Batch #4422 by eAthena: 3 byte-identical, 7 confirmed by peer review. - fn_21638 CGameMode::IgnoreRemovedPacket3: byte-identical - fn_21649 CGameMode::IgnoreRemovedPacket4: byte-identical - fn_21653 CGameMode::IgnoreRemovedPacket5: byte-identical - fn_21657 CGameMode::ReceiveUnknown05C4Result: logic confirmed by peer review - fn_21640 CGameMode::ReceiveItem1738Add: logic confirmed by peer review - fn_21644 CGameMode::ReceiveItem1740Add: logic confirmed by peer review - fn_21645 CGameMode::ReceiveItem1740AddOptions: logic confirmed by peer review - fn_21646 CGameMode::ReceiveItem1740AddGrade: logic confirmed by peer review - fn_21647 CGameMode::ReceiveItem1738AddOptions: logic confirmed by peer review - fn_21648 CGameMode::ReceiveItem1738AddGrade: logic confirmed by peer review Peer-reviewed-by: willerthal, KWDev, Qwenkler3.8 Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
447 lines
17 KiB
C++
447 lines
17 KiB
C++
#include "Client/Application/Launcher.h"
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#include "Client/Input/InputCharset.h"
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#include "Client/Mode/CGameMode.h"
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#include "Client/Session.h"
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#include "Contents/Actors/Pc.h"
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#include "Contents/Actors/RenderObject.h"
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#include "Contents/Configuration/ServiceConfiguration.h"
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#include "Contents/Items/ItemDescription.h"
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#include "Contents/Items/ItemInfo.h"
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#include "Contents/Items/ItemNaming.h"
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#include "Contents/MessageTable.h"
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#include "Contents/PlayerNameDictionary.h"
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#include "Contents/World/World.h"
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#include "Network/TextEncoding.h"
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#include "UI/Window/UIWindowMgr.h"
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#include "Utility/Text/FormatString.h"
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#include <direct.h>
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#include <io.h>
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#include <cstddef>
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#include <cstdint>
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#include <cstdio>
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#include <cstdlib>
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#include <cstring>
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#include <string>
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#include <vector>
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namespace {
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#pragma pack(push, 1)
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struct SimulationPacketHeader {
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/* 0000 */ std::uint16_t packetType;
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/* 0002 */ std::uint16_t length;
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/* 0004 */ std::uint32_t unknown_0004;
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/* 0008 */ int value;
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/* 000C */ unsigned char unknown_000C[0x18];
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};
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struct EnchantSimulationRecord {
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/* 0000 */ int itemId;
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/* 0004 */ int resultItemId;
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/* 0008 */ std::uint32_t unknown_0008[2];
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/* 0010 */ int rate;
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/* 0014 */ std::uint32_t unknown_0014;
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/* 0018 */ int count;
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};
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struct PackageSimulationRecord {
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/* 0000 */ int itemId;
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/* 0004 */ unsigned char refine;
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/* 0005 */ unsigned char packageType;
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/* 0006 */ int unknown_0006;
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/* 000A */ int unknown_000A;
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/* 000E */ char text[24];
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/* 0026 */ int unknown_0026;
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/* 002A */ int unknown_002A;
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/* 002E */ int count;
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};
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struct NamedProgressPacket {
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/* 0000 */ std::uint16_t packetType;
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/* 0002 */ unsigned char result;
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/* 0003 */ int first;
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/* 0007 */ int second;
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/* 000B */ std::uint16_t current;
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/* 000D */ std::uint16_t total;
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/* 000F */ unsigned char unknown_000F[4];
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/* 0013 */ char name[1];
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};
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#pragma pack(pop)
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static_assert(sizeof(SimulationPacketHeader) == 0x24);
