rodecomp/Source/Contents/Effects/FortuneKissEffect.cpp
ragnarok-clanker bc74ddd668 Decompile 2 functions in Source/Contents/Effects/FortuneKissEffect.cpp, Source/Contents/Effects/FortuneKissEffect.h
Batch #4528 by eAthena: 0 byte-identical, 2 confirmed by peer review.

- fn_06994 CFortuneKiss::Close: logic confirmed by peer review
- fn_06995 CFortuneKiss::Slot01: logic confirmed by peer review

Peer-reviewed-by: youko, tayoba, Snow
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-10-30 03:44:18 +00:00

98 lines
2.8 KiB
C++

#include "Contents/Effects/FortuneKissEffect.h"
#include "Contents/Effects/EffectMemoryMgr.h"
#include "Contents/Effects/Particle.h"
#include "Utility/Math/AffineMatrix.h"
#include <cstdlib>
#include <cstring>
// OFFSET: 0x00701520
// FUNCTION: fn_06994
void CFortuneKiss::Close() {
for (CParticle* particle : this->particles) {
FreeParticle(particle);
}
this->particles.clear();
}
// OFFSET: 0x00701560
// FUNCTION: fn_06995
void CFortuneKiss::Slot01() {
CParticle* particle = CreateParticle(reinterpret_cast<const vector3d*>(this->position), 5);
if (!particle) {
return;
}
particle->SetTexture("effect\\kiss.bmp");
particle->unknown_0004 = this->id;
particle->unknown_000C = 0;
particle->unknown_0010 = 0;
particle->unknown_0008 = 1;
particle->alpha = 255;
particle->unknown_00C4 = 0;
particle->unknown_004C = 0;
particle->scale = 1.0f;
particle->unknown_0054 = -5.0f - static_cast<float>(rand() % 5);
*reinterpret_cast<float*>(particle->unknown_0058) = 0.0f;
InitParticleQuad(particle->vertices);
this->angle = rand() % 359;
this->particles.push_back(particle);
}
// OFFSET: 0x00701700
// FUNCTION: fn_06996
bool CFortuneKiss::Slot06() {
return this->ActorExists();
}
// OFFSET: 0x00701710
// FUNCTION: fn_06997
void CFortuneKiss::Slot03() {
for (auto it = this->particles.begin(); it != this->particles.end(); ++it) {
(*it)->position.x = this->position[0];
(*it)->position.y = this->position[1];
(*it)->position.z = this->position[2];
if (CParticle* particle = *it) {
++this->angle;
if (this->angle > 360) {
this->angle = 0;
}
float& offset = *reinterpret_cast<float*>(&particle->unknown_0048[0xC]);
float& width = *reinterpret_cast<float*>(&particle->unknown_0048[0x10]);
const float cosine = g_cosTable[this->angle];
const float newOffset = offset - cosine * 0.05;
const float newWidth = cosine * 0.02 + width;
offset = newOffset;
width = newWidth;
matrix rotation;
std::memcpy(rotation.values, g_identityMatrix, sizeof(rotation.values));
rotation.AppendXRotation(3.141592f);
matrix scale;
std::memcpy(scale.values, g_identityMatrix, sizeof(scale.values));
scale.SetScale(newWidth + 10.0f, 20.0f, 1.0f);
matrix translate;
translate.IsIdentity();
translate.MakeTranslate(0.0f, newOffset, 0.0f);
matrix result;
result.Compose(scale, rotation);
matrix first = result;
result.Compose(first, translate);
particle->transform = result;
}
++(*it)->unknown_00E8;
}
}
// OFFSET: 0x00701B10
// FUNCTION: fn_06998
void CFortuneKiss::Slot04() {
for (auto it = this->particles.begin(); it != this->particles.end(); ++it) {
if (*it) {
(*it)->Render(false, 0.0f, 1.0f, 0.0f, 1.0f, false, true);
}
}
}