rodecomp/Source/UI/Party/UIRequestJoinPartyWnd.cpp
ragnarok-clanker 858265cc69 Maintenance: Second pass: name remaining numeric switch case labels (identifier-only; no code change). ~3,500 more labels across 150
Batch #14936 by ragnarok-clanker: no function's compiled code changes; checked with 158 compiled unit(s), including every includer of Source/Client/Mode/GameModeEnums.h, Source/Client/Mode/ModeMessage.h, Source/Contents/Actors/ActorEnums.h, Source/Contents/Actors/PetEnums.h, Source/Contents/Combat/CombatTypes.h, Source/Contents/Configuration/ServiceEnums.h, Source/Contents/Effects/EffectPrimId.h, Source/Contents/Hotkeys/InterfaceHotkey.h, Source/Contents/Items/ItemId.h, Source/Contents/Items/ItemType.h, Source/Network/Packets/ModeResultEnums.h, Source/Network/Packets/NoticeEnums.h, Source/Network/Packets/PacketId.h, Source/UI/Window/UIEnums.h, Source/UI/Window/WindowId.h.
2026-11-08 12:37:46 +00:00

155 lines
5.4 KiB
C++

#include "Client/Mode/CMode.h"
#include "UI/Window/UIEnums.h"
#include "Client/Mode/ModeMgr.h"
#include "Contents/MessageTable.h"
#include "Client/Mode/ModeEvents.h"
#include "Client/Session.h"
#include "Render/DeviceContext/DeviceContext.h"
#include "Render/Text/TextContext.h"
#include "Resource/Bitmap/BitmapResource.h"
#include "Resource/ResourceMgr.h"
#include "Resource/TextureNames.h"
#include "UI/Text/TextWrapping.h"
#include "UI/Buttons/UIBasicButton.h"
#include "UI/Buttons/UIBitmapButton.h"
#include "UI/Buttons/UICheckBox.h"
#include "UI/Party/UIRequestJoinPartyMgr.h"
#include "UI/Party/UIRequestJoinPartyWnd.h"
#include "UI/Text/UIStaticText.h"
#include "UI/Text/UITextViewer.h"
#include "UI/Window/UINewSelectCharWnd.h"
#include <cstdio>
// OFFSET: 0x007BB030
// FUNCTION: fn_09280
UIRequestJoinPartyWnd::UIRequestJoinPartyWnd()
: UIFrameWnd(0) {
}
UIRequestJoinPartyWnd::~UIRequestJoinPartyWnd() = default;
// OFFSET: 0x007BEFD0
// FUNCTION: fn_09301
void UIRequestJoinPartyWnd::OnCreate(int, int) {
this->icon = new UIBitmapButton();
this->icon->SetSize(25, 25);
for (int state = 0; state < 3; ++state) {
this->icon->SetBitmap("유저인터페이스\\renewalparty\\icon_jobs_4046.bmp", state, 0);
}
this->icon->Move(12, 29);
this->AddChild(this->icon);
this->levelText = new UIStaticText();
this->levelText->SetSize(25, 14);
this->levelText->Move(16, 56);
this->levelText->SetText("1", 0);
this->levelText->SetColor(0, 0, 0);
this->AddChild(this->levelText);
const int ids[] = {541, 542};
const int positions[][2] = {{122, 136}, {169, 136}};
const std::string labels[] = {LookupMessage(3489), LookupMessage(3490)};
for (int index = 0; index < 2; ++index) {
auto* button = new UIBasicButton();
button->Configure(this->TextWidth(labels[index].c_str(), 0, 0, 12, 0, 0) + 10, labels[index].c_str());
button->Move(positions[index][0], positions[index][1]);
button->SetId(ids[index]);
this->AddChild(button);
}
this->m_message0 = 541;
this->details = new UITextViewer();
this->details->Configure(43, 20, 167, 60, 0);
this->details->backgroundColor = 0xFFFFFFFFu;
this->details->Invalidate();
