rodecomp/Source/UI/GameSettings/GameSettingsUI.cpp
ragnarok-clanker 84521443a6 Decompile 4 functions in Source/UI/GameSettings/GameSettingsUI.cpp
Batch #8213 by eAthena: 0 byte-identical, 4 confirmed by peer review.

- fn_15349 CUIListBoxEx<GameSettingsUI::CUIComboItem,DisplayMode>::~CUIListBoxEx<GameSettingsUI::CUIComboItem,DisplayMode>: logic confirmed by peer review
- fn_15350 CUIListBoxEx<GameSettingsUI::CUIComboItem,RenderBackend>::~CUIListBoxEx<GameSettingsUI::CUIComboItem,RenderBackend>: logic confirmed by peer review
- fn_15351 CUIListBoxEx<GameSettingsUI::CUIComboItem,std::basic_string<char,std::char_traits<char>,std::allocator<char> > >::~CUIListBoxEx<GameSettingsUI::CUIComboItem,std::basic_string<char,std::char_traits<char>,std::allocator<char> > >: logic confirmed by peer review
- fn_15352 CUIListBoxEx<GameSettingsUI::CUIOptionItem,TALKTYPE>::~CUIListBoxEx<GameSettingsUI::CUIOptionItem,TALKTYPE>: logic confirmed by peer review

Peer-reviewed-by: ragnarok-clanker, gordaoprogramas, pedrao, dori
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-10-31 16:28:37 +00:00

3000 lines
137 KiB
C++

#include "UI/GameSettings/GameSettingsUI.h"
#include "Client/Mode/ModeMgr.h"
#include "Client/Session.h"
#include "Contents/Configuration/GameSettingsMgr.h"
#include "Contents/Configuration/ServiceOptions.h"
#include "Contents/Hotkeys/HotkeyInfo.h"
#include "Contents/MessageTable.h"
#include "Contents/SkinMgr.h"
#include "Contents/Sound/SoundMgr.h"
#include "Network/Connection/Connection.h"
#include "Network/Packets/PacketLengths.h"
#include "Render/DeviceContext/DCSurface.h"
#include "Render/DisplayMode.h"
#include "Render/DX7/RenderSystemDX7.h"
#include "Render/RenderAdapter.h"
#include "Render/RenderBackends.h"
#include "Script/LuaScript.h"
#include "UI/Buttons/UIRadioButton.h"
#include "UI/Lists/UIVScrollBar.h"
#include "UI/Text/UIStaticTextControl.h"
#include "UI/Window/UIRoulletteWnd.h"
#include "UI/Window/UIWindowMgr.h"
#include "UI/Window/WindowBorder.h"
#include "Utility/Cipher/XorBytes.h"
#include "Utility/Text/StringUtil.h"
#include <algorithm>
#include <cstdint>
#include <cstring>
#include <functional>
#include <iterator>
#include <list>
#include <string>
#include <vector>
namespace {
template <std::size_t Length, std::uint64_t Key>
class EncryptedName {
public:
explicit EncryptedName(const std::uint8_t (&source)[Length]) : m_encrypted(true) {
for (std::uint64_t index = 0; index < Length; ++index) {
this->m_text[index] = source[index];
}
}
~EncryptedName() {
for (std::uint64_t index = 0; index < Length; ++index) {
this->m_text[index] = 0;
}
}
const char* Text() {
if (this->m_encrypted) {
utility::XorBytes(this->m_text, Length, Key);
this->m_encrypted = false;
}
return reinterpret_cast<const char*>(this->m_text);
}
private:
std::uint8_t m_text[Length];
bool m_encrypted;
};
}
namespace {
struct RodexSpamOptionPacket {
/* 0000 */ std::int16_t id;
/* 0004 */ int option;
/* 0008 */ int value;
};
static_assert(sizeof(RodexSpamOptionPacket) == 12);
}
// GLOBAL: gl_24768
int g_configuredRenderBackend;
// GLOBAL: gl_24396
int dwPriorityClass;
// GLOBAL: gl_24509
int g_textureFiltering;
// GLOBAL: gl_24964
int g_textureDetailLevel;
// GLOBAL: gl_25086
std::map<int, int> g_optionHotkeys;
template <>
__declspec(noinline) void CUIListBoxEx<GameSettingsUI::CUIComboItem, RenderAdapter>::SelectItem(CUIListItem* item);
template <>
__declspec(noinline) void CUIListBoxEx<GameSettingsUI::CUIComboItem, DisplayMode>::SelectItem(CUIListItem* item);
template <>
__declspec(noinline) void CUIListBoxEx<GameSettingsUI::CUIComboItem, RenderBackend>::SelectItem(CUIListItem* item);
template <>
__declspec(noinline) void CUIListBoxEx<GameSettingsUI::CUIComboItem, std::string>::SelectItem(CUIListItem* item);
void SetComboItemSkinText(GameSettingsUI::CUIComboItem* item, const std::string& name);
// OFFSET: 0x00A2C3C0
// FUNCTION: fn_15400
void GameSettingsUI::CUIGroupSkin::Slot15(int width, int height) {
this->m_title = new CUIStaticText(*this->m_context);
this->m_title->SetSize(75, 13);
this->m_title->Move(19, 12);
const std::uint8_t titleSource[] = {0x60, 0xEF, 0xAA, 0x1D, 0xE9};
thread_local EncryptedName<sizeof(titleSource), 0x79E915E9AF6F55DDULL> titleText(titleSource);
const char* title = titleText.Text();
this->m_title->SetText(title, std::strlen(title));
this->m_title->SetFitText(0);
this->m_title->SetAlign(0, 0);
const std::uint8_t fontSource[] = {0x46, 0x00, 0x91, 0xB0, 0x42, 0xBD};
thread_local EncryptedName<sizeof(fontSource), 0xB7AFBD2FD9FD7501ULL> fontText(fontSource);
this->m_title->SetFont(std::string(fontText.Text()));
this->m_title->SetFontHeight(12);
this->m_title->SetBold(1);
this->m_title->SetColor(0);
this->m_title->SetShadow(0, 0xFFFFFF);
this->m_title->SetOutline(0, 0xFFFFFF);
this->AddChild(this->m_title);
this->m_combo = new CUIComboBox<CUIComboItem, std::string>(*this->m_context);
reinterpret_cast<void(__thiscall*)(CUIComboBox<CUIComboItem, std::string>*, int, int, int)>(0x00A1E250)(this->m_combo, 162, 16, 5);
CUIComboBox<CUIComboItem, std::string>* combo = this->m_combo;
const std::uint8_t disabledSource[] = {0x0F, 0x74, 0x11, 0xEF, 0x59, 0xE1, 0xAA, 0xDE, 0x09, 0x3F, 0x11, 0xD9, 0x24, 0x95, 0x33, 0x71, 0xAE, 0xA8, 0xB8, 0x76, 0xC6, 0x46, 0x01, 0x67, 0xAA, 0xA9, 0xB7, 0x74, 0xFA, 0x4A, 0x33, 0x67, 0xB7, 0xAF, 0xB3, 0x7A, 0xE1, 0x70, 0x0D, 0x67, 0xA1, 0x84, 0xB0, 0x3B, 0xFB, 0x42, 0x1F, 0x13};
thread_local EncryptedName<sizeof(disabledSource), 0x136F2F9915D1DBCFULL> disabledImage(disabledSource);
const std::string disabledName(disabledImage.Text());
const std::uint8_t pressedSource[] = {0xEB, 0x78, 0x89, 0xD5, 0xCF, 0x1F, 0xE6, 0xC6, 0xED, 0x33, 0x89, 0xE3, 0xB2, 0x6B, 0x7F, 0x69, 0x4A, 0xA4, 0x20, 0x4C, 0x50, 0xB8, 0x4D, 0x7F, 0x4E, 0xA5, 0x2F, 0x4E, 0x6C, 0xB4, 0x7F, 0x7F, 0x53, 0xA3, 0x2B, 0x40, 0x77, 0x8E, 0x41, 0x7F, 0x45, 0x88, 0x28, 0x01, 0x6D, 0xBC, 0x53, 0x0B};
thread_local EncryptedName<sizeof(pressedSource), 0x0B23D10F2F49D72BULL> pressedImage(pressedSource);
const std::string pressedName(pressedImage.Text());
const std::uint8_t hoverSource[] = {0x23, 0x7A, 0x93, 0x0D, 0x65, 0xC9, 0x26, 0x7E, 0x25, 0x31, 0x93, 0x3B, 0x18, 0xBD, 0xBF, 0xD1, 0x82, 0xA6, 0x3A, 0x94, 0xFA, 0x6E, 0x8D, 0xC7, 0x86, 0xA7, 0x35, 0x96, 0xC6, 0x62, 0xBF, 0xC7, 0x9B, 0xA1, 0x31, 0x98, 0xDD, 0x58, 0x81, 0xC7, 0x8D, 0x8A, 0x32, 0xD9, 0xC7, 0x6A, 0x93, 0xB3};
thread_local EncryptedName<sizeof(hoverSource), 0xB3E307A5F753D5E3ULL> hoverImage(hoverSource);
const std::string hoverName(hoverImage.Text());
const std::uint8_t normalSource[] = {0x25, 0xD4, 0xF3, 0xD3, 0x8D, 0xAB, 0xE8, 0xD4, 0x23, 0x9F, 0xF3, 0xE5, 0xF0, 0xDF, 0x71, 0x7B, 0x84, 0x08, 0x5A, 0x4A, 0x12, 0x0C, 0x43, 0x6D, 0x80, 0x09, 0x55, 0x48, 0x2E, 0x00, 0x71, 0x6D, 0x9D, 0x0F, 0x51, 0x46, 0x35, 0x3A, 0x4F, 0x6D, 0x8B, 0x24, 0x52, 0x07, 0x2F, 0x08, 0x5D, 0x19};
thread_local EncryptedName<sizeof(normalSource), 0x192D654D29337BE5ULL> normalImage(normalSource);
const std::string normalName(normalImage.Text());
if (combo->unknown_0088 != nullptr) {
combo->RemoveChild(combo->unknown_0088, 1);
combo->unknown_0088 = nullptr;
combo->Resize(combo->geometry.width - 18, combo->geometry.height);
}
if (combo->unknown_0088 == nullptr) {
combo->Resize(combo->geometry.width + 18, combo->geometry.height);
combo->unknown_0088 = new CUIImageButton(*this->m_context);
combo->unknown_0088->SetSize(18, 18);
combo->unknown_0088->Move(combo->geometry.width - 18, 0);
combo->unknown_0088->SetImages(normalName, hoverName, pressedName, disabledName);
combo->unknown_0088->SetOnClick([combo]() {
if (!reinterpret_cast<bool(__fastcall*)(UIWindowMgr*)>(0x00A8C750)(&g_windowMgr)) {
int x = 0;
int y = combo->geometry.height - 1;
combo->ToScreen(x, y);
reinterpret_cast<void(__thiscall*)(UIWindowMgr*, UIWindow*, UIWindow*, int, int)>(0x00AA27B0)(&g_windowMgr, combo, combo->listBox, x, y);
}
});
combo->AddChild(combo->unknown_0088);
}
combo->Move(110, 9);
combo->onSelect = [this](CUIComboItem*, const std::string&) { reinterpret_cast<void(__fastcall*)(CUIGroupSkin*)>(0x00A3FB50)(this); };
const std::function<void(CUIComboItem*, const std::string&)> binder = [this](CUIComboItem* item, const std::string& name) {
SetComboItemSkinText(item, name);
};
combo->onChange = binder;
combo->listBox->SetBinder(binder);
this->AddChild(this->m_combo);
}
// OFFSET: 0x00A344D0
// OFFSET: 0x00A34500
// OFFSET: 0x00A34530
// OFFSET: 0x00A34560
// FUNCTION: fn_15407
// FUNCTION: fn_15408
// FUNCTION: fn_15409
// FUNCTION: fn_15410
template <class T, class D> void CUIComboBox<T, D>::Paint() {
this->ClearSurface(0xFFFFFFFF);
DrawRectangleBorder(*this, 0, 0, this->geometry.width, this->geometry.height, 0xC6C6C6);
}
template void CUIComboBox<GameSettingsUI::CUIComboItem, std::string>::Paint();
template void CUIComboBox<GameSettingsUI::CUIComboItem, RenderBackend>::Paint();
template void CUIComboBox<GameSettingsUI::CUIComboItem, DisplayMode>::Paint();
template void CUIComboBox<GameSettingsUI::CUIComboItem, RenderAdapter>::Paint();
// OFFSET: 0x00A40040
// OFFSET: 0x00A40050
// OFFSET: 0x00A40060
// OFFSET: 0x00A40070
// FUNCTION: fn_15962
// FUNCTION: fn_15963
// FUNCTION: fn_15964
// FUNCTION: fn_15965
template <class T, class D> unsigned int CUIComboBox<T, D>::Selected() const {
return this->listBox->selected;
}
template unsigned int CUIComboBox<GameSettingsUI::CUIComboItem, RenderAdapter>::Selected() const;
template unsigned int CUIComboBox<GameSettingsUI::CUIComboItem, DisplayMode>::Selected() const;
template unsigned int CUIComboBox<GameSettingsUI::CUIComboItem, RenderBackend>::Selected() const;
template unsigned int CUIComboBox<GameSettingsUI::CUIComboItem, std::string>::Selected() const;
// OFFSET: 0x00A41FE0
// OFFSET: 0x00A42060
// OFFSET: 0x00A420E0
// OFFSET: 0x00A42160
// FUNCTION: fn_16009
// FUNCTION: fn_16010
// FUNCTION: fn_16011
// FUNCTION: fn_16012
template <class T, class D> void CUIComboBox<T, D>::UpdateListHeight() {
const int height = std::min<unsigned int>(this->listBox->data.size(), this->visibleItems) * this->itemHeight;
if (height != this->listBox->geometry.height) {
this->listBox->Resize(this->listBox->geometry.width, height);
}
this->listBox->UpdateScrollBar();
}
template void CUIComboBox<GameSettingsUI::CUIComboItem, RenderAdapter>::UpdateListHeight();
template void CUIComboBox<GameSettingsUI::CUIComboItem, DisplayMode>::UpdateListHeight();
template void CUIComboBox<GameSettingsUI::CUIComboItem, RenderBackend>::UpdateListHeight();
template void CUIComboBox<GameSettingsUI::CUIComboItem, std::string>::UpdateListHeight();
// OFFSET: 0x00A3EA80
// FUNCTION: fn_15933
template <class T, class D> int CUIComboBox<T, D>::AddItem(const D& value, bool refresh) {
const int index = this->listBox->AddData(value, false);
if (refresh) {
this->UpdateListHeight();
}
return index;
}
template int CUIComboBox<GameSettingsUI::CUIComboItem, std::string>::AddItem(const std::string& value, bool refresh);
// OFFSET: 0x00A34590
// FUNCTION: fn_15411
template <>
void CUIListBoxEx<GameSettingsUI::CUIComboItem, RenderAdapter>::Paint() {
this->ClearSurface(0xFFFF00FF);
}
// OFFSET: 0x00A345A0
// FUNCTION: fn_15412
template <>
void CUIListBoxEx<GameSettingsUI::CUIComboItem, DisplayMode>::Paint() {
this->ClearSurface(0xFFFF00FF);
}
// OFFSET: 0x00A345B0
// FUNCTION: fn_15413
template <>
void CUIListBoxEx<GameSettingsUI::CUIComboItem, RenderBackend>::Paint() {
this->ClearSurface(0xFFFF00FF);
}
// OFFSET: 0x00A345C0
// FUNCTION: fn_15414
template <>
void CUIListBoxEx<GameSettingsUI::CUIComboItem, std::string>::Paint() {
this->ClearSurface(0xFFFF00FF);
}
// OFFSET: 0x00A345D0
// FUNCTION: fn_15415
template <>
void CUIListBoxEx<GameSettingsUI::CUIOptionItem, TALKTYPE>::Paint() {
this->ClearSurface(0xFFFF00FF);
}
// OFFSET: 0x00A345E0
// FUNCTION: fn_15416
template <>
void CUIListBoxEx<GameSettingsUI::CUIComboItem, RenderAdapter>::Slot35(int value) {
if (!this->scrollBar->dragging && this->scrollBar->total > this->scrollBar->visible) {
this->scrollBar->Slot35(value);
} else if (this->parent) {
this->parent->Slot35(value);
}
}
// OFFSET: 0x00A34620
// FUNCTION: fn_15417
template <>
void CUIListBoxEx<GameSettingsUI::CUIComboItem, DisplayMode>::Slot35(int value) {
if (!this->scrollBar->dragging && this->scrollBar->total > this->scrollBar->visible) {
this->scrollBar->Slot35(value);
} else if (this->parent) {
this->parent->Slot35(value);
}
}
// OFFSET: 0x00A34660
// FUNCTION: fn_15418
template <>
void CUIListBoxEx<GameSettingsUI::CUIComboItem, RenderBackend>::Slot35(int value) {
if (!this->scrollBar->dragging && this->scrollBar->total > this->scrollBar->visible) {
this->scrollBar->Slot35(value);
} else if (this->parent) {
this->parent->Slot35(value);
}
}
// OFFSET: 0x00A346A0
// FUNCTION: fn_15419
template <>
void CUIListBoxEx<GameSettingsUI::CUIComboItem, std::string>::Slot35(int value) {
if (!this->scrollBar->dragging && this->scrollBar->total > this->scrollBar->visible) {
this->scrollBar->Slot35(value);
} else if (this->parent) {
this->parent->Slot35(value);
}
}
// OFFSET: 0x00A346E0
// FUNCTION: fn_15420
template <>
void CUIListBoxEx<GameSettingsUI::CUIOptionItem, TALKTYPE>::Slot35(int value) {
if (!this->scrollBar->dragging && this->scrollBar->total > this->scrollBar->visible) {
this->scrollBar->Slot35(value);
} else if (this->parent) {
this->parent->Slot35(value);
}
}
// OFFSET: 0x00A353D0
// FUNCTION: fn_15426
void CUICheckBox::SetOnCheck(std::function<void(bool)> callback) {
this->onCheck = callback;
}
// OFFSET: 0x00A36170
// FUNCTION: fn_15437
template <>
void CUIListBoxEx<GameSettingsUI::CUIComboItem, RenderAdapter>::OnScroll(int position) {
auto it = this->items.begin();
if (it == this->items.end()) {
return;
}
if (this->data.size() == 0) {
for (; it != this->items.end(); ++it) {
(*it)->index = -1;
(*it)->Show(0);
}
return;
}
const int first = (*it)->index;
unsigned int row = position / this->rowHeight;
if (first != -1) {
if (first < static_cast<int>(row)) {
if (row - first < static_cast<unsigned int>(this->items.size())) {
std::rotate(this->items.begin(), this->items.begin() + (row - first), this->items.end());
}
} else if (first > static_cast<int>(row)) {
if (first - row < static_cast<unsigned int>(this->items.size())) {
std::rotate(this->items.begin(), this->items.end() - (first - row), this->items.end());
}
}
}
it = this->items.begin();
for (int y = this->itemY - position % this->rowHeight; y < this->geometry.height; y += this->rowHeight, ++it, ++row) {
if (it == this->items.end() || row >= this->data.size()) {
break;
}
GameSettingsUI::CUIComboItem* item = *it;
if (item) {
if (this->rebind || row != static_cast<unsigned int>(item->index)) {
item->index = row;
if (this->binder) {
auto node = this->data.begin();
std::advance(node, static_cast<int>(row));
this->binder(item, *node);
}
}
item->SetSelected(row == this->selected);
item->Move(this->itemX, y);
item->Show(1);
}
}
for (; it != this->items.end(); ++it) {
(*it)->index = -1;
(*it)->Show(0);
}
}
// OFFSET: 0x00A36370
// FUNCTION: fn_15438
template <>
void CUIListBoxEx<GameSettingsUI::CUIComboItem, DisplayMode>::OnScroll(int position) {
auto it = this->items.begin();
if (it == this->items.end()) {
return;
}
if (this->data.size() == 0) {
for (; it != this->items.end(); ++it) {
(*it)->index = -1;
(*it)->Show(0);
}
return;
}
const int first = (*it)->index;
unsigned int row = position / this->rowHeight;
if (first != -1) {
if (first < static_cast<int>(row)) {
if (row - first < static_cast<unsigned int>(this->items.size())) {
std::rotate(this->items.begin(), this->items.begin() + (row - first), this->items.end());
}
} else if (first > static_cast<int>(row)) {
if (first - row < static_cast<unsigned int>(this->items.size())) {
std::rotate(this->items.begin(), this->items.end() - (first - row), this->items.end());
}
}
}
it = this->items.begin();
for (int y = this->itemY - position % this->rowHeight; y < this->geometry.height; y += this->rowHeight, ++it, ++row) {
if (it == this->items.end() || row >= this->data.size()) {
break;
}
GameSettingsUI::CUIComboItem* item = *it;
if (item) {
if (this->rebind || row != static_cast<unsigned int>(item->index)) {
item->index = row;
if (this->binder) {
auto node = this->data.begin();
std::advance(node, static_cast<int>(row));
this->binder(item, *node);
}
}
item->SetSelected(row == this->selected);
item->Move(this->itemX, y);
item->Show(1);
}
}
for (; it != this->items.end(); ++it) {
(*it)->index = -1;
(*it)->Show(0);
}
}
// OFFSET: 0x00A36570
// FUNCTION: fn_15439
template <>
void CUIListBoxEx<GameSettingsUI::CUIComboItem, RenderBackend>::OnScroll(int position) {
auto it = this->items.begin();
if (it == this->items.end()) {
return;
}
if (this->data.size() == 0) {
for (; it != this->items.end(); ++it) {
(*it)->index = -1;
(*it)->Show(0);
}
return;
}
const int first = (*it)->index;
unsigned int row = position / this->rowHeight;
if (first != -1) {
if (first < static_cast<int>(row)) {
if (row - first < static_cast<unsigned int>(this->items.size())) {
std::rotate(this->items.begin(), this->items.begin() + (row - first), this->items.end());
