Batch #7238 by Landruca: 0 byte-identical, 1 confirmed by peer review. - fn_10083 UIRoulletteWnd::UIRoulletteWnd: logic confirmed by peer review Peer-reviewed-by: eAthena, Lumen Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
334 lines
10 KiB
C++
334 lines
10 KiB
C++
#include "UI/Window/UIRoulletteWnd.h"
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#include "Client/Input/InputCharset.h"
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#include "Client/Mode/CMode.h"
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#include "Client/Mode/ModeMgr.h"
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#include "Client/Mode/ModeTooltip.h"
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#include "Client/Session.h"
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#include "Contents/Configuration/ServiceConfiguration.h"
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#include "Contents/Items/ItemDescription.h"
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#include "Contents/Items/ItemNaming.h"
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#include "Contents/MessageTable.h"
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#include "Contents/PlayerNameDictionary.h"
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#include "Contents/RouletteMgr.h"
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#include "Network/Connection/Connection.h"
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#include "Network/Packets/PacketId.h"
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#include "Network/Packets/PacketLengths.h"
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#include "Resource/Bitmap/BitmapResource.h"
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#include "Resource/ResourceMgr.h"
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#include "Resource/TextureNames.h"
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#include "UI/Buttons/UIBitmapButton.h"
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#include "UI/Buttons/UIButton.h"
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#include "UI/Buttons/UISpriteButton.h"
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#include "UI/Shop/ItemDrawing.h"
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#include "UI/Text/UIStaticText.h"
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#include "UI/Window/UIWindowMgr.h"
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#include "UI/Window/WindowManagerWindows.h"
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#include "Render/Text/FontCache.h"
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#include "Render/Text/TextContext.h"
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#include "Utility/Text/FormatString.h"
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#include <cstdint>
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#include <cstdio>
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// GLOBAL: gl_24881
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int g_effectDetailLevel;
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namespace {
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#pragma pack(push, 1)
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struct RouletteGeneratePacket {
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/* 0000 */ std::int16_t id;
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};
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struct RouletteReceiveItemPacket {
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/* 0000 */ std::int16_t id;
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/* 0002 */ unsigned char condition;
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};
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#pragma pack(pop)
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}
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// OFFSET: 0x0080B930
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// FUNCTION: fn_10083
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UIRoulletteWnd::UIRoulletteWnd()
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: UIFrameWnd(*reinterpret_cast<UIWindowContext*>(nullptr), *reinterpret_cast<UIFrameContext*>(nullptr), 0),
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m_prizeButton(nullptr),
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m_prizeSprite(nullptr),
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m_stageArrow(nullptr),
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m_enabled(1),
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m_startButton(nullptr),
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m_column(0),
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m_row(0),
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m_goldText(nullptr),
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m_silverText(nullptr),
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m_bronzeText(nullptr),
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m_startSprite(nullptr) {
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this->m_items.clear();
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}
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// OFFSET: 0x0080BAF0
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// FUNCTION: fn_10084
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UIRoulletteWnd::~UIRoulletteWnd() = default;
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// OFFSET: 0x0080BBB0
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// FUNCTION: fn_10085
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ITEM_INFO UIRoulletteWnd::ItemAt(int x, int y) {
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this->m_row = 0;
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this->m_column = 0;
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int row = 0;
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for (int top = 344; top > 64; top -= 40, ++row) {
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if (top + 26 < y || top > y) {
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continue;
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}
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this->m_row = row;
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const int count = 9 - row;
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int right = row * 36 + 185;
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for (int column = 0; column < count; ++column, right += 36) {
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if (right - 27 > x || right < x) {
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continue;
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}
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this->m_column = column;
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for (auto it = g_rouletteMgr->m_items.begin(); it != g_rouletteMgr->m_items.end(); ++it) {
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if (row == it->first.row && column == it->first.column) {
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return it->second;
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}
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}
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return ITEM_INFO(0);
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}
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break;
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}
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return ITEM_INFO(0);
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}
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// OFFSET: 0x0080BD10
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// OFFSET: 0x0080C220
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// OFFSET: 0x0080C490
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// FUNCTION: fn_10088
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void UIRoulletteWnd::Slot25(int, int) {
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}
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// OFFSET: 0x0080C4A0
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// FUNCTION: fn_10089
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void UIRoulletteWnd::Slot28(int x, int y) {
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ITEM_INFO item = this->ItemAt(x, y);