this->AddChild(this->details);
this->block = new UICheckBox();
this->block->SetSize(24, 47);
this->block->SetImages("유저인터페이스\\uiadventureragency\\btn_block_on.bmp", "유저인터페이스\\uiadventureragency\\btn_block_off.bmp", "");
this->block->Move(7, 81);
this->block->SetChecked(0);
this->block->SetId(213);
this->AddChild(this->block);
std::vector<std::string> unused;
WrapPlainText(LookupMessage(3518), unused, 30);
this->blockText = new UITextViewer();
this->blockText->Configure(31, 81, 182, 47, 0);
this->blockText->backgroundColor = 0xFFD7C6BCu;
this->blockText->Invalidate();
this->AddChild(this->blockText);
this->blockText->lineHeight = 15;
this->blockText->SendMsg(nullptr, 29, reinterpret_cast<std::intptr_t>(LookupMessage(3518)), 30, 0, 0);
this->AddBigCloseButton("", 0);
}
// OFFSET: 0x007BFC20
// FUNCTION: fn_09306
void UIRequestJoinPartyWnd::Paint() {
this->DrawBitmap(0, 0, static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\UIadventurerAgency\\bg_agency_admit.bmp"))), false);
this->DrawTitleBar(true, LookupMessage(3505), 0);
}
// OFFSET: 0x007C1770
// FUNCTION: fn_09315
int UIRequestJoinPartyWnd::SendMsg(UIWindow* sender, int message, std::intptr_t a, std::intptr_t b, std::intptr_t c, std::intptr_t d) {
switch (message) {
case UM_COMMAND:
switch (a) {
case ID_CLOSE:
this->SendMsg(nullptr, 6, 542, 0, 0, 0);
break;
case 541:
g_modeMgr.gameMode->SendMsg(264, this->characterId, 1, reinterpret_cast<std::intptr_t>(&this->accountId), 0);
g_requestJoinPartyMgr->Advance();
this->block->SetChecked(0);
break;
case 542:
if (this->block->geometry.unknown_0030 != 0) {
g_requestJoinPartyMgr->Block(this->accountId);
}
g_modeMgr.gameMode->SendMsg(264, this->characterId, 0, reinterpret_cast<std::intptr_t>(&this->accountId), 0);
g_requestJoinPartyMgr->Advance();
this->block->SetChecked(0);
break;
}
return 0;
case UM_SET_JOIN_PARTY_MSG: {
const auto& request = *reinterpret_cast<const PartyJoinRequest*>(a);
this->characterId = request.characterId;
this->level = request.job;
this->job = request.level;
this->accountId = request.accountId;
char path[500] = {};
_snprintf_s(path, sizeof(path), _TRUNCATE, "유저인터페이스\\renewalparty\\icon_jobs_%lu.bmp", this->job);
for (int state = 0; state < 3; ++state) {
this->icon->SetBitmap(path, state, 0);
}
const std::string jobName = g_session.GetJobName(this->job, -1);
this->icon->SetTooltip(jobName.c_str());
char level[5] = {};
_snprintf_s(level, sizeof(level), _TRUNCATE, "%d", this->level);
this->levelText->SetText(level, 0);
const int width = this->TextWidth(level, 0, 0, 12, 0, 0);
this->levelText->Move(25 - width / 2, 56);
this->details->Clear();
char messageText[1024] = {};
_snprintf_s(messageText, sizeof(messageText), _TRUNCATE, LookupMessage(3378), request.name);
this->details->SendMsg(nullptr, 29, reinterpret_cast<std::intptr_t>(messageText), 0, 0, 1);
this->details->Move(43, this->details->lines.size() == 3 ? 20 : 30);
this->InvalidateChildren();
return 0;
}
default:
return this->UIFrameWnd::SendMsg(sender, message, a, b, c, d);
}
}