}
} else if (first > static_cast<int>(row)) {
if (first - row < static_cast<unsigned int>(this->items.size())) {
std::rotate(this->items.begin(), this->items.end() - (first - row), this->items.end());
}
}
}
it = this->items.begin();
for (int y = this->itemY - position % this->rowHeight; y < this->geometry.height; y += this->rowHeight, ++it, ++row) {
if (it == this->items.end() || row >= this->data.size()) {
break;
}
GameSettingsUI::CUIComboItem* item = *it;
if (item) {
if (this->rebind || row != static_cast<unsigned int>(item->index)) {
item->index = row;
if (this->binder) {
auto node = this->data.begin();
std::advance(node, static_cast<int>(row));
this->binder(item, *node);
}
}
item->SetSelected(row == this->selected);
item->Move(this->itemX, y);
item->Show(1);
}
}
for (; it != this->items.end(); ++it) {
(*it)->index = -1;
(*it)->Show(0);
}
}
// OFFSET: 0x00A36770
// FUNCTION: fn_15440
template <>
void CUIListBoxEx<GameSettingsUI::CUIComboItem, std::string>::OnScroll(int position) {
auto it = this->items.begin();
if (it == this->items.end()) {
return;
}
if (this->data.size() == 0) {
for (; it != this->items.end(); ++it) {
(*it)->index = -1;
(*it)->Show(0);
}
return;
}
const int first = (*it)->index;
unsigned int row = position / this->rowHeight;
if (first != -1) {
if (first < static_cast<int>(row)) {
if (row - first < static_cast<unsigned int>(this->items.size())) {
std::rotate(this->items.begin(), this->items.begin() + (row - first), this->items.end());
}
} else if (first > static_cast<int>(row)) {
if (first - row < static_cast<unsigned int>(this->items.size())) {
std::rotate(this->items.begin(), this->items.end() - (first - row), this->items.end());
}
}
}
it = this->items.begin();
for (int y = this->itemY - position % this->rowHeight; y < this->geometry.height; y += this->rowHeight, ++it, ++row) {
if (it == this->items.end() || row >= this->data.size()) {
break;
}
GameSettingsUI::CUIComboItem* item = *it;
if (item) {
if (this->rebind || row != static_cast<unsigned int>(item->index)) {
item->index = row;
if (this->binder) {
auto node = this->data.begin();
std::advance(node, static_cast<int>(row));
this->binder(item, *node);
}
}
item->SetSelected(row == this->selected);
item->Move(this->itemX, y);
item->Show(1);
}
}
for (; it != this->items.end(); ++it) {
(*it)->index = -1;
(*it)->Show(0);
}
}
// OFFSET: 0x00A36970
// FUNCTION: fn_15441
template <>
void CUIListBoxEx<GameSettingsUI::CUIOptionItem, TALKTYPE>::OnScroll(int position) {
auto it = this->items.begin();
if (it == this->items.end()) {
return;
}
if (this->data.size() == 0) {
for (; it != this->items.end(); ++it) {
(*it)->index = -1;
(*it)->Show(0);
}
return;
}
const int first = (*it)->index;
unsigned int row = position / this->rowHeight;
if (first != -1) {
if (first < static_cast<int>(row)) {
if (row - first < static_cast<unsigned int>(this->items.size())) {
std::rotate(this->items.begin(), this->items.begin() + (row - first), this->items.end());
}
} else if (first > static_cast<int>(row)) {
if (first - row < static_cast<unsigned int>(this->items.size())) {
std::rotate(this->items.begin(), this->items.end() - (first - row), this->items.end());
}
}
}
it = this->items.begin();
for (int y = this->itemY - position % this->rowHeight; y < this->geometry.height; y += this->rowHeight, ++it, ++row) {
if (it == this->items.end() || row >= this->data.size()) {
break;
}
GameSettingsUI::CUIOptionItem* item = *it;
if (item) {
if (this->rebind || row != static_cast<unsigned int>(item->index)) {
item->index = row;
if (this->binder) {
auto node = this->data.begin();
std::advance(node, static_cast<int>(row));
this->binder(item, *node);
}
}
item->SetSelected(row == this->selected);
item->Move(this->itemX, y);
item->Show(1);
}
}
for (; it != this->items.end(); ++it) {
(*it)->index = -1;
(*it)->Show(0);
}
}
// OFFSET: 0x00A1F210
// FUNCTION: fn_15384
template <>
void CUIListBoxEx<GameSettingsUI::CUIComboItem, RenderAdapter>::Slot15(int width, int height) {
this->scrollBar = new CUIVScrollBar(*this->m_context);
this->scrollBar->Show(0);
this->scrollBar->SetOnChange([this](int position) { this->OnScroll(position); });
this->AddChild(this->scrollBar);
}
// OFFSET: 0x00A1F2E0
// FUNCTION: fn_15385
template <>
void CUIListBoxEx<GameSettingsUI::CUIComboItem, DisplayMode>::Slot15(int width, int height) {
this->scrollBar = new CUIVScrollBar(*this->m_context);
this->scrollBar->Show(0);
this->scrollBar->SetOnChange([this](int position) { this->OnScroll(position); });
this->AddChild(this->scrollBar);
}
// OFFSET: 0x00A1F3B0
// FUNCTION: fn_15386
template <>
void CUIListBoxEx<GameSettingsUI::CUIComboItem, RenderBackend>::Slot15(int width, int height) {
this->scrollBar = new CUIVScrollBar(*this->m_context);
this->scrollBar->Show(0);
this->scrollBar->SetOnChange([this](int position) { this->OnScroll(position); });
this->AddChild(this->scrollBar);
}
// OFFSET: 0x00A1F480
// FUNCTION: fn_15387
template <>
void CUIListBoxEx<GameSettingsUI::CUIComboItem, std::string>::Slot15(int width, int height) {
this->scrollBar = new CUIVScrollBar(*this->m_context);
this->scrollBar->Show(0);
this->scrollBar->SetOnChange([this](int position) { this->OnScroll(position); });
this->AddChild(this->scrollBar);
}
// OFFSET: 0x00A1F550
// FUNCTION: fn_15388
template <>
void CUIListBoxEx<GameSettingsUI::CUIOptionItem, TALKTYPE>::Slot15(int width, int height) {
this->scrollBar = new CUIVScrollBar(*this->m_context);
this->scrollBar->Show(0);
this->scrollBar->SetOnChange([this](int position) { this->OnScroll(position); });
this->AddChild(this->scrollBar);
}
// OFFSET: 0x00A36CF0
// FUNCTION: fn_15442
template <>
void CUIListBoxEx<GameSettingsUI::CUIComboItem, RenderAdapter>::SelectItem(CUIListItem* item) {
if (this->unknown_00C4) {
return;
}
for (GameSettingsUI::CUIComboItem* other : this->items) {
if (item != other) {
other->SetSelected(0);
}
}
item->SetSelected(1);
if (item->index == static_cast<int>(this->selected) && this->unknown_00E0) {
return;
}
GameSettingsUI::CUIComboItem* selectedItem = dynamic_cast<GameSettingsUI::CUIComboItem*>(item);
if (!selectedItem) {
return;
}
this->selected = selectedItem->index;
if (this->onSelect && static_cast<int>(this->selected) >= 0 && this->selected < this->data.size()) {
auto node = this->data.begin();
std::advance(node, static_cast<int>(this->selected));
this->onSelect(selectedItem, *node);
}
}
// OFFSET: 0x00A36DD0
// FUNCTION: fn_15443
template <>
void CUIListBoxEx<GameSettingsUI::CUIComboItem, DisplayMode>::SelectItem(CUIListItem* item) {
if (this->unknown_00C4) {
return;
}
for (GameSettingsUI::CUIComboItem* other : this->items) {
if (item != other) {
other->SetSelected(0);
}
}
item->SetSelected(1);
if (item->index == static_cast<int>(this->selected) && this->unknown_00E0) {
return;
}
GameSettingsUI::CUIComboItem* selectedItem = dynamic_cast<GameSettingsUI::CUIComboItem*>(item);
if (!selectedItem) {
return;
}
this->selected = selectedItem->index;
if (this->onSelect && static_cast<int>(this->selected) >= 0 && this->selected < this->data.size()) {
auto node = this->data.begin();
std::advance(node, static_cast<int>(this->selected));
this->onSelect(selectedItem, *node);
}
}
// OFFSET: 0x00A36EB0
// FUNCTION: fn_15444
template <>
void CUIListBoxEx<GameSettingsUI::CUIComboItem, RenderBackend>::SelectItem(CUIListItem* item) {
if (this->unknown_00C4) {
return;
}
for (GameSettingsUI::CUIComboItem* other : this->items) {
if (item != other) {
other->SetSelected(0);
}
}
item->SetSelected(1);
if (item->index == static_cast<int>(this->selected) && this->unknown_00E0) {
return;
}
GameSettingsUI::CUIComboItem* selectedItem = dynamic_cast<GameSettingsUI::CUIComboItem*>(item);
if (!selectedItem) {
return;
}
this->selected = selectedItem->index;
if (this->onSelect && static_cast<int>(this->selected) >= 0 && this->selected < this->data.size()) {
auto node = this->data.begin();
std::advance(node, static_cast<int>(this->selected));
this->onSelect(selectedItem, *node);
}
}
// OFFSET: 0x00A36F90
// FUNCTION: fn_15445
template <>
void CUIListBoxEx<GameSettingsUI::CUIComboItem, std::string>::SelectItem(CUIListItem* item) {
if (this->unknown_00C4) {
return;
}
for (GameSettingsUI::CUIComboItem* other : this->items) {
if (item != other) {
other->SetSelected(0);
}
}
item->SetSelected(1);
if (item->index == static_cast<int>(this->selected) && this->unknown_00E0) {
return;
}
GameSettingsUI::CUIComboItem* selectedItem = dynamic_cast<GameSettingsUI::CUIComboItem*>(item);
if (!selectedItem) {
return;
}
this->selected = selectedItem->index;
if (this->onSelect && static_cast<int>(this->selected) >= 0 && this->selected < this->data.size()) {
auto node = this->data.begin();
std::advance(node, static_cast<int>(this->selected));
this->onSelect(selectedItem, *node);
}
}
namespace GameSettingsUI {
// OFFSET: 0x00A40420
// FUNCTION: fn_15970
void CUIGroup::Apply() {
}
// OFFSET: 0x00A40430
// FUNCTION: fn_15971
void CUIGroupEmblem::Apply() {
g_serviceOptions.Set(0xF3, 0);
g_windowMgr.SendNotice(3, 0, 0, 0, 0, 0);
g_windowMgr.SendNotice(1, reinterpret_cast<std::intptr_t>(LookupMessage(0xDC8)), 0x64FFFF, 0, 0, 0);
}
// OFFSET: 0x00A40480
// FUNCTION: fn_15972
void CUIGroupLogInOut::Apply() {
g_serviceOptions.Set(0xA5, 1);
g_windowMgr.SendNotice(3, 0, 0, 0, 0, 0);
g_windowMgr.SendNotice(1, reinterpret_cast<std::intptr_t>(LookupMessage(0x414)), 0x64FFFF, 0, 0, 0);
}
// OFFSET: 0x00A404F0
// FUNCTION: fn_15974
void CUIGroupRodexSpam::Apply() {
RodexSpamOptionPacket packet;
packet.id = 0x0B93;
packet.option = 1;
packet.value = 1;
CRagConnection& connection = GetRagConnection();
connection.Send(g_packetLengths.FixedLength(packet.id), &packet);
}
// OFFSET: 0x00A40550
// FUNCTION: fn_15975
void CUIGroupSkin::Apply() {
g_skinInfo.Select(-1);
}
// OFFSET: 0x00A408D0
// FUNCTION: fn_15977
void CUIPage::Apply() {
for (UIWindow* child : this->m_children) {
static_cast<CUIGroup*>(child)->Apply();
}
}
// OFFSET: 0x00A40B90
// FUNCTION: fn_15979
void CUIGroupSound::Paint() {
this->ClearSurface(0xFFFF00FF);
}
// OFFSET: 0x00A40BA0
// FUNCTION: fn_15980
void CUIGroupSpriteDetailLevel::Paint() {
this->ClearSurface(0xFFFF00FF);
}
// OFFSET: 0x00A40BB0
// FUNCTION: fn_15981
void CUIGroupTextureDetailLevel::Paint() {
this->ClearSurface(0xFFFF00FF);
}
// OFFSET: 0x00A40BC0
// FUNCTION: fn_15982
void CUIListPage::Paint() {
this->ClearSurface(0xFFFF00FF);
DrawRectangleBorder(*this, 0, 0, this->geometry.width, this->geometry.height, 0xCECECE);
}
// OFFSET: 0x00A40BF0
// FUNCTION: fn_15983
void CUIOptionItem::Paint() {
this->ClearSurface(0xFFFF00FF);
}
// OFFSET: 0x00A40C00
// FUNCTION: fn_15984
void CUIPage::Paint() {
this->ClearSurface(0xFFFF00FF);
DrawRectangleBorder(*this, 0, 0, this->geometry.width, this->geometry.height, 0xCECECE);
}
// OFFSET: 0x00A40030
// FUNCTION: fn_15961
int CUIGraphicsPage::GetPendingBackend() {
return this->m_graphicsApi->m_pendingBackend;
}
// OFFSET: 0x00A3F6A0
// FUNCTION: fn_15947
void CUIGraphicsPage::LoadAdapters() {
this->m_graphics->LoadAdapters();
}
// OFFSET: 0x00A3FBD0
// FUNCTION: fn_15959
int CUIGroupGraphics::GetPendingBackend() {
return static_cast<CUIGraphicsPage*>(this->parent)->GetPendingBackend();
}
// OFFSET: 0x00A42460
// FUNCTION: fn_16015
void CUIGroupGraphics::LoadAdapters() {
this->m_adapterCombo->listBox->ClearData();
const std::vector<RenderAdapter> adapters = EnumerateRenderAdapters(this->GetPendingBackend());
for (const RenderAdapter& adapter : adapters) {
this->m_adapterCombo->listBox->AddData(adapter, false);
}
this->m_adapterCombo->UpdateListHeight();
std::list<RenderAdapter>& data = this->m_adapterCombo->listBox->data;
if (data.size() == 0) {
return;
}
const auto found = std::find_if(data.begin(), data.end(), [this](const RenderAdapter& adapter) { return this->m_pendingAdapter.Matches(adapter); });
const int index = found != data.end() ? static_cast<int>(std::distance(data.begin(), found)) : 0;
CUIListBoxEx<CUIComboItem, RenderAdapter>* list = this->m_adapterCombo->listBox;
list->scrollBar->SetPosition(list->rowHeight * index);
for (CUIComboItem* item : list->items) {
if (item->index == index) {
list->SelectItem(item);
break;
}
}
}
// OFFSET: 0x00A427A0
// FUNCTION: fn_16016
void CUIGroupGraphics::LoadModes() {
this->m_modeCombo->listBox->ClearData();
const std::vector<DisplayMode> modes = EnumerateDisplayModes(this->GetPendingBackend(), this->m_pendingAdapter.ordinal);
for (const DisplayMode& mode : modes) {
this->m_modeCombo->listBox->AddData(mode, false);
}
this->m_modeCombo->UpdateListHeight();
std::list<DisplayMode>& data = this->m_modeCombo->listBox->data;
if (data.size() == 0) {
return;
}
auto found = std::find_if(data.begin(), data.end(), [this](const DisplayMode& mode) { return this->m_pendingMode.Matches(mode); });
if (found == data.end()) {
DisplayMode fallback{};
ScreenDimensions screen;
const ScreenDimensions* resolution = DefaultResolution(&screen);
fallback.width = resolution->width;
fallback.height = resolution->height;
fallback.bitsPerPixel = g_configuredBitsPerPixel;
found = std::find_if(data.begin(), data.end(), [fallback](const DisplayMode& mode) { return fallback.Matches(mode); });
}
const int index = found != data.end() ? static_cast<int>(std::distance(data.begin(), found)) : 0;
CUIListBoxEx<CUIComboItem, DisplayMode>* list = this->m_modeCombo->listBox;
list->scrollBar->SetPosition(list->rowHeight * index);
for (CUIComboItem* item : list->items) {
if (item->index == index) {
list->SelectItem(item);
break;
}
}
}
// OFFSET: 0x00A3F950
// FUNCTION: fn_15951
void CUIGroupGraphics::OnAdapterSelect(CUIComboItem* item, const RenderAdapter& adapter) {
CUIListBoxEx<CUIComboItem, RenderAdapter>* list = this->m_adapterCombo->listBox;
if (static_cast<int>(list->selected) >= 0 && list->selected < list->data.size()) {
auto node = list->data.begin();
std::advance(node, static_cast<int>(list->selected));
this->m_pendingAdapter = *node;
this->LoadModes();
}
}
// OFFSET: 0x00A436E0
// FUNCTION: fn_16034
void CUIGroupGraphics::Refresh() {
this->LoadAdapters();
}
// OFFSET: 0x00A42BD0
// FUNCTION: fn_16017
void CUIGroupGraphicsAPI::LoadBackends() {
this->m_combo->listBox->ClearData();
const std::vector<RenderBackend> backends = EnumerateRenderBackends();
for (const RenderBackend& backend : backends) {
this->m_combo->listBox->AddData(backend, false);
}
this->m_combo->UpdateListHeight();
std::list<RenderBackend>& data = this->m_combo->listBox->data;
if (data.size() == 0) {
return;
}
const auto found = std::find_if(data.begin(), data.end(), [this](const RenderBackend& backend) { return backend.identity == this->m_pendingBackend; });
const int index = found != data.end() ? static_cast<int>(std::distance(data.begin(), found)) : 0;
CUIListBoxEx<CUIComboItem, RenderBackend>* list = this->m_combo->listBox;
list->scrollBar->SetPosition(list->rowHeight * index);
for (CUIComboItem* item : list->items) {
if (item->index == index) {
list->SelectItem(item);
break;
}
}
}
// OFFSET: 0x00A3FAC0
// FUNCTION: fn_15955
void CUIGroupGraphicsAPI::OnSelect(CUIComboItem* item, const RenderBackend& backend) {
CUIListBoxEx<CUIComboItem, RenderBackend>* list = this->m_combo->listBox;
if (static_cast<int>(list->selected) >= 0 && list->selected < list->data.size()) {
auto node = list->data.begin();
std::advance(node, static_cast<int>(list->selected));
this->m_pendingBackend = node->identity;
static_cast<CUIGraphicsPage*>(this->parent)->LoadAdapters();
}
}
// OFFSET: 0x00A436F0
// FUNCTION: fn_16035
void CUIGroupGraphicsAPI::Refresh() {
this->LoadBackends();
}
// OFFSET: 0x00A3FCD0
// FUNCTION: fn_15960
std::string GetHotkeyText(int tab, int index) {
HotkeyInfo info;
const char* keyText = nullptr;
const char* description = nullptr;
g_luaScript->Call("GetUserHotKeyInfo", "dd>ddss", tab + 1, index, &info.key1, &info.key2, &keyText, &description);
if (IsNullOrEmpty(keyText)) {
g_luaScript->Call("GetOriginalHotKeyInfo", "dd>ddss", tab + 1, index, &info.key1, &info.key2, &keyText, &description);
}
std::string text;
if (IsNullOrEmpty(keyText)) {
text = "";
} else {
text = keyText;
}
return text;
}
// OFFSET: 0x00A40C30
// FUNCTION: fn_15985
void CUIComboItem::Slot16() {
}
// OFFSET: 0x00A41D80
// FUNCTION: fn_15999
void CUIListPage::Slot16() {
}
// OFFSET: 0x00A41D90
// FUNCTION: fn_16000
void CUIOptionItem::Slot16() {
}
// OFFSET: 0x00A41DA0
// FUNCTION: fn_16001
void CUIPage::Slot16() {
int y = 0;
for (UIWindow* child : this->m_children) {
child->Move(child->geometry.x, y);
y += child->geometry.height;
}
}
// OFFSET: 0x00A3F360
// FUNCTION: fn_15942
void CUIGroupSound::SetBgmEnabled(bool enabled) {
const unsigned char previous = g_serviceOptions.Get(7);
const bool muted = !enabled;
this->m_bgmSlider->SetTransparent(muted);
this->m_bgmSlider->dragging = muted;
this->m_bgmSlider->Invalidate();
g_serviceOptions.Set(7, enabled);
if (previous != enabled) {
g_modeMgr.gameMode->SendMsg(0x5A, 0, 0, 0, 0);
}
}
// OFFSET: 0x00A3F3D0
// FUNCTION: fn_15943
void CUIGroupSound::SetBgmVolume(int volume) {
CSoundMgr::SetVolume(g_soundMgr, volume);
