rodecomp/Source/Contents/Sound
ragnarok-clanker 858265cc69 Maintenance: Second pass: name remaining numeric switch case labels (identifier-only; no code change). ~3,500 more labels across 150
Batch #14936 by ragnarok-clanker: no function's compiled code changes; checked with 158 compiled unit(s), including every includer of Source/Client/Mode/GameModeEnums.h, Source/Client/Mode/ModeMessage.h, Source/Contents/Actors/ActorEnums.h, Source/Contents/Actors/PetEnums.h, Source/Contents/Combat/CombatTypes.h, Source/Contents/Configuration/ServiceEnums.h, Source/Contents/Effects/EffectPrimId.h, Source/Contents/Hotkeys/InterfaceHotkey.h, Source/Contents/Items/ItemId.h, Source/Contents/Items/ItemType.h, Source/Network/Packets/ModeResultEnums.h, Source/Network/Packets/NoticeEnums.h, Source/Network/Packets/PacketId.h, Source/UI/Window/UIEnums.h, Source/UI/Window/WindowId.h.
2026-11-08 12:37:46 +00:00
..
SoundConfiguration.cpp Decompile fn_24366 (ReadSetup) 2026-11-07 08:30:02 +00:00
SoundConfiguration.h Decompile fn_24380 (COMDAT) 2026-11-01 17:11:39 +00:00
SoundMaker.cpp Maintenance: Second pass: name remaining numeric switch case labels (identifier-only; no code change). ~3,500 more labels across 150 2026-11-08 12:37:46 +00:00
SoundMaker.h Maintenance: Combined maintenance batch replacing 10404, 10408, 10409, 10410 and 10412 (cancelled), rebased on main 10e601b0 by three 2026-11-03 22:09:14 +00:00
SoundMgr.cpp Decompile fn_04750 (CSoundMgr::Initialize) 2026-11-05 10:55:12 +00:00
SoundMgr.h Maintenance: [forced, user-approved] Family G22: remove StoreBackupData, ItemTagRetirement/ItemTagRemoval, SoundMgrContext, JobInheri 2026-11-03 11:44:08 +00:00