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int tooltipX = (this->m_column + this->m_row) * 36 + 155;
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int tooltipY = 330 - this->m_row * 40;
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if (y >= 143 && y <= 173 && x >= 186 && x <= 216) {
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tooltipX = 186;
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tooltipY = 130;
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if (g_rouletteMgr->m_resultShown == 1) {
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item = g_rouletteMgr->m_resultItem;
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}
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}
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if (y >= 133 && y <= 163 && x >= 60 && x <= 88) {
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tooltipX = 57;
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tooltipY = 121;
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item = g_rouletteMgr->m_additionItem;
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}
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if (item.quantity != 0) {
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this->ToScreen(tooltipX, tooltipY);
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ItemDescriptions descriptions{g_itemDescriptions};
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bool languagePrefix = false;
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WORD language = g_serverLanguage->language;
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ItemNaming naming{descriptions, g_itemCardNames, *g_playerNameDictionary, languagePrefix, g_serviceType, language};
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ModeTooltip* tooltip = reinterpret_cast<ModeTooltip*>(g_modeMgr.gameMode);
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if (item.identified == 1 && item.unknown_0098 != 0) {
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tooltip->Show(FormatOwnedString(LookupMessage(2600), naming.DisplayName(item, 0).c_str(), item.unknown_0098).c_str(), tooltipX, tooltipY,
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g_session.GetItemNameColor(item), 0, 1);
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} else {
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tooltip->Show(naming.DisplayName(item, 0).c_str(), tooltipX, tooltipY, g_session.GetItemNameColor(item), 0, 1);
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}
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}
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}
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// OFFSET: 0x0080C730
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// FUNCTION: fn_10090
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void UIRoulletteWnd::Slot19() {
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if (g_effectDetailLevel != 2) {
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if (this->m_startButton->geometry.unknown_0030 == 1 && this->m_enabled == 1) {
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if (g_rouletteMgr->m_spinning == 0) {
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CBitmapRes* arrow =
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static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\basic_interface\\roullette\\stageArrow.bmp")));
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this->DrawBitmap(480, 337 - (this->CoinType() + g_rouletteMgr->m_stage) * 40, &arrow->image, true);
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}
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if (g_rouletteMgr->m_resultShown == 1 && g_rouletteMgr->m_bonus == 0) {
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CBitmapRes* arrow =
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static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\basic_interface\\roullette\\stageArrow.bmp")));
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this->DrawBitmap(480, 297 - g_rouletteMgr->m_stage * 40, &arrow->image, true);
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}
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this->m_startButton->SetState(0);
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}
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return;
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}
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if (this->m_startButton->geometry.unknown_0030 == 1 && this->m_enabled == 1) {
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if (g_rouletteMgr->m_spinning == 0) {
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this->m_startSprite->Move(339, 398);
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this->m_startSprite->SetTooltip(LookupMessage(2684));
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this->m_stageArrow->Move(480, 337 - (this->CoinType() + g_rouletteMgr->m_stage) * 40);
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}
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if (g_rouletteMgr->m_resultShown == 1 && g_rouletteMgr->m_bonus == 0) {
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this->m_stageArrow->Move(480, 297 - g_rouletteMgr->m_stage * 40);
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}
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this->m_startButton->SetState(0);
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}
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if (this->m_startSprite->geometry.unknown_0030 == 2) {
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this->m_startSprite->SetState(3);
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this->m_startSprite->Move(-100, -100);
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this->m_startSprite->SetTooltip("");
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this->SendMsg(nullptr, 6, 409, 0, 0, 0);
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this->m_startButton->SetState(2);
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}
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if (this->m_prizeButton->geometry.unknown_0030 == 1) {
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this->m_prizeSprite->Move(203, 398);
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this->m_prizeSprite->SetTooltip(LookupMessage(2683));
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this->m_prizeButton->SetState(0);
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}
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if (this->m_prizeSprite->geometry.unknown_0030 == 2) {
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this->m_prizeSprite->SetState(3);
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this->m_prizeSprite->Move(-100, -100);
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this->m_prizeSprite->SetTooltip("");
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this->SendMsg(nullptr, 6, 410, 0, 0, 0);
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this->m_prizeButton->SetState(2);
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}
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if (g_modeMgr.gameMode->cursorAction != 2 || g_rouletteMgr->m_spinning == 1) {
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this->m_startSprite->Move(-100, -100);
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this->m_prizeSprite->Move(-100, -100);
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this->m_stageArrow->Move(-100, -100);
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this->Invalidate();
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}
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if (g_rouletteMgr->m_resultShown == 1) {
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this->m_prizeSprite->Invalidate();
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}
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if (g_rouletteMgr->m_spinning == 0) {
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this->m_startSprite->Invalidate();
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this->m_stageArrow->Invalidate();
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}
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}
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// OFFSET: 0x0080CA70
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// FUNCTION: fn_10091
