Batch #1595 by eAthena: 0 byte-identical, 2 confirmed by peer review. - fn_08320 Sub773A00: logic confirmed by peer review - fn_08324 Sub7745B0: logic confirmed by peer review Peer-reviewed-by: ragnarok-clanker Reviewed-by: ragnarok-clanker
242 lines
5.1 KiB
C++
242 lines
5.1 KiB
C++
#include "Contents/UserData/NormalItemSlots.h"
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#include "Contents/Skills/SkillInfo.h"
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#include "Script/LuaScript.h"
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#include <cstring>
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// OFFSET: 0x00773480
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// FUNCTION: fn_08311
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CSkillInfo::CSkillInfo() : available(1), id(0), level(0), name(nullptr), unknown_0028(0), unknown_0030(0), unknown_0034(0) {
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}
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// OFFSET: 0x00773400
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// FUNCTION: fn_08310
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CSkillInfo::CSkillInfo(int) : available(0), id(0), level(0), name("Unknown-Skill"), unknown_0028(0), unknown_0030(0), unknown_0034(0) {
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}
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// OFFSET: 0x0076FD70
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// FUNCTION: fn_08254
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CSkillInfo::CSkillInfo(const CSkillInfo& other) {
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*this = other;
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}
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// OFFSET: 0x009149F0
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// FUNCTION: fn_12543
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CSkillInfo& CSkillInfo::operator=(const CSkillInfo& other) {
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this->available = other.available;
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if (this == &other) {
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return *this;
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}
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this->id = other.id;
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std::memcpy(&this->unknown_000C, &other.unknown_000C, sizeof(this->unknown_000C));
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this->level = other.level;
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std::memcpy(&this->unknown_0014, &other.unknown_0014, sizeof(this->unknown_0014));
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std::memcpy(&this->unknown_0018, &other.unknown_0018, sizeof(this->unknown_0018));
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std::memcpy(&this->unknown_001C, &other.unknown_001C, sizeof(this->unknown_001C));
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this->name = other.name;
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std::memcpy(&this->unknown_0024, &other.unknown_0024, sizeof(this->unknown_0024));
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this->unknown_0028 = other.unknown_0028;
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std::memcpy(&this->unknown_002C, &other.unknown_002C, sizeof(this->unknown_002C));
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this->unknown_0030 = other.unknown_0030;
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this->unknown_0034 = other.unknown_0034;
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this->entries = other.entries;
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return *this;
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}
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// OFFSET: 0x00773500
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// FUNCTION: fn_08312
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CSkillInfo::~CSkillInfo() = default;
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// OFFSET: 0x00774710
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// FUNCTION: fn_08325
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bool CSkillInfo::IsValid() const {
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return this->available != 0 && this->level != 0;
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}
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// OFFSET: 0x008AC440
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// FUNCTION: fn_11732
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bool CSkillInfo::MatchesShortcut(const NormalItemSlot* slot) const {
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if (!slot || !this->IsValid()) {
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return false;
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}
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const auto requested = slot->unknown_0005;
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return requested != 0 && (this->id != slot->itemId || this->level >= requested);
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}
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// OFFSET: 0x00773550
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// FUNCTION: fn_08313
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int CSkillInfo::UseApAmount(LuaScript& script, int skillLevel) const {
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int amount = 0;
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script.Call("GetLevelUseApAmount", "dd>d", static_cast<int>(this->id), skillLevel, &amount);
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return amount;
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}
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// OFFSET: 0x00773620
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// FUNCTION: fn_08314
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int CSkillInfo::UseSpAmount(LuaScript& script, int skillLevel) const {
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int amount = 0;
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script.Call("GetLevelUseSpAmount", "dd>d", static_cast<int>(this->id), skillLevel, &amount);
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return amount;
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}
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// OFFSET: 0x007736F0
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// FUNCTION: fn_08315
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const char* CSkillInfo::DisplayName(LuaScript& script) const {
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return CSkillInfo::DisplayName(script, static_cast<int>(this->id));
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}
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// OFFSET: 0x00773920
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// FUNCTION: fn_08318
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const char* CSkillInfo::DisplayName(LuaScript& script, int skillId) {
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if (skillId == 5042) {
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skillId = 5028;
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} else if (skillId == 5043) {
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skillId = 5036;
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}
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const char* result = nullptr;
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return script.Call("GetSkillName", "d>s", skillId, &result) ? result : "Unknown-Skill";
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}
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// OFFSET: 0x007739F0
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// FUNCTION: fn_08319
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void __stdcall Sub7739F0() {
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}
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// OFFSET: 0x00773A00
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// FUNCTION: fn_08320
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bool Sub773A00(int skillId) {
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switch (skillId) {
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case 28:
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case 29:
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case 30:
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case 34:
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case 35:
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case 53:
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case 54:
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case 66:
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case 67:
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case 68:
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case 71:
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case 72:
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case 73:
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case 77:
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case 78:
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case 138:
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case 139:
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case 231:
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case 234:
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case 235:
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case 236:
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case 237:
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case 255:
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case 280:
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case 281:
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case 282:
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case 283:
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case 286:
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case 289:
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case 374:
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case 402:
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case 463:
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case 464:
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case 465:
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case 466:
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case 467:
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case 468:
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case 469:
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case 470:
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case 471:
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case 472:
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case 479:
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case 1015:
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case 2001:
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case 2020:
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case 2026:
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case 2027:
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case 2050:
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case 2051:
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case 2052:
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case 2053:
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case 2341:
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case 2344:
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case 2345:
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case 2346:
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case 2347:
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case 2348:
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case 2451:
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case 2515:
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case 8221:
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return true;
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default:
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return false;
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}
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}
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// OFFSET: 0x00773CB0
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// FUNCTION: fn_08321
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bool Sub773CB0(int skillId) {
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return skillId == 0x1998 || skillId == 0x19C9;
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}
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// OFFSET: 0x00773CD0
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// OFFSET: 0x007737C0
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// FUNCTION: fn_08316
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const char* CSkillInfo::IdName(LuaScript& script) const {
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return CSkillInfo::IdName(script, static_cast<int>(this->id));
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}
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// OFFSET: 0x00773870
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// FUNCTION: fn_08317
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const char* CSkillInfo::IdName(LuaScript& script, int skillId) {
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const char* result = nullptr;
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return script.Call("GetSkillIdName", "d>s", skillId, &result) ? result : "Zero Skill";
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}
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// OFFSET: 0x00774500
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// FUNCTION: fn_08323
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bool CSkillInfo::UsesLevel(LuaScript& script, int skillId) {
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bool result = false;
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return script.Call("IsLevelUseSkill", "d>b", skillId, &result) ? result : false;
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}
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// OFFSET: 0x007745B0
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// FUNCTION: fn_08324
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bool Sub7745B0(int skillId) {
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switch (skillId) {
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case 11:
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case 12:
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case 13:
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case 14:
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case 15:
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case 16:
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case 17:
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case 18:
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case 19:
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case 20:
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case 21:
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case 27:
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case 29:
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case 30:
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case 32:
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case 33:
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case 77:
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case 86:
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case 340:
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case 690:
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case 731:
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case 2008:
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case 2533:
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case 2534:
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case 2536:
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case 5004:
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return false;
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default:
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return true;
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}
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}
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