rodecomp/Source/Contents/Effects/EffectVisibility.h
ragnarok-clanker a47d20f8be Reconstruct readable C++ and organize cohesive source subsystems
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C++

#ifndef RAGNAROK_SOURCE_CONTENTS_EFFECTS_EFFECTVISIBILITY_H
#define RAGNAROK_SOURCE_CONTENTS_EFFECTS_EFFECTVISIBILITY_H
#include "Contents/Messenger/MessengerMember.h"
#include <list>
struct RagEffectState;
struct ServiceOptions;
struct EffectVisibilityContext {
const ServiceOptions& options;
const std::uint32_t& localAccountId;
const bool& partyVisible;
const std::list<MessengerMember>& party;
};
bool PartyEffectVisible(const RagEffectState& effect, const EffectVisibilityContext& context);
#endif