rodecomp/Source/Contents/Actors/GraffiSkill.cpp
ragnarok-clanker 05be22bdcf Decompile 22 functions in Source/Client/Session.h, Source/Contents/Actors/GroundScope.cpp, ...
Batch #4990 by youko: 3 byte-identical, 19 confirmed by peer review.

- fn_24228 ReadMessengerMembers: logic confirmed by peer review
- fn_24229 ReadItemList: logic confirmed by peer review
- fn_24230 ReadItemArray: logic confirmed by peer review
- fn_24232 CSession::SetUnknown5BC0: logic confirmed by peer review
- fn_24236 MessengerMember::Deserialize: logic confirmed by peer review
- fn_24247 ClientItemLists::SetItems1750: logic confirmed by peer review
- fn_24249 AppendBytes: logic confirmed by peer review
- fn_24258 CMsgEffect::~CMsgEffect: logic confirmed by peer review
- fn_24259 CSkill::~CSkill: logic confirmed by peer review
- fn_24267 CGroundScope::SkillScopeType: logic confirmed by peer review
- fn_24268 CSkill::GetTrapModelName: logic confirmed by peer review
- fn_24269 CSkill::ReleaseModel: logic confirmed by peer review
- fn_24270 CMsgEffect::UsesMsgEffect: logic confirmed by peer review
- fn_24275 CGraffiSkill::ReleaseTexture: byte-identical
- fn_24277 CArrowEffect::Reset: logic confirmed by peer review
- fn_24278 CEffectMaker::Reset: byte-identical
- fn_24279 CGraffiSkill::BuildTexture: logic confirmed by peer review
- fn_24280 CArrowEffect::OnProcess: logic confirmed by peer review
- fn_24281 CDummyEffectLauncher::OnProcess: logic confirmed by peer review
- fn_24282 CEffectMaker::OnProcess: logic confirmed by peer review
- fn_24283 CGraffiSkill::OnProcess: byte-identical
- fn_24285 CMandraAttackEffect::OnProcess: logic confirmed by peer review

Peer-reviewed-by: eAthena, willerthal, KWDev
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Adds to the build: Source/Contents/Actors/GraffiSkill.cpp, Source/Contents/Effects/ArrowEffect.cpp, Source/Contents/Effects/DummyEffectLauncher.cpp, Source/Contents/Effects/MandraAttackEffect.cpp, Source/Contents/Effects/MsgEffect.cpp
2026-10-30 06:43:59 +00:00

97 lines
2.2 KiB
C++

#include "Contents/Actors/GraffiSkill.h"
#include "Client/Mode/CGameMode.h"
#include "Client/Mode/ModeMgr.h"
#include "Contents/Actors/Pc.h"
#include "Contents/World/World.h"
#include "Render/Textures/Texture.h"
#include "Render/Textures/TextureCache.h"
#include <cstring>
// INLINED
CGraffiSkill::~CGraffiSkill() {
delete this->m_canvas;
}
// OFFSET: 0x00E4B930
// FUNCTION: fn_24275
void CGraffiSkill::ReleaseTexture() {
delete this->m_canvas;
}
// OFFSET: 0x00E4BAD0
// FUNCTION: fn_24279
void CGraffiSkill::BuildTexture() {
this->m_penX = 0;
this->m_penY = 0;
this->m_font = g_texMgr.Load("effect\\alpabet.bmp", 0, false, true, false);
this->m_canvas = CreateTexture(0x180, 0x180, 0, false, false);
int length = static_cast<int>(std::strlen(this->m_text));
this->m_penY += (0x90 - length) / 24 * 36;
int width;
for (int i = 0; i < length; ++i) {
char letter = this->m_text[i];
unsigned char glyph;
int x = this->m_penX;
if (letter >= 'a' && letter <= 'z') {
glyph = letter - 'a' + 26;
width = 32;
} else if (letter >= 'A' && letter <= 'Z') {
glyph = letter - 'A';
width = 32;
} else if (letter >= '0' && letter <= '9') {
glyph = letter - '0' + 54;
width = 32;
} else if (letter == ' ') {
for (const char* next = &this->m_text[i + 1]; *next != ' ' && *next != '\0'; ++next) {
x += 32;
}
if (x >= 0x160) {
this->m_penY += 36;
x = 0;
this->m_penX = 0;
} else {
x = this->m_penX;
}
glyph = 99;
} else {
if (letter == '?') {
glyph = 53;
} else if (letter == '!') {
glyph = 54;
} else {
glyph = 99;
}
width = 16;
}
if (width + x >= 0x160) {
this->m_penY += 36;
x = 0;
this->m_penX = 0;
}
if (glyph != 99) {
this->m_canvas->CopyTexture(this->m_font, (glyph & 7) * 32, (glyph >> 3) * 32, 32, 32, x, this->m_penY, width, 32);
x = this->m_penX;
}
x += width;
this->m_penX = x;
}
CGameMode* mode = static_cast<CGameMode*>(g_modeMgr.GetGameMode());
this->m_angle = mode->scene->player->render.angle;
}
// OFFSET: 0x00E4C2E0
// FUNCTION: fn_24283
bool CGraffiSkill::OnProcess() {
return true;
}