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static_assert(sizeof(EnchantSimulationRecord) == 0x1C);
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static_assert(sizeof(PackageSimulationRecord) == 0x32);
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}
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// OFFSET: 0x00D1F540
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// FUNCTION: fn_21638
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void CGameMode::IgnoreRemovedPacket3(const unsigned char*) {
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}
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// OFFSET: 0x00D208F0
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// FUNCTION: fn_21649
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void CGameMode::IgnoreRemovedPacket4(const unsigned char*) {
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}
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// OFFSET: 0x00D21210
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// FUNCTION: fn_21653
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void CGameMode::IgnoreRemovedPacket5(const unsigned char*) {
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}
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// OFFSET: 0x00D21D00
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// FUNCTION: fn_21657
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void CGameMode::ReceiveUnknown05C4Result(const unsigned char* data) {
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const auto* packet = reinterpret_cast<const NamedProgressPacket*>(data);
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char message[256];
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char name[51] = {};
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std::sprintf(name, "%s", packet->name);
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this->unknown_05C4 = -1;
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this->unknown_05C8 = -1;
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switch (packet->result) {
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case 0:
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g_windowMgr.SendNotice(3, 0, 0, 0, 0, 0);
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g_windowMgr.SendNotice(1, reinterpret_cast<std::intptr_t>(LookupMessage(1223)), 0xFFFFFF, 0, 0, 0);
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g_windowMgr.SendNotice(19, reinterpret_cast<std::intptr_t>(LookupMessage(1223)), 0xFFFFFF, 0, 0, 0);
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return;
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case 1:
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case 2:
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this->unknown_05C4 = packet->first;
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this->unknown_05C8 = packet->second;
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if (packet->result != 2) {
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return;
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}
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std::sprintf(message, LookupMessage(1225), name);
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break;
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case 3:
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if (packet->current == 0 && packet->total == 1) {
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std::sprintf(message, LookupMessage(1261), name);
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} else {
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std::sprintf(message, LookupMessage(1224), name, packet->current, packet->total);
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}
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break;
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default:
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return;
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}
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g_windowMgr.SendNotice(3, 0, 0, 0, 0, 0);
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g_windowMgr.SendNotice(1, reinterpret_cast<std::intptr_t>(message), 0xFFFFFF, 0, 0, 0);
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g_windowMgr.SendNotice(19, reinterpret_cast<std::intptr_t>(message), 0xFFFFFF, 0, 0, 0);
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}
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// OFFSET: 0x00D230E0
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// FUNCTION: fn_21660
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void CGameMode::ReceiveColoredNotice(const unsigned char* packet) {
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std::string text;
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text.assign(reinterpret_cast<const char*>(packet + 9), *reinterpret_cast<const short*>(packet + 2) - 9);
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if (!text.empty()) {
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g_windowMgr.SendNotice(1, reinterpret_cast<std::intptr_t>(text.c_str()), *reinterpret_cast<const std::uint32_t*>(packet + 5), packet[4], 0, 0);
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}
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}
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// OFFSET: 0x00D24430
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// FUNCTION: fn_21666
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void CGameMode::ReceiveActorText(const unsigned char* packet) {
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char text[81];
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std::strncpy(text, reinterpret_cast<const char*>(packet + 6), 80);
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text[80] = '\0';
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if (CRenderObject* actor = this->scene->GetGameActorByAID(*reinterpret_cast<const std::uint32_t*>(packet + 2))) {
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const std::int64_t value = reinterpret_cast<std::intptr_t>(text);
