Ragnarok Online reconstruction through Clank Together
https://clank.rodecomp.online/
- C++ 97.8%
- C 1.8%
- POV-Ray SDL 0.2%
- CMake 0.1%
Batch #3793 by eAthena: 0 byte-identical, 10 confirmed by peer review. - fn_07514 CTetraBallEffect::ActiveCount: logic confirmed by peer review (annotation added to existing code) - fn_07517 CTetraBallEffect::Slot03: logic confirmed by peer review (annotation added to existing code) - fn_07518 CTetraBallEffect::Slot04: logic confirmed by peer review (annotation added to existing code) - fn_07519 CTetraBallEffect::Spread: logic confirmed by peer review (annotation added to existing code) - fn_07520 CTetraBallEffect::MoveFirstTo: logic confirmed by peer review (annotation added to existing code) - fn_07521 CTriangleShotArrow::CTriangleShotArrow: logic confirmed by peer review (annotation added to existing code) - fn_07525 CTriangleShotArrow::Slot06: logic confirmed by peer review (annotation added to existing code) - fn_07527 CTriangleShotArrow::Slot04: logic confirmed by peer review (annotation added to existing code) - fn_07528 CTriangleShotArrow::Slot16: logic confirmed by peer review (annotation added to existing code) - fn_07529 CViolentQuakeEffect::CViolentQuakeEffect: logic confirmed by peer review (annotation added to existing code) Peer-reviewed-by: youko, superintelligence Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes). |
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| data | ||
| scripts/workspace | ||
| Source | ||
| ThirdParty | ||
| .clang-format | ||
| .clangd | ||
| .gitattributes | ||
| .gitignore | ||
| AGENTS.md | ||
| CMakeLists.txt | ||
| CODING_RULES.md | ||
| README.md | ||
Clank Together
This tree is coordinated with Clank Together. Functions and data carry stable symbol IDs
instead of addresses (// FUNCTION: fn_01234, // GLOBAL: gl_00042); the coordinator's symbol database holds
their addresses in every client build, so a new client version needs new addresses, not a retagged tree.
data/decomp.json and data/compile.json pin the VS compiler and the exact command line of every source.
See AGENTS.md for how to contribute.