rodecomp/Source/Contents/Navigation/NavigationRequest.cpp
ragnarok-clanker 20ae1c861d Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes
Batch #16619 by ragnarok-clanker: forced by an admin (1 lower score(s), 13 changed function(s)); checked with 460 compiled unit(s), including every includer of Source/Client/Mode/CGameMode.h, Source/Contents/Achievement/AchievementMgr.h, Source/Contents/Actors/ActorNameCard.h, Source/Contents/Actors/GameActor.h, Source/Contents/Actors/GndRiser.h, Source/Contents/Actors/GroundScope.h, Source/Contents/Actors/Item.h, Source/Contents/Actors/PlayerNameDictionary.h, Source/Contents/Actors/Resources/EquipmentResourceMgr.h, Source/Contents/AdventureGuide/AdventureGuideMgr.h, Source/Contents/CashEmotion/CashEmotionMgr.h, Source/Contents/Clan/ClanInfo.h, Source/Contents/CombatTypes.h, Source/Contents/Configuration/ConfigMgr.h, Source/Contents/Effects/Core/CellRangeEffect.h, Source/Contents/Effects/Core/ChangeSizeEffect.h, Source/Contents/Effects/Core/DummyEffectLauncher.h, Source/Contents/Effects/Core/Effect.h, Source/Contents/Effects/Core/EffectActor.h, Source/Contents/Effects/Core/EffectLists.h, Source/Contents/Effects/Core/EffectMaker.h, Source/Contents/Effects/Core/EffectMemoryMgr.h, Source/Contents/Effects/Core/EffectMessageId.h, Source/Contents/Effects/Core/EffectPoint.h, Source/Contents/Effects/Core/EffectPrimId.h, Source/Contents/Effects/Core/EffectTypes.h, Source/Contents/Effects/Core/MsgEffect.h, Source/Contents/Effects/Core/RagEffect.h, Source/Contents/Effects/Core/RagEffectState.h, Source/Contents/Effects/Core/ShowEffect.h, Source/Contents/Effects/Core/SquareRangeEffect.h, Source/Contents/Effects/EffectResourceSwitcher.h, Source/Contents/Effects/Particles/AnimatedEmitterEffect.h, Source/Contents/Effects/Particles/CharacterParticleBundle.h, Source/Contents/Effects/Particles/EZ2STREffect.h, Source/Contents/Effects/Particles/EZ2STREffectEx.h, Source/Contents/Effects/Particles/EffectEmitter.h, Source/Contents/Effects/Particles/EmitterEffect.h, Source/Contents/Effects/Particles/Particle.h, Source/Contents/Effects/Particles/ParticlePool.h, Source/Contents/Effects/Particles/SpriteEffect.h, Source/Contents/Effects/Particles/SpriteParticle.h, Source/Contents/Effects/Primitives/EffectPrim.h, Source/Contents/Effects/Primitives/EffectPrimitiveMotion.h, Source/Contents/Effects/Primitives/EffectPrimitiveState.h, Source/Contents/Effects/RDamageVar.h, Source/Contents/Effects/Skills/AMachineEffect.h, Source/Contents/Effects/Skills/AcidifiedThrow.h, Source/Contents/Effects/Skills/ArrowEffect.h, Source/Contents/Effects/Skills/AstralStrikeEffect.h, Source/Contents/Effects/Skills/AxeBoomerang.h, Source/Contents/Effects/Skills/Bash.h, Source/Contents/Effects/Skills/BezierArcThrowEffect.h, Source/Contents/Effects/Skills/BindTrapEffect.h, Source/Contents/Effects/Skills/BlastForge.h, Source/Contents/Effects/Skills/CaneOfEvilEyeEffect.h, Source/Contents/Effects/Skills/CartCannon.h, Source/Contents/Effects/Skills/ChargingPierceEffect.h, Source/Contents/Effects/Skills/CherryBlossomEffect.h, Source/Contents/Effects/Skills/ClimaxEffect.h, Source/Contents/Effects/Skills/CloudEffect.h, Source/Contents/Effects/Skills/CloudKillEffect.h, Source/Contents/Effects/Skills/CommonFloorEffect.h, Source/Contents/Effects/Skills/Competentia.h, Source/Contents/Effects/Skills/CresciveBolt.h, Source/Contents/Effects/Skills/ElectricEffect.h, Source/Contents/Effects/Skills/EnergyOrbEffect.h, Source/Contents/Effects/Skills/EvilLandEffect.h, Source/Contents/Effects/Skills/EvilsPawEffect.h, Source/Contents/Effects/Skills/FlowerCastingEffect.h, Source/Contents/Effects/Skills/FortuneKissEffect.h, Source/Contents/Effects/Skills/FriggSongEffect.h, Source/Contents/Effects/Skills/FuumaShouakuEffect.h, Source/Contents/Effects/Skills/GlassWallEffect.h, Source/Contents/Effects/Skills/GravityControlEffect.h, Source/Contents/Effects/Skills/HealEffect.h, Source/Contents/Effects/Skills/HealSpEffect.h, Source/Contents/Effects/Skills/HitLineEffect.h, Source/Contents/Effects/Skills/JupitelThunderStormEffect.h, Source/Contents/Effects/Skills/Level150Effect.h, Source/Contents/Effects/Skills/Level99Effect.h, Source/Contents/Effects/Skills/Level99Orb1Effect.h, Source/Contents/Effects/Skills/Level99Orb2Effect.h, Source/Contents/Effects/Skills/LightSphereEffect.h, Source/Contents/Effects/Skills/MagicFloorEffect.h, Source/Contents/Effects/Skills/MagnumBreak.h, Source/Contents/Effects/Skills/MandraAttackEffect.h, Source/Contents/Effects/Skills/MapChainEffect.h, Source/Contents/Effects/Skills/MapMagicZoneEffect.h, Source/Contents/Effects/Skills/MappillarEffect.h, Source/Contents/Effects/Skills/MonsterSkillEffects.h, Source/Contents/Effects/Skills/NyanggrassEffect.h, Source/Contents/Effects/Skills/PartyMemberEffects.h, Source/Contents/Effects/Skills/PokJukEffect.h, Source/Contents/Effects/Skills/PowderingEffect.h, Source/Contents/Effects/Skills/RainbowEffect.h, Source/Contents/Effects/Skills/RectUpEffect.h, Source/Contents/Effects/Skills/RedLineEffect.h, Source/Contents/Effects/Skills/RichManKim.h, Source/Contents/Effects/Skills/RotateBgEffect.h, Source/Contents/Effects/Skills/RotateItemEffect.h, Source/Contents/Effects/Skills/RotateLineEffect.h, Source/Contents/Effects/Skills/SaintCastingEffect.h, Source/Contents/Effects/Skills/ScatterEffect.h, Source/Contents/Effects/Skills/ShadowExceedEffect.h, Source/Contents/Effects/Skills/SkillEffects.h, Source/Contents/Effects/Skills/SmokeEffect.h, Source/Contents/Effects/Skills/SoulCollectEffect.h, Source/Contents/Effects/Skills/SoulUnityEffect.h, Source/Contents/Effects/Skills/SphereWind2Effect.h, Source/Contents/Effects/Skills/SphereWindEffect.h, Source/Contents/Effects/Skills/StarEffect.h, Source/Contents/Effects/Skills/StarEmperorEffect.h, Source/Contents/Effects/Skills/StealEffect.h, Source/Contents/Effects/Skills/StormCannonEffect.h, Source/Contents/Effects/Skills/StormGustEffect.h, Source/Contents/Effects/Skills/StormKickEffect.h, Source/Contents/Effects/Skills/SunStanceEffect.h, Source/Contents/Effects/Skills/TalismanMarkEffect.h, Source/Contents/Effects/Skills/TetraBallEffect.h, Source/Contents/Effects/Skills/ThrowEffects.h, Source/Contents/Effects/Skills/TriangleShotArrow.h, Source/Contents/Effects/Skills/ViolentQuakeEffect.h, Source/Contents/Effects/Skills/WhirlwindEffect.h, Source/Contents/Effects/Skills/WindEffect.h, Source/Contents/EntryQueue/EntryQueueMgr.h, Source/Contents/Events/CheckAttendanceMgr.h, Source/Contents/Events/RouletteMgr.h, Source/Contents/Events/ShowRankingScheduler.h, Source/Contents/Events/SpecialPopupMgr.h, Source/Contents/Guild/GuildInfo.h, Source/Contents/Guild/GuildMgr.h, Source/Contents/Guild/GuildTip.h, Source/Contents/Items/ClientItemLists.h, Source/Contents/Items/EnchantMgr.h, Source/Contents/Items/ItemDBToIDMgr.h, Source/Contents/Items/JobCodeForItem.h, Source/Contents/Map/FlyingShipRouteInfo.h, Source/Contents/Map/MapInfoMgr.h, Source/Contents/Map/MapPropertyMgr.h, Source/Contents/Map/MapSkyMgr.h, Source/Contents/Map/PrivateAirplaneMgr.h, Source/Contents/Map/TownInfoMgr.h, Source/Contents/Monster/ChampionMonsterMgr.h, Source/Contents/Movement/MovementRouteInterpolation.h, Source/Contents/Movement/TerrainPathSearch.h, Source/Contents/Navigation/NavigationManager.h, Source/Contents/Pet/PetEnums.h, Source/Contents/Pet/PetEvolutionMgr.h, Source/Contents/Quest/RenewQuestMgr.h, Source/Contents/Repute/ReputeMgr.h, Source/Contents/Repute/ReputeRecords.h, Source/Contents/Rodex