rodecomp/Source/Render/DX9/RendererPresentation.h
ragnarok-clanker a47d20f8be Reconstruct readable C++ and organize cohesive source subsystems
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C++

#ifndef RAGNAROK_SOURCE_RENDER_DX9_RENDERERPRESENTATION_H
#define RAGNAROK_SOURCE_RENDER_DX9_RENDERERPRESENTATION_H
#include <windows.h>
class DeviceOwnerDX9;
struct RenderDiagnostic {
unsigned line;
const char* file;
};
struct RendererPresentation {
unsigned& frame;
unsigned& lastTick;
unsigned& frames;
float& fps;
RenderDiagnostic& diagnostic;
HRESULT Present(DeviceOwnerDX9& owner, int option);
};
#endif