rodecomp/Source/UI/Edit/UIEditVariants.cpp
ragnarok-clanker 20ae1c861d Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes
Batch #16619 by ragnarok-clanker: forced by an admin (1 lower score(s), 13 changed function(s)); checked with 460 compiled unit(s), including every includer of Source/Client/Mode/CGameMode.h, Source/Contents/Achievement/AchievementMgr.h, Source/Contents/Actors/ActorNameCard.h, Source/Contents/Actors/GameActor.h, Source/Contents/Actors/GndRiser.h, Source/Contents/Actors/GroundScope.h, Source/Contents/Actors/Item.h, Source/Contents/Actors/PlayerNameDictionary.h, Source/Contents/Actors/Resources/EquipmentResourceMgr.h, Source/Contents/AdventureGuide/AdventureGuideMgr.h, Source/Contents/CashEmotion/CashEmotionMgr.h, Source/Contents/Clan/ClanInfo.h, Source/Contents/CombatTypes.h, Source/Contents/Configuration/ConfigMgr.h, Source/Contents/Effects/Core/CellRangeEffect.h, Source/Contents/Effects/Core/ChangeSizeEffect.h, Source/Contents/Effects/Core/DummyEffectLauncher.h, Source/Contents/Effects/Core/Effect.h, Source/Contents/Effects/Core/EffectActor.h, Source/Contents/Effects/Core/EffectLists.h, Source/Contents/Effects/Core/EffectMaker.h, Source/Contents/Effects/Core/EffectMemoryMgr.h, Source/Contents/Effects/Core/EffectMessageId.h, Source/Contents/Effects/Core/EffectPoint.h, Source/Contents/Effects/Core/EffectPrimId.h, Source/Contents/Effects/Core/EffectTypes.h, Source/Contents/Effects/Core/MsgEffect.h, Source/Contents/Effects/Core/RagEffect.h, Source/Contents/Effects/Core/RagEffectState.h, Source/Contents/Effects/Core/ShowEffect.h, Source/Contents/Effects/Core/SquareRangeEffect.h, Source/Contents/Effects/EffectResourceSwitcher.h, Source/Contents/Effects/Particles/AnimatedEmitterEffect.h, Source/Contents/Effects/Particles/CharacterParticleBundle.h, Source/Contents/Effects/Particles/EZ2STREffect.h, Source/Contents/Effects/Particles/EZ2STREffectEx.h, Source/Contents/Effects/Particles/EffectEmitter.h, Source/Contents/Effects/Particles/EmitterEffect.h, Source/Contents/Effects/Particles/Particle.h, Source/Contents/Effects/Particles/ParticlePool.h, Source/Contents/Effects/Particles/SpriteEffect.h, Source/Contents/Effects/Particles/SpriteParticle.h, Source/Contents/Effects/Primitives/EffectPrim.h, Source/Contents/Effects/Primitives/EffectPrimitiveMotion.h, Source/Contents/Effects/Primitives/EffectPrimitiveState.h, Source/Contents/Effects/RDamageVar.h, Source/Contents/Effects/Skills/AMachineEffect.h, Source/Contents/Effects/Skills/AcidifiedThrow.h, Source/Contents/Effects/Skills/ArrowEffect.h, Source/Contents/Effects/Skills/AstralStrikeEffect.h, Source/Contents/Effects/Skills/AxeBoomerang.h, Source/Contents/Effects/Skills/Bash.h, Source/Contents/Effects/Skills/BezierArcThrowEffect.h, Source/Contents/Effects/Skills/BindTrapEffect.h, Source/Contents/Effects/Skills/BlastForge.h, Source/Contents/Effects/Skills/CaneOfEvilEyeEffect.h, Source/Contents/Effects/Skills/CartCannon.h, Source/Contents/Effects/Skills/ChargingPierceEffect.h, Source/Contents/Effects/Skills/CherryBlossomEffect.h, Source/Contents/Effects/Skills/ClimaxEffect.h, Source/Contents/Effects/Skills/CloudEffect.h, Source/Contents/Effects/Skills/CloudKillEffect.h, Source/Contents/Effects/Skills/CommonFloorEffect.h, Source/Contents/Effects/Skills/Competentia.h, Source/Contents/Effects/Skills/CresciveBolt.h, Source/Contents/Effects/Skills/ElectricEffect.h, Source/Contents/Effects/Skills/EnergyOrbEffect.h, Source/Contents/Effects/Skills/EvilLandEffect.h, Source/Contents/Effects/Skills/EvilsPawEffect.h, Source/Contents/Effects/Skills/FlowerCastingEffect.h, Source/Contents/Effects/Skills/FortuneKissEffect.h, Source/Contents/Effects/Skills/FriggSongEffect.h, Source/Contents/Effects/Skills/FuumaShouakuEffect.h, Source/Contents/Effects/Skills/GlassWallEffect.h, Source/Contents/Effects/Skills/GravityControlEffect.h, Source/Contents/Effects/Skills/HealEffect.h, Source/Contents/Effects/Skills/HealSpEffect.h, Source/Contents/Effects/Skills/HitLineEffect.h, Source/Contents/Effects/Skills/JupitelThunderStormEffect.h, Source/Contents/Effects/Skills/Level150Effect.h, Source/Contents/Effects/Skills/Level99Effect.h, Source/Contents/Effects/Skills/Level99Orb1Effect.h, Source/Contents/Effects/Skills/Level99Orb2Effect.h, Source/Contents/Effects/Skills/LightSphereEffect.h, Source/Contents/Effects/Skills/MagicFloorEffect.h, Source/Contents/Effects/Skills/MagnumBreak.h, Source/Contents/Effects/Skills/MandraAttackEffect.h, Source/Contents/Effects/Skills/MapChainEffect.h, Source/Contents/Effects/Skills/MapMagicZoneEffect.h, Source/Contents/Effects/Skills/MappillarEffect.h, Source/Contents/Effects/Skills/MonsterSkillEffects.h, Source/Contents/Effects/Skills/NyanggrassEffect.h, Source/Contents/Effects/Skills/PartyMemberEffects.h, Source/Contents/Effects/Skills/PokJukEffect.h, Source/Contents/Effects/Skills/PowderingEffect.h, Source/Contents/Effects/Skills/RainbowEffect.h, Source/Contents/Effects/Skills/RectUpEffect.h, Source/Contents/Effects/Skills/RedLineEffect.h, Source/Contents/Effects/Skills/RichManKim.h, Source/Contents/Effects/Skills/RotateBgEffect.h, Source/Contents/Effects/Skills/RotateItemEffect.h, Source/Contents/Effects/Skills/RotateLineEffect.h, Source/Contents/Effects/Skills/SaintCastingEffect.h, Source/Contents/Effects/Skills/ScatterEffect.h, Source/Contents/Effects/Skills/ShadowExceedEffect.h, Source/Contents/Effects/Skills/SkillEffects.h, Source/Contents/Effects/Skills/SmokeEffect.h, Source/Contents/Effects/Skills/SoulCollectEffect.h, Source/Contents/Effects/Skills/SoulUnityEffect.h, Source/Contents/Effects/Skills/SphereWind2Effect.h, Source/Contents/Effects/Skills/SphereWindEffect.h, Source/Contents/Effects/Skills/StarEffect.h, Source/Contents/Effects/Skills/StarEmperorEffect.h, Source/Contents/Effects/Skills/StealEffect.h, Source/Contents/Effects/Skills/StormCannonEffect.h, Source/Contents/Effects/Skills/StormGustEffect.h, Source/Contents/Effects/Skills/StormKickEffect.h, Source/Contents/Effects/Skills/SunStanceEffect.h, Source/Contents/Effects/Skills/TalismanMarkEffect.h, Source/Contents/Effects/Skills/TetraBallEffect.h, Source/Contents/Effects/Skills/ThrowEffects.h, Source/Contents/Effects/Skills/TriangleShotArrow.h, Source/Contents/Effects/Skills/ViolentQuakeEffect.h, Source/Contents/Effects/Skills/WhirlwindEffect.h, Source/Contents/Effects/Skills/WindEffect.h, Source/Contents/EntryQueue/EntryQueueMgr.h, Source/Contents/Events/CheckAttendanceMgr.h, Source/Contents/Events/RouletteMgr.h, Source/Contents/Events/ShowRankingScheduler.h, Source/Contents/Events/SpecialPopupMgr.h, Source/Contents/Guild/GuildInfo.h, Source/Contents/Guild/GuildMgr.h, Source/Contents/Guild/GuildTip.h, Source/Contents/Items/ClientItemLists.h, Source/Contents/Items/EnchantMgr.h, Source/Contents/Items/ItemDBToIDMgr.h, Source/Contents/Items/JobCodeForItem.h, Source/Contents/Map/FlyingShipRouteInfo.h, Source/Contents/Map/MapInfoMgr.h, Source/Contents/Map/MapPropertyMgr.h, Source/Contents/Map/MapSkyMgr.h, Source/Contents/Map/PrivateAirplaneMgr.h, Source/Contents/Map/TownInfoMgr.h, Source/Contents/Monster/ChampionMonsterMgr.h, Source/Contents/Movement/MovementRouteInterpolation.h, Source/Contents/Movement/TerrainPathSearch.h, Source/Contents/Navigation/NavigationManager.h, Source/Contents/Pet/PetEnums.h, Source/Contents/Pet/PetEvolutionMgr.h, Source/Contents/Quest/RenewQuestMgr.h, Source/Contents/Repute/ReputeMgr.h, Source/Contents/Repute/ReputeRecords.h, Source/Contents/Rodex/RodexMailStore.h, Source/Contents/RuneSystem/RuneSystem.h, Source/Contents/Skills/GraffiSkill.h, Source/Contents/Skin/SkinMgr.h, Source/Contents/Sprites/SpriteLayerDrawing.h, Source/Contents/Sprites/SpriteLayerOrder.h, Source/Contents/Sprites/SpriteRidingOffset.h, Source/Contents/Sprites/SpriteRidingPolicy.h, Source/Contents/Tables/ForbiddenWords.h, Source/Contents/Tables/MessageTable.h, Source/Contents/Tables/SimpleStringMgr.h, Source/Contents/Tables/TableMng.h, Source/Contents/Tables/TipBoxTitles.h, Source/Contents/Tables/TipOfTheDay.h, Source/Contents/Time/ServerTimeManager.h, Source/Contents/World/WorldViewData.h, Source/UI/Guild/UIGuildWnd.h, Source/UI/Lists/UIScrollBarVariants.h, Source/UI/Rodex/UIRodexInboxWnd.h, Source/UI/RuneSystem/UIRuneSystemWindows.h, Source/UI/RuneSystem/UIRuneSystemWnd.h, Source/UI/Text/UIAchWnd.h, Source/UI/UIReputeWnd.h, Source/UI/Window/UINewMakeCharWnd.h, Source/UI/Window/UIRoMapWnd.h, Source/Utility/JsonCppLoader.h, Source/Contents/AchievementMgr.h, Source/Contents/ActorNameCard.h, Source/Contents/Actors/GraffiSkill.h, Source/Contents/Actors/PetEnums.h, Source/Contents/AdventureGuideMgr.h, Source/Contents/CashEmotionMgr.h, Source/Contents/ChampionMonsterMgr.h, Source/Contents/CheckAttendanceMgr.h, Source/Contents/ClanInfo.h, Source/Contents/ClientItemLists.h, Source/Contents/Combat/CombatTypes.h, Source/Contents/ConfigMgr.h, Source/Contents/EffectResourceSwitcher.h, Source/Contents/Effects/AMachineEffect.h, Source/Contents/Effects/AcidifiedThrow.h, Source/Contents/Effects/AnimatedEmitterEffect.h, Source/Contents/Effects/ArrowEffect.h, Source/Contents/Effects/AstralStrikeEffect.h, Source/Contents/Effects/AxeBoomerang.h, Source/Contents/Effects/Bash.h, Source/Contents/Effects/BezierArcThrowEffect.h, Source/Contents/Effects/BindTrapEffect.h, Source/Contents/Effects/BlastForge.h, Source/Contents/Effects/CaneOfEvilEyeEffect.h, Source/Contents/Effects/CartCannon.h, Source/Contents/Effects/CellRangeEffect.h, Source/Contents/Effects/ChangeSizeEffect.h, Source/Contents/Effects/CharacterParticleBundle.h, Source/Contents/Effects/ChargingPierceEffect.h, Source/Contents/Effects/CherryBlossomEffect.h, Source/Contents/Effects/ClimaxEffect.h, Source/Contents/Effects/CloudEffect.h, Source/Contents/Effects/CloudKillEffect.h, Source/Contents/Effects/CommonFloorEffect.h, Source/Contents/Effects/Competentia.h, Source/Contents/Effects/CresciveBolt.h, Source/Contents/Effects/DummyEffectLauncher.h, Source/Contents/Effects/EZ2STREffect.h, Source/Contents/Effects/EZ2STREffectEx.h, Source/Contents/Effects/Effect.h, Source/Contents/Effects/EffectActor.h, Source/Contents/Effects/EffectEmitter.h, Source/Contents/Effects/EffectLists.h, Source/Contents/Effects/EffectMaker.h, Source/Contents/Effects/EffectMemoryMgr.h, Source/Contents/Effects/EffectMessageId.h, Source/Contents/Effects/EffectPoint.h, Source/Contents/Effects/EffectPrim.h, Source/Contents/Effects/EffectPrimId.h, Source/Contents/Effects/EffectPrimitiveMotion.h, Source/Contents/Effects/EffectPrimitiveState.h, Source/Contents/Effects/EffectTypes.h, Source/Contents/Effects/ElectricEffect.h, Source/Contents/Effects/EmitterEffect.h, Source/Contents/Effects/EnergyOrbEffect.h, Source/Contents/Effects/EvilLandEffect.h, Source/Contents/Effects/EvilsPawEffect.h, Source/Contents/Effects/FlowerCastingEffect.h, Source/Contents/Effects/FortuneKissEffect.h, Source/Contents/Effects/FriggSongEffect.h, Source/Contents/Effects/FuumaShouakuEffect.h, Source/Contents/Effects/GlassWallEffect.h, Source/Contents/Effects/GravityControlEffect.h, Source/Contents/Effects/HealEffect.h, Source/Contents/Effects/HealSpEffect.h, Source/Contents/Effects/HitLineEffect.h, Source/Contents/Effects/JupitelThunderStormEffect.h, Source/Contents/Effects/Level150Effect.h, Source/Contents/Effects/Level99Effect.h, Source/Contents/Effects/Level99Orb1Effect.h, Source/Contents/Effects/Level99Orb2Effect.h, Source/Contents/Effects/LightSphereEffect.h, Source/Contents/Effects/MagicFloorEffect.h, Source/Contents/Effects/MagnumBreak.h, Source/Contents/Effects/MandraAttackEffect.h, Source/Contents/Effects/MapChainEffect.h, Source/Contents/Effects/MapMagicZoneEffect.h, Source/Contents/Effects/MappillarEffect.h, Source/Contents/Effects/MonsterSkillEffects.h, Source/Contents/Effects/MsgEffect.h, Source/Contents/Effects/NyanggrassEffect.h, Source/Contents/Effects/Particle.h, Source/Contents/Effects/ParticlePool.h, Source/Contents/Effects/PartyMemberEffects.h, Source/Contents/Effects/PokJukEffect.h, Source/Contents/Effects/PowderingEffect.h, Source/Contents/Effects/RagEffect.h, Source/Contents/Effects/RagEffectState.h, Source/Contents/Effects/RainbowEffect.h, Source/Contents/Effects/RectUpEffect.h, Source/Contents/Effects/RedLineEffect.h, Source/Contents/Effects/RichManKim.h, Source/Contents/Effects/RotateBgEffect.h, Source/Contents/Effects/RotateItemEffect.h, Source/Contents/Effects/RotateLineEffect.h, Source/Contents/Effects/SaintCastingEffect.h, Source/Contents/Effects/ScatterEffect.h, Source/Contents/Effects/ShadowExceedEffect.h, Source/Contents/Effects/ShowEffect.h, Source/Contents/Effects/SkillEffects.h, Source/Contents/Effects/SmokeEffect.h, Source/Contents/Effects/SoulCollectEffect.h, Source/Contents/Effects/SoulUnityEffect.h, Source/Contents/Effects/SphereWind2Effect.h, Source/Contents/Effects/SphereWindEffect.h, Source/Contents/Effects/SpriteEffect.h, Source/Contents/Effects/SpriteParticle.h, Source/Contents/Effects/SquareRangeEffect.h, Source/Contents/Effects/StarEffect.h, Source/Contents/Effects/StarEmperorEffect.h, Source/Contents