/RodexMailStore.h, Source/Contents/RuneSystem/RuneSystem.h, Source/Contents/Skills/GraffiSkill.h, Source/Contents/Skin/SkinMgr.h, Source/Contents/Sprites/SpriteLayerDrawing.h, Source/Contents/Sprites/SpriteLayerOrder.h, Source/Contents/Sprites/SpriteRidingOffset.h, Source/Contents/Sprites/SpriteRidingPolicy.h, Source/Contents/Tables/ForbiddenWords.h, Source/Contents/Tables/MessageTable.h, Source/Contents/Tables/SimpleStringMgr.h, Source/Contents/Tables/TableMng.h, Source/Contents/Tables/TipBoxTitles.h, Source/Contents/Tables/TipOfTheDay.h, Source/Contents/Time/ServerTimeManager.h, Source/Contents/World/WorldViewData.h, Source/UI/Guild/UIGuildWnd.h, Source/UI/Lists/UIScrollBarVariants.h, Source/UI/Rodex/UIRodexInboxWnd.h, Source/UI/RuneSystem/UIRuneSystemWindows.h, Source/UI/RuneSystem/UIRuneSystemWnd.h, Source/UI/Text/UIAchWnd.h, Source/UI/UIReputeWnd.h, Source/UI/Window/UINewMakeCharWnd.h, Source/UI/Window/UIRoMapWnd.h, Source/Utility/JsonCppLoader.h, Source/Contents/AchievementMgr.h, Source/Contents/ActorNameCard.h, Source/Contents/Actors/GraffiSkill.h, Source/Contents/Actors/PetEnums.h, Source/Contents/AdventureGuideMgr.h, Source/Contents/CashEmotionMgr.h, Source/Contents/ChampionMonsterMgr.h, Source/Contents/CheckAttendanceMgr.h, Source/Contents/ClanInfo.h, Source/Contents/ClientItemLists.h, Source/Contents/Combat/CombatTypes.h, Source/Contents/ConfigMgr.h, Source/Contents/EffectResourceSwitcher.h, Source/Contents/Effects/AMachineEffect.h, Source/Contents/Effects/AcidifiedThrow.h, Source/Contents/Effects/AnimatedEmitterEffect.h, Source/Contents/Effects/ArrowEffect.h, Source/Contents/Effects/AstralStrikeEffect.h, Source/Contents/Effects/AxeBoomerang.h, Source/Contents/Effects/Bash.h, Source/Contents/Effects/BezierArcThrowEffect.h, Source/Contents/Effects/BindTrapEffect.h, Source/Contents/Effects/BlastForge.h, Source/Contents/Effects/CaneOfEvilEyeEffect.h, Source/Contents/Effects/CartCannon.h, Source/Contents/Effects/CellRangeEffect.h, Source/Contents/Effects/ChangeSizeEffect.h, Source/Contents/Effects/CharacterParticleBundle.h, Source/Contents/Effects/ChargingPierceEffect.h, Source/Contents/Effects/CherryBlossomEffect.h, Source/Contents/Effects/ClimaxEffect.h, Source/Contents/Effects/CloudEffect.h, Source/Contents/Effects/CloudKillEffect.h, Source/Contents/Effects/CommonFloorEffect.h, Source/Contents/Effects/Competentia.h, Source/Contents/Effects/CresciveBolt.h, Source/Contents/Effects/DummyEffectLauncher.h, Source/Contents/Effects/EZ2STREffect.h, Source/Contents/Effects/EZ2STREffectEx.h, Source/Contents/Effects/Effect.h, Source/Contents/Effects/EffectActor.h, Source/Contents/Effects/EffectEmitter.h, Source/Contents/Effects/EffectLists.h, Source/Contents/Effects/EffectMaker.h, Source/Contents/Effects/EffectMemoryMgr.h, Source/Contents/Effects/EffectMessageId.h, Source/Contents/Effects/EffectPoint.h, Source/Contents/Effects/EffectPrim.h, Source/Contents/Effects/EffectPrimId.h, Source/Contents/Effects/EffectPrimitiveMotion.h, Source/Contents/Effects/EffectPrimitiveState.h, Source/Contents/Effects/EffectTypes.h, Source/Contents/Effects/ElectricEffect.h, Source/Contents/Effects/EmitterEffect.h, Source/Contents/Effects/EnergyOrbEffect.h, Source/Contents/Effects/EvilLandEffect.h, Source/Contents/Effects/EvilsPawEffect.h, Source/Contents/Effects/FlowerCastingEffect.h, Source/Contents/Effects/FortuneKissEffect.h, Source/Contents/Effects/FriggSongEffect.h, Source/Contents/Effects/FuumaShouakuEffect.h, Source/Contents/Effects/GlassWallEffect.h, Source/Contents/Effects/GravityControlEffect.h, Source/Contents/Effects/HealEffect.h, Source/Contents/Effects/HealSpEffect.h, Source/Contents/Effects/HitLineEffect.h, Source/Contents/Effects/JupitelThunderStormEffect.h, Source/Contents/Effects/Level150Effect.h, Source/Contents/Effects/Level99Effect.h, Source/Contents/Effects/Level99Orb1Effect.h, Source/Contents/Effects/Level99Orb2Effect.h, Source/Contents/Effects/LightSphereEffect.h, Source/Contents/Effects/MagicFloorEffect.h, Source/Contents/Effects/MagnumBreak.h, Source/Contents/Effects/MandraAttackEffect.h, Source/Contents/Effects/MapChainEffect.h, Source/Contents/Effects/MapMagicZoneEffect.h, Source/Contents/Effects/MappillarEffect.h, Source/Contents/Effects/MonsterSkillEffects.h, Source/Contents/Effects/MsgEffect.h, Source/Contents/Effects/NyanggrassEffect.h, Source/Contents/Effects/Particle.h, Source/Contents/Effects/ParticlePool.h, Source/Contents/Effects/PartyMemberEffects.h, Source/Contents/Effects/PokJukEffect.h, Source/Contents/Effects/PowderingEffect.h, Source/Contents/Effects/RagEffect.h, Source/Contents/Effects/RagEffectState.h, Source/Contents/Effects/RainbowEffect.h, Source/Contents/Effects/RectUpEffect.h, Source/Contents/Effects/RedLineEffect.h, Source/Contents/Effects/RichManKim.h, Source/Contents/Effects/RotateBgEffect.h, Source/Contents/Effects/RotateItemEffect.h, Source/Contents/Effects/RotateLineEffect.h, Source/Contents/Effects/SaintCastingEffect.h, Source/Contents/Effects/ScatterEffect.h, Source/Contents/Effects/ShadowExceedEffect.h, Source/Contents/Effects/ShowEffect.h, Source/Contents/Effects/SkillEffects.h, Source/Contents/Effects/SmokeEffect.h, Source/Contents/Effects/SoulCollectEffect.h, Source/Contents/Effects/SoulUnityEffect.h, Source/Contents/Effects/SphereWind2Effect.h, Source/Contents/Effects/SphereWindEffect.h, Source/Contents/Effects/SpriteEffect.h, Source/Contents/Effects/SpriteParticle.h, Source/Contents/Effects/SquareRangeEffect.h, Source/Contents/Effects/StarEffect.h, Source/Contents/Effects/StarEmperorEffect.h, Source/Contents/Effects/StealEffect.h, Source/Contents/Effects/StormCannonEffect.h, Source/Contents/Effects/StormGustEffect.h, Source/Contents/Effects/StormKickEffect.h, Source/Contents/Effects/SunStanceEffect.h, Source/Contents/Effects/TalismanMarkEffect.h, Source/Contents/Effects/TetraBallEffect.h, Source/Contents/Effects/ThrowEffects.h, Source/Contents/Effects/TriangleShotArrow.h, Source/Contents/Effects/ViolentQuakeEffect.h, Source/Contents/Effects/WhirlwindEffect.h, Source/Contents/Effects/WindEffect.h, Source/Contents/EnchantMgr.h, Source/Contents/EntryQueueMgr.h, Source/Contents/EquipmentResourceMgr.h, Source/Contents/FlyingShipRouteInfo.h, Source/Contents/ForbiddenWords.h, Source/Contents/GuildInfo.h, Source/Contents/GuildMgr.h, Source/Contents/GuildTip.h, Source/Contents/ItemDBToIDMgr.h, Source/Contents/Items/RuneSystem.h, Source/Contents/JobCodeForItem.h, Source/Contents/MapInfoMgr.h, Source/Contents/MapPropertyMgr.h, Source/Contents/MapSkyMgr.h, Source/Contents/MessageTable.h, Source/Contents/MovementRouteInterpolation.h, Source/Contents/NavigationManager.h, Source/Contents/PetEvolutionMgr.h, Source/Contents/PlayerNameDictionary.h, Source/Contents/PrivateAirplaneMgr.h, Source/Contents/RDamageVar.h, Source/Contents/RenewQuestMgr.h, Source/Contents/ReputeMgr.h, Source/Contents/ReputeRecords.h, Source/Contents/RodexMailStore.h, Source/Contents/RouletteMgr.h, Source/Contents/ServerTimeManager.h, Source/Contents/ShowRankingScheduler.h, Source/Contents/SimpleStringMgr.h, Source/Contents/SkinMgr.h, Source/Contents/SpecialPopupMgr.h, Source/Contents/SpriteLayerDrawing.h, Source/Contents/SpriteLayerOrder.h, Source/Contents/SpriteRidingOffset.h, Source/Contents/SpriteRidingPolicy.h, Source/Contents/TableMng.h, Source/Contents/TerrainPathSearch.h, Source/Contents/TipBoxTitles.h, Source/Contents/TipOfTheDay.h, Source/Contents/TownInfoMgr.h, Source/Contents/WorldView/WorldViewData.h.
