Batch #1084 by ragnarok-clanker: 0 byte-identical, 8 confirmed by peer review. - fn_07899 CGndRes::Create: logic confirmed by peer review - fn_07900 CGndRes::Load: logic confirmed by peer review - fn_07906 CGndRes::CGndRes: logic confirmed by peer review - fn_07911 CGndRes::Parse: logic confirmed by peer review - fn_07912 CGndRes::ReadWater: logic confirmed by peer review - fn_07828 C3dAttr::Create: logic confirmed by peer review - fn_07829 C3dAttr::Load: logic confirmed by peer review - fn_07833 C3dAttr::C3dAttr: logic confirmed by peer review Reviewed-by: ragnarok-clanker
80 lines
1.9 KiB
C++
80 lines
1.9 KiB
C++
#include "Client/Application/ErrorDialog.h"
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#include "File/File.h"
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#include "Render/DeviceContext/DCSurface.h"
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#include "Resource/World/TerrainResource.h"
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#include <cstring>
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// OFFSET: 0x00748A70
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// FUNCTION: fn_07833
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C3dAttr::C3dAttr() : width(0), height(0), cellSize(5) {
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}
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// INLINED
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C3dAttr::~C3dAttr() = default;
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// OFFSET: 0x00748410
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// FUNCTION: fn_07828
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C3dAttr* C3dAttr::Create() {
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return new C3dAttr;
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}
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// OFFSET: 0x007484E0
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// FUNCTION: fn_07829
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bool C3dAttr::Load(const char* name) {
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CFile file;
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file.Open(name, 0, true, false);
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char magic[5]{};
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file.Read(magic, 4);
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if (std::strcmp(magic, "GRAT") != 0) {
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ShowErrorDialog(GetRenderSystemHolder()->system, "Block Attr ", 0);
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file.Close();
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return false;
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}
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unsigned char major;
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unsigned char minor;
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file.Read(&major, 1);
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file.Read(&minor, 1);
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if (major == 1 && minor <= 3) {
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int columns;
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int rows;
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file.Read(&columns, sizeof(columns));
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file.Read(&rows, sizeof(rows));
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this->Unload();
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const auto count = static_cast<std::uint32_t>(columns) * static_cast<std::uint32_t>(rows);
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this->m_cells.resize(count);
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this->width = columns;
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this->height = rows;
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file.Read(this->m_cells.data(), count * sizeof(TerrainHeightCell));
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if (minor >= 3) {
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for (int row = 0; row < rows; ++row) {
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for (int column = 0; column < columns; ++column) {
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this->m_cells[static_cast<unsigned>(row) * static_cast<unsigned>(columns) + static_cast<unsigned>(column)].type &= 0x7FFFFFFFu;
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}
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}
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}
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file.Close();
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} else {
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ShowErrorDialog(GetRenderSystemHolder()->system, "C3dAttr::Unsupported Version", 0);
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}
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file.Close();
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return true;
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}
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// OFFSET: 0x00748840
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// FUNCTION: fn_07830
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void C3dAttr::Unload() {
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this->width = 0;
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this->height = 0;
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}
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// INLINED
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TerrainHeight C3dAttr::Grid() const {
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return {this->width, this->height, this->cellSize, this->m_cells.data()};
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}
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