g_soundMgr->SetTargetVolume(CSoundMgr::Volume(g_soundMgr));
this->m_bgmSlider->SetThumbTooltip(std::to_string(CSoundMgr::Volume(g_soundMgr)));
}
// OFFSET: 0x00A3F4C0
// FUNCTION: fn_15944
void CUIGroupSound::SetEffectVolume(int volume) {
g_soundMgr->SetSampleVolume(volume);
g_soundMgr->Set3DVolume(volume);
this->m_effectSlider->SetThumbTooltip(std::to_string(g_soundMgr->sampleVolume));
}
// OFFSET: 0x00A3F560
// FUNCTION: fn_15945
void CUIGroupEmblem::SetEnabled(bool enabled) {
g_serviceOptions.Set(0xF3, enabled);
g_windowMgr.SendNotice(3, 0, 0, 0, 0, 0);
g_windowMgr.SendNotice(1, reinterpret_cast<std::intptr_t>(LookupMessage(enabled ? 0xDC7 : 0xDC8)), 0x64FFFF, 0, 0, 0);
}
// OFFSET: 0x00A3F5C0
// FUNCTION: fn_15946
void CUIGroupLogInOut::SetEnabled(bool enabled) {
g_serviceOptions.Set(0xA5, enabled);
g_windowMgr.SendNotice(3, 0, 0, 0, 0, 0);
g_windowMgr.SendNotice(1, reinterpret_cast<std::intptr_t>(LookupMessage(enabled ? 0x414 : 0x415)), 0x64FFFF, 0, 0, 0);
}
// OFFSET: 0x00A3F6B0
// FUNCTION: fn_15948
void CUIGroupSound::OnBgmMute(bool muted) {
this->SetBgmEnabled(!muted);
}
// OFFSET: 0x00A3F6D0
// FUNCTION: fn_15949
void CUIGroupSound::OnEffectMute(bool muted) {
this->m_effectSlider->SetTransparent(muted);
this->m_effectSlider->dragging = muted;
this->m_effectSlider->Invalidate();
g_serviceOptions.Set(0xB, !muted);
}
// OFFSET: 0x00A401C0
// FUNCTION: fn_15966
bool CUIGraphicsPage::IsModified() {
if (this->m_graphicsApi->m_backend != this->m_graphicsApi->m_pendingBackend) {
return true;
}
CUIGroupGraphics* graphics = this->m_graphics;
if (!graphics->m_adapter.Matches(graphics->m_pendingAdapter)) {
return true;
}
if (!graphics->m_mode.Matches(graphics->m_pendingMode)) {
return true;
}
return this->m_fullscreen->m_onButton->checked != (g_configuredFullscreen != 0);
}
// OFFSET: 0x00A40270
// FUNCTION: fn_15968
void CUIListPage::Slot54(CUIOptionItem* item, const TALKTYPE& type) {
}
// OFFSET: 0x00A41E30
// FUNCTION: fn_16003
void CUIGroupEmblem::OnSelect(CUIRadioButton* button) {
this->SetEnabled(button == this->m_onButton);
}
// OFFSET: 0x00A41E90
// FUNCTION: fn_16005
void CUIGroupLogInOut::OnSelect(CUIRadioButton* button) {
this->SetEnabled(button == this->m_onButton);
}
// OFFSET: 0x00A41EB0
// FUNCTION: fn_16006
void CUIGroupProcessPriority::OnSelect(CUIRadioButton* button) {
if (this->m_highButton == button) {
dwPriorityClass = HIGH_PRIORITY_CLASS;
SetPriorityClass(GetCurrentProcess(), HIGH_PRIORITY_CLASS);
} else if (this->m_normalButton == button) {
dwPriorityClass = NORMAL_PRIORITY_CLASS;
SetPriorityClass(GetCurrentProcess(), NORMAL_PRIORITY_CLASS);
} else if (this->m_idleButton == button) {
dwPriorityClass = IDLE_PRIORITY_CLASS;
SetPriorityClass(GetCurrentProcess(), IDLE_PRIORITY_CLASS);
}
}
// OFFSET: 0x00A41F30
// FUNCTION: fn_16007
void CUIGroupRodexSpam::OnSelect(CUIRadioButton* button) {
RodexSpamOptionPacket packet;
packet.id = 0x0B93;
packet.option = 1;
packet.value = button != this->m_offButton;
CRagConnection& connection = GetRagConnection();
connection.Send(g_packetLengths.FixedLength(packet.id), &packet);
}
// OFFSET: 0x00A42FE0
// FUNCTION: fn_16020
void CUIGroupSound::OnBgmScroll(int position) {
this->SetBgmVolume(position);
}
// OFFSET: 0x00A42FF0
// FUNCTION: fn_16021
void CUIGroupSound::OnEffectScroll(int position) {
this->SetEffectVolume(position);
}
// OFFSET: 0x00A43650
// FUNCTION: fn_16032
void CUIGroupEmblem::Refresh() {
const bool enabled = g_serviceOptions.Get(0xF3);
this->m_onButton->checked = enabled;
this->m_onButton->Invalidate();
this->m_offButton->checked = !enabled;
this->m_offButton->Invalidate();
}
// OFFSET: 0x00A436A0
// FUNCTION: fn_16033
void CUIGroupFullscreen::Refresh() {
this->m_onButton->checked = g_configuredFullscreen != 0;
this->m_onButton->Invalidate();
this->m_offButton->checked = g_configuredFullscreen == 0;
this->m_offButton->Invalidate();
}
// OFFSET: 0x00A43700
// FUNCTION: fn_16036
void CUIGroupLogInOut::Refresh() {
this->m_onButton->checked = g_serviceOptions.Get(0xA5);
this->m_onButton->Invalidate();
this->m_offButton->checked = !g_serviceOptions.Get(0xA5);
this->m_offButton->Invalidate();
}
// OFFSET: 0x00A43760
// FUNCTION: fn_16037
void CUIGroupProcessPriority::Refresh() {
this->m_highButton->checked = dwPriorityClass == HIGH_PRIORITY_CLASS;
this->m_highButton->Invalidate();
this->m_normalButton->checked = dwPriorityClass == NORMAL_PRIORITY_CLASS;
this->m_normalButton->Invalidate();
this->m_idleButton->checked = dwPriorityClass == IDLE_PRIORITY_CLASS;
this->m_idleButton->Invalidate();
}
// OFFSET: 0x00A437D0
// FUNCTION: fn_16038
void CUIGroupRodexSpam::Refresh() {
this->m_onButton->checked = g_gameOptionFlag;
this->m_onButton->Invalidate();
this->m_offButton->checked = !g_gameOptionFlag;
this->m_offButton->Invalidate();
}
// OFFSET: 0x00A43810
// FUNCTION: fn_16039
void CUIGroupSkin::Refresh() {
CUIListBoxEx<CUIComboItem, std::string>* list = this->m_combo->listBox;
const int index = g_skinInfo.selected + 1;
list->scrollBar->SetPosition(list->rowHeight * index);
for (CUIComboItem* item : list->items) {
if (item->index == index) {
list->SelectItem(item);
return;
}
}
}
// OFFSET: 0x00A43870
// FUNCTION: fn_16040
void CUIGroupSound::Refresh() {
this->m_bgmSlider->SetTotal(135);
this->m_bgmSlider->SetVisible(this->m_bgmSlider->PositionFromOffset(8));
this->m_bgmSlider->SetPosition(CSoundMgr::Volume(g_soundMgr));
this->m_bgmSlider->SetThumbTooltip(std::to_string(CSoundMgr::Volume(g_soundMgr)));
const bool bgmMuted = !g_serviceOptions.Get(7);
this->m_bgmSlider->SetTransparent(bgmMuted);
this->m_bgmSlider->dragging = bgmMuted;
this->m_bgmSlider->Invalidate();
this->m_bgmMute->checked = bgmMuted;
this->m_bgmMute->Invalidate();
this->m_effectSlider->SetTotal(135);
this->m_effectSlider->SetVisible(this->m_effectSlider->PositionFromOffset(8));
this->m_effectSlider->SetPosition(g_soundMgr->sampleVolume);
this->m_effectSlider->SetThumbTooltip(std::to_string(g_soundMgr->sampleVolume));
const bool effectMuted = !g_serviceOptions.Get(0xB);
this->m_effectSlider->SetTransparent(effectMuted);
this->m_effectSlider->dragging = effectMuted;
this->m_effectSlider->Invalidate();
this->m_effectMute->checked = effectMuted;
this->m_effectMute->Invalidate();
}
// OFFSET: 0x00A43A40
// FUNCTION: fn_16041
void CUIGroupSpriteDetailLevel::Refresh() {
this->m_slider->SetTotal(3);
this->m_slider->SetVisible(1);
this->m_slider->SetPosition(std::min(static_cast<unsigned int>(g_effectDetailLevel), 2u));
}
// OFFSET: 0x00A43A80
// FUNCTION: fn_16042
void CUIGroupTextureDetailLevel::Refresh() {
this->m_slider->SetTotal(3);
this->m_slider->SetVisible(1);
this->m_slider->SetPosition(std::min(static_cast<unsigned int>(g_textureDetailLevel), 2u));
}
// OFFSET: 0x00A43AC0
// FUNCTION: fn_16043
void CUIGroupTrilinear::Refresh() {
this->m_onButton->checked = g_textureFiltering != 0;
this->m_onButton->Invalidate();
this->m_offButton->checked = g_textureFiltering == 0;
this->m_offButton->Invalidate();
}
// OFFSET: 0x00A43B70
// FUNCTION: fn_16045
void CUIPage::Refresh() {
for (UIWindow* child : this->m_children) {
static_cast<CUIGroup*>(child)->Refresh();
}
}
}
// OFFSET: 0x00A41DE0
// FUNCTION: fn_16002
void CUIGameSettingsUI::Slot25(int x, int y) {
if (this->m_titleBar->IsPointInside(x, y)) {
this->UIFrameWnd::Slot25(x, y);
}
}
// OFFSET: 0x00A3F0F0
// FUNCTION: fn_15939
void CUIGameSettingsUI::sub_A3F0F0() {
}
// OFFSET: 0x00A40240
// FUNCTION: fn_15967
bool CUIGameSettingsUI::IsTab4Selected() {
const int id = this->m_tab->current ? this->m_tab->current->geometry.id : -1;
return id == 4;
}
// OFFSET: 0x00A43380
// FUNCTION: fn_16024
void CUIGameSettingsUI::sub_A43380() {
}
// OFFSET: 0x00A43390
// FUNCTION: fn_16025
void CUIGameSettingsUI::sub_A43390() {
}
// OFFSET: 0x00A433A0
// FUNCTION: fn_16026
void CUIGameSettingsUI::sub_A433A0() {
}
// OFFSET: 0x00A433B0
// FUNCTION: fn_16027
void CUIGameSettingsUI::sub_A433B0() {
}
// OFFSET: 0x00A433C0
// FUNCTION: fn_16028
void CUIGameSettingsUI::sub_A433C0() {
}
// OFFSET: 0x00A42FC0
// FUNCTION: fn_16019
void GameSettingsUI::CUIGroupGraphicsAPI::Apply() {
this->m_backend = this->m_pendingBackend;
g_configuredRenderBackend = this->m_pendingBackend;
}
// OFFSET: 0x00A404D0
// FUNCTION: fn_15973
void sub_A404D0() {
dwPriorityClass = NORMAL_PRIORITY_CLASS;
SetPriorityClass(GetCurrentProcess(), NORMAL_PRIORITY_CLASS);
}
// OFFSET: 0x00A421E0
// FUNCTION: fn_16013
void CUIGameSettingsUI::sub_A421E0() {
bool visible = false;
if (this->m_tab->current && this->m_tab->current->geometry.id == 3) {
GameSettingsUI::CUIGraphicsPage* page = this->m_graphicsPage;
if (page->IsModified() || page->m_spriteDetailLevel->m_slider->position != g_effectDetailLevel ||
page->m_textureDetailLevel->m_slider->position != g_textureDetailLevel ||
page->m_trilinear->m_onButton->checked != (g_textureFiltering != 0)) {
visible = true;
}
}
this->m_applyButton->Show(visible);
}
// OFFSET: 0x00A41E10
// FUNCTION: fn_45466
void CUIGameSettingsUI::SelectTab4() {
this->m_tab->Select(static_cast<CUITabButton*>(this->m_tab->FindChildById(4)));
}
// OFFSET: 0x00A41E50
// FUNCTION: fn_16004
void sub_A41E50(int option) {
CUIGameSettingsUI* wnd = dynamic_cast<CUIGameSettingsUI*>(g_windowMgr.LookupWindow(0x271E));
if (wnd) {
wnd->sub_A421E0();
}
}
// OFFSET: 0x00A41FA0
// FUNCTION: fn_16008
void sub_A41FA0(int option) {
CUIGameSettingsUI* wnd = dynamic_cast<CUIGameSettingsUI*>(g_windowMgr.LookupWindow(0x271E));
if (wnd) {
wnd->sub_A421E0();
}
}
// OFFSET: 0x00A43000
// FUNCTION: fn_16022
void sub_A43000(int option) {
CUIGameSettingsUI* wnd = dynamic_cast<CUIGameSettingsUI*>(g_windowMgr.LookupWindow(0x271E));
if (wnd) {
wnd->sub_A421E0();
}
}
// OFFSET: 0x00A43040
// FUNCTION: fn_16023
void sub_A43040(int option) {
CUIGameSettingsUI* wnd = dynamic_cast<CUIGameSettingsUI*>(g_windowMgr.LookupWindow(0x271E));
if (wnd) {
wnd->sub_A421E0();
}
}
// OFFSET: 0x00A433D0
// FUNCTION: fn_16029
void CUIGameSettingsUI::sub_A433D0(UIWindow* window) {
this->m_pageContainer->Show(window != this->m_tab->FindChildById(3));
this->sub_A421E0();
}
// OFFSET: 0x00A3F9B0
// FUNCTION: fn_15952
void SetComboItemAdapterText(GameSettingsUI::CUIComboItem* item, const RenderAdapter& adapter) {
item->m_text->SetText(adapter.description.c_str(), adapter.description.size());
}
// OFFSET: 0x00A3FA90
// FUNCTION: fn_15954
void SetComboItemModeText(GameSettingsUI::CUIComboItem* item, const DisplayMode& mode) {
item->m_text->SetText(mode.description.c_str(), mode.description.size());
}
// OFFSET: 0x00A3FB20
// FUNCTION: fn_15956
void SetComboItemBackendText(GameSettingsUI::CUIComboItem* item, const RenderBackend& backend) {
item->m_text->SetText(backend.name.c_str(), backend.name.size());
}
// OFFSET: 0x00A3FBA0
// FUNCTION: fn_15958
void SetComboItemSkinText(GameSettingsUI::CUIComboItem* item, const std::string& name) {
item->m_text->SetText(name.c_str(), name.size());
}
// OFFSET: 0x00A41C60
// FUNCTION: fn_15996
void GameSettingsUI::CUIGroupSpriteDetailLevel::Slot16() {
const char* text = LookupMessage(0x144);
this->m_title->SetText(text, std::strlen(text));
}
// OFFSET: 0x00A41CA0
// FUNCTION: fn_15997
void GameSettingsUI::CUIGroupTextureDetailLevel::Slot16() {
const char* text = LookupMessage(0x145);
this->m_title->SetText(text, std::strlen(text));
}
// OFFSET: 0x00AA2760
// FUNCTION: fn_17216
void ToggleGameSettingsTab4() {
UIWindow* window = g_windowMgr.LookupWindow(0x271E);
if (!window) {
window = g_windowMgr.EnsureWindow(0x271E);
}
CUIGameSettingsUI* settings = static_cast<CUIGameSettingsUI*>(window);
if (settings->IsTab4Selected()) {
g_windowMgr.CloseWindow(0x271E);
return;
}
settings->SelectTab4();
}
// OFFSET: 0x00AAB070
// FUNCTION: fn_17277
void UIWindowMgr::sub_AAB070(int option) {
CUIGameSettingsUI* settings = static_cast<CUIGameSettingsUI*>(this->LookupWindow(0x271E));
if (settings) {
settings->sub_A43590(option);
}
}
// OFFSET: 0x00AAB090
// FUNCTION: fn_17278
void UIWindowMgr::sub_AAB090() {
CUIGameSettingsUI* settings = static_cast<CUIGameSettingsUI*>(this->LookupWindow(0x271E));
if (settings) {
settings->sub_A43BA0();
}
}
// OFFSET: 0x00AAB0B0
// FUNCTION: fn_17279
void UIWindowMgr::sub_AAB0B0() {
CUIGameSettingsUI* settings = static_cast<CUIGameSettingsUI*>(this->LookupWindow(0x271E));
if (settings) {
settings->sub_A43C70();
}
}
// OFFSET: 0x00A1BFD0
// FUNCTION: fn_15374
template <>
void CUIListBoxEx<GameSettingsUI::CUIComboItem, RenderAdapter>::ClearItems() {
for (GameSettingsUI::CUIComboItem* item : this->items) {
this->RemoveChild(item, 1);
}
this->items.clear();
this->selected = static_cast<unsigned int>(-1);
}
// OFFSET: 0x00A1C030
// FUNCTION: fn_15375
template <>
void CUIListBoxEx<GameSettingsUI::CUIComboItem, DisplayMode>::ClearItems() {
for (GameSettingsUI::CUIComboItem* item : this->items) {
this->RemoveChild(item, 1);
}
this->items.clear();
this->selected = static_cast<unsigned int>(-1);
}
// OFFSET: 0x00A1C090
// FUNCTION: fn_15376
template <>
void CUIListBoxEx<GameSettingsUI::CUIComboItem, RenderBackend>::ClearItems() {
for (GameSettingsUI::CUIComboItem* item : this->items) {
this->RemoveChild(item, 1);
}
this->items.clear();
this->selected = static_cast<unsigned int>(-1);
}
// OFFSET: 0x00A1C0F0
// FUNCTION: fn_15377
template <>
void CUIListBoxEx<GameSettingsUI::CUIComboItem, std::string>::ClearItems() {
for (GameSettingsUI::CUIComboItem* item : this->items) {
this->RemoveChild(item, 1);
}
this->items.clear();
this->selected = static_cast<unsigned int>(-1);
}
// OFFSET: 0x00A1C150
// FUNCTION: fn_15378
template <>
void CUIListBoxEx<GameSettingsUI::CUIOptionItem, TALKTYPE>::ClearItems() {
for (GameSettingsUI::CUIOptionItem* item : this->items) {
this->RemoveChild(item, 1);
}
this->items.clear();
this->selected = static_cast<unsigned int>(-1);
}
// OFFSET: 0x00A43B00
// FUNCTION: fn_16044
bool GameSettingsUI::CUIListPage::SetOptionChecked(int id) {
for (GameSettingsUI::CUIOptionItem* item : this->m_optionList->items) {
if (item->m_optionId == id) {
CUICheckBox* check = item->m_check;
check->checked = IsServiceOption(id) ^ g_serviceOptions.Get(id);
check->Invalidate();
return true;
}
}
return false;
}
// OFFSET: 0x00A43590
// FUNCTION: fn_16031
__declspec(noinline) void CUIGameSettingsUI::sub_A43590(int id) {
for (GameSettingsUI::CUIListPage* page : this->m_pages) {
for (GameSettingsUI::CUIOptionItem* item : page->m_optionList->items) {
if (item->m_optionId == id) {
CUICheckBox* check = item->m_check;
check->checked = IsServiceOption(id) ^ g_serviceOptions.Get(id);
check->Invalidate();
return;
}
}
}
this->m_currentPage->Refresh();
}
// OFFSET: 0x00A41120
// FUNCTION: fn_15987
void GameSettingsUI::CUIGroupEmblem::Slot16() {
const char* title = LookupMessage(0x1032);
this->m_title->SetText(title, std::strlen(title));
const char* onText = LookupMessage(0x1035);
this->m_onText->SetText(onText, std::strlen(onText));
const char* offText = LookupMessage(0x1036);
this->m_offText->SetText(offText, std::strlen(offText));
}
// OFFSET: 0x00A411C0
// FUNCTION: fn_15988
void GameSettingsUI::CUIGroupFullscreen::Slot16() {
const char* title = LookupMessage(0x1057);
this->m_title->SetText(title, std::strlen(title));
const char* onText = LookupMessage(0x1058);
this->m_onText->SetText(onText, std::strlen(onText));
const char* offText = LookupMessage(0x1059);
this->m_offText->SetText(offText, std::strlen(offText));
}
// OFFSET: 0x00A41510
// FUNCTION: fn_15990
void GameSettingsUI::CUIGroupGraphicsAPI::Slot16() {
const char* text = LookupMessage(0x1001);
this->m_title->SetText(text, std::strlen(text));
const int backend = GetRenderSystemHolder()->Backend();
this->m_pendingBackend = backend;
this->m_backend = backend;
}
// OFFSET: 0x00A41560
// OFFSET: 0x00A41710
// FUNCTION: fn_15992
void GameSettingsUI::CUIGroupProcessPriority::Slot16() {
const char* title = LookupMessage(0x1039);
this->m_title->SetText(title, std::strlen(title));
const char* highText = LookupMessage(0x103A);
this->m_highText->SetText(highText, std::strlen(highText));
const char* highTooltip = LookupMessage(0x103B);
this->m_highText->SetTooltip(highTooltip, std::strlen(highTooltip));
const char* normalText = LookupMessage(0x103C);
this->m_normalText->SetText(normalText, std::strlen(normalText));
const char* normalTooltip = LookupMessage(0x103D);
this->m_normalText->SetTooltip(normalTooltip, std::strlen(normalTooltip));
const char* idleText = LookupMessage(0x103E);
this->m_idleText->SetText(idleText, std::strlen(idleText));
const char* idleTooltip = LookupMessage(0x103F);
this->m_idleText->SetTooltip(idleTooltip, std::strlen(idleTooltip));
}
// OFFSET: 0x00A41870
// FUNCTION: fn_15993
void GameSettingsUI::CUIGroupRodexSpam::Slot16() {
const char* title = LookupMessage(0xC40);
this->m_title->SetText(title, std::strlen(title));
const char* onText = LookupMessage(0x1038);
this->m_onText->SetText(onText, std::strlen(onText));
const char* offText = LookupMessage(0x1037);
this->m_offText->SetText(offText, std::strlen(offText));
}
// OFFSET: 0x00A41CE0
// FUNCTION: fn_15998
void GameSettingsUI::CUIGroupTrilinear::Slot16() {
const char* title = LookupMessage(0x105A);
this->m_title->SetText(title, std::strlen(title));
const char* onText = LookupMessage(0x1033);
this->m_onText->SetText(onText, std::strlen(onText));
const char* offText = LookupMessage(0x1034);
this->m_offText->SetText(offText, std::strlen(offText));
}
// OFFSET: 0x00A19560
// FUNCTION: fn_15342
template <>
CUIListBoxEx<GameSettingsUI::CUIComboItem, DisplayMode>::CUIListBoxEx(UIWindowContext& context)
: CUIControl(context), scrollBar(nullptr), itemWidth(0), rowHeight(0), itemX(0), itemY(0), unknown_00C4(0), selected(static_cast<unsigned int>(-1)),
unknown_00E0(1), rebind(0) {
}
// OFFSET: 0x00A19720
// FUNCTION: fn_15343
template <>
CUIListBoxEx<GameSettingsUI::CUIComboItem, RenderBackend>::CUIListBoxEx(UIWindowContext& context)
: CUIControl(context), scrollBar(nullptr), itemWidth(0), rowHeight(0), itemX(0), itemY(0), unknown_00C4(0), selected(static_cast<unsigned int>(-1)),
unknown_00E0(1), rebind(0) {
}
// OFFSET: 0x00A198E0
// FUNCTION: fn_15344
template <>
CUIListBoxEx<GameSettingsUI::CUIComboItem, std::string>::CUIListBoxEx(UIWindowContext& context)
: CUIControl(context), scrollBar(nullptr), itemWidth(0), rowHeight(0), itemX(0), itemY(0), unknown_00C4(0), selected(static_cast<unsigned int>(-1)),
unknown_00E0(1), rebind(0) {
}
// OFFSET: 0x00A19AA0
// FUNCTION: fn_15345
template <>
CUIListBoxEx<GameSettingsUI::CUIOptionItem, TALKTYPE>::CUIListBoxEx(UIWindowContext& context)
: CUIControl(context), scrollBar(nullptr), itemWidth(0), rowHeight(0), itemX(0), itemY(0), unknown_00C4(0), selected(static_cast<unsigned int>(-1)),
unknown_00E0(1), rebind(0) {
}
// OFFSET: 0x00A41B60
// FUNCTION: fn_15995
void GameSettingsUI::CUIGroupSound::Slot16() {
const char* title = LookupMessage(0x5CD);
this->m_title->SetText(title, std::strlen(title));
const char* bgmText = LookupMessage(0x5D7);
this->m_bgmText->SetText(bgmText, std::strlen(bgmText));
const char* bgmOffText = LookupMessage(0x1034);
this->unknown_0090->SetText(bgmOffText, std::strlen(bgmOffText));
const char* effectText = LookupMessage(0x5D8);
this->m_effectText->SetText(effectText, std::strlen(effectText));
const char* effectOffText = LookupMessage(0x1034);
this->unknown_00A0->SetText(effectOffText, std::strlen(effectOffText));
}
// OFFSET: 0x00A41560
// FUNCTION: fn_15991
void GameSettingsUI::CUIGroupLogInOut::Slot16() {
const char* title = LookupMessage(0x107D);
this->m_title->SetText(title, std::strlen(title));
const char* onText = LookupMessage(0x1033);
this->m_onText->SetText(onText, std::strlen(onText));
const char* offText = LookupMessage(0x1034);
this->m_offText->SetText(offText, std::strlen(offText));
const std::uint8_t source[] = {0x8A, 0xF1, 0x02, 0x9E, 0x0A, 0x49, 0x18, 0x76, 0xD1, 0x97, 0x42, 0x95, 0x0A, 0x27};
thread_local EncryptedName<sizeof(source), 0x03772763F96D9DA5ULL> tooltip(source);
const char* tooltipText = tooltip.Text();
this->m_title->SetTooltip(tooltipText, std::strlen(tooltipText));
}
// OFFSET: 0x00A1A320
// OFFSET: 0x00A1A480
// OFFSET: 0x00A1A5E0
// OFFSET: 0x00A1F890
// FUNCTION: fn_15390
void GameSettingsUI::CUIComboItem::Slot15(int width, int height) {
this->m_text = new CUIStaticText(*this->m_context);
this->m_text->SetSize(155, 16);
this->m_text->Move(3, 0);
this->m_text->SetText("", 0);
this->m_text->SetFitText(1);
this->m_text->SetAlign(0, 6);
const std::uint8_t fontSource[] = {0x74, 0x16, 0x39, 0x98, 0x44, 0x35};
thread_local EncryptedName<sizeof(fontSource), 0x49D33529F1556333ULL> fontText(fontSource);
this->m_text->SetFont(std::string(fontText.Text()));
this->m_text->SetFontHeight(12);
this->m_text->SetBold(0);
this->m_text->SetColor(0);
this->m_text->SetShadow(0, 0xFFFFFF);
this->m_text->SetOutline(0, 0xFFFFFF);
this->AddChild(this->m_text);
}
// OFFSET: 0x00A3F9E0
// FUNCTION: fn_15953
void GameSettingsUI::CUIGroupGraphics::OnModeSelect(CUIComboItem* item, const DisplayMode& mode) {
CUIListBoxEx<CUIComboItem, DisplayMode>* list = this->m_modeCombo->listBox;
if (static_cast<int>(list->selected) >= 0 && list->selected < list->data.size()) {
auto node = list->data.begin();
std::advance(node, static_cast<int>(list->selected));
this->m_pendingMode = *node;
CUIGameSettingsUI* wnd = dynamic_cast<CUIGameSettingsUI*>(g_windowMgr.LookupWindow(0x271E));
if (wnd) {
wnd->sub_A421E0();
}
}
}
// OFFSET: 0x00A41910
// FUNCTION: fn_15994
void GameSettingsUI::CUIGroupSkin::Slot16() {
const char* title = LookupMessage(0x5D9);
this->m_title->SetText(title, std::strlen(title));
this->m_combo->AddItem(std::string(LookupMessage(0xC12)), false);
for (int index = 0; index < static_cast<int>(g_skinInfo.prefixes.size()); ++index) {
this->m_combo->AddItem(std::string(g_skinInfo.Name(index)), false);
}
this->m_combo->UpdateListHeight();
}
// OFFSET: 0x00A40560
// FUNCTION: fn_15976
void GameSettingsUI::CUIGroupSound::Apply() {
const std::uint8_t bgmVolumeSource[] = {0xCD, 0xDA, 0x82, 0xD8, 0x2B, 0xAA, 0xC1, 0x00, 0xE2, 0xD8, 0xEF};
thread_local EncryptedName<sizeof(bgmVolumeSource), 0x75ADC57D87EFBD8FULL> bgmVolumeName(bgmVolumeSource);
this->SetBgmVolume(g_session.GetDefaultOptionValue(bgmVolumeName.Text(), 100));
const std::uint8_t bgmSource[] = {0x42, 0xD9, 0xF2, 0x40, 0x93};
thread_local EncryptedName<sizeof(bgmSource), 0xC517FB932D95BB6DULL> bgmName(bgmSource);
this->SetBgmEnabled(g_session.GetDefaultOptionValue(bgmName.Text(), 1) != 0);
const std::uint8_t effectVolumeSource[] = {0x8C, 0x93, 0x39, 0xEE, 0xEC, 0xA1, 0xE4, 0x75, 0xA6, 0x99, 0x2A, 0xE6, 0xEA, 0xD5};
thread_local EncryptedName<sizeof(effectVolumeSource), 0x23BBD58F8B5FF5C9ULL> effectVolumeName(effectVolumeSource);
this->SetEffectVolume(g_session.GetDefaultOptionValue(effectVolumeName.Text(), 100));
const std::uint8_t effectSource[] = {0xA8, 0x60, 0x04, 0x0A, 0x57, 0x6D, 0x71};
thread_local EncryptedName<sizeof(effectSource), 0x0B7109397F6B1387ULL> effectName(effectSource);
const int effect = g_session.GetDefaultOptionValue(effectName.Text(), 1);
const bool muted = effect == 0;
this->m_effectSlider->SetTransparent(muted);
this->m_effectSlider->dragging = muted;
this->m_effectSlider->Invalidate();
g_serviceOptions.Set(0xB, effect != 0);
}
// OFFSET: 0x00A19D30
// FUNCTION: fn_15347
CUIRadioButton::CUIRadioButton(UIWindowContext& context) : CUICheckBox(context), onSelect() {
}
// OFFSET: 0x00A3C390
// FUNCTION: fn_15886
GameSettingsUI::CUIBasicPage::CUIBasicPage(UIWindowContext& context) : CUIPage(context), m_skin(nullptr), m_sound(nullptr), m_emblem(nullptr), m_rodexSpam(nullptr), m_processPriority(nullptr), m_logInOut(nullptr) {
}
// OFFSET: 0x00A3C5D0
// FUNCTION: fn_15889
GameSettingsUI::CUIGraphicsPage::CUIGraphicsPage(UIWindowContext& context) : CUIPage(context), m_graphicsApi(nullptr), m_graphics(nullptr), m_spriteDetailLevel(nullptr), m_textureDetailLevel(nullptr), m_fullscreen(nullptr), m_trilinear(nullptr) {
}
// OFFSET: 0x00A3C680
// FUNCTION: fn_15890
GameSettingsUI::CUIGroupEmblem::CUIGroupEmblem(UIWindowContext& context) : CUIGroup(context), m_onButton(nullptr), m_onText(nullptr), m_offButton(nullptr), m_offText(nullptr) {
}
// OFFSET: 0x00A3C730
// FUNCTION: fn_15891
GameSettingsUI::CUIGroupFullscreen::CUIGroupFullscreen(UIWindowContext& context) : CUIGroup(context), m_onButton(nullptr), m_onText(nullptr), m_offButton(nullptr), m_offText(nullptr) {
}
// OFFSET: 0x00A3C910
// FUNCTION: fn_15893
GameSettingsUI::CUIGroupGraphicsAPI::CUIGroupGraphicsAPI(UIWindowContext& context) : CUIGroup(context), m_combo(nullptr), m_backend(-1), m_pendingBackend(-1) {
}
// OFFSET: 0x00A3C9B0
// FUNCTION: fn_15894
GameSettingsUI::CUIGroupLogInOut::CUIGroupLogInOut(UIWindowContext& context) : CUIGroup(context), m_onButton(nullptr), m_onText(nullptr), m_offButton(nullptr), m_offText(nullptr) {
}
// OFFSET: 0x00A3CA60
// FUNCTION: fn_15895
GameSettingsUI::CUIGroupProcessPriority::CUIGroupProcessPriority(UIWindowContext& context) : CUIGroup(context), m_highButton(nullptr), m_highText(nullptr), m_normalButton(nullptr), m_normalText(nullptr), m_idleButton(nullptr), m_idleText(nullptr) {
}
// OFFSET: 0x00A3CB20
// FUNCTION: fn_15896
GameSettingsUI::CUIGroupRodexSpam::CUIGroupRodexSpam(UIWindowContext& context) : CUIGroup(context), m_onButton(nullptr), m_onText(nullptr), m_offButton(nullptr), m_offText(nullptr) {
}
// OFFSET: 0x00A3CBD0
// FUNCTION: fn_15897
GameSettingsUI::CUIGroupSkin::CUIGroupSkin(UIWindowContext& context) : CUIGroup(context), m_combo(nullptr) {
}
// OFFSET: 0x00A3CC60
// FUNCTION: fn_15898
GameSettingsUI::CUIGroupSound::CUIGroupSound(UIWindowContext& context) : CUIGroup(context), m_bgmText(nullptr), m_bgmSlider(nullptr), m_bgmMute(nullptr), unknown_0090(nullptr), m_effectText(nullptr), m_effectSlider(nullptr), m_effectMute(nullptr), unknown_00A0(nullptr) {
}
// OFFSET: 0x00A3CD30
// FUNCTION: fn_15899
GameSettingsUI::CUIGroupSpriteDetailLevel::CUIGroupSpriteDetailLevel(UIWindowContext& context) : CUIGroup(context), m_slider(nullptr) {
}
// OFFSET: 0x00A3CDC0
// FUNCTION: fn_15900
GameSettingsUI::CUIGroupTextureDetailLevel::CUIGroupTextureDetailLevel(UIWindowContext& context) : CUIGroup(context), m_slider(nullptr) {
}
// OFFSET: 0x00A3CE50
// FUNCTION: fn_15901
GameSettingsUI::CUIGroupTrilinear::CUIGroupTrilinear(UIWindowContext& context) : CUIGroup(context), m_onButton(nullptr), m_onText(nullptr), m_offButton(nullptr), m_offText(nullptr) {
}
// OFFSET: 0x00A3CF00
// FUNCTION: fn_15902
GameSettingsUI::CUIListPage::CUIListPage(UIWindowContext& context) : CUIControl(context), m_optionList(nullptr) {
}
// OFFSET: 0x00A1F620
// FUNCTION: fn_15389
void GameSettingsUI::CUIBasicPage::Slot15(int width, int height) {
this->m_skin = new CUIGroupSkin(*this->m_context);
this->m_skin->SetSize(400, 36);
this->m_skin->Move(0, 0);
this->AddChild(this->m_skin);
this->m_sound = new CUIGroupSound(*this->m_context);
this->m_sound->SetSize(400, 60);
this->m_sound->Move(0, 36);
this->AddChild(this->m_sound);
this->m_emblem = new CUIGroupEmblem(*this->m_context);
this->m_emblem->SetSize(400, 36);
this->m_emblem->Move(0, 96);
this->AddChild(this->m_emblem);
this->m_rodexSpam = new CUIGroupRodexSpam(*this->m_context);
this->m_rodexSpam->SetSize(400, 60);
this->m_rodexSpam->Move(0, 132);
this->AddChild(this->m_rodexSpam);
this->m_processPriority = new CUIGroupProcessPriority(*this->m_context);
this->m_processPriority->SetSize(400, 36);
this->m_processPriority->Move(0, 192);
this->AddChild(this->m_processPriority);
this->m_logInOut = new CUIGroupLogInOut(*this->m_context);
this->m_logInOut->SetSize(400, 36);
this->m_logInOut->Move(0, 228);
this->AddChild(this->m_logInOut);
}
// INLINED
inline CUIHScrollBar::CUIHScrollBar(UIWindowContext& context) : CUIVScrollBar(context) {
}
// OFFSET: 0x00A23070
// FUNCTION: fn_15393
void GameSettingsUI::CUIGroupEmblem::Slot15(int width, int height) {
this->m_title = new CUIStaticText(*this->m_context);
this->m_title->SetSize(85, 13);
this->m_title->Move(19, 12);
const std::uint8_t titleNameSource[] = {0x54, 0xFA, 0xB3, 0xDE, 0xC8, 0x1C, 0x11, 0x86, 0x3C, 0xEA, 0xC7, 0x8B, 0xD1, 0xA1};
thread_local EncryptedName<sizeof(titleNameSource), 0x4331A17F33095FEBULL> titleName(titleNameSource);
const char* titleText = titleName.Text();
this->m_title->SetText(titleText, std::strlen(titleText));
this->m_title->SetFitText(0);
this->m_title->SetAlign(0, 0);
const std::uint8_t titleFontSource[] = {0x34, 0x52, 0x21, 0x24, 0x94, 0x6F};
thread_local EncryptedName<sizeof(titleFontSource), 0xD1056FF94D4D2773ULL> titleFont(titleFontSource);
this->m_title->SetFont(std::string(titleFont.Text()));
this->m_title->SetFontHeight(12);
this->m_title->SetBold(1);
this->m_title->SetColor(0);
this->m_title->SetShadow(0, 0xFFFFFF);
this->m_title->SetOutline(0, 0xFFFFFF);
this->AddChild(this->m_title);
this->m_onButton = new CUIRadioButton(*this->m_context);
this->m_onButton->SetSize(12, 12);
this->m_onButton->Move(110, 12);
this->m_onButton->SetOnSelect([this](CUIRadioButton* button) { this->OnSelect(button); });
this->m_onButton->disabled = 0;
this->m_onButton->Invalidate();
const std::uint8_t onButtonNormalSource[] = {0xD7, 0x76, 0xF3, 0x53, 0xB9, 0x29, 0x52, 0xC2, 0xD1, 0x3D, 0xF3, 0x65, 0xC4, 0x5D, 0xCB, 0x7D, 0x76, 0xBD, 0x5A, 0xC6, 0x1B, 0x93, 0xF9, 0x50, 0x78, 0xBF, 0x55, 0x87, 0x1B, 0x8A, 0xE7, 0x0F};
thread_local EncryptedName<sizeof(onButtonNormalSource), 0x0F97E779A933D917ULL> onButtonNormal(onButtonNormalSource);
const std::uint8_t onButtonHoverSource[] = {0x81, 0x7E, 0x21, 0x19, 0xAB, 0x87, 0x4C, 0xFA, 0x87, 0x35, 0x21, 0x2F, 0xD6, 0xF3, 0xD5, 0x45, 0x20, 0xB5, 0x88, 0x8C, 0x09, 0x3D, 0xE7, 0x68, 0x2E, 0xBF, 0xCF, 0x81, 0x06, 0x39, 0x89};
thread_local EncryptedName<sizeof(onButtonHoverSource), 0x3789496BE3E1D141ULL> onButtonHover(onButtonHoverSource);
const std::uint8_t onButtonPressedSource[] = {0xAD, 0x14, 0x55, 0xD7, 0x53, 0x35, 0xD2, 0x08, 0xAB, 0x5F, 0x55, 0xE1, 0x2E, 0x41, 0x4B, 0xB7, 0x0C, 0xDF, 0xFC, 0x42, 0xF1, 0x8F, 0x79, 0x9A, 0x02, 0xDD, 0xF3, 0x03, 0xF1, 0x96, 0x67, 0xC5};
thread_local EncryptedName<sizeof(onButtonPressedSource), 0xC517FB932D95BB6DULL> onButtonPressed(onButtonPressedSource);
const std::uint8_t onButtonDisabledSource[] = {0x09, 0x5A, 0x9F, 0x71, 0x4F, 0x1B, 0x7E, 0xEE, 0x0F, 0x11, 0x9F, 0x47, 0x32, 0x6F, 0xE7, 0x51, 0xA8, 0x91, 0x36, 0xE4, 0xED, 0xA1, 0xD5, 0x7C, 0xA6, 0x93, 0x39, 0xA5, 0xED, 0xB8, 0xCB, 0x23};
thread_local EncryptedName<sizeof(onButtonDisabledSource), 0x23BBD58F8B5FF5C9ULL> onButtonDisabled(onButtonDisabledSource);
this->m_onButton->SetImages(std::string(onButtonNormal.Text()), std::string(onButtonHover.Text()), std::string(onButtonPressed.Text()), std::string(onButtonDisabled.Text()));
this->m_onButton->checked = false;
this->m_onButton->Invalidate();
this->AddChild(this->m_onButton);
this->m_onText = new CUIStaticText(*this->m_context);
this->m_onText->SetSize(50, 13);
this->m_onText->Move(127, 12);
const std::uint8_t onLabelNameSource[] = {0x3D, 0xAB, 0xAB, 0xB3, 0x88, 0xEB, 0x71};
thread_local EncryptedName<sizeof(onLabelNameSource), 0x0B7109397F6B1387ULL> onLabelName(onLabelNameSource);
const char* onLabelText = onLabelName.Text();
this->m_onText->SetText(onLabelText, std::strlen(onLabelText));
this->m_onText->SetFitText(0);
this->m_onText->SetAlign(0, 0);
const std::uint8_t onLabelFontSource[] = {0xE2, 0xE8, 0x01, 0x90, 0x0E, 0x27};
thread_local EncryptedName<sizeof(onLabelFontSource), 0x03772763F96D9DA5ULL> onLabelFont(onLabelFontSource);
this->m_onText->SetFont(std::string(onLabelFont.Text()));
this->m_onText->SetFontHeight(12);
this->m_onText->SetBold(0);
this->m_onText->SetColor(0);
this->m_onText->SetShadow(0, 0xFFFFFF);
this->m_onText->SetOutline(0, 0xFFFFFF);
this->AddChild(this->m_onText);
this->m_offButton = new CUIRadioButton(*this->m_context);
this->m_offButton->SetSize(12, 12);
this->m_offButton->Move(205, 12);
this->m_offButton->SetOnSelect([this](CUIRadioButton* button) { this->OnSelect(button); });
this->m_offButton->disabled = 0;
this->m_offButton->Invalidate();
const std::uint8_t offButtonNormalSource[] = {0xF7, 0xE8, 0x6D, 0xC3, 0x7F, 0x2B, 0x6C, 0xDA, 0xF1, 0xA3, 0x6D, 0xF5, 0x02, 0x5F, 0xF5, 0x65, 0x56, 0x23, 0xC4, 0x56, 0xDD, 0x91, 0xC7, 0x48, 0x58, 0x21, 0xCB, 0x17, 0xDD, 0x88, 0xD9, 0x17};
thread_local EncryptedName<sizeof(offButtonNormalSource), 0x17A9E5BF39AD4737ULL> offButtonNormal(offButtonNormalSource);
const std::uint8_t offButtonHoverSource[] = {0xA7, 0x04, 0x51, 0x5F, 0x61, 0xF1, 0x26, 0xDE, 0xA1, 0x4F, 0x51, 0x69, 0x1C, 0x85, 0xBF, 0x61, 0x06, 0xCF, 0xF8, 0xCA, 0xC3, 0x4B, 0x8D, 0x4C, 0x08, 0xC5, 0xBF, 0xC7, 0xCC, 0x4F, 0xE3};
thread_local EncryptedName<sizeof(offButtonHoverSource), 0x13E33FA1A591AB67ULL> offButtonHover(offButtonHoverSource);
const std::uint8_t offButtonPressedSource[] = {0xAF, 0xD2, 0x3B, 0xD9, 0xB1, 0xC9, 0x4A, 0x00, 0xA9, 0x99, 0x3B, 0xEF, 0xCC, 0xBD, 0xD3, 0xBF, 0x0E, 0x19, 0x92, 0x4C, 0x13, 0x73, 0xE1, 0x92, 0x00, 0x1B, 0x9D, 0x0D, 0x13, 0x6A, 0xFF, 0xCD};
thread_local EncryptedName<sizeof(offButtonPressedSource), 0xCD8F077123FB7D6FULL> offButtonPressed(offButtonPressedSource);
const std::uint8_t offButtonDisabledSource[] = {0x83, 0x86, 0x93, 0xDD, 0x15, 0x71, 0x8C, 0x54, 0x85, 0xCD, 0x93, 0xEB, 0x68, 0x05, 0x15, 0xEB, 0x22, 0x4D, 0x3A, 0x48, 0xB7, 0xCB, 0x27, 0xC6, 0x2C, 0x4F, 0x35, 0x09, 0xB7, 0xD2, 0x39, 0x99};
thread_local EncryptedName<sizeof(offButtonDisabledSource), 0x9949BFD527532943ULL> offButtonDisabled(offButtonDisabledSource);
this->m_offButton->SetImages(std::string(offButtonNormal.Text()), std::string(offButtonHover.Text()), std::string(offButtonPressed.Text()), std::string(offButtonDisabled.Text()));
this->m_offButton->checked = false;
this->m_offButton->Invalidate();
this->AddChild(this->m_offButton);
this->m_offText = new CUIStaticText(*this->m_context);
this->m_offText->SetSize(100, 13);
this->m_offText->Move(222, 12);
const std::uint8_t offLabelNameSource[] = {0xED, 0x70, 0x7C, 0xE3, 0x0A, 0xDF, 0x41};
thread_local EncryptedName<sizeof(offLabelNameSource), 0xD1413DBB01CD8B51ULL> offLabelName(offLabelNameSource);
const char* offLabelText = offLabelName.Text();
this->m_offText->SetText(offLabelText, std::strlen(offLabelText));