Adds to the build: Source/Contents/Achievement/AchievementMgr.cpp, Source/Contents/Actors/ActorGeometry.cpp, Source/Contents/Actors/ActorNameCache.cpp, Source/Contents/Actors/ActorNameCard.cpp, Source/Contents/Actors/ActorNameDirectory.cpp, Source/Contents/Actors/ActorNameRequests.cpp, Source/Contents/Actors/PlayerNameDictionary.cpp, Source/Contents/Actors/Resources/BodyResources.cpp, Source/Contents/Actors/Resources/EquipmentResources.cpp, Source/Contents/Actors/Resources/HeadResources.cpp, Source/Contents/Actors/Resources/MonsterResources.cpp, Source/Contents/Actors/Resources/RobeResources.cpp, Source/Contents/Actors/Resources/StatusIconImages.cpp, Source/Contents/AdventureGuide/AdventureGuideMgr.cpp, Source/Contents/CashEmotion/CashEmotionMgr.cpp, Source/Contents/Clan/ClanInfo.cpp, Source/Contents/Configuration/ConfigMgr.cpp, Source/Contents/Effects/Core/CellRangeEffect.cpp, Source/Contents/Effects/Core/ChangeSizeEffect.cpp, Source/Contents/Effects/Core/DummyEffectLauncher.cpp, Source/Contents/Effects/Core/Effect.cpp, Source/Contents/Effects/Core/EffectActor.cpp, Source/Contents/Effects/Core/EffectAttachments.cpp, Source/Contents/Effects/Core/EffectForceRender.cpp, Source/Contents/Effects/Core/EffectLists.cpp, Source/Contents/Effects/Core/EffectMaker.cpp, Source/Contents/Effects/Core/EffectMemoryMgr.cpp, Source/Contents/Effects/Core/EffectTypes.cpp, Source/Contents/Effects/Core/EffectVisibility.cpp, Source/Contents/Effects/Core/MsgEffect.cpp, Source/Contents/Effects/Core/RagEffect.cpp, Source/Contents/Effects/Core/RagEffectInitialization.cpp, Source/Contents/Effects/Core/ShowEffect.cpp, Source/Contents/Effects/Core/SquareRangeEffect.cpp, Source/Contents/Effects/EffectResourceSwitcher.cpp, Source/Contents/Effects/Particles/AnimatedEmitterEffect.cpp, Source/Contents/Effects/Particles/CharacterParticleBundle.cpp, Source/Contents/Effects/Particles/EZ2STREffect.cpp, Source/Contents/Effects/Particles/EZ2STREffectEx.cpp, Source/Contents/Effects/Particles/EmitterEffect.cpp, Source/Contents/Effects/Particles/Particle.cpp, Source/Contents/Effects/Particles/ParticlePool.cpp, Source/Contents/Effects/Particles/SpriteEffect.cpp, Source/Contents/Effects/Particles/SpriteParticle.cpp, Source/Contents/Effects/Primitives/EffectPrim.cpp, Source/Contents/Effects/Primitives/EffectPrimitiveArcs.cpp, Source/Contents/Effects/Primitives/EffectPrimitiveColor.cpp, Source/Contents/Effects/Primitives/EffectPrimitiveGlowSquares.cpp, Source/Contents/Effects/Primitives/EffectPrimitiveMotion.cpp, Source/Contents/Effects/Primitives/EffectPrimitivePanels.cpp, Source/Contents/Effects/Primitives/EffectPrimitiveRecords.cpp, Source/Contents/Effects/Primitives/EffectPrimitiveRendering.cpp, Source/Contents/Effects/Primitives/EffectPrimitiveSprites.cpp, Source/Contents/Effects/Primitives/EffectPrimitiveState.cpp, Source/Contents/Effects/Primitives/EffectPrimitiveSweeps.cpp, Source/Contents/Effects/RDamageVar.cpp, Source/Contents/Effects/Skills/AMachineEffect.cpp, Source/Contents/Effects/Skills/AcidifiedThrow.cpp, Source/Contents/Effects/Skills/ArrowEffect.cpp, Source/Contents/Effects/Skills/AstralStrikeEffect.cpp, Source/Contents/Effects/Skills/AxeBoomerang.cpp, Source/Contents/Effects/Skills/Bash.cpp, Source/Contents/Effects/Skills/BezierArcThrowEffect.cpp, Source/Contents/Effects/Skills/BindTrapEffect.cpp, Source/Contents/Effects/Skills/BlastForge.cpp, Source/Contents/Effects/Skills/CaneOfEvilEyeEffect.cpp, Source/Contents/Effects/Skills/CartCannon.cpp, Source/Contents/Effects/Skills/ChargingPierceEffect.cpp, Source/Contents/Effects/Skills/CherryBlossomEffect.cpp, Source/Contents/Effects/Skills/ClimaxEffect.cpp, Source/Contents/Effects/Skills/CloudEffect.cpp, Source/Contents/Effects/Skills/CloudKillEffect.cpp, Source/Contents/Effects/Skills/CommonFloorEffect.cpp, Source/Contents/Effects/Skills/Competentia.cpp, Source/Contents/Effects/Skills/CresciveBolt.cpp, Source/Contents/Effects/Skills/ElectricEffect.cpp, Source/Contents/Effects/Skills/EnergyOrbEffect.cpp, Source/Contents/Effects/Skills/EvilLandEffect.cpp, Source/Contents/Effects/Skills/EvilsPawEffect.cpp, Source/Contents/Effects/Skills/FlowerCastingEffect.cpp, Source/Contents/Effects/Skills/FortuneKissEffect.cpp, Source/Contents/Effects/Skills/FriggSongEffect.cpp, Source/Contents/Effects/Skills/FuumaShouakuEffect.cpp, Source/Contents/Effects/Skills/GlassWallEffect.cpp, Source/Contents/Effects/Skills/HealEffect.cpp, Source/Contents/Effects/Skills/HealSpEffect.cpp, Source/Contents/Effects/Skills/HitLineEffect.cpp, Source/Contents/Effects/Skills/JupitelThunderStormEffect.cpp, Source/Contents/Effects/Skills/Level150Effect.cpp, Source/Contents/Effects/Skills/Level99Effect.cpp, Source/Contents/Effects/Skills/Level99Orb1Effect.cpp, Source/Contents/Effects/Skills/Level99Orb2Effect.cpp, Source/Contents/Effects/Skills/LightSphereEffect.cpp, Source/Contents/Effects/Skills/MagicFloorEffect.cpp, Source/Contents/Effects/Skills/MagnumBreak.cpp, Source/Contents/Effects/Skills/MandraAttackEffect.cpp, Source/Contents/Effects/Skills/MapChainEffect.cpp, Source/Contents/Effects/Skills/MapMagicZoneEffect.cpp, Source/Contents/Effects/Skills/MappillarEffect.cpp, Source/Contents/Effects/Skills/MeteorEffect.cpp, Source/Contents/Effects/Skills/MonsterSkillEffects.cpp, Source/Contents/Effects/Skills/NyanggrassEffect.cpp, Source/Contents/Effects/Skills/PartyMemberEffects.cpp, Source/Contents/Effects/Skills/PokJukEffect.cpp, Source/Contents/Effects/Skills/PowderingEffect.cpp, Source/Contents/Effects/Skills/RainbowEffect.cpp, Source/Contents/Effects/Skills/RectUpEffect.cpp, Source/Contents/Effects/Skills/RedLineEffect.cpp, Source/Contents/Effects/Skills/RichManKim.cpp, Source/Contents/Effects/Skills/RotateBgEffect.cpp, Source/Contents/Effects/Skills/RotateItemEffect.cpp, Source/Contents/Effects/Skills/RotateLineEffect.cpp, Source/Contents/Effects/Skills/SaintCastingEffect.cpp, Source/Contents/Effects/Skills/ScatterEffect.cpp, Source/Contents/Effects/Skills/ShadowExceedEffect.cpp, Source/Contents/Effects/Skills/ShadowExceedNewEffect.cpp, Source/Contents/Effects/Skills/SmokeEffect.cpp, Source/Contents/Effects/Skills/SoulCollectEffect.cpp, Source/Contents/Effects/Skills/SoulUnityEffect.cpp, Source/Contents/Effects/Skills/SphereWind2Effect.cpp, Source/Contents/Effects/Skills/SphereWindEffect.cpp, Source/Contents/Effects/Skills/StarEffect.cpp, Source/Contents/Effects/Skills/StarEmperorEffect.cpp, Source/Contents/Effects/Skills/StealEffect.cpp, Source/Contents/Effects/Skills/StormCannonEffect.cpp, Source/Contents/Effects/Skills/StormGustEffect.cpp, Source/Contents/Effects/Skills/StormKickEffect.cpp, Source/Contents/Effects/Skills/SunStanceEffect.cpp, Source/Contents/Effects/Skills/TalismanMarkEffect.cpp, Source/Contents/Effects/Skills/TetraBallEffect.cpp, Source/Contents/Effects/Skills/ThrowEffects.cpp, Source/Contents/Effects/Skills/TriangleShotArrow.cpp, Source/Contents/Effects/Skills/ViolentQuakeEffect.cpp, Source/Contents/Effects/Skills/WindEffect.cpp, Source/Contents/Emblems/EmblemCacheRaw.cpp, Source/Contents/Emblems/GuildEmblemLookup.cpp, Source/Contents/Emblems/GuildEmblemState.cpp, Source/Contents/EntryQueue/EntryQueueMgr.cpp, Source/Contents/Events/CheckAttendanceMgr.cpp, Source/Contents/Events/RouletteMgr.cpp, Source/Contents/Events/ShowRankingScheduler.cpp, Source/Contents/Events/SpecialPopupMgr.cpp, Source/Contents/Guild/GuildInfo.cpp, Source/Contents/Guild/GuildMgr.cpp, Source/Contents/Guild/GuildTip.cpp, Source/Contents/Items/ClientItemLists.cpp, Source/Contents/Items/EnchantMgr.cpp, Source/Contents/Items/ItemDBToIDMgr.cpp, Source/Contents/Items/JobCodeForItem.cpp, Source/Contents/Map/FlyingShipRouteInfo.cpp, Source/Contents/Map/MapInfoMgr.cpp, Source/Contents/Map/MapNameTable.cpp, Source/Contents/Map/MapPropertyMgr.cpp, Source/Contents/Map/MapSkyMgr.cpp, Source/Contents/Map/PrivateAirplaneMgr.cpp, Source/Contents/Map/TownInfoMgr.cpp, Source/Contents/Models/ModelKeyframes.cpp, Source/Contents/Monster/ChampionMonsterMgr.cpp, Source/Contents/Monster/EnemyMonsterTalk.cpp, Source/Contents/Monster/MonsterSpeech.cpp, Source/Contents/Monster/MonsterXmlActions.cpp, Source/Contents/Movement/ActorMovementRoute.cpp, Source/Contents/Movement/MovementRoute.cpp, Source/Contents/Movement/MovementRouteInterpolation.cpp, Source/Contents/Movement/MovementTraversal.cpp, Source/Contents/Movement/Pathfinding.cpp, Source/Contents/Movement/TerrainPathSearch.cpp, Source/Contents/Navigation/NavigationCandidates.cpp, Source/Contents/Navigation/NavigationDestinations.cpp, Source/Contents/Navigation/NavigationGraph.cpp, Source/Contents/Navigation/NavigationLink.cpp, Source/Contents/Navigation/NavigationRequest.cpp, Source/Contents/Navigation/NavigationRoute.cpp, Source/Contents/Navigation/NavigationSource.cpp, Source/Contents/Navigation/NpcLocationRadius.cpp, Source/Contents/Navigation/WorldNavigation.cpp, Source/Contents/Pet/PetEvolutionMgr.cpp, Source/Contents/Pet/PetStatus.cpp, Source/Contents/Pet/PetStrings.cpp, Source/Contents/Pet/PetTalk.cpp, Source/Contents/Pet/PetTalkNames.cpp, Source/Contents/Quest/RenewQuestMgr.cpp, Source/Contents/Repute/ReputeMgr.cpp, Source/Contents/Rodex/RodexMailStore.cpp, Source/Contents/RuneSystem/RuneSystem.cpp, Source/Contents/Skills/GraffiSkill.cpp, Source/Contents/Skin/SkinCatalog.cpp, Source/Contents/Skin/SkinInfo.cpp, Source/Contents/Skin/SkinMgr.cpp, Source/Contents/Sound/HitSounds.cpp, Source/Contents/Sprites/RobeOpacity.cpp, Source/Contents/Sprites/RobeTopLayer.cpp, Source/Contents/Sprites/SpriteFrameSynchronization.cpp, Source/Contents/Sprites/SpriteJob.cpp, Source/Contents/Sprites/SpriteLayerDepth.cpp, Source/Contents/Sprites/SpriteLayerDrawing.cpp, Source/Contents/Sprites/SpriteLayerOrder.cpp, Source/Contents/Sprites/SpriteRidingOffset.cpp, Source/Contents/Sprites/SpriteRidingPolicy.cpp, Source/Contents/Sprites/SpriteRobe.cpp, Source/Contents/Sprites/SpriteRobeCommands.cpp, Source/Contents/Sprites/SpriteShadow.cpp, Source/Contents/Tables/ClientXmlTables.cpp, Source/Contents/Tables/ForbiddenWords.cpp, Source/Contents/Tables/MessageTable.cpp, Source/Contents/Tables/SimpleStringMgr.cpp, Source/Contents/Tables/TableMng.cpp, Source/Contents/Tables/TipBoxTitles.cpp, Source/Contents/Tables/TipOfTheDay.cpp, Source/Contents/Time/ClientTiming.cpp, Source/Contents/Time/ServerTimeManager.cpp, Source/Contents/World/WorldViewData.cpp
Deletes: Source/Contents/AchievementMgr.cpp, Source/Contents/AchievementMgr.h, Source/Contents/ActorGeometry.cpp, Source/Contents/ActorMovementRoute.cpp, Source/Contents/ActorNameCache.cpp, Source/Contents/ActorNameCard.cpp, Source/Contents/ActorNameCard.h, Source/Contents/ActorNameDirectory.cpp, Source/Contents/ActorNameRequests.cpp, Source/Contents/Actors/GraffiSkill.cpp, Source/Contents/Actors/GraffiSkill.h, Source/Contents/Actors/PetEnums.h, Source/Contents/AdventureGuideMgr.cpp, Source/Contents/AdventureGuideMgr.h, Source/Contents/BodyResources.cpp, Source/Contents/CashEmotionMgr.cpp, Source/Contents/CashEmotionMgr.h, Source/Contents/ChampionMonsterMgr.cpp, Source/Contents/ChampionMonsterMgr.h, Source/Contents/CheckAttendanceMgr.cpp, Source/Contents/CheckAttendanceMgr.h, Source/Contents/ClanInfo.cpp, Source/Contents/ClanInfo.h, Source/Contents/ClientItemLists.cpp, Source/Contents/ClientItemLists.h, Source/Contents/ClientTiming.cpp, Source/Contents/ClientXmlTables.cpp, Source/Contents/Combat/CombatTypes.h, Source/Contents/ConfigMgr.cpp, Source/Contents/ConfigMgr.h, Source/Contents/EffectResourceSwitcher.cpp, Source/Contents/EffectResourceSwitcher.h, Source/Contents/Effects/AMachineEffect.cpp, Source/Contents/Effects/AMachineEffect.h, Source/Contents/Effects/AcidifiedThrow.cpp, Source/Contents/Effects/AcidifiedThrow.h, Source/Contents/Effects/AnimatedEmitterEffect.cpp, Source/Contents/Effects/AnimatedEmitterEffect.h, Source/Contents/Effects/ArrowEffect.cpp, Source/Contents/Effects/ArrowEffect.h, Source/Contents/Effects/AstralStrikeEffect.cpp, Source/Contents/Effects/AstralStrikeEffect.h, Source/Contents/Effects/AxeBoomerang.cpp, Source/Contents/Effects/AxeBoomerang.h, Source/Contents/Effects/Bash.cpp, Source/Contents/Effects/Bash.h, Source/Contents/Effects/BezierArcThrowEffect.cpp, Source/Contents/Effects/BezierArcThrowEffect.h, Source/Contents/Effects/BindTrapEffect.cpp, Source/Contents/Effects/BindTrapEffect.h, Source/Contents/Effects/BlastForge.cpp, Source/Contents/Effects/BlastForge.h, Source/Contents/Effects/CaneOfEvilEyeEffect.cpp, Source/Contents/Effects/CaneOfEvilEyeEffect.h, Source/Contents/Effects/CartCannon.cpp, Source/Contents/Effects/CartCannon.h, Source/Contents/Effects/CellRangeEffect.cpp, Source/Contents/Effects/CellRangeEffect.h, Source/Contents/Effects/ChangeSizeEffect.cpp, Source/Contents/Effects/ChangeSizeEffect.h, Source/Contents/Effects/CharacterParticleBundle.cpp, Source/Contents/Effects/CharacterParticleBundle.h, Source/Contents/Effects/ChargingPierceEffect.cpp, Source/Contents/Effects/ChargingPierceEffect.h, Source/Contents/Effects/CherryBlossomEffect.cpp, Source/Contents/Effects/CherryBlossomEffect.h, Source/Contents/Effects/ClimaxEffect.cpp, Source/Contents/Effects/ClimaxEffect.h, Source/Contents/Effects/CloudEffect.cpp, Source/Contents/Effects/CloudEffect.h, Source/Contents/Effects/CloudKillEffect.cpp, Source/Contents/Effects/CloudKillEffect.h, Source/Contents/Effects/CommonFloorEffect.cpp, Source/Contents/Effects/CommonFloorEffect.h, Source/Contents/Effects/Competentia.cpp, Source/Contents/Effects/Competentia.h, Source/Contents/Effects/CresciveBolt.cpp, Source/Contents/Effects/CresciveBolt.h, Source/Contents/Effects/DummyEffectLauncher.cpp, Source/Contents/Effects/DummyEffectLauncher.h, Source/Contents/Effects/EZ2STREffect.cpp, Source/Contents/Effects/EZ2STREffect.h, Source/Contents/Effects/EZ2STREffectEx.cpp, Source/Contents/Effects/EZ2STREffectEx.h, Source/Contents/Effects/Effect.cpp, Source/Contents/Effects/Effect.h, Source/Contents/Effects/EffectActor.cpp, Source/Contents/Effects/EffectActor.h, Source/Contents/Effects/EffectAttachments.cpp, Source/Contents/Effects/EffectEmitter.h, Source/Contents/Effects/EffectForceRender.cpp, Source/Contents/Effects/EffectLists.cpp, Source/Contents/Effects/EffectLists.h, Source/Contents/Effects/EffectMaker.cpp, Source/Contents/Effects/EffectMaker.h, Source/Contents/Effects/EffectMemoryMgr.cpp, Source/Contents/Effects/EffectMemoryMgr.h, Source/Contents/Effects/EffectMessageId.h, Source/Contents/Effects/EffectPoint.h, Source/Contents/Effects/EffectPrim.cpp, Source/Contents/Effects/EffectPrim.h, Source/Contents/Effects/EffectPrimId.h, Source/Contents/Effects/EffectPrimitiveArcs.cpp, Source/Contents/Effects/EffectPrimitiveColor.cpp, Source/Contents/Effects/EffectPrimitiveGlowSquares.cpp, Source/Contents/Effects/EffectPrimitiveMotion.cpp, Source/Contents/Effects/EffectPrimitiveMotion.h, Source/Contents/Effects/EffectPrimitivePanels.cpp, Source/Contents/Effects/EffectPrimitiveRecords.cpp, Source/Contents/Effects/EffectPrimitiveRendering.cpp, Source/Contents/Effects/EffectPrimitiveSprites.cpp, Source/Contents/Effects/EffectPrimitiveState.cpp, Source/Contents/Effects/EffectPrimitiveState.h, Source/Contents/Effects/EffectPrimitiveSweeps.cpp, Source/Contents/Effects/EffectTypes.cpp, Source/Contents/Effects/EffectTypes.h, Source/Contents/Effects/EffectVisibility.cpp, Source/Contents/Effects/ElectricEffect.cpp, Source/Contents/Effects/ElectricEffect.h, Source/Contents/Effects/EmitterEffect.cpp, Source/Contents/Effects/EmitterEffect.h, Source/Contents/Effects/EnergyOrbEffect.cpp, Source/Contents/Effects/EnergyOrbEffect.h, Source/Contents/Effects/EvilLandEffect.cpp, Source/Contents/Effects/EvilLandEffect.h, Source/Contents/Effects/EvilsPawEffect.cpp, Source/Contents/Effects/EvilsPawEffect.h, Source/Contents/Effects/FlowerCastingEffect.cpp, Source/Contents/Effects/FlowerCastingEffect.h, Source/Contents/Effects/FortuneKissEffect.cpp, Source/Contents/Effects/FortuneKissEffect.h, Source/Contents/Effects/FriggSongEffect.cpp, Source/Contents/Effects/FriggSongEffect.h, Source/Contents/Effects/FuumaShouakuEffect.cpp, Source/Contents/Effects/FuumaShouakuEffect.h, Source/Contents/Effects/GlassWallEffect.cpp, Source/Contents/Effects/GlassWallEffect.h, Source/Contents/Effects/GravityControlEffect.h, Source/Contents/Effects/HealEffect.cpp, Source/Contents/Effects/HealEffect.h, Source/Contents/Effects/HealSpEffect.cpp, Source/Contents/Effects/HealSpEffect.h, Source/Contents/Effects/HitLineEffect.cpp, Source/Contents/Effects/HitLineEffect.h, Source/Contents/Effects/JupitelThunderStormEffect.cpp, Source/Contents/Effects/JupitelThunderStormEffect.h, Source/Contents/Effects/Level150Effect.cpp, Source/Contents/Effects/Level150Effect.h, Source/Contents/Effects/Level99Effect.cpp, Source/Contents/Effects/Level99Effect.h, Source/Contents/Effects/Level99Orb1Effect.cpp, Source/Contents/Effects/Level99Orb1Effect.h, Source/Contents/Effects/Level99Orb2Effect.cpp, Source/Contents/Effects/Level99Orb2Effect.h, Source/Contents/Effects/LightSphereEffect.cpp, Source/Contents/Effects/LightSphereEffect.h, Source/Contents/Effects/MagicFloorEffect.cpp, Source/Contents/Effects/MagicFloorEffect.h, Source/Contents/Effects/MagnumBreak.cpp, Source/Contents/Effects/MagnumBreak.h, Source/Contents/Effects/MandraAttackEffect.cpp, Source/Contents/Effects/MandraAttackEffect.h, Source/Contents/Effects/MapChainEffect.cpp, Source/Contents/Effects/MapChainEffect.h, Source/Contents/Effects/MapMagicZoneEffect.cpp, Source/Contents/Effects/MapMagicZoneEffect.h, Source/Contents/Effects/MappillarEffect.cpp, Source/Contents/Effects/MappillarEffect.h, Source/Contents/Effects/MeteorEffect.cpp, Source/Contents/Effects/MonsterSkillEffects.cpp, Source/Contents/Effects/MonsterSkillEffects.h, Source/Contents/Effects/MsgEffect.cpp, Source/Contents/Effects/MsgEffect.h, Source/Contents/Effects/NyanggrassEffect.cpp, Source/Contents/Effects/NyanggrassEffect.h, Source/Contents/Effects/Particle.cpp, Source/Contents/Effects/Particle.h, Source/Contents/Effects/ParticlePool.cpp, Source/Contents/Effects/ParticlePool.h, Source/Contents/Effects/PartyMemberEffects.cpp, Source/Contents/Effects/PartyMemberEffects.h, Source/Contents/Effects/PokJukEffect.cpp, Source/Contents/Effects/PokJukEffect.h, Source/Contents/Effects/PowderingEffect.cpp, Source/Contents/Effects/PowderingEffect.h, Source/Contents/Effects/RagEffect.cpp, Source/Contents/Effects/RagEffect.h, Source/Contents/Effects/RagEffectInitialization.cpp, Source/Contents/Effects/RagEffectState.h, Source/Contents/Effects/RainbowEffect.cpp, Source/Contents/Effects/RainbowEffect.h, Source/Contents/Effects/RectUpEffect.cpp, Source/Contents/Effects/RectUpEffect.h, Source/Contents/Effects/RedLineEffect.cpp, Source/Contents/Effects/RedLineEffect.h, Source/Contents/Effects/RichManKim.cpp, Source/Contents/Effects/RichManKim.h, Source/Contents/Effects/RotateBgEffect.cpp, Source/Contents/Effects/RotateBgEffect.h, Source/Contents/Effects/RotateItemEffect.cpp, Source/Contents/Effects/RotateItemEffect.h, Source/Contents/Effects/RotateLineEffect.cpp, Source/Contents/Effects/RotateLineEffect.h, Source/Contents/Effects/SaintCastingEffect.cpp, Source/Contents/Effects/SaintCastingEffect.h, Source/Contents/Effects/ScatterEffect.cpp, Source/Contents/Effects/ScatterEffect.h, Source/Contents/Effects/ShadowExceedEffect.cpp, Source/Contents/Effects/ShadowExceedEffect.h, Source/Contents/Effects/ShadowExceedNewEffect.cpp, Source/Contents/Effects/ShowEffect.cpp, Source/Contents/Effects/ShowEffect.h, Source/Contents/Effects/SkillEffects.h, Source/Contents/Effects/SmokeEffect.cpp, Source/Contents/Effects/SmokeEffect.h, Source/Contents/Effects/SoulCollectEffect.cpp, Source/Contents/Effects/SoulCollectEffect.h, Source/Contents/Effects/SoulUnityEffect.cpp, Source/Contents/Effects/SoulUnityEffect.h, Source/Contents/Effects/SphereWind2Effect.cpp, Source/Contents/Effects/SphereWind2Effect.h, Source/Contents/Effects/SphereWindEffect.cpp, Source/Contents/Effects/SphereWindEffect.h, Source/Contents/Effects/SpriteEffect.cpp, Source/Contents/Effects/SpriteEffect.h, Source/Contents/Effects/SpriteParticle.cpp, Source/Contents/Effects/SpriteParticle.h, Source/Contents/Effects/SquareRangeEffect.cpp, Source/Contents/Effects/SquareRangeEffect.h, Source/Contents/Effects/StarEffect.cpp, Source/Contents/Effects/StarEffect.h, Source/Contents/Effects/StarEmperorEffect.cpp, Source/Contents/Effects/StarEmperorEffect.h, Source