rodecomp/Source/UI/Lists/UIScrollBar.h
ragnarok-clanker 9176a8bc81 Decompile fn_11250 (UIScrollBar::Configure)
Batch #1334 by ragnarok-clanker: 0 byte-identical, 1 confirmed by peer review.

- fn_11250 UIScrollBar::Configure: logic confirmed by peer review

Peer-reviewed-by: Yommy
Reviewed-by: ragnarok-clanker
2026-10-28 12:07:33 +00:00

54 lines
1.4 KiB
C++

#ifndef RAGNAROK_SOURCE_UI_LISTS_UISCROLLBAR_H
#define RAGNAROK_SOURCE_UI_LISTS_UISCROLLBAR_H
#include "UI/Window/UIWindow.h"
struct FrameFocus;
class ResourceMgr;
class UIScrollBar : public UIWindow {
public:
UIScrollBar(UIWindowContext& windows, FrameFocus& capture, ResourceMgr& resources);
~UIScrollBar() override;
void Resize(int width, int height) override;
bool Slot08() override;
void Paint() override;
void Slot25(int x, int y) override;
void Slot26(int x, int y) override;
void Slot27(int x, int y) override;
void ResetCursor(int x, int y) override;
void Slot31(int x, int y) override;
void Slot33(int x, int y) override;
void Slot35(int value) override;
virtual int ThumbLength();
int ThumbOffset();
int Position();
int Travel();
int Part(int x, int y);
void Configure(int x, int y, unsigned char vertical, int length);
/* 007C */ int state;
/* 0080 */ int maximum;
/* 0084 */ int position;
/* 0088 */ int vertical;
/* 008C */ int pressX;
/* 0090 */ int pressY;
/* 0094 */ int dragAmount;
/* 0098 */ int total;
/* 009C */ int visible;
/* 00A0 */ int arrowLength;
/* 00A4 */ int thickness;
/* 00A8 */ int minimumThumb;
/* 00AC */ int horizontalStep;
/* 00B0 */ int verticalStep;
private:
FrameFocus* m_capture;
ResourceMgr* m_resources;
};
#if defined(_WIN32) && !defined(_WIN64)
static_assert(sizeof(UIScrollBar) == 192);
#endif
#endif