rodecomp/Source/UI/Items/UIItemIdentifyWnd.h
ragnarok-clanker ad0f59120d Decompile 10 functions in Source/UI/Acceptance/UIChooseSellBuyWnd.cpp, Source/UI/Acceptance/UIExchangeAcceptWnd.cpp, ...
Batch #4355 by eAthena: 0 byte-identical, 10 confirmed by peer review.

- fn_12402 UIChooseWnd::Slot11: logic confirmed by peer review
- fn_12403 UICombinedCardItemCollectionWnd::Slot11: logic confirmed by peer review
- fn_12404 UIEquipWnd::Slot11: logic confirmed by peer review
- fn_12405 UIExchangeAcceptWnd::Slot11: logic confirmed by peer review
- fn_12406 UIItemCollectionWnd::Slot11: logic confirmed by peer review
- fn_12408 UIItemIdentifyWnd::Slot11: logic confirmed by peer review
- fn_12409 UIItemParamChangeDisplayWnd::Slot11: logic confirmed by peer review
- fn_12410 UIPartySettingWnd::Slot11: logic confirmed by peer review
- fn_12411 UISayDialogWnd::Slot11: logic confirmed by peer review
- fn_12414 UInCashWnd::Slot11: logic confirmed by peer review

Peer-reviewed-by: willerthal, Lumen, KWDev
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-10-30 02:49:28 +00:00

28 lines
754 B
C++

#ifndef RAGNAROK_SOURCE_UI_ITEMS_UIITEMIDENTIFYWND_H
#define RAGNAROK_SOURCE_UI_ITEMS_UIITEMIDENTIFYWND_H
#include "Contents/Items/ItemInfo.h"
#include "UI/Window/UIFrameWnd.h"
struct WindowPlacement;
class UIItemIdentifyWnd : public UIFrameWnd {
public:
/* 00B4 */ UIWindow* m_scrollBar;
/* 00B8 */ int m_scroll;
/* 00BC */ int m_selected;
/* 00C0 */ int m_columns;
/* 00C4 */ int m_rows;
/* 00C8 */ int m_scrollable;
/* 00CC */ std::list<ITEM_INFO> m_items;
/* 00D4 */ unsigned char unknown_00D4[0x18];
/* 00EC */ WindowPlacement* m_placement;
void Slot11() override;
void Slot25(int x, int y) override;
void Slot26(int x, int y) override;
void Slot33(int x, int y) override;
void Slot35(int delta) override;
};
#endif