rodecomp/Source/UI/Shop/ItemDrawing.cpp
ragnarok-clanker 7fd8a3bd08 Decompile 2 functions in Source/UI/Shop/ItemDrawing.cpp, Source/UI/Shop/ItemDrawing.h
Batch #1452 by Yommy: 0 byte-identical, 2 confirmed by peer review.

- fn_11718 DrawItemIconById: logic confirmed by peer review
- fn_11719 DrawItemSlotBackground: logic confirmed by peer review

Reviewed-by: ragnarok-clanker
2026-10-28 13:15:33 +00:00

65 lines
2.5 KiB
C++

#include "Contents/Items/ItemDescription.h"
#include "Contents/Items/ItemInfo.h"
#include "Resource/Bitmap/BitmapResource.h"
#include "Resource/ResourceMgr.h"
#include "Resource/TextureNames.h"
#include "UI/Shop/ItemDrawing.h"
#include "UI/Window/UIWindow.h"
#include <cstdio>
// OFFSET: 0x008A8EE0
// FUNCTION: fn_11717
void DrawItemIcon(UIWindow& window, ResourceMgr& resources, ItemDescriptions& descriptions, int x, int y, const ItemInfo& item, unsigned char identified) {
char path[128];
descriptions.IconPath(path, item.itemId.c_str(), item.identified != 0 || identified != 0);
CBitmapRes* bitmap = static_cast<CBitmapRes*>(resources.Load(path));
if (bitmap) {
window.DrawBitmap(x, y, &bitmap->image, true);
}
}
// OFFSET: 0x008A8F80
// FUNCTION: fn_11718
void DrawItemIconById(UIWindow& window, TextureNames& names, ItemDescriptions& descriptions, int x, int y, const char* id, unsigned char identified) {
char path[128];
descriptions.IconPath(path, id, identified);
CBitmapRes* bitmap = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(names.Resolve(path)));
if (bitmap) {
window.DrawBitmap(x, y, &bitmap->image, true);
}
}
// OFFSET: 0x008A9000
// FUNCTION: fn_11719
void DrawItemSlotBackground(UIWindow& window, TextureNames& names, int x, int y) {
CBitmapRes* bitmap = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(names.Resolve("유저인터페이스\\basic_interface\\itemwin_mid.bmp")));
window.DrawBitmap(x, y, bitmap ? &bitmap->image : nullptr, false);
}
// OFFSET: 0x008A9040
// FUNCTION: fn_11720
void DrawItemWithQuantity(
UIWindow& window, ResourceMgr& resources, ItemDescriptions& descriptions, FontCache& fonts, const TextLocale& locale, int x, int y, const ItemInfo& item,
unsigned char identified, unsigned char plain
) {
DrawItemIcon(window, resources, descriptions, x, y, item, identified);
if (item.quantity == -1 || item.quantity == 0) {
return;
}
char text[16];
std::sprintf(text, "%d", item.quantity);
if (plain != 0) {
window.DrawTextAt(fonts, locale, x + 16, y + 20, text, 0, 0, 11, 0, 0, 0);
} else {
const int left = x + (item.quantity < 1000 ? 14 : 0);
window.DrawTextAt(fonts, locale, left + 1, y + 15, text, 0, 0, 11, 0xFFFFFF, 0, 0);
window.DrawTextAt(fonts, locale, left - 1, y + 15, text, 0, 0, 11, 0xFFFFFF, 0, 0);
window.DrawTextAt(fonts, locale, left, y + 16, text, 0, 0, 11, 0xFFFFFF, 0, 0);
window.DrawTextAt(fonts, locale, left, y + 14, text, 0, 0, 11, 0xFFFFFF, 0, 0);
window.DrawTextAt(fonts, locale, left, y + 15, text, 0, 0, 11, 0, 0, 0);
}
}