..
Async
Confirm fn_07624 (NMessageQueue::Push)
2026-11-12 07:29:25 +00:00
Cipher
Maintenance: Obfuscate.h: add OBFUSCATE_ARRAY_TEXT (std::array-staged .Text() lambda), needed by CRYPT_NAME sites in SkillActionAlite
2026-11-12 10:58:43 +00:00
Hash
Decompile fn_08188 (CGGHashMgr::CGGHashMgr)
2026-11-12 00:24:02 +00:00
Lexicon
Decompile fn_17631 (MatchLexicon)
2026-11-11 02:35:06 +00:00
Math
Decompile fn_24291 (CGraffiSkill::Render)
2026-11-11 15:29:14 +00:00
Random
Confirm fn_04427 (utility::FillRandomBytes)
2026-11-12 04:17:14 +00:00
Text
Decompile 7 functions in Source/Archive/PakRegistry.cpp, Source/Client/Mode/GameMode.cpp, ...
2026-11-12 10:04:54 +00:00
Threading
Maintenance: Move explicit-template linkage declarations out of the game source. 105 units' extern template lines (and the std tree a
2026-11-11 16:21:46 +00:00
AES.cpp
Decompile 6 functions in Source/Utility/AES.cpp, Source/Utility/AES.h, ...
2026-11-10 14:44:58 +00:00
AES.h
Decompile 6 functions in Source/Utility/AES.cpp, Source/Utility/AES.h, ...
2026-11-10 14:44:58 +00:00
BoolStubs.cpp
Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So
2026-11-11 01:05:24 +00:00
Singleton.h
Decompile 8 functions in Source/Contents/ServerTimeManager.cpp, Source/Contents/ServerTimeManager.h, ...
2026-10-29 20:30:13 +00:00
StackAlloc.h
Restore translation-unit ownership and publish verified source corrections
2026-10-25 15:42:21 +00:00
Timestamp.cpp
Decompile fn_18094 (Timestamp::SetDate)
2026-11-10 12:59:18 +00:00
Timestamp.h
Decompile fn_09430 (UICashEmotionMiniWnd::Refresh)
2026-10-28 22:10:32 +00:00
Zlib.h
Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So
2026-11-11 01:05:24 +00:00