this->m_offText->SetFitText(0);
this->m_offText->SetAlign(0, 0);
const std::uint8_t offLabelFontSource[] = {0x2E, 0x6A, 0x1B, 0x3C, 0xF0, 0x95};
thread_local EncryptedName<sizeof(offLabelFontSource), 0x637B959D55771F69ULL> offLabelFont(offLabelFontSource);
this->m_offText->SetFont(std::string(offLabelFont.Text()));
this->m_offText->SetFontHeight(12);
this->m_offText->SetBold(0);
this->m_offText->SetColor(0);
this->m_offText->SetShadow(0, 0xFFFFFF);
this->m_offText->SetOutline(0, 0xFFFFFF);
this->AddChild(this->m_offText);
}
// OFFSET: 0x00A24510
// FUNCTION: fn_15394
void GameSettingsUI::CUIGroupFullscreen::Slot15(int width, int height) {
this->m_title = new CUIStaticText(*this->m_context);
this->m_title->SetSize(130, 13);
this->m_title->Move(19, 12);
const std::uint8_t titleNameSource[] = {0xC3, 0x18, 0x31, 0xFC, 0x29, 0x0F, 0x69, 0x76, 0xEE, 0xB5};
thread_local EncryptedName<sizeof(titleNameSource), 0xC399B7091589B50BULL> titleName(titleNameSource);
const char* titleText = titleName.Text();
this->m_title->SetText(titleText, std::strlen(titleText));
this->m_title->SetFitText(0);
this->m_title->SetAlign(0, 0);
const std::uint8_t titleFontSource[] = {0x28, 0xD8, 0x4D, 0x80, 0x52, 0x07};
thread_local EncryptedName<sizeof(titleFontSource), 0xB739073FE921AD6FULL> titleFont(titleFontSource);
this->m_title->SetFont(std::string(titleFont.Text()));
this->m_title->SetFontHeight(12);
this->m_title->SetBold(1);
this->m_title->SetColor(0);
this->m_title->SetShadow(0, 0xFFFFFF);
this->m_title->SetOutline(0, 0xFFFFFF);
this->AddChild(this->m_title);
this->m_onButton = new CUIRadioButton(*this->m_context);
this->m_onButton->SetSize(12, 12);
this->m_onButton->Move(150, 12);
this->m_onButton->SetOnSelect([this](CUIRadioButton* button) { sub_A41E50(reinterpret_cast<int>(button)); });
this->m_onButton->disabled = 0;
this->m_onButton->Invalidate();
const std::uint8_t onButtonNormalSource[] = {0x8F, 0xE4, 0x73, 0x75, 0xED, 0xDB, 0x84, 0x4A, 0x89, 0xAF, 0x73, 0x43, 0x90, 0xAF, 0x1D, 0xF5, 0x2E, 0x2F, 0xDA, 0xE0, 0x4F, 0x61, 0x2F, 0xD8, 0x20, 0x2D, 0xD5, 0xA1, 0x4F, 0x78, 0x31, 0x87};
thread_local EncryptedName<sizeof(onButtonNormalSource), 0x8741152D8FB34B4FULL> onButtonNormal(onButtonNormalSource);
const std::uint8_t onButtonHoverSource[] = {0xC7, 0x14, 0x29, 0xB7, 0x39, 0x83, 0x98, 0x58, 0xC1, 0x5F, 0x29, 0x81, 0x44, 0xF7, 0x01, 0xE7, 0x66, 0xDF, 0x80, 0x22, 0x9B, 0x39, 0x33, 0xCA, 0x68, 0xD5, 0xC7, 0x2F, 0x94, 0x3D, 0x5D};
thread_local EncryptedName<sizeof(onButtonHoverSource), 0x955D4DF94DE9BB07ULL> onButtonHover(onButtonHoverSource);
const std::uint8_t onButtonPressedSource[] = {0xD7, 0x56, 0x8F, 0x43, 0x3B, 0x7B, 0xEA, 0x08, 0xD1, 0x1D, 0x8F, 0x75, 0x46, 0x0F, 0x73, 0xB7, 0x76, 0x9D, 0x26, 0xD6, 0x99, 0xC1, 0x41, 0x9A, 0x78, 0x9F, 0x29, 0x97, 0x99, 0xD8, 0x5F, 0xC5};
thread_local EncryptedName<sizeof(onButtonPressedSource), 0xC52FB5FBB94FF917ULL> onButtonPressed(onButtonPressedSource);
const std::uint8_t onButtonDisabledSource[] = {0x05, 0x62, 0x47, 0x0F, 0x61, 0x6D, 0x22, 0x5E, 0x03, 0x29, 0x47, 0x39, 0x1C, 0x19, 0xBB, 0xE1, 0xA4, 0xA9, 0xEE, 0x9A, 0xC3, 0xD7, 0x89, 0xCC, 0xAA, 0xAB, 0xE1, 0xDB, 0xC3, 0xCE, 0x97, 0x93};
thread_local EncryptedName<sizeof(onButtonDisabledSource), 0x93E7A3A1F587CDC5ULL> onButtonDisabled(onButtonDisabledSource);
this->m_onButton->SetImages(std::string(onButtonNormal.Text()), std::string(onButtonHover.Text()), std::string(onButtonPressed.Text()), std::string(onButtonDisabled.Text()));
this->m_onButton->checked = false;
this->m_onButton->Invalidate();
this->AddChild(this->m_onButton);
this->m_onText = new CUIStaticText(*this->m_context);
this->m_onText->SetSize(150, 13);
this->m_onText->Move(167, 12);
const std::uint8_t onLabelNameSource[] = {0xE7, 0xFD, 0xC4, 0xD1, 0xCB, 0x68, 0x4B, 0xC6, 0x07, 0xB9, 0xF7, 0xD8, 0xE6, 0xC5};
thread_local EncryptedName<sizeof(onLabelNameSource), 0x2FF3C5036D070127ULL> onLabelName(onLabelNameSource);
const char* onLabelText = onLabelName.Text();
this->m_onText->SetText(onLabelText, std::strlen(onLabelText));
this->m_onText->SetFitText(0);
this->m_onText->SetAlign(0, 0);
const std::uint8_t onLabelFontSource[] = {0xF4, 0x12, 0xAF, 0x3A, 0x94, 0x9B};
thread_local EncryptedName<sizeof(onLabelFontSource), 0x17359BF953C367B3ULL> onLabelFont(onLabelFontSource);
this->m_onText->SetFont(std::string(onLabelFont.Text()));
this->m_onText->SetFontHeight(12);
this->m_onText->SetBold(0);
this->m_onText->SetColor(0);
this->m_onText->SetShadow(0, 0xFFFFFF);
this->m_onText->SetOutline(0, 0xFFFFFF);
this->AddChild(this->m_onText);
this->m_offButton = new CUIRadioButton(*this->m_context);
this->m_offButton->SetSize(12, 12);
this->m_offButton->Move(270, 12);
this->m_offButton->SetOnSelect([this](CUIRadioButton* button) { sub_A41E50(reinterpret_cast<int>(button)); });
this->m_offButton->disabled = 0;
this->m_offButton->Invalidate();
const std::uint8_t offButtonNormalSource[] = {0x95, 0x52, 0x75, 0x21, 0x07, 0x7F, 0xB0, 0xFE, 0x93, 0x19, 0x75, 0x17, 0x7A, 0x0B, 0x29, 0x41, 0x34, 0x99, 0xDC, 0xB4, 0xA5, 0xC5, 0x1B, 0x6C, 0x3A, 0x9B, 0xD3, 0xF5, 0xA5, 0xDC, 0x05, 0x33};
thread_local EncryptedName<sizeof(offButtonNormalSource), 0x3375B1C7DBB5FD55ULL> offButtonNormal(offButtonNormalSource);
const std::uint8_t offButtonHoverSource[] = {0xDF, 0x9E, 0x0D, 0x1D, 0x2D, 0xBB, 0xA8, 0xD0, 0xD9, 0xD5, 0x0D, 0x2B, 0x50, 0xCF, 0x31, 0x6F, 0x7E, 0x55, 0xA4, 0x88, 0x8F, 0x01, 0x03, 0x42, 0x70, 0x5F, 0xE3, 0x85, 0x80, 0x05, 0x6D};
thread_local EncryptedName<sizeof(offButtonHoverSource), 0x1D6D75EDE7CD311FULL> offButtonHover(offButtonHoverSource);
const std::uint8_t offButtonPressedSource[] = {0x61, 0x92, 0x5F, 0x2D, 0xA3, 0x41, 0xE2, 0x94, 0x67, 0xD9, 0x5F, 0x1B, 0xDE, 0x35, 0x7B, 0x2B, 0xC0, 0x59, 0xF6, 0xB8, 0x01, 0xFB, 0x49, 0x06, 0xCE, 0x5B, 0xF9, 0xF9, 0x01, 0xE2, 0x57, 0x59};
thread_local EncryptedName<sizeof(offButtonPressedSource), 0x59278F63D79F3DA1ULL> offButtonPressed(offButtonPressedSource);
const std::uint8_t offButtonDisabledSource[] = {0x77, 0xA8, 0x97, 0x37, 0xEB, 0x29, 0xEE, 0x4C, 0x71, 0xE3, 0x97, 0x01, 0x96, 0x5D, 0x77, 0xF3, 0xD6, 0x63, 0x3E, 0xA2, 0x49, 0x93, 0x45, 0xDE, 0xD8, 0x61, 0x31, 0xE3, 0x49, 0x8A, 0x5B, 0x81};
thread_local EncryptedName<sizeof(offButtonDisabledSource), 0x812BE72BCD5707B7ULL> offButtonDisabled(offButtonDisabledSource);
this->m_offButton->SetImages(std::string(offButtonNormal.Text()), std::string(offButtonHover.Text()), std::string(offButtonPressed.Text()), std::string(offButtonDisabled.Text()));
this->m_offButton->checked = false;
this->m_offButton->Invalidate();
this->AddChild(this->m_offButton);
this->m_offText = new CUIStaticText(*this->m_context);
this->m_offText->SetSize(100, 13);
this->m_offText->Move(287, 12);
const std::uint8_t offLabelNameSource[] = {0xCA, 0x0B, 0x8F, 0xF2, 0x61, 0xB4, 0x55, 0x6B, 0xF9, 0x1C, 0xA2, 0x5F};
thread_local EncryptedName<sizeof(offLabelNameSource), 0xD3755DD95F47A909ULL> offLabelName(offLabelNameSource);
const char* offLabelText = offLabelName.Text();
this->m_offText->SetText(offLabelText, std::strlen(offLabelText));
this->m_offText->SetFitText(0);
this->m_offText->SetAlign(0, 0);
const std::uint8_t offLabelFontSource[] = {0x2A, 0x96, 0x29, 0xCA, 0x80, 0xC1};
thread_local EncryptedName<sizeof(offLabelFontSource), 0x31D7C1EDA345E36DULL> offLabelFont(offLabelFontSource);
this->m_offText->SetFont(std::string(offLabelFont.Text()));
this->m_offText->SetFontHeight(12);
this->m_offText->SetBold(0);
this->m_offText->SetColor(0);
this->m_offText->SetShadow(0, 0xFFFFFF);
this->m_offText->SetOutline(0, 0xFFFFFF);
this->AddChild(this->m_offText);
}
// OFFSET: 0x00A27D00
// FUNCTION: fn_15397
void GameSettingsUI::CUIGroupLogInOut::Slot15(int width, int height) {
this->m_title = new CUIStaticText(*this->m_context);
this->m_title->SetSize(100, 12);
this->m_title->Move(19, 12);
const std::uint8_t titleNameSource[] = {0xC8, 0x1B, 0x1E, 0x8C, 0xAB, 0x7F, 0x35, 0xB1, 0xB4, 0x6D, 0x1D, 0x5B};
thread_local EncryptedName<sizeof(titleNameSource), 0x0F15B16B5BAFD57FULL> titleName(titleNameSource);
const char* titleText = titleName.Text();
this->m_title->SetText(titleText, std::strlen(titleText));
this->m_title->SetFitText(0);
this->m_title->SetAlign(0, 0);
const std::uint8_t titleFontSource[] = {0x64, 0x84, 0xBB, 0x7E, 0xBA, 0x49};
thread_local EncryptedName<sizeof(titleFontSource), 0x7DE349D717D7F123ULL> titleFont(titleFontSource);
this->m_title->SetFont(std::string(titleFont.Text()));
this->m_title->SetFontHeight(12);
this->m_title->SetBold(1);
this->m_title->SetColor(0);
this->m_title->SetShadow(0, 0xFFFFFF);
this->m_title->SetOutline(0, 0xFFFFFF);
this->AddChild(this->m_title);
this->m_onButton = new CUIRadioButton(*this->m_context);
this->m_onButton->SetSize(12, 12);
this->m_onButton->Move(110, 12);
this->m_onButton->SetOnSelect([this](CUIRadioButton* button) { this->OnSelect(button); });
this->m_onButton->disabled = 0;
this->m_onButton->Invalidate();
const std::uint8_t onButtonNormalSource[] = {0x21, 0x36, 0x47, 0xB5, 0x41, 0x0D, 0xE4, 0xBE, 0x27, 0x7D, 0x47, 0x83, 0x3C, 0x79, 0x7D, 0x01, 0x80, 0xFD, 0xEE, 0x20, 0xE3, 0xB7, 0x4F, 0x2C, 0x8E, 0xFF, 0xE1, 0x61, 0xE3, 0xAE, 0x51, 0x73};
thread_local EncryptedName<sizeof(onButtonNormalSource), 0x7321C3814F8799E1ULL> onButtonNormal(onButtonNormalSource);
const std::uint8_t onButtonHoverSource[] = {0x8F, 0x0E, 0x0F, 0xCF, 0xA3, 0x19, 0x84, 0xB4, 0x89, 0x45, 0x0F, 0xF9, 0xDE, 0x6D, 0x1D, 0x0B, 0x2E, 0xC5, 0xA6, 0x5A, 0x01, 0xA3, 0x2F, 0x26, 0x20, 0xCF, 0xE1, 0x57, 0x0E, 0xA7, 0x41};
thread_local EncryptedName<sizeof(onButtonHoverSource), 0x7941D76335CFA14FULL> onButtonHover(onButtonHoverSource);
const std::uint8_t onButtonPressedSource[] = {0x0D, 0xAC, 0x0D, 0x81, 0x57, 0xF5, 0xD6, 0xFE, 0x0B, 0xE7, 0x0D, 0xB7, 0x2A, 0x81, 0x4F, 0x41, 0xAC, 0x67, 0xA4, 0x14, 0xF5, 0x4F, 0x7D, 0x6C, 0xA2, 0x65, 0xAB, 0x55, 0xF5, 0x56, 0x63, 0x33};
thread_local EncryptedName<sizeof(onButtonPressedSource), 0x33133B977BCD03CDULL> onButtonPressed(onButtonPressedSource);
const std::uint8_t onButtonDisabledSource[] = {0x11, 0xF4, 0x57, 0x1F, 0xF9, 0x49, 0x2E, 0xE2, 0x17, 0xBF, 0x57, 0x29, 0x84, 0x3D, 0xB7, 0x5D, 0xB0, 0x3F, 0xFE, 0x8A, 0x5B, 0xF3, 0x85, 0x70, 0xBE, 0x3D, 0xF1, 0xCB, 0x5B, 0xEA, 0x9B, 0x2F};
thread_local EncryptedName<sizeof(onButtonDisabledSource), 0x2FEB8739E5975BD1ULL> onButtonDisabled(onButtonDisabledSource);
this->m_onButton->SetImages(std::string(onButtonNormal.Text()), std::string(onButtonHover.Text()), std::string(onButtonPressed.Text()), std::string(onButtonDisabled.Text()));
this->m_onButton->checked = false;
this->m_onButton->Invalidate();
this->AddChild(this->m_onButton);
this->m_onText = new CUIStaticText(*this->m_context);
this->m_onText->SetSize(100, 12);
this->m_onText->Move(127, 12);
const std::uint8_t onLabelNameSource[] = {0xB1, 0xEA, 0xB2, 0xCD, 0x13};
thread_local EncryptedName<sizeof(onLabelNameSource), 0x6BA1C1132F033B75ULL> onLabelName(onLabelNameSource);
const char* onLabelText = onLabelName.Text();
this->m_onText->SetText(onLabelText, std::strlen(onLabelText));
this->m_onText->SetFitText(0);
this->m_onText->SetAlign(0, 0);
const std::uint8_t onLabelFontSource[] = {0x68, 0xA2, 0x29, 0x4C, 0x54, 0xAB};
thread_local EncryptedName<sizeof(onLabelFontSource), 0xA12DAB392545D72FULL> onLabelFont(onLabelFontSource);
this->m_onText->SetFont(std::string(onLabelFont.Text()));
this->m_onText->SetFontHeight(12);
this->m_onText->SetBold(0);
this->m_onText->SetColor(0);
this->m_onText->SetShadow(0, 0xFFFFFF);
this->m_onText->SetOutline(0, 0xFFFFFF);
this->AddChild(this->m_onText);
this->m_offButton = new CUIRadioButton(*this->m_context);
this->m_offButton->SetSize(12, 12);
this->m_offButton->Move(205, 12);
this->m_offButton->SetOnSelect([this](CUIRadioButton* button) { this->OnSelect(button); });
this->m_offButton->disabled = 0;
this->m_offButton->Invalidate();
const std::uint8_t offButtonNormalSource[] = {0xDD, 0x68, 0x8B, 0x4F, 0x1D, 0xB9, 0x8C, 0xEE, 0xDB, 0x23, 0x8B, 0x79, 0x60, 0xCD, 0x15, 0x51, 0x7C, 0xA3, 0x22, 0xDA, 0xBF, 0x03, 0x27, 0x7C, 0x72, 0xA1, 0x2D, 0x9B, 0xBF, 0x1A, 0x39, 0x23};
thread_local EncryptedName<sizeof(offButtonNormalSource), 0x234977DDB54BC71DULL> offButtonNormal(offButtonNormalSource);
const std::uint8_t offButtonHoverSource[] = {0x05, 0x82, 0xEB, 0xC5, 0x49, 0xD3, 0xA8, 0x22, 0x03, 0xC9, 0xEB, 0xF3, 0x34, 0xA7, 0x31, 0x9D, 0xA4, 0x49, 0x42, 0x50, 0xEB, 0x69, 0x03, 0xB0, 0xAA, 0x43, 0x05, 0x5D, 0xE4, 0x6D, 0x6D};
thread_local EncryptedName<sizeof(offButtonHoverSource), 0xEF6D1D893F2B2DC5ULL> offButtonHover(offButtonHoverSource);
const std::uint8_t offButtonPressedSource[] = {0x9B, 0xFC, 0x9F, 0x27, 0x47, 0x51, 0x66, 0xF4, 0x9D, 0xB7, 0x9F, 0x11, 0x3A, 0x25, 0xFF, 0x4B, 0x3A, 0x37, 0x36, 0xB2, 0xE5, 0xEB, 0xCD, 0x66, 0x34, 0x35, 0x39, 0xF3, 0xE5, 0xF2, 0xD3, 0x39};
thread_local EncryptedName<sizeof(offButtonPressedSource), 0x39A39F87DD5F535BULL> offButtonPressed(offButtonPressedSource);
const std::uint8_t offButtonDisabledSource[] = {0xB7, 0x38, 0x47, 0xE7, 0xE3, 0x9D, 0x24, 0xA2, 0xB1, 0x73, 0x47, 0xD1, 0x9E, 0xE9, 0xBD, 0x1D, 0x16, 0xF3, 0xEE, 0x72, 0x41, 0x27, 0x8F, 0x30, 0x18, 0xF1, 0xE1, 0x33, 0x41, 0x3E, 0x91, 0x6F};
thread_local EncryptedName<sizeof(offButtonDisabledSource), 0x6FE153231D879777ULL> offButtonDisabled(offButtonDisabledSource);
this->m_offButton->SetImages(std::string(offButtonNormal.Text()), std::string(offButtonHover.Text()), std::string(offButtonPressed.Text()), std::string(offButtonDisabled.Text()));
this->m_offButton->checked = false;
this->m_offButton->Invalidate();
this->AddChild(this->m_offButton);
this->m_offText = new CUIStaticText(*this->m_context);
this->m_offText->SetSize(100, 12);
this->m_offText->Move(222, 12);
const std::uint8_t offLabelNameSource[] = {0x05, 0xC5, 0x5E, 0x21, 0x03};
thread_local EncryptedName<sizeof(offLabelNameSource), 0x4F99DF03C3EF31B7ULL> offLabelName(offLabelNameSource);
const char* offLabelText = offLabelName.Text();
this->m_offText->SetText(offLabelText, std::strlen(offLabelText));
this->m_offText->SetFitText(0);
this->m_offText->SetAlign(0, 0);
const std::uint8_t offLabelFontSource[] = {0xB0, 0xBC, 0x0F, 0x00, 0x10, 0x99};
thread_local EncryptedName<sizeof(offLabelFontSource), 0x9171997D6963C9F7ULL> offLabelFont(offLabelFontSource);
this->m_offText->SetFont(std::string(offLabelFont.Text()));
this->m_offText->SetFontHeight(12);
this->m_offText->SetBold(0);
this->m_offText->SetColor(0);
this->m_offText->SetShadow(0, 0xFFFFFF);
this->m_offText->SetOutline(0, 0xFFFFFF);
this->AddChild(this->m_offText);
}
// OFFSET: 0x00A29180
// FUNCTION: fn_15398
void GameSettingsUI::CUIGroupProcessPriority::Slot15(int width, int height) {
this->m_title = new CUIStaticText(*this->m_context);
this->m_title->SetSize(100, 13);
this->m_title->Move(19, 12);
const std::uint8_t titleNameSource[] = {0xCE, 0xF1, 0x65, 0x6A, 0xA5, 0xD8, 0x95, 0x51, 0xCE, 0xAF, 0x27, 0x11, 0x22, 0x67};
thread_local EncryptedName<sizeof(titleNameSource), 0xED796785D1DF137FULL> titleName(titleNameSource);
const char* titleText = titleName.Text();
this->m_title->SetText(titleText, std::strlen(titleText));
this->m_title->SetFitText(0);
this->m_title->SetAlign(0, 0);
const std::uint8_t titleFontSource[] = {0x4E, 0x52, 0x43, 0xD2, 0xD0, 0x5D};
thread_local EncryptedName<sizeof(titleFontSource), 0xD97D5DBDBB2F2709ULL> titleFont(titleFontSource);
this->m_title->SetFont(std::string(titleFont.Text()));
this->m_title->SetFontHeight(12);
this->m_title->SetBold(1);
this->m_title->SetColor(0);
this->m_title->SetShadow(0, 0xFFFFFF);
this->m_title->SetOutline(0, 0xFFFFFF);
this->AddChild(this->m_title);
this->m_highButton = new CUIRadioButton(*this->m_context);
this->m_highButton->SetSize(12, 12);
this->m_highButton->Move(110, 12);
this->m_highButton->SetOnSelect([this](CUIRadioButton* button) { this->OnSelect(button); });
this->m_highButton->disabled = 0;
this->m_highButton->Invalidate();
const std::uint8_t highButtonNormalSource[] = {0x5F, 0x6A, 0xAD, 0x51, 0x17, 0xE7, 0x38, 0x68, 0x59, 0x21, 0xAD, 0x67, 0x6A, 0x93, 0xA1, 0xD7, 0xFE, 0xA1, 0x04, 0xC4, 0xB5, 0x5D, 0x93, 0xFA, 0xF0, 0xA3, 0x0B, 0x85, 0xB5, 0x44, 0x8D, 0xA5};
thread_local EncryptedName<sizeof(highButtonNormalSource), 0xA5FD29D7AB6DC59FULL> highButtonNormal(highButtonNormalSource);
const std::uint8_t highButtonHoverSource[] = {0x31, 0x68, 0xF9, 0xF3, 0xD7, 0xB7, 0x8A, 0x3C, 0x37, 0x23, 0xF9, 0xC5, 0xAA, 0xC3, 0x13, 0x83, 0x90, 0xA3, 0x50, 0x66, 0x75, 0x0D, 0x21, 0xAE, 0x9E, 0xA9, 0x17, 0x6B, 0x7A, 0x09, 0x4F};
thread_local EncryptedName<sizeof(highButtonHoverSource), 0xF14F79170939C7F1ULL> highButtonHover(highButtonHoverSource);
const std::uint8_t highButtonPressedSource[] = {0x5B, 0xF8, 0xC3, 0x63, 0xA7, 0xCB, 0xC0, 0xC8, 0x5D, 0xB3, 0xC3, 0x55, 0xDA, 0xBF, 0x59, 0x77, 0xFA, 0x33, 0x6A, 0xF6, 0x05, 0x71, 0x6B, 0x5A, 0xF4, 0x31, 0x65, 0xB7, 0x05, 0x68, 0x75, 0x05};
thread_local EncryptedName<sizeof(highButtonPressedSource), 0x050505679903579BULL> highButtonPressed(highButtonPressedSource);