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actor->SendMsg(nullptr, 141, 0, static_cast<int>(value), static_cast<int>(value >> 32), 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
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}
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}
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// OFFSET: 0x00D25920
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// FUNCTION: fn_21674
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void CGameMode::ReceiveRentalItemTime(const unsigned char* packet) {
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char number[12];
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char text[260];
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_itoa(*reinterpret_cast<const int*>(packet + 2), number, 10);
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const ITEM_DESC& description = FindItemDescription(std::atoi(number));
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const std::uint32_t seconds = *reinterpret_cast<const std::uint32_t*>(packet + 6);
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const char* name = description.identifiedName;
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const int minutes = static_cast<int>(seconds / 60);
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if (minutes > 0) {
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std::sprintf(text, LookupMessage(1256), name, minutes);
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} else {
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std::sprintf(text, LookupMessage(1270), name, seconds);
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}
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g_windowMgr.SendNotice(3, 0, 0, 0, 0, 0);
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g_windowMgr.SendNotice(1, reinterpret_cast<std::intptr_t>(text), 0xFFFF, 0, 0, 0);
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g_windowMgr.SendNotice(19, reinterpret_cast<std::intptr_t>(text), 0xFFFF, 0, 0, 0);
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if (minutes == 1) {
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std::sprintf(text, LookupMessage(1257), name);
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g_windowMgr.SendNotice(1, reinterpret_cast<std::intptr_t>(text), 0xFFFF, 0, 0, 0);
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g_windowMgr.SendNotice(19, reinterpret_cast<std::intptr_t>(text), 0xFFFF, 0, 0, 0);
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}
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}
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// OFFSET: 0x00D26600
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// FUNCTION: fn_21680
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void CGameMode::ReceiveActorSequenceDeadline(const unsigned char* packet) {
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g_session.InsertPair(*reinterpret_cast<const int*>(packet + 2), *reinterpret_cast<const int*>(packet + 6));
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const std::uint32_t aid = *reinterpret_cast<const std::uint32_t*>(packet + 2);
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if (aid == g_session.m_aid) {
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this->scene->player->SetSequenceDeadline(*reinterpret_cast<const std::uint32_t*>(packet + 6));
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return;
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}
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if (CRenderObject* actor = this->scene->GetGameActorByAID(aid)) {
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actor->SetSequenceDeadline(*reinterpret_cast<const std::uint32_t*>(packet + 6));
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}
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}
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// OFFSET: 0x00D27060
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// FUNCTION: fn_21686
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void CGameMode::ReceiveActorSignal(const unsigned char* packet) {
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if (CRenderObject* actor = this->scene->GetGameActorByAID(*reinterpret_cast<const std::uint32_t*>(packet + 2))) {
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actor->SendMsg(nullptr, 142, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
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}
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}
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// OFFSET: 0x00D2AF90
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// FUNCTION: fn_21707
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void CGameMode::IgnorePacket(const unsigned char*) {
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}
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// OFFSET: 0x00D2C2B0
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// FUNCTION: fn_21715
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void CGameMode::ReceiveHuntingList(const unsigned char* packet) {
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char text[256];
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int size = *reinterpret_cast<const short*>(packet + 2) - 4;
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if (size > 5000) {
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size = 5000;
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}
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char* list = new char[size + 1];
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std::memcpy(list, packet + 4, size);
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list[size] = '\0';
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std::sprintf(text, "=========== HUNTING LIST =============");
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g_windowMgr.SendNotice(1, reinterpret_cast<std::intptr_t>(text), 0x9BCD9B, 0, 0, 0);
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g_windowMgr.SendNotice(1, reinterpret_cast<std::intptr_t>(list), 0xCDFFCD, 0, 0, 0);
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std::sprintf(text, "========================================");
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g_windowMgr.SendNotice(1, reinterpret_cast<std::intptr_t>(text), 0x9BCD9B, 0, 0, 0);
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}
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// OFFSET: 0x00D2F150
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// FUNCTION: fn_21728
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bool CGameMode::NotifyItemResult(int result) {
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int message;
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switch (result) {
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case 1:
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case 6:
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message = 53;
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break;
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case 2:
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message = 52;
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break;
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case 4:
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message = 220;
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break;
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case 5:
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message = 279;
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break;
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case 7:
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message = 1418;
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break;
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case 9:
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message = 3984;
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break;
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default:
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return false;
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}
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g_windowMgr.SendNotice(3, 0, 0, 0, 0, 0);
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g_windowMgr.SendNotice(1, reinterpret_cast<std::intptr_t>(LookupMessage(message)), 0xFF, 0, 0, 0);
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return true;
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}
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// OFFSET: 0x00D58970
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// FUNCTION: fn_21955
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std::string CGameMode::MakeSimulatorFolder(const std::string& folder) {
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std::string path = g_applicationDirectory + folder;
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if (_access(path.c_str(), 0) != 0 && _mkdir(path.c_str()) != 0) {
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g_windowMgr.SendNotice(1, reinterpret_cast<std::intptr_t>(FormatOwnedString("Create Folder Fail!!! %s", path.c_str()).c_str()), 0xFF, 0, 0, 0);
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return std::string();
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}
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return path;
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}
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// OFFSET: 0x00D58B20
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// FUNCTION: fn_21956
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std::FILE* CGameMode::OpenPackageSimulatorFile(const std::string& folder, int itemId, std::string& itemName) {
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std::string directory = this->MakeSimulatorFolder(folder);
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if (directory.size() == 0) {
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return nullptr;
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}
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itemName = FindItemDescription(itemId).identifiedName;
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SYSTEMTIME time;
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GetLocalTime(&time);
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std::string name = FormatOwnedString("%s_%d(%d_%d_%d)", itemName.c_str(), itemId, time.wYear, time.wMonth, time.wDay);
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std::string path = FormatOwnedString("%s\\%s.txt", directory.c_str(), name.c_str());
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int index = 0;
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while (_access(path.c_str(), 0) == 0) {
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++index;
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path = FormatOwnedString("%s\\%s_%d.txt", directory.c_str(), name.c_str(), index);
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}
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std::FILE* file = _wfopen(DecodeText(g_textCodePage, path).c_str(), L"w");
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g_windowMgr.SendNotice(1, reinterpret_cast<std::intptr_t>(FormatOwnedString("Simulator Result File Create %s %d!!!!!!!!!!!!", file ? "success" : "Fail", itemId).c_str()),
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file ? 0xFFFF : 0xFF, 0, 0, 0);
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return file;
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}
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// OFFSET: 0x00D58D80
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// FUNCTION: fn_21957
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std::FILE* CGameMode::OpenSimulatorFile(const std::string& folder, const std::string& name) {
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std::string directory = this->MakeSimulatorFolder(folder);
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if (directory.size() == 0) {
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return nullptr;
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}
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std::string path = FormatOwnedString("%s\\%s.txt", directory.c_str(), name.c_str());
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int index = 0;
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while (_access(path.c_str(), 0) == 0) {
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++index;
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path = FormatOwnedString("%s\\%s_%d.txt", directory.c_str(), name.c_str(), index);
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}
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std::FILE* file = _wfopen(DecodeText(g_textCodePage, path).c_str(), L"w");
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g_windowMgr.SendNotice(1, reinterpret_cast<std::intptr_t>(FormatOwnedString("%s Simulator File Create %s !!!!!!!!!!!!", name.c_str(), file ? "success" : "Fail").c_str()),
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file ? 0xFFFF : 0xFF, 0, 0, 0);
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return file;
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}
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// OFFSET: 0x00D5F830
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// FUNCTION: fn_21971
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void CGameMode::ReceiveRandomUpgradeSimulation(const unsigned char* packet) {
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const SimulationPacketHeader* header = reinterpret_cast<const SimulationPacketHeader*>(packet);
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std::string itemName;
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SYSTEMTIME time;
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GetLocalTime(&time);
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std::string name = FormatOwnedString("%d_EnchantUpgradeTest_Slot_%d(%d_%d_%d)", header->value / 10, header->value % 10, time.wYear, time.wMonth, time.wDay);
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std::FILE* file = this->OpenSimulatorFile("\\PackageItemTest", name);
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if (!file) {
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return;
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}
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const EnchantSimulationRecord* record = reinterpret_cast<const EnchantSimulationRecord*>(packet + sizeof(SimulationPacketHeader));
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int total = 0;
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const int count = static_cast<int>((header->length - sizeof(SimulationPacketHeader)) / sizeof(EnchantSimulationRecord));
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std::fprintf(file, "\n- %s\n\n", ToUtf8(name, g_textCodePage).c_str());
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std::fprintf(file, "============================\tSTART\t============================\n");
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for (int i = 0; i < count; ++i) {
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ITEM_INFO item;
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item.SetItemId(record->itemId);
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item.identified = 1;
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item.unknown_0000[0] = 0x15;
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ITEM_INFO result;
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result.SetItemId(record->resultItemId);
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result.identified = 1;
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result.unknown_0000[0] = 0x15;
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ItemDescriptions descriptions{g_itemDescriptions};
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bool languagePrefix = false;
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WORD language = g_serverLanguage->language;
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ItemNaming naming{descriptions, g_itemCardNames, *g_playerNameDictionary, languagePrefix, g_serviceType, language};
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std::fprintf(file, "\t\t%s\t%s\t%d\t\t%.5f%%\n", ToUtf8(naming.DisplayName(item, 0), g_textCodePage).c_str(),
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ToUtf8(naming.DisplayName(result, 0), g_textCodePage).c_str(), record->count, static_cast<float>(record->rate) / 1000.0f);
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total += record->count;
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++record;
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}
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std::fprintf(file, "Try\t%d\tRandomUpgrade\n", total);
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std::fprintf(file, "============================\tEND\t============================\n");
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std::fclose(file);
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}
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// OFFSET: 0x00D5FC60
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// FUNCTION: fn_21972
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void CGameMode::ReceiveEnchantSimulation(const unsigned char* packet) {
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const SimulationPacketHeader* header = reinterpret_cast<const SimulationPacketHeader*>(packet);
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std::string itemName;
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SYSTEMTIME time;
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GetLocalTime(&time);
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std::string name = FormatOwnedString("%d_EnchantTest_Slot_%d(%d_%d_%d)", header->value / 100, header->value / 10 % 10, time.wYear, time.wMonth, time.wDay);
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std::FILE* file = this->OpenSimulatorFile("\\PackageItemTest", name);
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if (!file) {
