rodecomp/Source/UI/Dialogs/UIChooseWnd.h
ragnarok-clanker ad0f59120d Decompile 10 functions in Source/UI/Acceptance/UIChooseSellBuyWnd.cpp, Source/UI/Acceptance/UIExchangeAcceptWnd.cpp, ...
Batch #4355 by eAthena: 0 byte-identical, 10 confirmed by peer review.

- fn_12402 UIChooseWnd::Slot11: logic confirmed by peer review
- fn_12403 UICombinedCardItemCollectionWnd::Slot11: logic confirmed by peer review
- fn_12404 UIEquipWnd::Slot11: logic confirmed by peer review
- fn_12405 UIExchangeAcceptWnd::Slot11: logic confirmed by peer review
- fn_12406 UIItemCollectionWnd::Slot11: logic confirmed by peer review
- fn_12408 UIItemIdentifyWnd::Slot11: logic confirmed by peer review
- fn_12409 UIItemParamChangeDisplayWnd::Slot11: logic confirmed by peer review
- fn_12410 UIPartySettingWnd::Slot11: logic confirmed by peer review
- fn_12411 UISayDialogWnd::Slot11: logic confirmed by peer review
- fn_12414 UInCashWnd::Slot11: logic confirmed by peer review

Peer-reviewed-by: willerthal, Lumen, KWDev
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-10-30 02:49:28 +00:00

17 lines
360 B
C++

#ifndef RAGNAROK_SOURCE_UI_DIALOGS_UICHOOSEWND_H
#define RAGNAROK_SOURCE_UI_DIALOGS_UICHOOSEWND_H
#include "UI/Window/UIFrameWnd.h"
struct WindowPlacement;
class UIChooseWnd : public UIFrameWnd {
public:
void Slot11() override;
void Paint() override;
/* 00B4 */ unsigned char unknown_00B4[0x18];
/* 00CC */ WindowPlacement* m_placement;
};
#endif