const std::uint8_t highButtonDisabledSource[] = {0x21, 0xD4, 0x39, 0x2D, 0x15, 0xDD, 0xFC, 0x10, 0x27, 0x9F, 0x39, 0x1B, 0x68, 0xA9, 0x65, 0xAF, 0x80, 0x1F, 0x90, 0xB8, 0xB7, 0x67, 0x57, 0x82, 0x8E, 0x1D, 0x9F, 0xF9, 0xB7, 0x7E, 0x49, 0xDD};
thread_local EncryptedName<sizeof(highButtonDisabledSource), 0xDD3913D5D7F97BE1ULL> highButtonDisabled(highButtonDisabledSource);
this->m_highButton->SetImages(std::string(highButtonNormal.Text()), std::string(highButtonHover.Text()), std::string(highButtonPressed.Text()), std::string(highButtonDisabled.Text()));
this->m_highButton->checked = true;
this->m_highButton->Invalidate();
this->AddChild(this->m_highButton);
this->m_highText = new CUIStaticText(*this->m_context);
this->m_highText->SetSize(100, 13);
this->m_highText->Move(127, 12);
const std::uint8_t highLabelNameSource[] = {0x14, 0x01, 0xBF, 0x84, 0x31};
thread_local EncryptedName<sizeof(highLabelNameSource), 0xBF2B4B31397FF5A7ULL> highLabelName(highLabelNameSource);
const char* highLabelText = highLabelName.Text();
this->m_highText->SetText(highLabelText, std::strlen(highLabelText));
this->m_highText->SetFitText(0);
this->m_highText->SetAlign(0, 0);
const std::uint8_t highLabelFontSource[] = {0xFA, 0xC8, 0x81, 0x5E, 0xD6, 0xBF};
thread_local EncryptedName<sizeof(highLabelFontSource), 0x83EFBFBB37EDBDBDULL> highLabelFont(highLabelFontSource);
this->m_highText->SetFont(std::string(highLabelFont.Text()));
this->m_highText->SetFontHeight(12);
this->m_highText->SetBold(0);
this->m_highText->SetColor(0);
this->m_highText->SetShadow(0, 0xFFFFFF);
this->m_highText->SetOutline(0, 0xFFFFFF);
this->AddChild(this->m_highText);
this->m_normalButton = new CUIRadioButton(*this->m_context);
this->m_normalButton->SetSize(12, 12);
this->m_normalButton->Move(205, 12);
this->m_normalButton->SetOnSelect([this](CUIRadioButton* button) { this->OnSelect(button); });
this->m_normalButton->disabled = 0;
this->m_normalButton->Invalidate();
const std::uint8_t normalButtonNormalSource[] = {0xAD, 0xB4, 0x67, 0xEB, 0xB7, 0xA1, 0x0E, 0x3E, 0xAB, 0xFF, 0x67, 0xDD, 0xCA, 0xD5, 0x97, 0x81, 0x0C, 0x7F, 0xCE, 0x7E, 0x15, 0x1B, 0xA5, 0xAC, 0x02, 0x7D, 0xC1, 0x3F, 0x15, 0x02, 0xBB, 0xF3};
thread_local EncryptedName<sizeof(normalButtonNormalSource), 0xF3CB6F7711A71B6DULL> normalButtonNormal(normalButtonNormalSource);
const std::uint8_t normalButtonHoverSource[] = {0x73, 0xC8, 0x99, 0x75, 0x1F, 0xE9, 0x5E, 0x4E, 0x75, 0x83, 0x99, 0x43, 0x62, 0x9D, 0xC7, 0xF1, 0xD2, 0x03, 0x30, 0xE0, 0xBD, 0x53, 0xF5, 0xDC, 0xDC, 0x09, 0x77, 0xED, 0xB2, 0x57, 0x9B};
thread_local EncryptedName<sizeof(normalButtonHoverSource), 0x839B27DF8F5967B3ULL> normalButtonHover(normalButtonHoverSource);
const std::uint8_t normalButtonPressedSource[] = {0x9D, 0xA2, 0x89, 0x73, 0x61, 0xB3, 0x28, 0x52, 0x9B, 0xE9, 0x89, 0x45, 0x1C, 0xC7, 0xB1, 0xED, 0x3C, 0x69, 0x20, 0xE6, 0xC3, 0x09, 0x83, 0xC0, 0x32, 0x6B, 0x2F, 0xA7, 0xC3, 0x10, 0x9D, 0x9F};
thread_local EncryptedName<sizeof(normalButtonPressedSource), 0x9FED7DA189490D5DULL> normalButtonPressed(normalButtonPressedSource);
const std::uint8_t normalButtonDisabledSource[] = {0xA5, 0xFA, 0x09, 0x85, 0xCD, 0x21, 0xEA, 0x88, 0xA3, 0xB1, 0x09, 0xB3, 0xB0, 0x55, 0x73, 0x37, 0x04, 0x31, 0xA0, 0x10, 0x6F, 0x9B, 0x41, 0x1A, 0x0A, 0x33, 0xAF, 0x51, 0x6F, 0x82, 0x5F, 0x45};
thread_local EncryptedName<sizeof(normalButtonDisabledSource), 0x452FEF0D7FC95565ULL> normalButtonDisabled(normalButtonDisabledSource);
this->m_normalButton->SetImages(std::string(normalButtonNormal.Text()), std::string(normalButtonHover.Text()), std::string(normalButtonPressed.Text()), std::string(normalButtonDisabled.Text()));
this->m_normalButton->checked = false;
this->m_normalButton->Invalidate();
this->AddChild(this->m_normalButton);
this->m_normalText = new CUIStaticText(*this->m_context);
this->m_normalText->SetSize(100, 13);
this->m_normalText->Move(222, 12);
const std::uint8_t normalLabelNameSource[] = {0xDF, 0x4B, 0x12, 0xB6, 0x8D};
thread_local EncryptedName<sizeof(normalLabelNameSource), 0x176F138D5DD7F365ULL> normalLabelName(normalLabelNameSource);
const char* normalLabelText = normalLabelName.Text();
this->m_normalText->SetText(normalLabelText, std::strlen(normalLabelText));
this->m_normalText->SetFitText(0);
this->m_normalText->SetAlign(0, 0);
const std::uint8_t normalLabelFontSource[] = {0x86, 0x32, 0xA9, 0x7E, 0x8C, 0x99};
thread_local EncryptedName<sizeof(normalLabelFontSource), 0xFBD599E117C547C1ULL> normalLabelFont(normalLabelFontSource);
this->m_normalText->SetFont(std::string(normalLabelFont.Text()));
this->m_normalText->SetFontHeight(12);
this->m_normalText->SetBold(0);
this->m_normalText->SetColor(0);
this->m_normalText->SetShadow(0, 0xFFFFFF);
this->m_normalText->SetOutline(0, 0xFFFFFF);
this->AddChild(this->m_normalText);
this->m_idleButton = new CUIRadioButton(*this->m_context);
this->m_idleButton->SetSize(12, 12);
this->m_idleButton->Move(300, 12);
this->m_idleButton->SetOnSelect([this](CUIRadioButton* button) { this->OnSelect(button); });
this->m_idleButton->disabled = 0;
this->m_idleButton->Invalidate();
const std::uint8_t idleButtonNormalSource[] = {0xD7, 0xB4, 0xED, 0x59, 0x7D, 0x25, 0x84, 0xC2, 0xD1, 0xFF, 0xED, 0x6F, 0x00, 0x51, 0x1D, 0x7D, 0x76, 0x7F, 0x44, 0xCC, 0xDF, 0x9F, 0x2F, 0x50, 0x78, 0x7D, 0x4B, 0x8D, 0xDF, 0x86, 0x31, 0x0F};
thread_local EncryptedName<sizeof(idleButtonNormalSource), 0x0F41EBBDA32D1B17ULL> idleButtonNormal(idleButtonNormalSource);
const std::uint8_t idleButtonHoverSource[] = {0x2D, 0xDA, 0xA1, 0xD9, 0x77, 0x2D, 0x94, 0xE0, 0x2B, 0x91, 0xA1, 0xEF, 0x0A, 0x59, 0x0D, 0x5F, 0x8C, 0x11, 0x08, 0x4C, 0xD5, 0x97, 0x3F, 0x72, 0x82, 0x1B, 0x4F, 0x41, 0xDA, 0x93, 0x51};
thread_local EncryptedName<sizeof(idleButtonHoverSource), 0x2D51E3B7236175EDULL> idleButtonHover(idleButtonHoverSource);
const std::uint8_t idleButtonPressedSource[] = {0xA3, 0x5A, 0x21, 0x85, 0xFB, 0xEB, 0xD8, 0x06, 0xA5, 0x11, 0x21, 0xB3, 0x86, 0x9F, 0x41, 0xB9, 0x02, 0x91, 0x88, 0x10, 0x59, 0x51, 0x73, 0x94, 0x0C, 0x93, 0x87, 0x51, 0x59, 0x48, 0x6D, 0xCB};
thread_local EncryptedName<sizeof(idleButtonPressedSource), 0xCB1D253B7FE1F563ULL> idleButtonPressed(idleButtonPressedSource);
const std::uint8_t idleButtonDisabledSource[] = {0x09, 0xBC, 0x39, 0x89, 0x39, 0x17, 0xD0, 0xBC, 0x0F, 0xF7, 0x39, 0xBF, 0x44, 0x63, 0x49, 0x03, 0xA8, 0x77, 0x90, 0x1C, 0x9B, 0xAD, 0x7B, 0x2E, 0xA6, 0x75, 0x9F, 0x5D, 0x9B, 0xB4, 0x65, 0x71};
thread_local EncryptedName<sizeof(idleButtonDisabledSource), 0x7115D9F973F913C9ULL> idleButtonDisabled(idleButtonDisabledSource);
this->m_idleButton->SetImages(std::string(idleButtonNormal.Text()), std::string(idleButtonHover.Text()), std::string(idleButtonPressed.Text()), std::string(idleButtonDisabled.Text()));
this->m_idleButton->checked = false;
this->m_idleButton->Invalidate();
this->AddChild(this->m_idleButton);
this->m_idleText = new CUIStaticText(*this->m_context);
this->m_idleText->SetSize(100, 13);
this->m_idleText->Move(317, 12);
const std::uint8_t idleLabelNameSource[] = {0xAE, 0xB2, 0x53, 0x94, 0x71};
thread_local EncryptedName<sizeof(idleLabelNameSource), 0xE55723712993051DULL> idleLabelName(idleLabelNameSource);
const char* idleLabelText = idleLabelName.Text();
this->m_idleText->SetText(idleLabelText, std::strlen(idleLabelText));
this->m_idleText->SetFitText(0);
this->m_idleText->SetAlign(0, 0);
const std::uint8_t idleLabelFontSource[] = {0x08, 0x12, 0x81, 0xEC, 0x64, 0x37};
thread_local EncryptedName<sizeof(idleLabelFontSource), 0x793F370985ED674FULL> idleLabelFont(idleLabelFontSource);
this->m_idleText->SetFont(std::string(idleLabelFont.Text()));
this->m_idleText->SetFontHeight(12);
this->m_idleText->SetBold(0);
this->m_idleText->SetColor(0);
this->m_idleText->SetShadow(0, 0xFFFFFF);
this->m_idleText->SetOutline(0, 0xFFFFFF);
this->AddChild(this->m_idleText);
}
// OFFSET: 0x00A2AEC0
// FUNCTION: fn_15399
void GameSettingsUI::CUIGroupRodexSpam::Slot15(int width, int height) {
this->m_title = new CUIStaticText(*this->m_context);
this->m_title->SetSize(70, 13);
this->m_title->Move(19, 12);
const std::uint8_t titleNameSource[] = {0xDA, 0xF5, 0x83, 0xE4, 0x2D};
thread_local EncryptedName<sizeof(titleNameSource), 0x891B232D09451965ULL> titleName(titleNameSource);
const char* titleText = titleName.Text();
this->m_title->SetText(titleText, std::strlen(titleText));
this->m_title->SetFitText(0);
this->m_title->SetAlign(0, 0);
const std::uint8_t titleFontSource[] = {0xFE, 0x70, 0x1B, 0x26, 0x66, 0x1D};
thread_local EncryptedName<sizeof(titleFontSource), 0x758F1D0B4F7705B9ULL> titleFont(titleFontSource);
this->m_title->SetFont(std::string(titleFont.Text()));
this->m_title->SetFontHeight(12);
this->m_title->SetBold(1);
this->m_title->SetColor(0);
this->m_title->SetShadow(0, 0xFFFFFF);
this->m_title->SetOutline(0, 0xFFFFFF);
this->AddChild(this->m_title);
this->m_onButton = new CUIRadioButton(*this->m_context);
this->m_onButton->SetSize(12, 12);
this->m_onButton->Move(110, 12);
this->m_onButton->SetOnSelect([this](CUIRadioButton* button) { this->OnSelect(button); });
this->m_onButton->disabled = 0;
this->m_onButton->Invalidate();
const std::uint8_t onButtonNormalSource[] = {0x2F, 0xDE, 0x1F, 0xE9, 0xAD, 0x81, 0x02, 0x20, 0x29, 0x95, 0x1F, 0xDF, 0xD0, 0xF5, 0x9B, 0x9F, 0x8E, 0x15, 0xB6, 0x7C, 0x0F, 0x3B, 0xA9, 0xB2, 0x80, 0x17, 0xB9, 0x3D, 0x0F, 0x22, 0xB7, 0xED};
thread_local EncryptedName<sizeof(onButtonNormalSource), 0xEDC74F6D13DF71EFULL> onButtonNormal(onButtonNormalSource);
const std::uint8_t onButtonHoverSource[] = {0x55, 0x20, 0x21, 0xF7, 0x9D, 0xC7, 0xA4, 0x3C, 0x53, 0x6B, 0x21, 0xC1, 0xE0, 0xB3, 0x3D, 0x83, 0xF4, 0xEB, 0x88, 0x62, 0x3F, 0x7D, 0x0F, 0xAE, 0xFA, 0xE1, 0xCF, 0x6F, 0x30, 0x79, 0x61};
thread_local EncryptedName<sizeof(onButtonHoverSource), 0xF161095D0DE18F95ULL> onButtonHover(onButtonHoverSource);
const std::uint8_t onButtonPressedSource[] = {0x19, 0x56, 0x21, 0x19, 0xAD, 0xDB, 0x68, 0xE6, 0x1F, 0x1D, 0x21, 0x2F, 0xD0, 0xAF, 0xF1, 0x59, 0xB8, 0x9D, 0x88, 0x8C, 0x0F, 0x61, 0xC3, 0x74, 0xB6, 0x9F, 0x87, 0xCD, 0x0F, 0x78, 0xDD, 0x2B};
thread_local EncryptedName<sizeof(onButtonPressedSource), 0x2BAD156DE3E1F9D9ULL> onButtonPressed(onButtonPressedSource);
const std::uint8_t onButtonDisabledSource[] = {0x4F, 0x12, 0x2F, 0x7D, 0xBD, 0x0B, 0x68, 0xB8, 0x49, 0x59, 0x2F, 0x4B, 0xC0, 0x7F, 0xF1, 0x07, 0xEE, 0xD9, 0x86, 0xE8, 0x1F, 0xB1, 0xC3, 0x2A, 0xE0, 0xDB, 0x89, 0xA9, 0x1F, 0xA8, 0xDD, 0x75};
thread_local EncryptedName<sizeof(onButtonDisabledSource), 0x75ADC57D87EFBD8FULL> onButtonDisabled(onButtonDisabledSource);
this->m_onButton->SetImages(std::string(onButtonNormal.Text()), std::string(onButtonHover.Text()), std::string(onButtonPressed.Text()), std::string(onButtonDisabled.Text()));
this->m_onButton->checked = false;
this->m_onButton->Invalidate();
this->AddChild(this->m_onButton);
this->m_onText = new CUIStaticText(*this->m_context);
this->m_onText->SetSize(100, 13);
this->m_onText->Move(127, 12);
const std::uint8_t onLabelNameSource[] = {0x37, 0x69, 0x5E, 0xEA, 0x95, 0xBF, 0x50, 0xF9, 0x75, 0xB9, 0x57, 0xFB, 0x08, 0xBA, 0xFF};
thread_local EncryptedName<sizeof(onLabelNameSource), 0x39FF7FB50DEB998FULL> onLabelName(onLabelNameSource);
const char* onLabelText = onLabelName.Text();
this->m_onText->SetText(onLabelText, std::strlen(onLabelText));
this->m_onText->SetFitText(0);
this->m_onText->SetAlign(0, 0);
const std::uint8_t onLabelFontSource[] = {0xD0, 0x84, 0x8D, 0xB4, 0xBC, 0x93};
thread_local EncryptedName<sizeof(onLabelFontSource), 0x2FE993D1DDE1F197ULL> onLabelFont(onLabelFontSource);
this->m_onText->SetFont(std::string(onLabelFont.Text()));
this->m_onText->SetFontHeight(12);
this->m_onText->SetBold(0);
this->m_onText->SetColor(0);
this->m_onText->SetShadow(0, 0xFFFFFF);
this->m_onText->SetOutline(0, 0xFFFFFF);
this->AddChild(this->m_onText);
this->m_offButton = new CUIRadioButton(*this->m_context);
this->m_offButton->SetSize(12, 12);
this->m_offButton->Move(110, 36);
this->m_offButton->SetOnSelect([this](CUIRadioButton* button) { this->OnSelect(button); });
this->m_offButton->disabled = 0;
this->m_offButton->Invalidate();
const std::uint8_t offButtonNormalSource[] = {0x0D, 0x5E, 0x59, 0x4F, 0x4D, 0x95, 0xC2, 0x60, 0x0B, 0x15, 0x59, 0x79, 0x30, 0xE1, 0x5B, 0xDF, 0xAC, 0x95, 0xF0, 0xDA, 0xEF, 0x2F, 0x69, 0xF2, 0xA2, 0x97, 0xFF, 0x9B, 0xEF, 0x36, 0x77, 0xAD};
thread_local EncryptedName<sizeof(offButtonNormalSource), 0xAD075B8DB599F1CDULL> offButtonNormal(offButtonNormalSource);
const std::uint8_t offButtonHoverSource[] = {0xBF, 0xBA, 0x4D, 0xEB, 0xF7, 0xC1, 0x4E, 0xE2, 0xB9, 0xF1, 0x4D, 0xDD, 0x8A, 0xB5, 0xD7, 0x5D, 0x1E, 0x71, 0xE4, 0x7E, 0x55, 0x7B, 0xE5, 0x70, 0x10, 0x7B, 0xA3, 0x73, 0x5A, 0x7F, 0x8B};
thread_local EncryptedName<sizeof(offButtonHoverSource), 0x2F8B0F37118D157FULL> offButtonHover(offButtonHoverSource);
const std::uint8_t offButtonPressedSource[] = {0xB5, 0x62, 0x2D, 0xA7, 0xAB, 0xAB, 0x20, 0xF8, 0xB3, 0x29, 0x2D, 0x91, 0xD6, 0xDF, 0xB9, 0x47, 0x14, 0xA9, 0x84, 0x32, 0x09, 0x11, 0x8B, 0x6A, 0x1A, 0xAB, 0x8B, 0x73, 0x09, 0x08, 0x95, 0x35};
thread_local EncryptedName<sizeof(offButtonPressedSource), 0x35E5656B5DEDCD75ULL> offButtonPressed(offButtonPressedSource);
const std::uint8_t offButtonDisabledSource[] = {0x3D, 0x16, 0x7B, 0xDB, 0x5F, 0x33, 0x84, 0x84, 0x3B, 0x5D, 0x7B, 0xED, 0x22, 0x47, 0x1D, 0x3B, 0x9C, 0xDD, 0xD2, 0x4E, 0xFD, 0x89, 0x2F, 0x16, 0x92, 0xDF, 0xDD, 0x0F, 0xFD, 0x90, 0x31, 0x49};
thread_local EncryptedName<sizeof(offButtonDisabledSource), 0x4941FD9F21BBB9FDULL> offButtonDisabled(offButtonDisabledSource);
this->m_offButton->SetImages(std::string(offButtonNormal.Text()), std::string(offButtonHover.Text()), std::string(offButtonPressed.Text()), std::string(offButtonDisabled.Text()));
this->m_offButton->checked = false;
this->m_offButton->Invalidate();
this->AddChild(this->m_offButton);
this->m_offText = new CUIStaticText(*this->m_context);
this->m_offText->SetSize(130, 13);
this->m_offText->Move(127, 36);
const std::uint8_t offLabelNameSource[] = {0x3D, 0x04, 0x8D, 0x6E, 0x95, 0x4F, 0x38, 0x27, 0x07, 0xF7, 0xF1, 0x5F, 0x08, 0x4A, 0xB7, 0x57, 0x38, 0x6D, 0x83, 0xA9};
thread_local EncryptedName<sizeof(offLabelNameSource), 0xE7978FB5A94DD7FDULL> offLabelName(offLabelNameSource);
const char* offLabelText = offLabelName.Text();
this->m_offText->SetText(offLabelText, std::strlen(offLabelText));
this->m_offText->SetFitText(0);
this->m_offText->SetAlign(0, 0);
const std::uint8_t offLabelFontSource[] = {0x2C, 0xCC, 0xAB, 0x66, 0x0A, 0x8F};
thread_local EncryptedName<sizeof(offLabelFontSource), 0xB7FD8F670FC7B96BULL> offLabelFont(offLabelFontSource);
this->m_offText->SetFont(std::string(offLabelFont.Text()));
this->m_offText->SetFontHeight(12);
this->m_offText->SetBold(0);
this->m_offText->SetColor(0);
this->m_offText->SetShadow(0, 0xFFFFFF);
this->m_offText->SetOutline(0, 0xFFFFFF);
this->AddChild(this->m_offText);
}
// OFFSET: 0x00A2CF80
// FUNCTION: fn_15401
void GameSettingsUI::CUIGroupSound::Slot15(int width, int height) {
this->m_title = new CUIStaticText(*this->m_context);
this->m_title->SetSize(75, 13);
this->m_title->Move(19, 12);
const std::uint8_t titleNameSource[] = {0xEA, 0x4A, 0x42, 0xC5, 0xFA, 0xD6, 0xFF, 0xD7, 0xE2, 0x6C, 0x59, 0x2B};
thread_local EncryptedName<sizeof(titleNameSource), 0x6BDF334F2BFDAD51ULL> titleName(titleNameSource);
const char* titleText = titleName.Text();
this->m_title->SetText(titleText, std::strlen(titleText));
this->m_title->SetFitText(0);
this->m_title->SetAlign(0, 0);
const std::uint8_t titleFontSource[] = {0x06, 0x48, 0x3B, 0x1C, 0x54, 0x9F};
thread_local EncryptedName<sizeof(titleFontSource), 0x674D9F3975573D41ULL> titleFont(titleFontSource);
this->m_title->SetFont(std::string(titleFont.Text()));
this->m_title->SetFontHeight(12);
this->m_title->SetBold(1);
this->m_title->SetColor(0);
this->m_title->SetShadow(0, 0xFFFFFF);
this->m_title->SetOutline(0, 0xFFFFFF);
this->AddChild(this->m_title);
this->m_bgmText = new CUIStaticText(*this->m_context);
this->m_bgmText->SetSize(50, 13);
this->m_bgmText->Move(110, 12);
const std::uint8_t bgmLabelNameSource[] = {0xFA, 0xD1, 0xEB, 0x8D, 0xA7, 0x90, 0x71};
thread_local EncryptedName<sizeof(bgmLabelNameSource), 0xC9712D676B5B3943ULL> bgmLabelName(bgmLabelNameSource);
const char* bgmLabelText = bgmLabelName.Text();
this->m_bgmText->SetText(bgmLabelText, std::strlen(bgmLabelText));
this->m_bgmText->SetFitText(0);
this->m_bgmText->SetAlign(0, 0);
const std::uint8_t bgmLabelFontSource[] = {0xFE, 0x58, 0x51, 0x5A, 0xE0, 0x93};
thread_local EncryptedName<sizeof(bgmLabelFontSource), 0xED15938D333D2DB9ULL> bgmLabelFont(bgmLabelFontSource);
this->m_bgmText->SetFont(std::string(bgmLabelFont.Text()));
this->m_bgmText->SetFontHeight(12);
this->m_bgmText->SetBold(0);
this->m_bgmText->SetColor(0);
this->m_bgmText->SetShadow(0, 0xFFFFFF);
this->m_bgmText->SetOutline(0, 0xFFFFFF);
this->AddChild(this->m_bgmText);
this->m_bgmSlider = new CUIHScrollBar(*this->m_context);
this->m_bgmSlider->SetSize(174, 13);
this->m_bgmSlider->Move(152, 11);
this->m_bgmSlider->SetOnChange([this](int position) { this->OnBgmScroll(position); });
this->m_bgmSlider->SetTotal(128);
this->m_bgmSlider->SetVisible(128);
this->m_bgmSlider->step = 1;
const std::uint8_t bgmSliderLeftSource[] = {0xFB, 0x48, 0xC1, 0xE1, 0x01, 0x6F, 0xEE, 0x70, 0xFD, 0x03, 0xC1, 0xD7, 0x7C, 0x1B, 0x77, 0xCE, 0x58, 0x95, 0x6E, 0x77, 0xAD, 0x90, 0x47, 0xD8, 0x5D, 0x93, 0x2F, 0x79, 0xAC, 0xD1, 0x2B};
thread_local EncryptedName<sizeof(bgmSliderLeftSource), 0xBD2BA1C11B01E73BULL> bgmSliderLeft(bgmSliderLeftSource);
const std::uint8_t bgmSliderRightSource[] = {0xD1, 0x4C, 0x93, 0x63, 0x71, 0x93, 0xB0, 0x86, 0xD7, 0x07, 0x93, 0x55, 0x0C, 0xE7, 0x29, 0x38, 0x72, 0x91, 0x3C, 0xF5, 0xDD, 0x6C, 0x07, 0x22, 0x76, 0x8B, 0x27, 0xB7, 0xD3, 0x30, 0x05, 0x4B};
thread_local EncryptedName<sizeof(bgmSliderRightSource), 0x4B755DB19953E311ULL> bgmSliderRight(bgmSliderRightSource);
static_cast<CUIHScrollBar*>(this->m_bgmSlider)->SetButtonImages(std::string(bgmSliderLeft.Text()), std::string(bgmSliderRight.Text()));
const std::uint8_t bgmSliderBackgroundSource[] = {0x4D, 0x2E, 0xD1, 0x09, 0x73, 0x67, 0xAC, 0x30, 0x4B, 0x65, 0xD1, 0x3F, 0x0E, 0x13, 0x35, 0x8E, 0xEE, 0xF3, 0x7E, 0x9F, 0xDF, 0x98, 0x04, 0x94, 0xE9, 0xAF, 0x73, 0x9E, 0xC3, 0xA9};
thread_local EncryptedName<sizeof(bgmSliderBackgroundSource), 0xFD69A9B3F311818DULL> bgmSliderBackground(bgmSliderBackgroundSource);
this->m_bgmSlider->SetBackground(std::string(bgmSliderBackground.Text()));
const std::uint8_t bgmSliderThumbLeftSource[] = {0xEB, 0xB0, 0x29, 0x51, 0x01, 0x31, 0xE8, 0xB2, 0xED, 0xFB, 0x29, 0x67, 0x7C, 0x45, 0x71, 0x0C, 0x48, 0x6D, 0x86, 0xC7, 0xAD, 0xCE, 0x4F, 0x1E, 0x59, 0x40, 0x85, 0xCE, 0xA7, 0x8B, 0x03, 0x1D, 0x46, 0x6F, 0xE9};
thread_local EncryptedName<sizeof(bgmSliderThumbLeftSource), 0x7F2DFFC1ABE91F2BULL> bgmSliderThumbLeft(bgmSliderThumbLeftSource);
const std::uint8_t bgmSliderThumbMiddleSource[] = {0xCD, 0xCC, 0x4D, 0xF3, 0x85, 0x9D, 0x4A, 0x14, 0xCB, 0x87, 0x4D, 0xC5, 0xF8, 0xE9, 0xD3, 0xAA, 0x6E, 0x11, 0xE2, 0x65, 0x29, 0x62, 0xED, 0xB8, 0x7F, 0x3C, 0xE0, 0x60, 0x21, 0x7D, 0xED, 0xB4, 0x7D, 0x63};
thread_local EncryptedName<sizeof(bgmSliderThumbMiddleSource), 0xD98F5345098D630DULL> bgmSliderThumbMiddle(bgmSliderThumbMiddleSource);
const std::uint8_t bgmSliderThumbRightSource[] = {0x53, 0xDA, 0x1F, 0x15, 0x8D, 0xED, 0xCA, 0x56, 0x55, 0x91, 0x1F, 0x23, 0xF0, 0x99, 0x53, 0xE8, 0xF0, 0x07, 0xB0, 0x83, 0x21, 0x12, 0x6D, 0xFA, 0xE1, 0x2A, 0xAD, 0x86, 0x2A, 0x4B, 0x7B, 0xB5, 0xF1, 0x18, 0xAF, 0xEF};
thread_local EncryptedName<sizeof(bgmSliderThumbRightSource), 0x9B0F234DEFDF7593ULL> bgmSliderThumbRight(bgmSliderThumbRightSource);
static_cast<CUIHScrollBar*>(this->m_bgmSlider)->SetThumbImages(std::string(bgmSliderThumbLeft.Text()), std::string(bgmSliderThumbMiddle.Text()), std::string(bgmSliderThumbRight.Text()));
this->AddChild(this->m_bgmSlider);
this->m_bgmMute = new CUICheckBox(*this->m_context);
this->m_bgmMute->SetSize(10, 10);
this->m_bgmMute->Move(334, 13);
this->m_bgmMute->SetOnCheck([this](bool checked) { this->OnBgmMute(checked); });
this->m_bgmMute->disabled = 0;
this->m_bgmMute->Invalidate();
const std::uint8_t bgmMuteNormalSource[] = {0xAD, 0x10, 0x15, 0xDD, 0x2B, 0x87, 0x62, 0x1A, 0xAB, 0x5B, 0x15, 0xEB, 0x56, 0xF3, 0xFB, 0xB4, 0x05, 0xDA, 0xB6, 0x4C, 0x89, 0x26, 0xDF, 0x88, 0x5D, 0x91, 0xB7, 0x4A, 0x9B, 0x49};
thread_local EncryptedName<sizeof(bgmMuteNormalSource), 0xD7A749EB27D5BF6DULL> bgmMuteNormal(bgmMuteNormalSource);
const std::uint8_t bgmMuteHoverSource[] = {0x99, 0xA2, 0x0B, 0x55, 0xBD, 0xAD, 0x50, 0x7C, 0x9F, 0xE9, 0x0B, 0x63, 0xC0, 0xD9, 0xC9, 0xD2, 0x31, 0x68, 0xA8, 0xC4, 0x1F, 0x0C, 0xED, 0xEE, 0x68, 0x23, 0xA9, 0xC2, 0x0D, 0x63};
thread_local EncryptedName<sizeof(bgmMuteHoverSource), 0xB195637DAFCB0D59ULL> bgmMuteHover(bgmMuteHoverSource);
const std::uint8_t bgmMutePressedSource[] = {0x95, 0x94, 0x41, 0x0D, 0x8D, 0x25, 0x68, 0x60, 0x93, 0xDF, 0x41, 0x3B, 0xF0, 0x51, 0xF1, 0xCE, 0x3D, 0x5E, 0xE2, 0x9C, 0x2F, 0x84, 0xD5, 0xF2, 0x65, 0x15, 0xE3, 0x9A, 0x3D, 0xEB};
thread_local EncryptedName<sizeof(bgmMutePressedSource), 0xADADEB4DF7813B55ULL> bgmMutePressed(bgmMutePressedSource);
const std::uint8_t bgmMuteDisabledSource[] = {0x01, 0x36, 0x0D, 0x1F, 0x41, 0xE3, 0x80, 0x14, 0x07, 0x7D, 0x0D, 0x29, 0x3C, 0x97, 0x19, 0xBA, 0xA9, 0xFC, 0xAE, 0x8E, 0xE3, 0x42, 0x3D, 0x86, 0xF1, 0xB7, 0xAF, 0x88, 0xF1, 0x2D};
thread_local EncryptedName<sizeof(bgmMuteDisabledSource), 0xD9452D81E5CD99C1ULL> bgmMuteDisabled(bgmMuteDisabledSource);
this->m_bgmMute->SetImages(std::string(bgmMuteNormal.Text()), std::string(bgmMuteHover.Text()), std::string(bgmMutePressed.Text()), std::string(bgmMuteDisabled.Text()));
this->m_bgmMute->checked = false;
this->m_bgmMute->Invalidate();
this->AddChild(this->m_bgmMute);
this->unknown_0090 = new CUIStaticText(*this->m_context);
this->unknown_0090->SetSize(50, 13);
this->unknown_0090->Move(348, 12);
const std::uint8_t bgmMuteLabelNameSource[] = {0xE9, 0x43, 0xD0, 0xBB, 0x4F};
thread_local EncryptedName<sizeof(bgmMuteLabelNameSource), 0xF715514F5961B75BULL> bgmMuteLabelName(bgmMuteLabelNameSource);
const char* bgmMuteLabelText = bgmMuteLabelName.Text();
this->unknown_0090->SetText(bgmMuteLabelText, std::strlen(bgmMuteLabelText));
this->unknown_0090->SetFitText(0);
this->unknown_0090->SetAlign(0, 0);
const std::uint8_t bgmMuteLabelFontSource[] = {0xDE, 0x4C, 0x91, 0x58, 0x38, 0xBB};
thread_local EncryptedName<sizeof(bgmMuteLabelFontSource), 0x4191BB5531FD3999ULL> bgmMuteLabelFont(bgmMuteLabelFontSource);
this->unknown_0090->SetFont(std::string(bgmMuteLabelFont.Text()));
this->unknown_0090->SetFontHeight(12);
this->unknown_0090->SetBold(0);
this->unknown_0090->SetColor(0);
this->unknown_0090->SetShadow(0, 0xFFFFFF);
this->unknown_0090->SetOutline(0, 0xFFFFFF);
this->AddChild(this->unknown_0090);
this->m_effectText = new CUIStaticText(*this->m_context);
this->m_effectText->SetSize(50, 13);
this->m_effectText->Move(110, 36);
const std::uint8_t effectLabelNameSource[] = {0x1B, 0x86, 0xDF, 0xEB, 0x69, 0xA2, 0x9D};
thread_local EncryptedName<sizeof(effectLabelNameSource), 0xB19D1FA9116F39D3ULL> effectLabelName(effectLabelNameSource);
const char* effectLabelText = effectLabelName.Text();
this->m_effectText->SetText(effectLabelText, std::strlen(effectLabelText));
this->m_effectText->SetFitText(0);
this->m_effectText->SetAlign(0, 0);
const std::uint8_t effectLabelFontSource[] = {0xE8, 0x7C, 0x65, 0x8E, 0xAA, 0xC9};
thread_local EncryptedName<sizeof(effectLabelFontSource), 0x9569C9C7E70909AFULL> effectLabelFont(effectLabelFontSource);
this->m_effectText->SetFont(std::string(effectLabelFont.Text()));
this->m_effectText->SetFontHeight(12);
this->m_effectText->SetBold(0);
this->m_effectText->SetColor(0);
this->m_effectText->SetShadow(0, 0xFFFFFF);
this->m_effectText->SetOutline(0, 0xFFFFFF);
this->AddChild(this->m_effectText);
this->m_effectSlider = new CUIHScrollBar(*this->m_context);
this->m_effectSlider->SetSize(174, 13);
this->m_effectSlider->Move(152, 35);
this->m_effectSlider->SetOnChange([this](int position) { this->OnEffectScroll(position); });
this->m_effectSlider->SetTotal(128);
this->m_effectSlider->SetVisible(128);
this->m_effectSlider->step = 1;
const std::uint8_t effectSliderLeftSource[] = {0xAB, 0xE4, 0x7B, 0xFB, 0x47, 0xA1, 0x6C, 0x7A, 0xAD, 0xAF, 0x7B, 0xCD, 0x3A, 0xD5, 0xF5, 0xC4, 0x08, 0x39, 0xD4, 0x6D, 0xEB, 0x5E, 0xC5, 0xD2, 0x0D, 0x3F, 0x95, 0x63, 0xEA, 0x1F, 0xA9};
thread_local EncryptedName<sizeof(effectSliderLeftSource), 0xB7A96F8701BB4B6BULL> effectSliderLeft(effectSliderLeftSource);
const std::uint8_t effectSliderRightSource[] = {0x09, 0xAE, 0x2D, 0x15, 0x27, 0xA7, 0xDA, 0x6E, 0x0F, 0xE5, 0x2D, 0x23, 0x5A, 0xD3, 0x43, 0xD0, 0xAA, 0x73, 0x82, 0x83, 0x8B, 0x58, 0x6D, 0xCA, 0xAE, 0x69, 0x99, 0xC1, 0x85, 0x04, 0x6F, 0xA3};
thread_local EncryptedName<sizeof(effectSliderRightSource), 0xA31F69E7EFED01C9ULL> effectSliderRight(effectSliderRightSource);
static_cast<CUIHScrollBar*>(this->m_effectSlider)->SetButtonImages(std::string(effectSliderLeft.Text()), std::string(effectSliderRight.Text()));
const std::uint8_t effectSliderBackgroundSource[] = {0x91, 0x58, 0x9B, 0x8D, 0x5D, 0x6F, 0xE2, 0x7C, 0x97, 0x13, 0x9B, 0xBB, 0x20, 0x1B, 0x7B, 0xC2, 0x32, 0x85, 0x34, 0x1B, 0xF1, 0x90, 0x4A, 0xD8, 0x35, 0xD9, 0x39, 0x1A, 0xED, 0xA1};
thread_local EncryptedName<sizeof(effectSliderBackgroundSource), 0xB127A19D775BF751ULL> effectSliderBackground(effectSliderBackgroundSource);
this->m_effectSlider->SetBackground(std::string(effectSliderBackground.Text()));
const std::uint8_t effectSliderThumbLeftSource[] = {0x9D, 0x44, 0xB3, 0xB3, 0x5B, 0x87, 0xA4, 0xC2, 0x9B, 0x0F, 0xB3, 0x85, 0x26, 0xF3, 0x3D, 0x7C, 0x3E, 0x99, 0x1C, 0x25, 0xF7, 0x78, 0x03, 0x6E, 0x2F, 0xB4, 0x1F, 0x2C, 0xFD, 0x3D, 0x4F, 0x6D, 0x30, 0x9B, 0x73};
thread_local EncryptedName<sizeof(effectSliderThumbLeftSource), 0x0F61499B4973EB5DULL> effectSliderThumbLeft(effectSliderThumbLeftSource);
const std::uint8_t effectSliderThumbMiddleSource[] = {0xBF, 0xF4, 0xB5, 0x5F, 0x67, 0x3B, 0x24, 0x48, 0xB9, 0xBF, 0xB5, 0x69, 0x1A, 0x4F, 0xBD, 0xF6, 0x1C, 0x29, 0x1A, 0xC9, 0xCB, 0xC4, 0x83, 0xE4, 0x0D, 0x04, 0x18, 0xCC, 0xC3, 0xDB, 0x83, 0xE8, 0x0F, 0x5B};
thread_local EncryptedName<sizeof(effectSliderThumbMiddleSource), 0x85E1F5A7A5755B7FULL> effectSliderThumbMiddle(effectSliderThumbMiddleSource);
const std::uint8_t effectSliderThumbRightSource[] = {0xE7, 0x0A, 0x53, 0x65, 0xC1, 0x9D, 0xA4, 0x60, 0xE1, 0x41, 0x53, 0x53, 0xBC, 0xE9, 0x3D, 0xDE, 0x44, 0xD7, 0xFC, 0xF3, 0x6D, 0x62, 0x03, 0xCC, 0x55, 0xFA, 0xE1, 0xF6, 0x66, 0x3B, 0x15, 0x83, 0x45, 0xC8, 0xE3, 0x9F};
thread_local EncryptedName<sizeof(effectSliderThumbRightSource), 0xAD6153019F93A527ULL> effectSliderThumbRight(effectSliderThumbRightSource);
static_cast<CUIHScrollBar*>(this->m_effectSlider)->SetThumbImages(std::string(effectSliderThumbLeft.Text()), std::string(effectSliderThumbMiddle.Text()), std::string(effectSliderThumbRight.Text()));
this->AddChild(this->m_effectSlider);
this->m_effectMute = new CUICheckBox(*this->m_context);
this->m_effectMute->SetSize(10, 10);
this->m_effectMute->Move(334, 37);
this->m_effectMute->SetOnCheck([this](bool checked) { this->OnEffectMute(checked); });
this->m_effectMute->disabled = 0;
this->m_effectMute->Invalidate();
const std::uint8_t effectMuteNormalSource[] = {0x99, 0xD0, 0x67, 0x5B, 0xD7, 0x0B, 0x30, 0x72, 0x9F, 0x9B, 0x67, 0x6D, 0xAA, 0x7F, 0xA9, 0xDC, 0x31, 0x1A, 0xC4, 0xCA, 0x75, 0xAA, 0x8D, 0xE0, 0x69, 0x51, 0xC5, 0xCC, 0x67, 0xC5};
thread_local EncryptedName<sizeof(effectMuteNormalSource), 0xBFF5C517A1A77F59ULL> effectMuteNormal(effectMuteNormalSource);
const std::uint8_t effectMuteHoverSource[] = {0xFD, 0xD2, 0x95, 0xDB, 0x01, 0xBB, 0x5C, 0xA8, 0xFB, 0x99, 0x95, 0xED, 0x7C, 0xCF, 0xC5, 0x06, 0x55, 0x18, 0x36, 0x4A, 0xA3, 0x1A, 0xE1, 0x3A, 0x0C, 0x53, 0x37, 0x4C, 0xB1, 0x75};
thread_local EncryptedName<sizeof(effectMuteHoverSource), 0x659975C121557D3DULL> effectMuteHover(effectMuteHoverSource);
const std::uint8_t effectMutePressedSource[] = {0x51, 0xC4, 0xAB, 0xE5, 0x43, 0x05, 0x0A, 0x8C, 0x57, 0x8F, 0xAB, 0xD3, 0x3E, 0x71, 0x93, 0x22, 0xF9, 0x0E, 0x08, 0x74, 0xE1, 0xA4, 0xB7, 0x1E, 0xA1, 0x45, 0x09, 0x72, 0xF3, 0xCB};
thread_local EncryptedName<sizeof(effectMutePressedSource), 0x41CFCB831F6B6B91ULL> effectMutePressed(effectMutePressedSource);
const std::uint8_t effectMuteDisabledSource[] = {0xB5, 0x90, 0xA1, 0x51, 0xEF, 0xBF, 0x22, 0x90, 0xB3, 0xDB, 0xA1, 0x67, 0x92, 0xCB, 0xBB, 0x3E, 0x1D, 0x5A, 0x02, 0xC0, 0x4D, 0x1E, 0x9F, 0x02, 0x45, 0x11, 0x03, 0xC6, 0x5F, 0x71};
thread_local EncryptedName<sizeof(effectMuteDisabledSource), 0x5DE7712FAB613F75ULL> effectMuteDisabled(effectMuteDisabledSource);
this->m_effectMute->SetImages(std::string(effectMuteNormal.Text()), std::string(effectMuteHover.Text()), std::string(effectMutePressed.Text()), std::string(effectMuteDisabled.Text()));
this->m_effectMute->checked = false;
this->m_effectMute->Invalidate();
this->AddChild(this->m_effectMute);
this->unknown_00A0 = new CUIStaticText(*this->m_context);
this->unknown_00A0->SetSize(50, 13);
this->unknown_00A0->Move(348, 36);
const std::uint8_t effectMuteLabelNameSource[] = {0xB3, 0xF9, 0xF6, 0xBF, 0xED};
thread_local EncryptedName<sizeof(effectMuteLabelNameSource), 0x81F58DED5D470D01ULL> effectMuteLabelName(effectMuteLabelNameSource);
const char* effectMuteLabelText = effectMuteLabelName.Text();
this->unknown_00A0->SetText(effectMuteLabelText, std::strlen(effectMuteLabelText));
this->unknown_00A0->SetFitText(0);
this->unknown_00A0->SetAlign(0, 0);
const std::uint8_t effectMuteLabelFontSource[] = {0x8C, 0x98, 0xDF, 0x42, 0xEA, 0x31};
thread_local EncryptedName<sizeof(effectMuteLabelFontSource), 0x454D31872BB3EDCBULL> effectMuteLabelFont(effectMuteLabelFontSource);
this->unknown_00A0->SetFont(std::string(effectMuteLabelFont.Text()));
this->unknown_00A0->SetFontHeight(12);
this->unknown_00A0->SetBold(0);
this->unknown_00A0->SetColor(0);
this->unknown_00A0->SetShadow(0, 0xFFFFFF);
this->unknown_00A0->SetOutline(0, 0xFFFFFF);
this->AddChild(this->unknown_00A0);
}
// OFFSET: 0x00A2F880
// FUNCTION: fn_15402
void GameSettingsUI::CUIGroupSpriteDetailLevel::Slot15(int width, int height) {
this->m_title = new CUIStaticText(*this->m_context);
this->m_title->SetSize(130, 13);
this->m_title->Move(19, 12);
const std::uint8_t titleNameSource[] = {0xAE, 0x7D, 0xC4, 0xD4, 0x4D, 0x62, 0xD7, 0x83, 0xD5, 0x69, 0x23, 0xD2, 0x23, 0x2A, 0xE4, 0xFA, 0xA6, 0xC7};
thread_local EncryptedName<sizeof(titleNameSource), 0x4F1791FB1503C713ULL> titleName(titleNameSource);
const char* titleText = titleName.Text();
this->m_title->SetText(titleText, std::strlen(titleText));
this->m_title->SetFitText(0);
this->m_title->SetAlign(0, 0);
const std::uint8_t titleFontSource[] = {0x94, 0x98, 0xFB, 0x7C, 0x20, 0x5B};
thread_local EncryptedName<sizeof(titleFontSource), 0xA1A55B4D1597EDD3ULL> titleFont(titleFontSource);
this->m_title->SetFont(std::string(titleFont.Text()));
this->m_title->SetFontHeight(12);
this->m_title->SetBold(1);
this->m_title->SetColor(0);
this->m_title->SetShadow(0, 0xFFFFFF);
this->m_title->SetOutline(0, 0xFFFFFF);
this->AddChild(this->m_title);
this->m_slider = new CUIHScrollBar(*this->m_context);
this->m_slider->SetSize(175, 13);
this->m_slider->Move(153, 11);
this->m_slider->SetOnChange([this](int position) { sub_A43000(position); });
this->m_slider->SetTotal(128);
this->m_slider->SetVisible(128);
this->m_slider->step = 1;
const std::uint8_t sliderLeftSource[] = {0xC1, 0xF8, 0x57, 0x25, 0xD3, 0x4B, 0x96, 0x1C, 0xC7, 0xB3, 0x57, 0x13, 0xAE, 0x3F, 0x0F, 0xA2, 0x62, 0x25, 0xF8, 0xB3, 0x7F, 0xB4, 0x3F, 0xB4, 0x67, 0x23, 0xB9, 0xBD, 0x7E, 0xF5, 0x53};
thread_local EncryptedName<sizeof(sliderLeftSource), 0xD1538513DF975701ULL> sliderLeft(sliderLeftSource);
const std::uint8_t sliderRightSource[] = {0x5F, 0x6C, 0x87, 0x47, 0x2B, 0x89, 0x24, 0x5C, 0x59, 0x27, 0x87, 0x71, 0x56, 0xFD, 0xBD, 0xE2, 0xFC, 0xB1, 0x28, 0xD1, 0x87, 0x76, 0x93, 0xF8, 0xF8, 0xAB, 0x33, 0x93, 0x89, 0x2A, 0x91, 0x91};
thread_local EncryptedName<sizeof(sliderRightSource), 0x91E147EBBD47C39FULL> sliderRight(sliderRightSource);
static_cast<CUIHScrollBar*>(this->m_slider)->SetButtonImages(std::string(sliderLeft.Text()), std::string(sliderRight.Text()));
const std::uint8_t sliderBackgroundSource[] = {0x45, 0xCE, 0x4B, 0xED, 0xBF, 0xAF, 0x60, 0x62, 0x43, 0x85, 0x4B, 0xDB, 0xC2, 0xDB, 0xF9, 0xDC, 0xE6, 0x13, 0xE4, 0x7B, 0x13, 0x50, 0xC8, 0xC6, 0xE1, 0x4F, 0xE9, 0x7A, 0x0F, 0x61};
thread_local EncryptedName<sizeof(sliderBackgroundSource), 0xAFA5617F178B6185ULL> sliderBackground(sliderBackgroundSource);
this->m_slider->SetBackground(std::string(sliderBackground.Text()));
const std::uint8_t sliderThumbLeftSource[] = {0x8D, 0x8A, 0x59, 0xB3, 0x93, 0x8D, 0x44, 0xCA, 0x8B, 0xC1, 0x59, 0x85, 0xEE, 0xF9, 0xDD, 0x74, 0x2E, 0x57, 0xF6, 0x25, 0x3F, 0x72, 0xE3, 0x66, 0x3F, 0x7A, 0xF5, 0x2C, 0x35, 0x37, 0xAF, 0x65, 0x20, 0x55, 0x99};
thread_local EncryptedName<sizeof(sliderThumbLeftSource), 0x078143534999254DULL> sliderThumbLeft(sliderThumbLeftSource);
const std::uint8_t sliderThumbMiddleSource[] = {0xA1, 0x00, 0x4F, 0xC3, 0x4B, 0x07, 0x3A, 0xDA, 0xA7, 0x4B, 0x4F, 0xF5, 0x36, 0x73, 0xA3, 0x64, 0x02, 0xDD, 0xE0, 0x55, 0xE7, 0xF8, 0x9D, 0x76, 0x13, 0xF0, 0xE2, 0x50, 0xEF, 0xE7, 0x9D, 0x7A, 0x11, 0xAF};
thread_local EncryptedName<sizeof(sliderThumbMiddleSource), 0x17FFC98B398FAF61ULL> sliderThumbMiddle(sliderThumbMiddleSource);
const std::uint8_t sliderThumbRightSource[] = {0xF3, 0x3C, 0x8D, 0x6F, 0x5B, 0x5B, 0x9E, 0x56, 0xF5, 0x77, 0x8D, 0x59, 0x26, 0x2F, 0x07, 0xE8, 0x50, 0xE1, 0x22, 0xF9, 0xF7, 0xA4, 0x39, 0xFA, 0x41, 0xCC, 0x3F, 0xFC, 0xFC, 0xFD, 0x2F, 0xB5, 0x51, 0xFE, 0x3D, 0x95};
thread_local EncryptedName<sizeof(sliderThumbRightSource), 0x9B5B959B954D9333ULL> sliderThumbRight(sliderThumbRightSource);
static_cast<CUIHScrollBar*>(this->m_slider)->SetThumbImages(std::string(sliderThumbLeft.Text()), std::string(sliderThumbMiddle.Text()), std::string(sliderThumbRight.Text()));
this->AddChild(this->m_slider);
}
// OFFSET: 0x00A30490
// FUNCTION: fn_15403
void GameSettingsUI::CUIGroupTextureDetailLevel::Slot15(int width, int height) {