/Contents/Effects/StealEffect.cpp, Source/Contents/Effects/StealEffect.h, Source/Contents/Effects/StormCannonEffect.cpp, Source/Contents/Effects/StormCannonEffect.h, Source/Contents/Effects/StormGustEffect.cpp, Source/Contents/Effects/StormGustEffect.h, Source/Contents/Effects/StormKickEffect.cpp, Source/Contents/Effects/StormKickEffect.h, Source/Contents/Effects/SunStanceEffect.cpp, Source/Contents/Effects/SunStanceEffect.h, Source/Contents/Effects/TalismanMarkEffect.cpp, Source/Contents/Effects/TalismanMarkEffect.h, Source/Contents/Effects/TetraBallEffect.cpp, Source/Contents/Effects/TetraBallEffect.h, Source/Contents/Effects/ThrowEffects.cpp, Source/Contents/Effects/ThrowEffects.h, Source/Contents/Effects/TriangleShotArrow.cpp, Source/Contents/Effects/TriangleShotArrow.h, Source/Contents/Effects/ViolentQuakeEffect.cpp, Source/Contents/Effects/ViolentQuakeEffect.h, Source/Contents/Effects/WhirlwindEffect.h, Source/Contents/Effects/WindEffect.cpp, Source/Contents/Effects/WindEffect.h, Source/Contents/EmblemCacheRaw.cpp, Source/Contents/EnchantMgr.cpp, Source/Contents/EnchantMgr.h, Source/Contents/EnemyMonsterTalk.cpp, Source/Contents/EntryQueueMgr.cpp, Source/Contents/EntryQueueMgr.h, Source/Contents/EquipmentResourceMgr.h, Source/Contents/EquipmentResources.cpp, Source/Contents/FlyingShipRouteInfo.cpp, Source/Contents/FlyingShipRouteInfo.h, Source/Contents/ForbiddenWords.cpp, Source/Contents/ForbiddenWords.h, Source/Contents/GuildEmblemLookup.cpp, Source/Contents/GuildEmblemState.cpp, Source/Contents/GuildInfo.cpp, Source/Contents/GuildInfo.h, Source/Contents/GuildMgr.cpp, Source/Contents/GuildMgr.h, Source/Contents/GuildTip.cpp, Source/Contents/GuildTip.h, Source/Contents/HeadResources.cpp, Source/Contents/HitSounds.cpp, Source/Contents/ItemDBToIDMgr.cpp, Source/Contents/ItemDBToIDMgr.h, Source/Contents/Items/RuneSystem.cpp, Source/Contents/Items/RuneSystem.h, Source/Contents/JobCodeForItem.cpp, Source/Contents/JobCodeForItem.h, Source/Contents/MapInfoMgr.cpp, Source/Contents/MapInfoMgr.h, Source/Contents/MapNameTable.cpp, Source/Contents/MapPropertyMgr.cpp, Source/Contents/MapPropertyMgr.h, Source/Contents/MapSkyMgr.cpp, Source/Contents/MapSkyMgr.h, Source/Contents/MessageTable.cpp, Source/Contents/MessageTable.h, Source/Contents/ModelKeyframes.cpp, Source/Contents/MonsterResources.cpp, Source/Contents/MonsterSpeech.cpp, Source/Contents/MonsterXmlActions.cpp, Source/Contents/MovementRoute.cpp, Source/Contents/MovementRouteInterpolation.cpp, Source/Contents/MovementRouteInterpolation.h, Source/Contents/MovementTraversal.cpp, Source/Contents/NavigationCandidates.cpp, Source/Contents/NavigationDestinations.cpp, Source/Contents/NavigationGraph.cpp, Source/Contents/NavigationLink.cpp, Source/Contents/NavigationManager.h, Source/Contents/NavigationRequest.cpp, Source/Contents/NavigationRoute.cpp, Source/Contents/NavigationSource.cpp, Source/Contents/NpcLocationRadius.cpp, Source/Contents/Pathfinding.cpp, Source/Contents/PetEvolutionMgr.cpp, Source/Contents/PetEvolutionMgr.h, Source/Contents/PetStatus.cpp, Source/Contents/PetStrings.cpp, Source/Contents/PetTalk.cpp, Source/Contents/PetTalkNames.cpp, Source/Contents/PlayerNameDictionary.cpp, Source/Contents/PlayerNameDictionary.h, Source/Contents/PrivateAirplaneMgr.cpp, Source/Contents/PrivateAirplaneMgr.h, Source/Contents/RDamageVar.cpp, Source/Contents/RDamageVar.h, Source/Contents/RenewQuestMgr.cpp, Source/Contents/RenewQuestMgr.h, Source/Contents/ReputeMgr.cpp, Source/Contents/ReputeMgr.h, Source/Contents/ReputeRecords.h, Source/Contents/RobeOpacity.cpp, Source/Contents/RobeResources.cpp, Source/Contents/RobeTopLayer.cpp, Source/Contents/RodexMailStore.cpp, Source/Contents/RodexMailStore.h, Source/Contents/RouletteMgr.cpp, Source/Contents/RouletteMgr.h, Source/Contents/ServerTimeManager.cpp, Source/Contents/ServerTimeManager.h, Source/Contents/ShowRankingScheduler.cpp, Source/Contents/ShowRankingScheduler.h, Source/Contents/SimpleStringMgr.cpp, Source/Contents/SimpleStringMgr.h, Source/Contents/SkinCatalog.cpp, Source/Contents/SkinInfo.cpp, Source/Contents/SkinMgr.cpp, Source/Contents/SkinMgr.h, Source/Contents/SpecialPopupMgr.cpp, Source/Contents/SpecialPopupMgr.h, Source/Contents/SpriteFrameSynchronization.cpp, Source/Contents/SpriteJob.cpp, Source/Contents/SpriteLayerDepth.cpp, Source/Contents/SpriteLayerDrawing.cpp, Source/Contents/SpriteLayerDrawing.h, Source/Contents/SpriteLayerOrder.cpp, Source/Contents/SpriteLayerOrder.h, Source/Contents/SpriteRidingOffset.cpp, Source/Contents/SpriteRidingOffset.h, Source/Contents/SpriteRidingPolicy.cpp, Source/Contents/SpriteRidingPolicy.h, Source/Contents/SpriteRobe.cpp, Source/Contents/SpriteRobeCommands.cpp, Source/Contents/SpriteShadow.cpp, Source/Contents/StatusIconImages.cpp, Source/Contents/TableMng.cpp, Source/Contents/TableMng.h, Source/Contents/TerrainPathSearch.cpp, Source/Contents/TerrainPathSearch.h, Source/Contents/TipBoxTitles.cpp, Source/Contents/TipBoxTitles.h, Source/Contents/TipOfTheDay.cpp, Source/Contents/TipOfTheDay.h, Source/Contents/TownInfoMgr.cpp, Source/Contents/TownInfoMgr.h, Source/Contents/WorldNavigation.cpp, Source/Contents/WorldView/WorldViewData.cpp, Source/Contents/WorldView/WorldViewData.h
2026-11-10 23:40:35 +00:00

624 lines
16 KiB
C++

#include "Contents/Navigation/NavigationManager.h"
#include "Client/Mode/ModeMgr.h"
#include "Client/Mode/CGameMode.h"
#include "Contents/World/World.h"
#include "Client/Session.h"
#include "Resource/ResourceMgr.h"
#include <cstdio>
#include <cstring>
#include <windows.h>
#include <shlwapi.h>
// OFFSET: 0x00B8C0B0
// FUNCTION: fn_19420
__declspec(noinline) CNavi_Object* FindNaviObjectByName(const char* name, const std::vector<CNavi_Object*>& objects) {
for (std::vector<CNavi_Object*>::const_iterator it = objects.begin(); it != objects.end(); ++it) {
const CNavi_Object* object = *it;
if (name) {
if (object->name == std::string(name)) {
return *it;
}
}
}
return nullptr;
}
// OFFSET: 0x00B8DF10
// FUNCTION: fn_19461
std::uint16_t CNavi_Object::GetFlag() const {
return this->flag;
}
// OFFSET: 0x00B8E600
// FUNCTION: fn_19474
const char* CNavi_Object::GetTitle() const {
return this->title.c_str();
}
// OFFSET: 0x00B8E620
// FUNCTION: fn_19476
const char* CNaviInfo::GetTitle() const {
return this->title.c_str();
}
// OFFSET: 0x00B8E630
// FUNCTION: fn_19477
const char* CNavi_Object::GetName() const {
return this->name.c_str();
}
// OFFSET: 0x00B8E7F0
// FUNCTION: fn_19484
NaviCell* CNavi_Object::GetCell(NaviCell* out) const {
const NaviCell cell = {this->cellX, this->cellY};
*out = cell;
return out;
}
// OFFSET: 0x00B8E810
// FUNCTION: fn_19485
const char* CNaviInfo::GetName() const {
return this->name.c_str();
}
// OFFSET: 0x00B8E820
// FUNCTION: fn_19486
std::size_t CNaviInfo::GetNameLength() const {
