rodecomp/Source/Contents/Items/ItemNaming.h
ragnarok-clanker 9ac3d05245 Maintenance: Add mandatory field offset markers /* XXXX */ and assertions to Contents headers (part 2: Items, Models, Movies, Skills,
Batch #1063 by ragnarok-clanker: no function's compiled code changes; checked with 62 compiled unit(s), including every includer of Source/Contents/Items/ItemNaming.h, Source/Contents/Models/ModelActor.h, Source/Contents/Models/ModelRendering.h, Source/Contents/Models/ModelSpatial.h, Source/Contents/Movies/BinkMovie.h, Source/Contents/Movies/BinkMovies.h, Source/Contents/PlayerNameDictionary.h, Source/Contents/Skills/AutomaticSkills.h, Source/Contents/Skills/ClientSkills.h, Source/Contents/Skills/PlayerSkillBundle.h, Source/Contents/Skills/SkillInfo.h, Source/Contents/Sound/SoundMgr.h, Source/Contents/UserData/NormalItemSlots.h, Source/Contents/World/WorldModelLoading.h, Source/Contents/World/WorldModelView.h, Source/Contents/World/WorldRayQuery.h.
2026-10-27 13:52:05 +00:00

44 lines
1.4 KiB
C++

#ifndef RAGNAROK_SOURCE_CONTENTS_ITEMS_ITEMNAMING_H
#define RAGNAROK_SOURCE_CONTENTS_ITEMS_ITEMNAMING_H
#include "Contents/Items/ItemDescription.h"
#include <cstddef>
#include <string>
#include <windows.h>
class CPlayerNameDictionary;
struct ItemInfo;
struct ItemCardName {
/* 0000 */ const char* name;
/* 0004 */ const char* prefix;
/* 0008 */ const char* suffix;
};
struct ItemNaming {
ItemDescriptions& descriptions;
const std::map<int, ItemCardName>& cards;
CPlayerNameDictionary& players;
const bool& languagePrefix;
const int& service;
const WORD& language;
std::string DisplayName(const ItemInfo& item, unsigned char detailed);
bool HasCards(const ItemInfo& item) const;
int Grade(const ItemInfo& item, char* output, int& capacity, unsigned char consume) const;
int Creator(const ItemInfo& item, char* output, int& capacity, unsigned char consume);
int Prefixes(const ItemInfo& item, char* output, int& capacity, unsigned char consume) const;
int Suffixes(const ItemInfo& item, char* output, int& capacity, unsigned char consume) const;
int Slots(const ItemInfo& item, char* output, int& capacity, unsigned char consume);
const char* Message(int id) const;
};
#if defined(_WIN32) && !defined(_WIN64)
static_assert(sizeof(ItemCardName) == 12);
static_assert(offsetof(ItemCardName, name) == 0x0000);
static_assert(offsetof(ItemCardName, prefix) == 0x0004);
static_assert(offsetof(ItemCardName, suffix) == 0x0008);
#endif
#endif