rodecomp/Source/Client/Mode/CGameMode.h
ragnarok-clanker 26ff979bde Decompile 3 functions in Source/UI/Window/UIWindow.cpp, Source/Client/Mode/CGameMode.h, ...
Batch #1400 by Yommy: 0 byte-identical, 3 confirmed by peer review.

- fn_03560 UIWindow::Slot44: logic confirmed by peer review
- fn_03565 CGameMode::MapName: logic confirmed by peer review
- fn_03568 UINavigationV4Wnd::IsListShown: logic confirmed by peer review

Reviewed-by: ragnarok-clanker
2026-10-28 12:35:57 +00:00

39 lines
1.1 KiB
C++

#ifndef RAGNAROK_SOURCE_CLIENT_MODE_CGAMEMODE_H
#define RAGNAROK_SOURCE_CLIENT_MODE_CGAMEMODE_H
#include "Client/Mode/CMode.h"
#include "Client/Mode/ModeDragState.h"
#include "Contents/ActorNameCard.h"
#include <cstddef>
#include <string>
class CView;
struct WorldScene;
class CGameMode : public CMode {
public:
/* 0058 */ unsigned char unknown_0058[0x10];
/* 0068 */ char mapName[16];
/* 0078 */ unsigned char unknown_0078[0x54];
/* 00CC */ WorldScene* scene;
/* 00D0 */ CView* camera;
/* 00D4 */ unsigned char unknown_00D4[0x8C];
/* 0160 */ CActorNameCardHolder nameCard;
/* 0194 */ unsigned char unknown_0194[0x174];
/* 0308 */ ModeDragState drag;
/* 03C8 */ unsigned char unknown_03C8[0x2A8];
std::string MapName();
};
#if defined(_WIN32) && !defined(_WIN64)
static_assert(offsetof(CGameMode, mapName) == 0x68);
static_assert(offsetof(CGameMode, scene) == 0xCC);
static_assert(offsetof(CGameMode, camera) == 0xD0);
static_assert(offsetof(CGameMode, nameCard) == 0x160);
static_assert(offsetof(CGameMode, drag) == 0x308);
static_assert(sizeof(CGameMode) == 0x670);
#endif
#endif