return this->name.size();
}
// OFFSET: 0x00B8E840
// FUNCTION: fn_19488
int CNavi_Object::GetIndex() const {
if (this->type == 300 || this->type == 301) {
return this->shortIndex;
}
return this->index;
}
// OFFSET: 0x00B8E8B0
// FUNCTION: fn_19493
int CNavi_Object::GetType() const {
return this->type;
}
// OFFSET: 0x00B8E8D0
// FUNCTION: fn_19495
int CNavi_Object::GetId() const {
return this->id;
}
// OFFSET: 0x00B8E910
// FUNCTION: fn_19498
CNaviInfo* CNavi_Object::GetInfo() const {
return this->info;
}
// OFFSET: 0x00B89940
// FUNCTION: fn_19387
__declspec(noinline) bool CNaviData::SetDestination(CNaviInfo* info, int cellX, int cellY) {
if (info == nullptr) {
return false;
}
this->info = info;
this->cellX = cellX;
this->cellY = cellY;
return true;
}
// OFFSET: 0x00BA1260
// FUNCTION: fn_19638
bool CNavigationManager::UpdateGround() {
CGameMode* mode = static_cast<CGameMode*>(g_modeMgr.GetGameMode());
if (mode == nullptr) {
return false;
}
auto* scene = mode->scene;
if (scene == nullptr) {
return false;
}
auto* terrain = scene->terrain;
if (terrain == nullptr) {
return false;
}
this->ground = scene->ground;
this->pathFinder.attr = terrain;
return true;
}
// OFFSET: 0x00BA12A0
// FUNCTION: fn_19639
int CNavigationManager::StateCount() const {
return static_cast<int>(this->states.size());
}
// OFFSET: 0x00BA12C0
// FUNCTION: fn_19640
int CNavigationManager::NodeCount() const {
return static_cast<int>(this->nodes.size());
}
// OFFSET: 0x00B9C730
// FUNCTION: fn_19622
void CNavigationManager::SetViewIcon(int icon) {
this->viewIcon = icon;
}
// OFFSET: 0x00B9F9B0
// FUNCTION: fn_19630
bool CNavigationManager::SetViewMode(int mode) {
if (mode != 1 && mode != 2 && mode != 0) {
return false;
}
this->viewMode = mode;
return true;
}
// OFFSET: 0x00B9F9E0
// FUNCTION: fn_19631
void CNavigationManager::BuildGridLabels() {
char path[260];
for (int index = 0; index < 8; ++index) {
std::memset(path, 0, sizeof(path));
std::sprintf(path, "유저인터페이스\\navigation_interface3\\navi_grid%d_%d.tga", this->viewIcon, index);
this->labels[index] = path;
}
}
// OFFSET: 0x00B97200
// FUNCTION: fn_19598
int CNavigationManager::RequestRoute(int cellX, int cellY) {
this->selectedNode = -1;
CNaviInfo* info = this->FindObject(g_session.m_navigationPlayerMap);
if (info == nullptr) {
const std::string resolved = ResourceMgr::Instance().ResolveMapName(g_session.m_navigationPlayerMap);
info = this->FindObject(resolved.c_str());
if (info == nullptr) {
return -93;
}
}
CNaviInfo* target = nullptr;
int destX = cellX;
int destY = cellY;
const int type = this->savedTarget.type;
if (type == 3) {
if (info == static_cast<CNavi_Object*>(this->savedTarget.object)->GetInfo()) {
return 2;
}
return -99;
}
if (type == 1) {
if (info == this->savedTarget.object) {
return 3;
}
return -99;
}
if (type == 0) {
if (cellX < 0 || cellY < 0) {
return -97;
}
target = static_cast<CNaviInfo*>(this->savedTarget.object);
} else if (type == 2) {
CNavi_Object* object = static_cast<CNavi_Object*>(this->savedTarget.object);
target = object->GetInfo();
NaviCell cell;
const NaviCell* result = object->GetCell(&cell);
destX = result->x;
destY = result->y;
}
if (info != target) {
return -99;
}
int startX = 0;
int startY = 0;
CGameMode* mode = static_cast<CGameMode*>(g_modeMgr.GetGameMode());
if (mode != nullptr) {
mode->PlayerCell(&startX, &startY);
this->UpdateGround();
if (!this->BuildRoute(startX, startY, destX, destY, false)) {
return -99;
}
this->data.SetDestination(target, destX, destY);
this->drawRoute = true;
this->routeFlag = true;
this->drawDestination = true;
this->viewMode = 2;
return 9;
}
return -95;
}
// OFFSET: 0x00B8E350
// FUNCTION: fn_19466
std::vector<CNavi_Link*>::iterator CNaviInfo::LinksBegin() {
return this->links.begin();
}
// OFFSET: 0x00B8E360
// FUNCTION: fn_19467
std::vector<CNavi_Link*>::iterator CNaviInfo::LinksEnd() {
return this->links.end();
}
// OFFSET: 0x00B8E760
// FUNCTION: fn_19481
bool CNaviInfo::IsVisited() const {
return this->visited;
}
// OFFSET: 0x00B90410
// FUNCTION: fn_19509
void CNaviInfo::SetVisited(bool visited) {
if (this->type == 5001) {
this->visited = visited;
}
}
// OFFSET: 0x00B8DF20
// FUNCTION: fn_19462
int CNaviInfo::GetCellY() const {
return this->cellY;
}
// OFFSET: 0x00B8DF30
// FUNCTION: fn_19463
int CNaviInfo::GetIndex() const {
return this->index;
}
// OFFSET: 0x00B8DF40
// FUNCTION: fn_19464
CNavi_Link* CNaviInfo::FindLink(unsigned int key, bool byId) {
if (byId) {
for (CNavi_Link* link : this->links) {
if (static_cast<unsigned int>(link->id) == key) {
return link;
}
}
return nullptr;
}
if (this->links.empty() || key >= this->links.size()) {
return nullptr;
}
return this->links[key];
}
// OFFSET: 0x00B8E640
// FUNCTION: fn_19478
CNavi_Object* CNaviInfo::FindNpc(unsigned int key, bool byId) {
if (byId) {
for (CNavi_Object* npc : this->npcs) {
if (static_cast<unsigned int>(npc->id) == key) {
return npc;
}
}
return nullptr;
}
if (this->npcs.empty() || key >= this->npcs.size()) {
return nullptr;
}
return this->npcs[key];
}
// OFFSET: 0x00B8E6F0
// FUNCTION: fn_19479
CNavi_Object* CNaviInfo::FindNpcAt(int cellX, int cellY) {
for (CNavi_Object* npc : this->npcs) {
if (npc->cellX == cellX && npc->cellY == cellY) {
return npc;
}
}
return nullptr;
}
// OFFSET: 0x00B8E750
// FUNCTION: fn_19480
std::vector<CNavi_Object*>* CNaviInfo::Npcs() {
return &this->npcs;
}
// INLINED
static CNavi_Link* FindSameLink(const std::vector<CNavi_Link*>& links, CNavi_Link target) {
for (CNavi_Link* candidate : links) {
if (candidate->cellX == target.cellX && candidate->cellY == target.cellY && candidate->linkedCellX == target.linkedCellX &&
candidate->linkedCellY == target.linkedCellY && candidate->info != nullptr &&
std::strcmp(candidate->info->name.c_str(), target.info->name.c_str()) == 0 && candidate->linkedInfo != nullptr &&
std::strcmp(candidate->linkedInfo->name.c_str(), target.linkedInfo->name.c_str()) == 0) {
return candidate;
}
}
return nullptr;
}
// OFFSET: 0x00B8E010
// FUNCTION: fn_19465
CNavi_Link* CNaviInfo::FindMatchingLink(CNavi_Link link) {
return FindSameLink(this->links, link);
}
// OFFSET: 0x00B8D6F0
// FUNCTION: fn_19435
bool NavigationTarget::operator>(const NavigationTarget& other) const {
return std::strcmp(this->name.c_str(), other.name.c_str()) > 0;
}
// OFFSET: 0x00B8DEA0
// FUNCTION: fn_19459
int CNaviInfo::GetType() const {
return this->type;
}
// OFFSET: 0x00B8E370
// FUNCTION: fn_19468
std::vector<CNavi_Link*>* CNaviInfo::Links() {
return &this->links;
}
// OFFSET: 0x00B8E380
// FUNCTION: fn_19469
CNavi_Object* CNaviInfo::FindMob(unsigned int key, bool byId) {
if (byId) {
for (CNavi_Object* mob : this->mobs) {
if (static_cast<unsigned int>(mob->id) == key) {
return mob;
}
}
return nullptr;
}
if (this->mobs.empty() || key >= this->mobs.size()) {