this->m_title = new CUIStaticText(*this->m_context);
this->m_title->SetSize(130, 13);
this->m_title->Move(19, 12);
const std::uint8_t titleNameSource[] = {0x34, 0x1B, 0x54, 0x07, 0x6E, 0xC9, 0x55, 0xBA, 0x29, 0x78, 0x1A, 0x08, 0x18, 0x0D};
thread_local EncryptedName<sizeof(titleNameSource), 0x7D750DADBDE9C3F1ULL> titleName(titleNameSource);
const char* titleText = titleName.Text();
this->m_title->SetText(titleText, std::strlen(titleText));
this->m_title->SetFitText(0);
this->m_title->SetAlign(0, 0);
const std::uint8_t titleFontSource[] = {0xF8, 0xC8, 0xB3, 0x56, 0x20, 0x2D};
thread_local EncryptedName<sizeof(titleFontSource), 0x33832D4D3FDFBDBFULL> titleFont(titleFontSource);
this->m_title->SetFont(std::string(titleFont.Text()));
this->m_title->SetFontHeight(12);
this->m_title->SetBold(1);
this->m_title->SetColor(0);
this->m_title->SetShadow(0, 0xFFFFFF);
this->m_title->SetOutline(0, 0xFFFFFF);
this->AddChild(this->m_title);
this->m_slider = new CUIHScrollBar(*this->m_context);
this->m_slider->SetSize(175, 13);
this->m_slider->Move(153, 11);
this->m_slider->SetOnChange([this](int position) { sub_A43040(position); });
this->m_slider->SetTotal(128);
this->m_slider->SetVisible(128);
this->m_slider->step = 1;
const std::uint8_t sliderLeftSource[] = {0x6F, 0xE0, 0xEB, 0x19, 0x1F, 0xDB, 0x96, 0xF2, 0x69, 0xAB, 0xEB, 0x2F, 0x62, 0xAF, 0x0F, 0x4C, 0xCC, 0x3D, 0x44, 0x8F, 0xB3, 0x24, 0x3F, 0x5A, 0xC9, 0x3B, 0x05, 0x81, 0xB2, 0x65, 0x53};
thread_local EncryptedName<sizeof(sliderLeftSource), 0x3F5315DFE32B4FAFULL> sliderLeft(sliderLeftSource);
const std::uint8_t sliderRightSource[] = {0x29, 0x7C, 0xFD, 0xFD, 0xF5, 0xE7, 0xCE, 0x28, 0x2F, 0x37, 0xFD, 0xCB, 0x88, 0x93, 0x57, 0x96, 0x8A, 0xA1, 0x52, 0x6B, 0x59, 0x18, 0x79, 0x8C, 0x8E, 0xBB, 0x49, 0x29, 0x57, 0x44, 0x7B, 0xE5};
thread_local EncryptedName<sizeof(sliderRightSource), 0xE50B2935073DD3E9ULL> sliderRight(sliderRightSource);
static_cast<CUIHScrollBar*>(this->m_slider)->SetButtonImages(std::string(sliderLeft.Text()), std::string(sliderRight.Text()));
const std::uint8_t sliderBackgroundSource[] = {0x51, 0x6C, 0x7D, 0x9B, 0xA5, 0x5F, 0xF8, 0xF4, 0x57, 0x27, 0x7D, 0xAD, 0xD8, 0x2B, 0x61, 0x4A, 0xF2, 0xB1, 0xD2, 0x0D, 0x09, 0xA0, 0x50, 0x50, 0xF5, 0xED, 0xDF, 0x0C, 0x15, 0x91};
thread_local EncryptedName<sizeof(sliderBackgroundSource), 0x393D916561BDC391ULL> sliderBackground(sliderBackgroundSource);
this->m_slider->SetBackground(std::string(sliderBackground.Text()));
const std::uint8_t sliderThumbLeftSource[] = {0x55, 0x52, 0xD1, 0x49, 0x91, 0xAB, 0x50, 0xFC, 0x53, 0x19, 0xD1, 0x7F, 0xEC, 0xDF, 0xC9, 0x42, 0xF6, 0x8F, 0x7E, 0xDF, 0x3D, 0x54, 0xF7, 0x50, 0xE7, 0xA2, 0x7D, 0xD6, 0x37, 0x11, 0xBB, 0x53, 0xF8, 0x8D, 0x11};
thread_local EncryptedName<sizeof(sliderThumbLeftSource), 0x31956551B311FD95ULL> sliderThumbLeft(sliderThumbLeftSource);
const std::uint8_t sliderThumbMiddleSource[] = {0x19, 0x96, 0xD3, 0x83, 0x0B, 0x4D, 0xB8, 0x32, 0x1F, 0xDD, 0xD3, 0xB5, 0x76, 0x39, 0x21, 0x8C, 0xBA, 0x4B, 0x7C, 0x15, 0xA7, 0xB2, 0x1F, 0x9E, 0xAB, 0x66, 0x7E, 0x10, 0xAF, 0xAD, 0x1F, 0x92, 0xA9, 0x39};
thread_local EncryptedName<sizeof(sliderThumbMiddleSource), 0xFF7D83CB791339D9ULL> sliderThumbMiddle(sliderThumbMiddleSource);
const std::uint8_t sliderThumbRightSource[] = {0xD5, 0x3C, 0x73, 0x3B, 0x27, 0x8D, 0x94, 0x20, 0xD3, 0x77, 0x73, 0x0D, 0x5A, 0xF9, 0x0D, 0x9E, 0x76, 0xE1, 0xDC, 0xAD, 0x8B, 0x72, 0x33, 0x8C, 0x67, 0xCC, 0xC1, 0xA8, 0x80, 0x2B, 0x25, 0xC3, 0x77, 0xFE, 0xC3, 0xC1};
thread_local EncryptedName<sizeof(sliderThumbRightSource), 0xED5143E7C1B39315ULL> sliderThumbRight(sliderThumbRightSource);
static_cast<CUIHScrollBar*>(this->m_slider)->SetThumbImages(std::string(sliderThumbLeft.Text()), std::string(sliderThumbMiddle.Text()), std::string(sliderThumbRight.Text()));
this->AddChild(this->m_slider);
}
// OFFSET: 0x00A31070
// FUNCTION: fn_15404
void GameSettingsUI::CUIGroupTrilinear::Slot15(int width, int height) {
this->m_title = new CUIStaticText(*this->m_context);
this->m_title->SetSize(130, 13);
this->m_title->Move(19, 12);
const std::uint8_t titleNameSource[] = {0xAB, 0xCD, 0x83, 0xDE, 0x65, 0xCF, 0x3B, 0x16, 0xD3, 0x8D, 0x15, 0xEA, 0x6F, 0xC6, 0x42, 0x61, 0xD8, 0x63};
thread_local EncryptedName<sizeof(titleNameSource), 0xD98F03A52D35636DULL> titleName(titleNameSource);
const char* titleText = titleName.Text();
this->m_title->SetText(titleText, std::strlen(titleText));
this->m_title->SetFitText(0);
this->m_title->SetAlign(0, 0);
const std::uint8_t titleFontSource[] = {0x96, 0x6C, 0xF1, 0xE6, 0x06, 0x8B};
thread_local EncryptedName<sizeof(titleFontSource), 0x0F0F8B6B8F9D19D1ULL> titleFont(titleFontSource);
this->m_title->SetFont(std::string(titleFont.Text()));
this->m_title->SetFontHeight(12);
this->m_title->SetBold(1);
this->m_title->SetColor(0);
this->m_title->SetShadow(0, 0xFFFFFF);
this->m_title->SetOutline(0, 0xFFFFFF);
this->AddChild(this->m_title);
this->m_onButton = new CUIRadioButton(*this->m_context);
this->m_onButton->SetSize(12, 12);
this->m_onButton->Move(150, 12);
this->m_onButton->SetOnSelect([this](CUIRadioButton* button) { sub_A41FA0(reinterpret_cast<int>(button)); });
this->m_onButton->disabled = 0;
this->m_onButton->Invalidate();
const std::uint8_t onButtonNormalSource[] = {0xB1, 0x56, 0x99, 0x0F, 0x41, 0xD3, 0xA0, 0x5C, 0xB7, 0x1D, 0x99, 0x39, 0x3C, 0xA7, 0x39, 0xE3, 0x10, 0x9D, 0x30, 0x9A, 0xE3, 0x69, 0x0B, 0xCE, 0x1E, 0x9F, 0x3F, 0xDB, 0xE3, 0x70, 0x15, 0x91};
thread_local EncryptedName<sizeof(onButtonNormalSource), 0x91651D81F559F971ULL> onButtonNormal(onButtonNormalSource);
const std::uint8_t onButtonHoverSource[] = {0xCB, 0xD4, 0x1F, 0x9B, 0x8B, 0xA9, 0x14, 0xBE, 0xCD, 0x9F, 0x1F, 0xAD, 0xF6, 0xDD, 0x8D, 0x01, 0x6A, 0x1F, 0xB6, 0x0E, 0x29, 0x13, 0xBF, 0x2C, 0x64, 0x15, 0xF1, 0x03, 0x26, 0x17, 0xD1};
thread_local EncryptedName<sizeof(onButtonHoverSource), 0x73D1674B61DF7B0BULL> onButtonHover(onButtonHoverSource);
const std::uint8_t onButtonPressedSource[] = {0x17, 0xE0, 0xC3, 0x6F, 0x19, 0x4B, 0x6A, 0xF2, 0x11, 0xAB, 0xC3, 0x59, 0x64, 0x3F, 0xF3, 0x4D, 0xB6, 0x2B, 0x6A, 0xFA, 0xBB, 0xF1, 0xC1, 0x60, 0xB8, 0x29, 0x65, 0xBB, 0xBB, 0xE8, 0xDF, 0x3F};
thread_local EncryptedName<sizeof(onButtonPressedSource), 0x3FAF85D995034FD7ULL> onButtonPressed(onButtonPressedSource);
const std::uint8_t onButtonDisabledSource[] = {0x79, 0xA2, 0xEF, 0x5B, 0x83, 0x35, 0xCA, 0x84, 0x7F, 0xE9, 0xEF, 0x6D, 0xFE, 0x41, 0x53, 0x3B, 0xD8, 0x69, 0x46, 0xCE, 0x21, 0x8F, 0x61, 0x16, 0xD6, 0x6B, 0x49, 0x8F, 0x21, 0x96, 0x7F, 0x49};
thread_local EncryptedName<sizeof(onButtonDisabledSource), 0x490FFB43A12F0DB9ULL> onButtonDisabled(onButtonDisabledSource);
this->m_onButton->SetImages(std::string(onButtonNormal.Text()), std::string(onButtonHover.Text()), std::string(onButtonPressed.Text()), std::string(onButtonDisabled.Text()));
this->m_onButton->checked = false;
this->m_onButton->Invalidate();
this->AddChild(this->m_onButton);
this->m_onText = new CUIStaticText(*this->m_context);
this->m_onText->SetSize(150, 13);
this->m_onText->Move(167, 12);
const std::uint8_t onLabelNameSource[] = {0xF7, 0xF6, 0x82, 0xED, 0xBD};
thread_local EncryptedName<sizeof(onLabelNameSource), 0x2D394DBD0F332733ULL> onLabelName(onLabelNameSource);
const char* onLabelText = onLabelName.Text();
this->m_onText->SetText(onLabelText, std::strlen(onLabelText));
this->m_onText->SetFitText(0);
this->m_onText->SetAlign(0, 0);
const std::uint8_t onLabelFontSource[] = {0x00, 0x54, 0xD7, 0x82, 0x86, 0x77};
thread_local EncryptedName<sizeof(onLabelFontSource), 0x151F77EBEBBB2147ULL> onLabelFont(onLabelFontSource);
this->m_onText->SetFont(std::string(onLabelFont.Text()));
this->m_onText->SetFontHeight(12);
this->m_onText->SetBold(0);
this->m_onText->SetColor(0);
this->m_onText->SetShadow(0, 0xFFFFFF);
this->m_onText->SetOutline(0, 0xFFFFFF);
this->AddChild(this->m_onText);
this->m_offButton = new CUIRadioButton(*this->m_context);
this->m_offButton->SetSize(12, 12);
this->m_offButton->Move(270, 12);
this->m_offButton->SetOnSelect([this](CUIRadioButton* button) { sub_A41FA0(reinterpret_cast<int>(button)); });
this->m_offButton->disabled = 0;
this->m_offButton->Invalidate();
const std::uint8_t offButtonNormalSource[] = {0x21, 0x34, 0x33, 0x81, 0x2D, 0x49, 0x3A, 0xAC, 0x27, 0x7F, 0x33, 0xB7, 0x50, 0x3D, 0xA3, 0x13, 0x80, 0xFF, 0x9A, 0x14, 0x8F, 0xF3, 0x91, 0x3E, 0x8E, 0xFD, 0x95, 0x55, 0x8F, 0xEA, 0x8F, 0x61};
thread_local EncryptedName<sizeof(offButtonNormalSource), 0x61FF87ED7BF39BE1ULL> offButtonNormal(offButtonNormalSource);
const std::uint8_t offButtonHoverSource[] = {0x3F, 0x2A, 0xE7, 0xF7, 0xA5, 0xF1, 0x5C, 0xB0, 0x39, 0x61, 0xE7, 0xC1, 0xD8, 0x85, 0xC5, 0x0F, 0x9E, 0xE1, 0x4E, 0x62, 0x07, 0x4B, 0xF7, 0x22, 0x90, 0xEB, 0x09, 0x6F, 0x08, 0x4F, 0x99};
thread_local EncryptedName<sizeof(offButtonHoverSource), 0x7D993F650D2785FFULL> offButtonHover(offButtonHoverSource);
const std::uint8_t offButtonPressedSource[] = {0xEF, 0x30, 0x73, 0x21, 0x2F, 0x07, 0xD2, 0x56, 0xE9, 0x7B, 0x73, 0x17, 0x52, 0x73, 0x4B, 0xE9, 0x4E, 0xFB, 0xDA, 0xB4, 0x8D, 0xBD, 0x79, 0xC4, 0x40, 0xF9, 0xD5, 0xF5, 0x8D, 0xA4, 0x67, 0x9B};
thread_local EncryptedName<sizeof(offButtonPressedSource), 0x9B17C9EFDBB39F2FULL> offButtonPressed(offButtonPressedSource);
const std::uint8_t offButtonDisabledSource[] = {0x1D, 0x7A, 0x89, 0xBB, 0xB7, 0xDB, 0xFE, 0xE0, 0x1B, 0x31, 0x89, 0x8D, 0xCA, 0xAF, 0x67, 0x5F, 0xBC, 0xB1, 0x20, 0x2E, 0x15, 0x61, 0x55, 0x72, 0xB2, 0xB3, 0x2F, 0x6F, 0x15, 0x78, 0x4B, 0x2D};
thread_local EncryptedName<sizeof(offButtonDisabledSource), 0x2D3B15774149D5DDULL> offButtonDisabled(offButtonDisabledSource);
this->m_offButton->SetImages(std::string(offButtonNormal.Text()), std::string(offButtonHover.Text()), std::string(offButtonPressed.Text()), std::string(offButtonDisabled.Text()));
this->m_offButton->checked = false;
this->m_offButton->Invalidate();
this->AddChild(this->m_offButton);
this->m_offText = new CUIStaticText(*this->m_context);
this->m_offText->SetSize(100, 13);
this->m_offText->Move(287, 12);
const std::uint8_t offLabelNameSource[] = {0xC3, 0xEF, 0x42, 0x1D, 0x87};
thread_local EncryptedName<sizeof(offLabelNameSource), 0xC7912587FFF31B71ULL> offLabelName(offLabelNameSource);
const char* offLabelText = offLabelName.Text();
this->m_offText->SetText(offLabelText, std::strlen(offLabelText));
this->m_offText->SetFitText(0);
this->m_offText->SetAlign(0, 0);
const std::uint8_t offLabelFontSource[] = {0x2A, 0x46, 0x63, 0xFC, 0xB6, 0x45};
thread_local EncryptedName<sizeof(offLabelFontSource), 0x69D345DB950F336DULL> offLabelFont(offLabelFontSource);
this->m_offText->SetFont(std::string(offLabelFont.Text()));
this->m_offText->SetFontHeight(12);
this->m_offText->SetBold(0);
this->m_offText->SetColor(0);
this->m_offText->SetShadow(0, 0xFFFFFF);
this->m_offText->SetOutline(0, 0xFFFFFF);
this->AddChild(this->m_offText);
}
// OFFSET: 0x00A3FB50
// FUNCTION: fn_15957
void GameSettingsUI::CUIGroupSkin::OnSelect(CUIComboItem* item, const std::string& name) {
const int selected = this->m_combo->listBox->selected;
if (selected != -1) {
const int skin = selected - 1;
if (g_skinInfo.selected != skin) {
g_skinInfo.Select(skin);
}
g_windowMgr.RefreshFrameSkins();
g_windowMgr.InvalidateAll();
}
}
// OFFSET: 0x00A3F2A0
// FUNCTION: fn_15941
void GameSettingsUI::CUIOptionItem::RunFunction() {
if (Singleton<CGameSettingsMgr>::s_instance == nullptr) {
Singleton<CGameSettingsMgr>::s_instance = new (std::nothrow) CGameSettingsMgr;
}
Singleton<CGameSettingsMgr>::s_instance->RunFunction(this->m_optionId);
}
// OFFSET: 0x00A3F720
// FUNCTION: fn_15950
void GameSettingsUI::CUIOptionItem::OnCheck(bool checked) {
if (Singleton<CGameSettingsMgr>::s_instance == nullptr) {
Singleton<CGameSettingsMgr>::s_instance = new (std::nothrow) CGameSettingsMgr;
}
Singleton<CGameSettingsMgr>::s_instance->sub_6C0C40(this->m_optionId, IsServiceOption(this->m_optionId) ^ checked, false);
}
// OFFSET: 0x00A40280
// FUNCTION: fn_15969
void GameSettingsUI::CUIListPage::BindOption(CUIOptionItem* item, const TALKTYPE& id) {
item->m_optionId = id;
if (Singleton<CGameSettingsMgr>::s_instance == nullptr) {
Singleton<CGameSettingsMgr>::s_instance = new (std::nothrow) CGameSettingsMgr;
}
const std::optional<GameSettingsOption*> found = Singleton<CGameSettingsMgr>::s_instance->FindOption(id);
if (!found.has_value()) {
return;
}
GameSettingsOption* option = *found;
item->m_check->Show(option->type == 0);
CUICheckBox* check = item->m_check;
if (check->geometry.visible) {
check->checked = IsServiceOption(item->m_optionId) ^ g_serviceOptions.Get(item->m_optionId);
check->Invalidate();
}
item->unknown_00EC->Show(option->type == 1);
item->m_label->SetText(option->title);
item->m_label->tooltipText = option->tooltip;
item->m_label->disabled = option->tipBoxId <= 0;
item->m_label->Invalidate();
item->m_label->SetId(option->tipBoxId);
item->m_description->SetText(option->description.c_str(), option->description.size());
}
// OFFSET: 0x00A42290
// FUNCTION: fn_16014
void GameSettingsUI::CUIListPage::LoadOptions(int tab) {
if (Singleton<CGameSettingsMgr>::s_instance == nullptr) {
Singleton<CGameSettingsMgr>::s_instance = new (std::nothrow) CGameSettingsMgr;
}
const std::list<int> ids = Singleton<CGameSettingsMgr>::s_instance->GetOptionIds(tab);
for (const int id : ids) {
this->m_optionList->data.push_back(static_cast<TALKTYPE>(id));
}
this->m_optionList->UpdateScrollBar();
this->m_optionList->unknown_00C4 = 1;
this->m_optionList->Invalidate();
this->RefreshOptions();
}
// OFFSET: 0x00A43BF0
// FUNCTION: fn_16047
void GameSettingsUI::CUIListPage::RefreshOptions() {
for (CUIOptionItem* item : this->m_optionList->items) {
if (!item->geometry.visible) {
continue;
}
CUICheckBox* check = item->m_check;
check->checked = IsServiceOption(item->m_optionId) ^ g_serviceOptions.Get(item->m_optionId);
check->Invalidate();
}
this->RefreshHotkeyLabels();
}
// OFFSET: 0x00A43410
// FUNCTION: fn_16030
void GameSettingsUI::CUIListPage::RefreshHotkeyLabels() {
for (CUIOptionItem* item : this->m_optionList->items) {
if (!item->geometry.visible) {
continue;
}
const auto hotkey = g_optionHotkeys.find(item->m_optionId);
if (hotkey == g_optionHotkeys.end()) {
continue;
}
const std::string text = GetHotkeyText(1, hotkey->second);
if (text.empty()) {
if (Singleton<CGameSettingsMgr>::s_instance == nullptr) {
Singleton<CGameSettingsMgr>::s_instance = new (std::nothrow) CGameSettingsMgr;
}
const std::optional<GameSettingsOption*> option = Singleton<CGameSettingsMgr>::s_instance->FindOption(item->m_optionId);
if (option.has_value()) {
item->m_label->tooltipText = (*option)->tooltip;
}
} else {
item->m_label->tooltipText = text;
}
}
}
// OFFSET: 0x00A43BA0
// FUNCTION: fn_16046
void CUIGameSettingsUI::sub_A43BA0() {
for (UIWindow* child : this->m_currentPage->m_children) {
static_cast<GameSettingsUI::CUIGroup*>(child)->Refresh();
}
for (GameSettingsUI::CUIListPage* page : this->m_pages) {
page->RefreshOptions();
}
}
// OFFSET: 0x00A43C70
// FUNCTION: fn_16048
void CUIGameSettingsUI::sub_A43C70() {
for (GameSettingsUI::CUIListPage* page : this->m_pages) {
for (GameSettingsUI::CUIOptionItem* item : page->m_optionList->items) {
if (!item->geometry.visible) {
continue;
}
const auto hotkey = g_optionHotkeys.find(item->m_optionId);
if (hotkey == g_optionHotkeys.end()) {
continue;
}
const std::string text = GameSettingsUI::GetHotkeyText(1, hotkey->second);
if (text.empty()) {
if (Singleton<CGameSettingsMgr>::s_instance == nullptr) {
Singleton<CGameSettingsMgr>::s_instance = new (std::nothrow) CGameSettingsMgr;
}
const std::optional<GameSettingsOption*> option = Singleton<CGameSettingsMgr>::s_instance->FindOption(item->m_optionId);
if (option.has_value()) {
item->m_label->tooltipText = (*option)->tooltip;
}
} else {
item->m_label->tooltipText = text;
}
}
}
}
// OFFSET: 0x00A3F180
// FUNCTION: fn_15940
void CUIGameSettingsUI::ResetToDefaults() {
if (reinterpret_cast<WindowDialogs*>(&g_windowMgr)->Confirm(LookupMessage(3166), 2, true, false, 0, "Message", 280, 120, 0) == 0xBC) {
return;
}
for (UIWindow* child : this->m_currentPage->m_children) {
static_cast<GameSettingsUI::CUIGroup*>(child)->Apply();
}
if (Singleton<CGameSettingsMgr>::s_instance == nullptr) {
Singleton<CGameSettingsMgr>::s_instance = new (std::nothrow) CGameSettingsMgr;
}
Singleton<CGameSettingsMgr>::s_instance->ResetToDefaults();
for (UIWindow* child : this->m_currentPage->m_children) {
static_cast<GameSettingsUI::CUIGroup*>(child)->Refresh();
}
for (GameSettingsUI::CUIListPage* page : this->m_pages) {
page->RefreshOptions();
}
}
// OFFSET: 0x00A1A320
// FUNCTION: fn_15349
template <>
CUIListBoxEx<GameSettingsUI::CUIComboItem, DisplayMode>::~CUIListBoxEx() {
}
// OFFSET: 0x00A1A480
// FUNCTION: fn_15350
template <>
CUIListBoxEx<GameSettingsUI::CUIComboItem, RenderBackend>::~CUIListBoxEx() {
}
// OFFSET: 0x00A1A5E0
// FUNCTION: fn_15351
template <>
CUIListBoxEx<GameSettingsUI::CUIComboItem, std::string>::~CUIListBoxEx() {
}
// OFFSET: 0x00A1A740
// FUNCTION: fn_15352
template <>
CUIListBoxEx<GameSettingsUI::CUIOptionItem, TALKTYPE>::~CUIListBoxEx() {
}