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return;
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}
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const int grade = header->value % 10;
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const EnchantSimulationRecord* record = reinterpret_cast<const EnchantSimulationRecord*>(packet + sizeof(SimulationPacketHeader));
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int total = 0;
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const int count = static_cast<int>((header->length - sizeof(SimulationPacketHeader)) / sizeof(EnchantSimulationRecord));
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std::fprintf(file, "\n- %s\n\n", ToUtf8(name, g_textCodePage).c_str());
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std::fprintf(file, "============================\tSTART\t============================\n");
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std::fprintf(file, "\nGrade %d\n", grade);
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for (int i = 0; i < count; ++i) {
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ITEM_INFO item;
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item.SetItemId(record->itemId);
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item.identified = 1;
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item.unknown_0000[0] = 6;
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ItemDescriptions descriptions{g_itemDescriptions};
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bool languagePrefix = false;
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WORD language = g_serverLanguage->language;
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ItemNaming naming{descriptions, g_itemCardNames, *g_playerNameDictionary, languagePrefix, g_serviceType, language};
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std::fprintf(file, "\t\t%s\t%d\t%.5f%%\n", ToUtf8(naming.DisplayName(item, 0), g_textCodePage).c_str(), record->count,
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static_cast<float>(record->rate) / 1000.0f);
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total += record->count;
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++record;
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}
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std::fprintf(file, "Try\t%d\tSetEnchant\n", total);
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std::fprintf(file, "============================\tEND\t============================\n");
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std::fclose(file);
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}
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// OFFSET: 0x00D60030
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// FUNCTION: fn_21973
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void CGameMode::ReceivePackageSimulation(const unsigned char* packet) {
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const SimulationPacketHeader* header = reinterpret_cast<const SimulationPacketHeader*>(packet);
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std::string itemName;
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std::FILE* file = this->OpenPackageSimulatorFile("\\PackageItemTest", header->value, itemName);
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if (!file) {
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return;
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}
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const char* typeNames[22] = {
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"PACKAGETYPE_NONE", "PACKAGETYPE_MUST", "PACKAGETYPE_RANDOM_0", "PACKAGETYPE_RANDOM_1", "PACKAGETYPE_RANDOM_2", "PACKAGETYPE_RANDOM_3",
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"PACKAGETYPE_RANDOM_4", "PACKAGETYPE_RANDOM_5", "PACKAGETYPE_RANDOM_6", "PACKAGETYPE_RANDOM_7", "PACKAGETYPE_RANDOM_8", "PACKAGETYPE_RANDOM_9",
|
|
"PACKAGETYPE_NATURAL_0", "PACKAGETYPE_NATURAL_1", "PACKAGETYPE_NATURAL_2", "PACKAGETYPE_NATURAL_3", "PACKAGETYPE_NATURAL_4", "PACKAGETYPE_NATURAL_5",
|
|
"PACKAGETYPE_NATURAL_6", "PACKAGETYPE_NATURAL_7", "PACKAGETYPE_NATURAL_8", "PACKAGETYPE_NATURAL_9",
|
|
};
|
|
const PackageSimulationRecord* record = reinterpret_cast<const PackageSimulationRecord*>(packet + sizeof(SimulationPacketHeader));
|
|
const int count = static_cast<int>((header->length - sizeof(SimulationPacketHeader)) / sizeof(PackageSimulationRecord));
|
|
std::vector<const PackageSimulationRecord*> packages[22];
|
|
for (int i = 0; i < count; ++i) {
|
|
packages[record->packageType].push_back(record);
|
|
++record;
|
|
}
|
|
|
|
std::fprintf(file, "\n--Item Name : %s (%d)\n\n", ToUtf8(itemName, g_textCodePage).c_str(), header->value);
|
|
std::fprintf(file, "============================\tSTART\t============================\n");
|
|
for (int type = 0; type < 22; ++type) {
|
|
if (packages[type].empty()) {
|
|
continue;
|
|
}
|
|
|
|
std::fprintf(file, "\n--\t%s\n", typeNames[type]);
|
|
int unpacked = 0;
|
|
for (const PackageSimulationRecord* package : packages[type]) {
|
|
ITEM_INFO item;
|
|
item.SetItemId(package->itemId);
|
|
item.unknown_0088 = package->refine;
|
|
item.identified = 1;
|
|
item.unknown_0060 = package->unknown_0006;
|
|
if (package->refine != 0 || package->unknown_0006 != 0) {
|
|
item.unknown_0000[0] = 0x15;
|
|
}
|
|
ItemDescriptions descriptions{g_itemDescriptions};
|
|
bool languagePrefix = false;
|
|
WORD language = g_serverLanguage->language;
|
|
ItemNaming naming{descriptions, g_itemCardNames, *g_playerNameDictionary, languagePrefix, g_serviceType, language};
|
|
std::fprintf(file, "\t%-24s\t\t\t\t\t\t\t%d\t(%d)\t%d/%d\t%s\n", ToUtf8(naming.DisplayName(item, 0), g_textCodePage).c_str(), package->count,
|
|
package->unknown_000A, package->unknown_0026, package->unknown_002A, ToUtf8(std::string(package->text), g_textCodePage).c_str());
|
|
unpacked += package->count;
|
|
}
|
|
std::fprintf(file, "\n\t\t\t\t\tUnpacked\t%d\tPackages\n", unpacked);
|
|
}
|
|
std::fprintf(file, "============================\tEND\t============================\n");
|
|
std::fclose(file);
|
|
}
|