return nullptr;
}
return this->mobs[key];
}
// OFFSET: 0x00B8E450
// FUNCTION: fn_19471
std::vector<CNavi_Object*>* CNaviInfo::Mobs() {
return &this->mobs;
}
// OFFSET: 0x00B8E460
// FUNCTION: fn_19472
CNavi_Object* CNaviInfo::FindMobByIndex(int index) {
for (std::vector<CNavi_Object*>::iterator it = this->mobs.begin(); it != this->mobs.end(); ++it) {
if (index == (*it)->GetIndex()) {
return *it;
}
}
return nullptr;
}
// OFFSET: 0x00B8E770
// FUNCTION: fn_19482
std::vector<NaviLink> CNavi_Object::CopyLinks() const {
return this->links;
}
// OFFSET: 0x00B8F500
// FUNCTION: fn_19503
bool CNaviInfo::IsSearchable(const char* name) const {
if (std::strcmp(name, "gl_in01") != 0 && std::strstr(name, "_in") != nullptr) {
return false;
}
return true;
}
// OFFSET: 0x00B8E970
// FUNCTION: fn_19500
void CNaviInfo::CollectTargets(int type, std::vector<NavigationTarget>& out) {
NavigationTarget target(type, nullptr);
if (std::strstr(this->name.c_str(), "_in") == nullptr && (type == 1 || type == 0)) {
target.name = this->name.c_str();
target.object = this;
target.type = 1;
out.push_back(target);
}
if (type == 2 || type == 0) {
target.type = 2;
const std::vector<CNavi_Object*>::iterator end = this->npcs.end();
for (std::vector<CNavi_Object*>::iterator it = this->npcs.begin(); it != end; ++it) {
NaviCell cell;
const NaviCell* position = (*it)->GetCell(&cell);
target.x = position->x;
target.y = position->y;
target.name = (*it)->GetName();
target.object = *it;
out.push_back(target);
}
}
if (type == 3 || type == 0) {
target.type = 3;
const std::vector<CNavi_Object*>::iterator end = this->mobs.end();
for (std::vector<CNavi_Object*>::iterator it = this->mobs.begin(); it != end; ++it) {
NaviCell cell;
const NaviCell* position = (*it)->GetCell(&cell);
target.x = position->x;
target.y = position->y;
target.name = (*it)->GetName();
target.object = *it;
out.push_back(target);
}
}
}
// OFFSET: 0x00B8EC70
// FUNCTION: fn_19501
void CNaviInfo::CollectMobsInRange(int minimum, int maximum, std::vector<NavigationTarget>& out) {
NavigationTarget target(3, nullptr);
const std::vector<CNavi_Object*>::iterator end = this->mobs.end();
for (std::vector<CNavi_Object*>::iterator it = this->mobs.begin(); it != end; ++it) {
NaviCell lower;
NaviCell upper;
if (minimum <= (*it)->GetCell(&lower)->x && maximum >= (*it)->GetCell(&upper)->x) {
NaviCell cell;
const NaviCell* position = (*it)->GetCell(&cell);
target.x = position->x;
target.y = position->y;
target.name = (*it)->GetName();
target.object = *it;
out.push_back(target);
}
}
}
// OFFSET: 0x00B8FC40
// FUNCTION: fn_19505
void CNaviInfo::CollectMobsByTitle(std::string title, std::vector<NavigationTarget>& out) {
NavigationTarget target(3, nullptr);
for (std::vector<CNavi_Object*>::iterator it = this->mobs.begin(); it != this->mobs.end(); ++it) {
if (std::strcmp((*it)->GetTitle(), title.c_str()) == 0) {
NaviCell cell;
const NaviCell* position = (*it)->GetCell(&cell);
target.x = position->x;
target.y = position->y;
target.name = (*it)->GetName();
target.object = *it;
out.push_back(target);
}
}
}
// OFFSET: 0x00B8E920
// FUNCTION: fn_19499
void CNaviInfo::Search(int type, const std::vector<std::string>& keywords, std::vector<NavigationTarget>& out) {
this->SearchMap(keywords, out);
if (type == 2 || type == 0) {
this->SearchMobs(keywords, out);
}
if (type == 3 || type == 0) {
this->SearchNpcs(keywords, out);
}
}
// OFFSET: 0x00B8EE50
// FUNCTION: fn_19502
void CNaviInfo::SearchMap(const std::vector<std::string>& keywords, std::vector<NavigationTarget>& out) {
NavigationTarget target(1, nullptr);
wchar_t buffer[100];
std::memset(buffer, 0, sizeof(buffer));
std::vector<std::wstring> wideKeywords;
for (const std::string& keyword : keywords) {
MultiByteToWideChar(CP_ACP, 0, keyword.c_str(), -1, buffer, 100);
wideKeywords.push_back(std::wstring(buffer));
}
const std::string text = this->name + ' ' + this->title + ' ';
MultiByteToWideChar(CP_ACP, 0, text.c_str(), -1, buffer, 100);
const std::wstring wideText(buffer);
const char* mapName = this->name.c_str();
if (std::strcmp(mapName, "gl_in01") != 0 && std::strstr(mapName, "_in") != nullptr) {
return;
}
bool matched = true;
for (const std::wstring& keyword : wideKeywords) {
matched &= StrStrIW(wideText.c_str(), keyword.c_str()) != nullptr;
}
if (!matched) {
return;
}
target.name = this->name;
target.object = this;
out.push_back(target);
target.type = 3;
for (CNavi_Object* mob : this->mobs) {
target.x = -1000;
target.y = -1000;
target.name = mob->GetName();
target.object = mob;
out.push_back(target);
}
}
// OFFSET: 0x00B8F560
// FUNCTION: fn_19504
void CNaviInfo::SearchMobs(const std::vector<std::string>& keywords, std::vector<NavigationTarget>& out) {
NavigationTarget target(3, nullptr);
wchar_t buffer[100];
std::memset(buffer, 0, sizeof(buffer));
std::vector<std::wstring> wideKeywords;
for (const std::string& keyword : keywords) {
MultiByteToWideChar(CP_ACP, 0, keyword.c_str(), -1, buffer, 100);
wideKeywords.push_back(std::wstring(buffer));
}
std::wstring entryText;
const std::string text = this->name + ' ' + this->title + ' ';
MultiByteToWideChar(CP_ACP, 0, text.c_str(), -1, buffer, 100);
const std::wstring wideText(buffer);
for (CNavi_Object* mob : this->mobs) {
MultiByteToWideChar(CP_ACP, 0, mob->GetName(), -1, buffer, 100);
entryText = buffer;
bool matched = true;
for (const std::wstring& keyword : wideKeywords) {
matched &= StrStrIW(entryText.c_str(), keyword.c_str()) != nullptr;
}
if (!matched) {
continue;
}
NaviCell cell;
const NaviCell* position = mob->GetCell(&cell);
target.x = position->x;
target.y = position->y;
target.name = mob->GetName();
target.object = mob;
out.push_back(target);
}
}
// OFFSET: 0x00B8FE40
// FUNCTION: fn_19506
void CNaviInfo::SearchNpcs(const std::vector<std::string>& keywords, std::vector<NavigationTarget>& out) {
NavigationTarget target(2, nullptr);
wchar_t buffer[100];
std::memset(buffer, 0, sizeof(buffer));
std::vector<std::wstring> wideKeywords;
for (const std::string& keyword : keywords) {
MultiByteToWideChar(CP_ACP, 0, keyword.c_str(), -1, buffer, 100);
wideKeywords.push_back(std::wstring(buffer));
}
std::wstring entryText;
for (CNavi_Object* npc : this->npcs) {
MultiByteToWideChar(CP_ACP, 0, npc->GetName(), -1, buffer, 100);
entryText = buffer;
bool matched = true;
for (const std::wstring& keyword : wideKeywords) {
matched &= StrStrIW(entryText.c_str(), keyword.c_str()) != nullptr;
}
if (!matched) {
continue;
}
NaviCell cell;
const NaviCell* position = npc->GetCell(&cell);
target.x = position->x;
target.y = position->y;
target.name = npc->GetName();
target.object = npc;
out.push_back(target);
}
}
// OFFSET: 0x00B8E410
// FUNCTION: fn_19470
CNavi_Object* CNaviInfo::FindMobByName(const char* name) {
return FindNaviObjectByName(name, this->mobs);
}