Batch #1048 by ragnarok-clanker: 0 byte-identical, 5 confirmed by peer review. - fn_17219 UIWindowMgr::Schedule: logic confirmed by peer review - fn_17235 UIWindowMgr::DismissTransient: logic confirmed by peer review - fn_17237 UIWindowMgr::Destroy: logic confirmed by peer review - fn_17833 ModeTooltip::Clear: logic confirmed by peer review - fn_17843 ModeTooltip::Expire: logic confirmed by peer review Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
25 lines
511 B
C++
25 lines
511 B
C++
#ifndef RAGNAROK_SOURCE_UI_SHORTCUTS_SKILLDETAILCLOSE_H
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#define RAGNAROK_SOURCE_UI_SHORTCUTS_SKILLDETAILCLOSE_H
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#include "UI/Window/UIWindowMgr.h"
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#include <deque>
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#include <map>
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class UIWindow;
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struct FrameFocus;
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struct SkillDetailClose {
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UIWindow*& window;
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int& visible;
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std::map<int, SavedWindowRectangle>& saved;
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const std::deque<int>& modalStack;
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UIWindow*& reference_4F1D4;
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std::map<int, UIWindow*>& windowsById;
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UIWindowMgr& retirement;
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FrameFocus& focus;
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bool Close();
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};
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#endif
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