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void UIRoulletteWnd::Slot32(int x, int y) {
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ITEM_INFO item = this->ItemAt(x, y);
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if (static_cast<unsigned>(y - 143) < 31 && static_cast<unsigned>(x - 186) < 31 && g_rouletteMgr->m_resultShown == 1) {
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item = g_rouletteMgr->m_resultItem;
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}
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if (static_cast<unsigned>(y - 133) < 31 && static_cast<unsigned>(x - 60) < 29) {
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item = g_rouletteMgr->m_additionItem;
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}
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if (item.quantity != 0) {
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this->m_frameContext->windows.EnsureWindow(12)->SendMsg(nullptr, 24, reinterpret_cast<std::intptr_t>(&item), 0, 0, 0);
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}
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}
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// OFFSET: 0x0080CB90
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// FUNCTION: fn_10092
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int UIRoulletteWnd::SendMsg(UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4) {
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if (message == 6) {
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if (argument1 == 201) {
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if (g_rouletteMgr->m_spinning == 0) {
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if (g_windowMgr.unknown_0464 != nullptr) {
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this->m_frameContext->windows.CloseWindow(269);
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return 0;
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}
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} else {
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g_windowMgr.SendNotice(1, reinterpret_cast<std::intptr_t>(LookupMessage(2640)), 0x6464FF, 0, 0, 0);
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}
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} else if (argument1 == 409) {
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if (this->m_enabled == 1) {
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RouletteGeneratePacket packet;
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packet.id = ID_CZ_REQ_GENERATE_ROULETTE;
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GetRagConnection().Send(g_packetLengths.FixedLength(packet.id), &packet);
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this->m_enabled = 0;
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return 0;
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}
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} else if (argument1 == 410 && g_rouletteMgr->m_resultShown == 1) {
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RouletteReceiveItemPacket packet;
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packet.id = ID_CZ_RECV_ROULETTE_ITEM;
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packet.condition = static_cast<unsigned char>(argument2);
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GetRagConnection().Send(g_packetLengths.FixedLength(packet.id), &packet);
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return 0;
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}
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return 0;
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}
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if (message == 60) {
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this->Invalidate();
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return 0;
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}
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return UIFrameWnd::SendMsg(sender, message, argument1, argument2, argument3, argument4);
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}
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// OFFSET: 0x0080CCE0
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// FUNCTION: fn_10093
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void UIRoulletteWnd::UpdateButtons() {
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if (g_effectDetailLevel == 2) {
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if (g_rouletteMgr->m_stage != 6 &&
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(g_rouletteMgr->m_bronzePoint > 0 || g_rouletteMgr->m_silverPoint >= 10 || g_rouletteMgr->m_goldPoint >= 10)) {
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this->m_startButton->Move(339, 398);
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}
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if (g_rouletteMgr->m_spinning != 0) {
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this->m_startButton->Move(-100, -100);
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this->m_stageArrow->Move(-100, -100);
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}
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if (g_rouletteMgr->m_resultShown != 1) {
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this->m_prizeSprite->Move(-100, -100);
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this->m_prizeButton->Move(-100, -100);
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return;
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}
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this->m_prizeButton->Move(203, 398);
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} else {
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if (g_rouletteMgr->m_stage != 6 &&
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(g_rouletteMgr->m_bronzePoint > 0 || g_rouletteMgr->m_silverPoint >= 10 || g_rouletteMgr->m_goldPoint >= 10)) {
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this->m_startButton->Move(339, 398);
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}
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if (g_rouletteMgr->m_spinning != 0) {
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this->m_startButton->Move(-100, -100);
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}
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if (g_rouletteMgr->m_resultShown != 1) {
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this->m_prizeButton->Move(-100, -100);
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return;
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}
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this->m_prizeButton->Move(203, 398);
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}
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if (g_rouletteMgr->m_stage != 6) {
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this->m_startButton->Move(339, 398);
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}
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}
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// OFFSET: 0x0080CE40
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// FUNCTION: fn_10094
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int UIRoulletteWnd::CoinType() const {
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const RouletteMgr* roulette = g_rouletteMgr;
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if (roulette->m_resultShown == 1) {
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if (roulette->m_stage + 1 < 7 && roulette->m_bonus == 0) {
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return 1;
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}
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} else if (roulette->m_bronzePoint <= 0) {
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if (roulette->m_silverPoint >= 10) {
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return 2;
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}
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if (roulette->m_goldPoint >= 10) {
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return 4;
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}
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}
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return 0;
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}
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