Batch #14936 by ragnarok-clanker: no function's compiled code changes; checked with 158 compiled unit(s), including every includer of Source/Client/Mode/GameModeEnums.h, Source/Client/Mode/ModeMessage.h, Source/Contents/Actors/ActorEnums.h, Source/Contents/Actors/PetEnums.h, Source/Contents/Combat/CombatTypes.h, Source/Contents/Configuration/ServiceEnums.h, Source/Contents/Effects/EffectPrimId.h, Source/Contents/Hotkeys/InterfaceHotkey.h, Source/Contents/Items/ItemId.h, Source/Contents/Items/ItemType.h, Source/Network/Packets/ModeResultEnums.h, Source/Network/Packets/NoticeEnums.h, Source/Network/Packets/PacketId.h, Source/UI/Window/UIEnums.h, Source/UI/Window/WindowId.h.
121 lines
2.9 KiB
C++
121 lines
2.9 KiB
C++
#include "Client/Mode/CGameMode.h"
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#include "Contents/Skills/SkillId.h"
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#include "Client/Mode/ModeMgr.h"
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#include "Client/Session.h"
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#include "Contents/Actors/GameActor.h"
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#include "Contents/Actors/Pc.h"
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#include "Contents/World/World.h"
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#include <cstdint>
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// OFFSET: 0x00E1D6B0
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// FUNCTION: fn_23850
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int CSession::IsState291To303(int state) const {
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switch (state) {
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case SA_MONOCELL:
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case SA_CLASSCHANGE:
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case SA_SUMMONMONSTER:
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case SA_REVERSEORCISH:
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case SA_DEATH:
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case SA_TAMINGMONSTER:
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case SA_QUESTION:
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case SA_GRAVITY:
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case SA_LEVELUP:
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case SA_INSTANTDEATH:
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case SA_FULLRECOVERY:
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case SA_COMA:
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return 1;
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default:
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return 0;
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}
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}
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// OFFSET: 0x00E1D700
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// FUNCTION: fn_23851
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bool CSession::HasUnknown6178Record(int id) const {
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auto it = this->unknown_6178.begin();
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for (; it != this->unknown_6178.end(); ++it) {
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const SessionRecord6178 record = *it;
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if (id == record.id) {
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break;
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}
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}
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return it != this->unknown_6178.end();
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}
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// OFFSET: 0x00E1D850
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// FUNCTION: fn_23852
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int CSession::IsType0Or4(int type) const {
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if (type == 0 || type == 4) {
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return 1;
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}
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return 0;
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}
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// OFFSET: 0x00E1DD50
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// FUNCTION: fn_23879
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int CSession::IsMonsterActor(CGameActor* actor) const {
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if (!actor) {
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return 0;
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}
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const int job = actor->GetEffectiveJob(-1);
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if ((job > 1000 && job < 3999) || (job >= 20021 && job <= 31999)) {
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return 1;
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}
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if (actor->GetEffectiveJob(-1) >= 2114) {
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actor->GetEffectiveJob(-1);
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}
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return 0;
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}
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// OFFSET: 0x00E1DDB0
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// FUNCTION: fn_23880
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int CSession::IsLocalPlayerAid(std::uint32_t aid) const {
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if (aid == 0) {
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return 0;
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}
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CPlayer* player = static_cast<CGameMode*>(g_modeMgr.GetGameMode())->scene->player;
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if (player && aid == static_cast<std::uint32_t>(player->GetGdid())) {
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return 1;
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}
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return 0;
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}
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// OFFSET: 0x00E1DDF0
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// FUNCTION: fn_23881
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bool CSession::IsHomunAid(std::uint32_t aid) const {
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return aid != 0xFFFFFFFF && aid == *reinterpret_cast<const std::uint32_t*>(&this->unknown_5570[8]);
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}
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// OFFSET: 0x00E1DE10
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// FUNCTION: fn_23882
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bool CSession::IsMercenaryAid(std::uint32_t aid) const {
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return aid != 0xFFFFFFFF && aid == *reinterpret_cast<const std::uint32_t*>(&this->unknown_5620[8]);
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}
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// OFFSET: 0x00E1DE30
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// FUNCTION: fn_23883
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int CSession::IsCompanionAid(std::uint32_t aid) const {
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if (aid == 0xFFFFFFFF) {
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return 0;
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}
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if (aid == *reinterpret_cast<const std::uint32_t*>(&this->unknown_5570[8]) ||
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aid == *reinterpret_cast<const std::uint32_t*>(&this->unknown_5620[8]) || aid == this->unknown_1010 ||
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aid == static_cast<std::uint32_t>(this->unknown_5BC0)) {
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return 1;
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}
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auto it = this->unknown_0784.find(aid);
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if (it == this->unknown_0784.end() || it->second == -1) {
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return 0;
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}
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return 1;
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}
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// OFFSET: 0x00E1DF00
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// FUNCTION: fn_23885
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bool CSession::IsPetAid(std::uint32_t aid) const {
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return aid != 0xFFFFFFFF && aid == this->unknown_1010;
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}
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