast<CBitmapRes*>(
ResourceMgr::Instance().Load(Resolve("유저인터페이스\\basic_interface\\rodexsystem\\renewal\\bg_rodex_read.bmp"))
);
this->DrawBitmap(0, 0, &background->image, false);
this->DrawTitleBar(controls.fonts, controls.locale, true, LookupMessage(2727), 0);
this->DrawTextAt(controls.fonts, controls.locale, 8, 29, this->m_title.c_str(), 0, 0, 12, 0x95330F, 1, 0);
this->DrawTextAt(controls.fonts, controls.locale, 9, 52, this->m_sender.c_str(), 0, 0, 12, 0x313131, 0, 0);
const auto* zenyIcon = static_cast<CBitmapRes*>(
ResourceMgr::Instance().Load(Resolve("유저인터페이스\\basic_interface\\rodexsystem\\renewal\\icon_zeny.bmp"))
);
this->DrawBitmap(19, 342, &zenyIcon->image, true);
if (this->m_zeny > 0) {
char amount[260];
std::memset(amount, 0, sizeof(amount));
FormatGroupedInteger(this->m_zeny, amount, sizeof(amount));
const std::string text = FormatOwnedString("%s Zeny", amount);
this->DrawTextAt(controls.fonts, controls.locale, 50, 350, text.c_str(), 0, 0, 11, 0x737373, 1, 0);
}
for (int x = 26; x < 196; x += 34) {
const auto* slot = static_cast<CBitmapRes*>(
ResourceMgr::Instance().Load(Resolve("유저인터페이스\\basic_interface\\rodexsystem\\renewal\\shadow_item_off.bmp"))
);
this->DrawBitmap(x, 319, &slot->image, true);
}
ItemDescriptions descriptions{g_itemDescriptions};
int x = 30;
for (auto item = this->m_items.begin(); item != this->m_items.end(); ++item) {
const auto* slot = static_cast<CBitmapRes*>(
ResourceMgr::Instance().Load(Resolve("유저인터페이스\\basic_interface\\rodexsystem\\renewal\\shadow_item_on.bmp"))
);
this->DrawBitmap(x - 4, 319, &slot->image, true);
DrawItemWithQuantity(*this, controls.resources, descriptions, controls.fonts, controls.locale, x, 309, *item, 0, 0);
if (item->unknown_0088 > 0) {
ResourceMgr& resources = ResourceMgr::Instance();
const std::string name = FormatOwnedString("유저인터페이스\\grade_enchant\\grade_icon%d.bmp", item->unknown_0088);
const auto* grade = static_cast<CBitmapRes*>(resources.Load(Resolve(name.c_str())));
this->DrawBitmap(x, 321, &grade->image, true);
}
x += 34;
}
}
// OFFSET: 0x008026E0
// FUNCTION: fn_10022
void UIRodexContentsWnd::Slot25(int x, int y) {
if (y < 17) {
UIFrameWnd::Slot25(x, y);
}
}
// OFFSET: 0x00802700
// FUNCTION: fn_10023
void UIRodexContentsWnd::Slot28(int x, int y) {
ITEM_INFO item = this->GetItemAtPoint(x, y);
if (std::atoi(item.itemId.c_str()) != 0) {
int tooltipX = this->m_itemIndex * 34 + 30;
int tooltipY = 290;
this->ToScreen(tooltipX, tooltipY);
ItemDescriptions descriptions{g_itemDescriptions};
bool languagePrefix = false;
WORD language = g_serverLanguage->language;
ItemNaming naming{descriptions, g_itemCardNames, *g_playerNameDictionary, languagePrefix, g_serviceType, language};
ModeTooltip* tooltip = reinterpret_cast<ModeTooltip*>(g_modeMgr.gameMode);
if (item.identified == 1 && item.unknown_0098 != 0) {
tooltip->Show(FormatOwnedString(LookupMessage(2600), naming.DisplayName(item, 0).c_str(), item.unknown_0098).c_str(), tooltipX, tooltipY,
g_session.GetItemNameColor(item), 0, 1);
} else {
tooltip->Show(naming.DisplayName(item, 0).c_str(), tooltipX, tooltipY, g_session.GetItemNameColor(item), 0, 1);
}
}
}
// OFFSET: 0x00802910
// FUNCTION: fn_10024
void UIRodexContentsWnd::Slot32(int x, int y) {
ITEM_INFO item = this->GetItemAtPoint(x, y);
if (std::atoi(item.itemId.c_str()) != 0) {
this->m_frameContext->windows.EnsureWindow(12)->SendMsg(nullptr, 24, reinterpret_cast<std::intptr_t>(&item), 0, 0, 0);
}
}
// OFFSET: 0x00803760
// FUNCTION: fn_10027
void UIRodexContentsWnd::SetItemButtonDisabled(unsigned char disabled) {
UIBitmapButton* button = this->m_itemButton;
button->SetDisabled(disabled);
button->Invalidate();
this->Invalidate();
}
// OFFSET: 0x00803790
// FUNCTION: fn_10028
void UIRodexContentsWnd::SetZenyButtonDisabled(unsigned char disabled) {
UIBitmapButton* button = this->m_zenyButton;
button->SetDisabled(disabled);
button->Invalidate();
this->Invalidate();
}