..
Application
Decompile fn_24363 (RestartFromCommandLine)
2026-11-05 00:10:45 +00:00
Browser
Decompile fn_17138 (UIWindowMgr::EnsureSpecialBrowser)
2026-11-05 04:05:27 +00:00
Input
Decompile 2 functions in Source/Client/Input/Language.cpp
2026-11-05 08:11:13 +00:00
Mode
Decompile fn_21835 (CGameMode::ReceiveInventoryStart)
2026-11-05 08:23:44 +00:00
Stove
Confirm 2 functions in Source/Client/Stove/StoveMgr.cpp, Source/Client/Stove/StovePCSDK.h
2026-11-05 09:09:46 +00:00
ClientOptions.cpp
Decompile 47 functions in Source/Client/ClientOptions.cpp, Source/Client/Session.h, ...
2026-10-28 20:01:00 +00:00
CrashTestPureVirtualCall.cpp
Decompile fn_21436 (CrashTestPureVirtualCallDerived::Invoke)
2026-10-29 20:45:17 +00:00
CrashTestPureVirtualCall.h
Decompile fn_21436 (CrashTestPureVirtualCallDerived::Invoke)
2026-10-29 20:45:17 +00:00
ModeBaseEvents.cpp
Maintenance: [forced, user-approved] Family G30: remove ModeBaseEvents, CharacterConfigSave, AccountConfigLoad. ModeBaseEvents::Send
2026-11-03 14:13:27 +00:00
ModeCursorDrawing.cpp
Decompile fn_17824 (CMode::DrawCursor)
2026-11-05 04:24:47 +00:00
ModeFade.cpp
Maintenance: [forced, admin decision] Resubmission of returned batch 10026 rebased on c246e79d: also renames the CMode+0x10 write in
2026-11-02 14:34:46 +00:00
ModeFade.h
Maintenance: [forced, admin decision] Resubmission of returned batch 10026 rebased on c246e79d: also renames the CMode+0x10 write in
2026-11-02 14:34:46 +00:00
ModeFadeOut.cpp
Decompile 48 functions in Source/Client/ModeFade.cpp, Source/Client/ModeFade.h, ...
2026-10-29 18:23:21 +00:00
ModeFadeOut.h
Decompile 48 functions in Source/Client/ModeFade.cpp, Source/Client/ModeFade.h, ...
2026-10-29 18:23:21 +00:00
ModeScreenshot.cpp
Decompile 6 functions in Source/Contents/Skills/SkillActionInfo.cpp, Source/Client/Session.h, ...
2026-10-29 12:58:19 +00:00
ModeScreenshot.h
Decompile fn_17830 (SanitizeScreenshotName)
2026-10-28 19:44:47 +00:00
ModeTransitions.cpp
Rename CWorld -> CModeMgr (g_world -> g_modeMgr, ActiveGameMode.{h,cpp} -> ModeMgr.{h,cpp}) and WorldScene -> CWorld (WorldScene.h -> World.h), as in DHXJ. Pure rename, codegen unchanged (707/707 functions identical with includers).
2026-10-29 12:27:01 +01:00
Registry.cpp
Maintenance: Preserve original non-null empty C-string initializer: slot 0x01348F80 contains 0x010D4EE8 and its target starts with NU
2026-10-26 19:23:28 +00:00
Registry.h
Maintenance: Define every global once in its owner unit; session members replace member globals
2026-10-26 18:34:25 +00:00
Replay.cpp
Decompile 5 functions in Source/Client/Replay.cpp, Source/Client/Replay.h
2026-11-05 04:53:54 +00:00
Replay.h
Decompile 5 functions in Source/Client/Replay.cpp, Source/Client/Replay.h
2026-11-05 04:53:54 +00:00
ReplayControl.cpp
Decompile 9 functions in Source/Client/ReplayControl.cpp, Source/Client/Replay.h, ...
2026-10-27 11:01:59 +00:00
ReplayPacketRecorder.cpp
Decompile fn_19330 (Replay::RecordCachedPackets)
2026-11-05 00:55:22 +00:00
ReplayRecordOption.h
♻️ refactor(replay): replaced magic packet IDs with named constants and added replay record options
2026-10-27 14:43:03 +00:00
Session.cpp
Decompile 2 functions in Source/Client/Session.cpp
2026-11-04 23:51:46 +00:00
Session.h
Confirm fn_03933 (CCharacterLinkedUserDataMgr::Save)
2026-11-05 04:39:37 +00:00
SessionAchievements.cpp
Decompile fn_23735 (JobTitleLess::operator())
2026-11-04 23:44:21 +00:00
SessionParty.cpp
Decompile 5 functions in Source/Contents/Effects/Effect.cpp, Source/Contents/Effects/EffectForceRender.cpp, ...
2026-10-29 12:59:22 +00:00
SessionPredicates.cpp
Decompile fn_23883 (CSession::IsCompanionAid)
2026-10-31 01:41:04 +00:00
SessionState.cpp
Maintenance: [forced, user-approved] Family D2: remove fabricated ItemNaming / ItemNamingContext reference structs; their methods are
2026-11-02 22:03:09 +00:00
Timer.cpp
Decompile 3 functions in Source/Client/Timer.cpp, Source/Client/Timer.h
2026-10-29 00:11:58 +00:00
Timer.h
Decompile 3 functions in Source/Client/Timer.cpp, Source/Client/Timer.h
2026-10-29 00:11:58 +00:00