rodecomp/data
ragnarok-clanker d411a9e98a Decompile 2 functions in Source/Client/Mode/CGameMode.h, Source/Client/Mode/GameModeSounds.cpp, ...
Batch #6137 by eAthena: 0 byte-identical, 2 confirmed by peer review.

- fn_21828 ShortcutCooldowns::LoadRecords: logic confirmed by peer review
- fn_21830 CGameMode::ReceiveSound: logic confirmed by peer review

Peer-reviewed-by: ragnarok-clanker, alisonrag, superintelligence, KWDev, Snow
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Adds to the build: Source/Client/Mode/GameModeSounds.cpp
2026-10-30 21:31:01 +00:00
..
compile.json Decompile 2 functions in Source/Client/Mode/CGameMode.h, Source/Client/Mode/GameModeSounds.cpp, ... 2026-10-30 21:31:01 +00:00
decomp.json Raise submission file cap to 48 (lintLimits.maxFiles) 2026-10-27 18:00:20 +00:00
toolchain.lock.json Move project config to data/ and configure-clangd.ps1 to scripts/ 2026-10-27 14:43:03 +00:00