/Effects/StealEffect.h, Source/Contents/Effects/StormCannonEffect.h, Source/Contents/Effects/StormGustEffect.h, Source/Contents/Effects/StormKickEffect.h, Source/Contents/Effects/SunStanceEffect.h, Source/Contents/Effects/TalismanMarkEffect.h, Source/Contents/Effects/TetraBallEffect.h, Source/Contents/Effects/ThrowEffects.h, Source/Contents/Effects/TriangleShotArrow.h, Source/Contents/Effects/ViolentQuakeEffect.h, Source/Contents/Effects/WhirlwindEffect.h, Source/Contents/Effects/WindEffect.h, Source/Contents/EnchantMgr.h, Source/Contents/EntryQueueMgr.h, Source/Contents/EquipmentResourceMgr.h, Source/Contents/FlyingShipRouteInfo.h, Source/Contents/ForbiddenWords.h, Source/Contents/GuildInfo.h, Source/Contents/GuildMgr.h, Source/Contents/GuildTip.h, Source/Contents/ItemDBToIDMgr.h, Source/Contents/Items/RuneSystem.h, Source/Contents/JobCodeForItem.h, Source/Contents/MapInfoMgr.h, Source/Contents/MapPropertyMgr.h, Source/Contents/MapSkyMgr.h, Source/Contents/MessageTable.h, Source/Contents/MovementRouteInterpolation.h, Source/Contents/NavigationManager.h, Source/Contents/PetEvolutionMgr.h, Source/Contents/PlayerNameDictionary.h, Source/Contents/PrivateAirplaneMgr.h, Source/Contents/RDamageVar.h, Source/Contents/RenewQuestMgr.h, Source/Contents/ReputeMgr.h, Source/Contents/ReputeRecords.h, Source/Contents/RodexMailStore.h, Source/Contents/RouletteMgr.h, Source/Contents/ServerTimeManager.h, Source/Contents/ShowRankingScheduler.h, Source/Contents/SimpleStringMgr.h, Source/Contents/SkinMgr.h, Source/Contents/SpecialPopupMgr.h, Source/Contents/SpriteLayerDrawing.h, Source/Contents/SpriteLayerOrder.h, Source/Contents/SpriteRidingOffset.h, Source/Contents/SpriteRidingPolicy.h, Source/Contents/TableMng.h, Source/Contents/TerrainPathSearch.h, Source/Contents/TipBoxTitles.h, Source/Contents/TipOfTheDay.h, Source/Contents/TownInfoMgr.h, Source/Contents/WorldView/WorldViewData.h.
Adds to the build: Source/Contents/Achievement/AchievementMgr.cpp, Source/Contents/Actors/ActorGeometry.cpp, Source/Contents/Actors/ActorNameCache.cpp, Source/Contents/Actors/ActorNameCard.cpp, Source/Contents/Actors/ActorNameDirectory.cpp, Source/Contents/Actors/ActorNameRequests.cpp, Source/Contents/Actors/PlayerNameDictionary.cpp, Source/Contents/Actors/Resources/BodyResources.cpp, Source/Contents/Actors/Resources/EquipmentResources.cpp, Source/Contents/Actors/Resources/HeadResources.cpp, Source/Contents/Actors/Resources/MonsterResources.cpp, Source/Contents/Actors/Resources/RobeResources.cpp, Source/Contents/Actors/Resources/StatusIconImages.cpp, Source/Contents/AdventureGuide/AdventureGuideMgr.cpp, Source/Contents/CashEmotion/CashEmotionMgr.cpp, Source/Contents/Clan/ClanInfo.cpp, Source/Contents/Configuration/ConfigMgr.cpp, Source/Contents/Effects/Core/CellRangeEffect.cpp, Source/Contents/Effects/Core/ChangeSizeEffect.cpp, Source/Contents/Effects/Core/DummyEffectLauncher.cpp, Source/Contents/Effects/Core/Effect.cpp, Source/Contents/Effects/Core/EffectActor.cpp, Source/Contents/Effects/Core/EffectAttachments.cpp, Source/Contents/Effects/Core/EffectForceRender.cpp, Source/Contents/Effects/Core/EffectLists.cpp, Source/Contents/Effects/Core/EffectMaker.cpp, Source/Contents/Effects/Core/EffectMemoryMgr.cpp, Source/Contents/Effects/Core/EffectTypes.cpp, Source/Contents/Effects/Core/EffectVisibility.cpp, Source/Contents/Effects/Core/MsgEffect.cpp, Source/Contents/Effects/Core/RagEffect.cpp, Source/Contents/Effects/Core/RagEffectInitialization.cpp, Source/Contents/Effects/Core/ShowEffect.cpp, Source/Contents/Effects/Core/SquareRangeEffect.cpp, Source/Contents/Effects/EffectResourceSwitcher.cpp, Source/Contents/Effects/Particles/AnimatedEmitterEffect.cpp, Source/Contents/Effects/Particles/CharacterParticleBundle.cpp, Source/Contents/Effects/Particles/EZ2STREffect.cpp, Source/Contents/Effects/Particles/EZ2STREffectEx.cpp, Source/Contents/Effects/Particles/EmitterEffect.cpp, Source/Contents/Effects/Particles/Particle.cpp, Source/Contents/Effects/Particles/ParticlePool.cpp, Source/Contents/Effects/Particles/SpriteEffect.cpp, Source/Contents/Effects/Particles/SpriteParticle.cpp, Source/Contents/Effects/Primitives/EffectPrim.cpp, Source/Contents/Effects/Primitives/EffectPrimitiveArcs.cpp, Source/Contents/Effects/Primitives/EffectPrimitiveColor.cpp, Source/Contents/Effects/Primitives/EffectPrimitiveGlowSquares.cpp, Source/Contents/Effects/Primitives/EffectPrimitiveMotion.cpp, Source/Contents/Effects/Primitives/EffectPrimitivePanels.cpp, Source/Contents/Effects/Primitives/EffectPrimitiveRecords.cpp, Source/Contents/Effects/Primitives/EffectPrimitiveRendering.cpp, Source/Contents/Effects/Primitives/EffectPrimitiveSprites.cpp, Source/Contents/Effects/Primitives/EffectPrimitiveState.cpp, Source/Contents/Effects/Primitives/EffectPrimitiveSweeps.cpp, Source/Contents/Effects/RDamageVar.cpp, Source/Contents/Effects/Skills/AMachineEffect.cpp, Source/Contents/Effects/Skills/AcidifiedThrow.cpp, Source/Contents/Effects/Skills/ArrowEffect.cpp, Source/Contents/Effects/Skills/AstralStrikeEffect.cpp, Source/Contents/Effects/Skills/AxeBoomerang.cpp, Source/Contents/Effects/Skills/Bash.cpp, Source/Contents/Effects/Skills/BezierArcThrowEffect.cpp, Source/Contents/Effects/Skills/BindTrapEffect.cpp, Source/Contents/Effects/Skills/BlastForge.cpp, Source/Contents/Effects/Skills/CaneOfEvilEyeEffect.cpp, Source/Contents/Effects/Skills/CartCannon.cpp, Source/Contents/Effects/Skills/ChargingPierceEffect.cpp, Source/Contents/Effects/Skills/CherryBlossomEffect.cpp, Source/Contents/Effects/Skills/ClimaxEffect.cpp, Source/Contents/Effects/Skills/CloudEffect.cpp, Source/Contents/Effects/Skills/CloudKillEffect.cpp, Source/Contents/Effects/Skills/CommonFloorEffect.cpp, Source/Contents/Effects/Skills/Competentia.cpp, Source/Contents/Effects/Skills/CresciveBolt.cpp, Source/Contents/Effects/Skills/ElectricEffect.cpp, Source/Contents/Effects/Skills/EnergyOrbEffect.cpp, Source/Contents/Effects/Skills/EvilLandEffect.cpp, Source/Contents/Effects/Skills/EvilsPawEffect.cpp, Source/Contents/Effects/Skills/FlowerCastingEffect.cpp, Source/Contents/Effects/Skills/FortuneKissEffect.cpp, Source/Contents/Effects/Skills/FriggSongEffect.cpp, Source/Contents/Effects/Skills/FuumaShouakuEffect.cpp, Source/Contents/Effects/Skills/GlassWallEffect.cpp, Source/Contents/Effects/Skills/HealEffect.cpp, Source/Contents/Effects/Skills/HealSpEffect.cpp, Source/Contents/Effects/Skills/HitLineEffect.cpp, Source/Contents/Effects/Skills/JupitelThunderStormEffect.cpp, Source/Contents/Effects/Skills/Level150Effect.cpp, Source/Contents/Effects/Skills/Level99Effect.cpp, Source/Contents/Effects/Skills/Level99Orb1Effect.cpp, Source/Contents/Effects/Skills/Level99Orb2Effect.cpp, Source/Contents/Effects/Skills/LightSphereEffect.cpp, Source/Contents/Effects/Skills/MagicFloorEffect.cpp, Source/Contents/Effects/Skills/MagnumBreak.cpp, Source/Contents/Effects/Skills/MandraAttackEffect.cpp, Source/Contents/Effects/Skills/MapChainEffect.cpp, Source/Contents/Effects/Skills/MapMagicZoneEffect.cpp, Source/Contents/Effects/Skills/MappillarEffect.cpp, Source/Contents/Effects/Skills/MeteorEffect.cpp, Source/Contents/Effects/Skills/MonsterSkillEffects.cpp, Source/Contents/Effects/Skills/NyanggrassEffect.cpp, Source/Contents/Effects/Skills/PartyMemberEffects.cpp, Source/Contents/Effects/Skills/PokJukEffect.cpp, Source/Contents/Effects/Skills/PowderingEffect.cpp, Source/Contents/Effects/Skills/RainbowEffect.cpp, Source/Contents/Effects/Skills/RectUpEffect.cpp, Source/Contents/Effects/Skills/RedLineEffect.cpp, Source/Contents/Effects/Skills/RichManKim.cpp, Source/Contents/Effects/Skills/RotateBgEffect.cpp, Source/Contents/Effects/Skills/RotateItemEffect.cpp, Source/Contents/Effects/Skills/RotateLineEffect.cpp, Source/Contents/Effects/Skills/SaintCastingEffect.cpp, Source/Contents/Effects/Skills/ScatterEffect.cpp, Source/Contents/Effects/Skills/ShadowExceedEffect.cpp, Source/Contents/Effects/Skills/ShadowExceedNewEffect.cpp, Source/Contents/Effects/Skills/SmokeEffect.cpp, Source/Contents/Effects/Skills/SoulCollectEffect.cpp, Source/Contents/Effects/Skills/SoulUnityEffect.cpp, Source/Contents/Effects/Skills/SphereWind2Effect.cpp, Source/Contents/Effects/Skills/SphereWindEffect.cpp, Source/Contents/Effects/Skills/StarEffect.cpp, Source/Contents/Effects/Skills/StarEmperorEffect.cpp, Source/Contents/Effects/Skills/StealEffect.cpp, Source/Contents/Effects/Skills/StormCannonEffect.cpp, Source/Contents/Effects/Skills/StormGustEffect.cpp, Source/Contents/Effects/Skills/StormKickEffect.cpp, Source/Contents/Effects/Skills/SunStanceEffect.cpp, Source/Contents/Effects/Skills/TalismanMarkEffect.cpp, Source/Contents/Effects/Skills/TetraBallEffect.cpp, Source/Contents/Effects/Skills/ThrowEffects.cpp, Source/Contents/Effects/Skills/TriangleShotArrow.cpp, Source/Contents/Effects/Skills/ViolentQuakeEffect.cpp, Source/Contents/Effects/Skills/WindEffect.cpp, Source/Contents/Emblems/EmblemCacheRaw.cpp, Source/Contents/Emblems/GuildEmblemLookup.cpp, Source/Contents/Emblems/GuildEmblemState.cpp, Source/Contents/EntryQueue/EntryQueueMgr.cpp, Source/Contents/Events/CheckAttendanceMgr.cpp, Source/Contents/Events/RouletteMgr.cpp, Source/Contents/Events/ShowRankingScheduler.cpp, Source/Contents/Events/SpecialPopupMgr.cpp, Source/Contents/Guild/GuildInfo.cpp, Source/Contents/Guild/GuildMgr.cpp, Source/Contents/Guild/GuildTip.cpp, Source/Contents/Items/ClientItemLists.cpp, Source/Contents/Items/EnchantMgr.cpp, Source/Contents/Items/ItemDBToIDMgr.cpp, Source/Contents/Items/JobCodeForItem.cpp, Source/Contents/Map/FlyingShipRouteInfo.cpp, Source/Contents/Map/MapInfoMgr.cpp, Source/Contents/Map/MapNameTable.cpp, Source/Contents/Map/MapPropertyMgr.cpp, Source/Contents/Map/MapSkyMgr.cpp, Source/Contents/Map/PrivateAirplaneMgr.cpp, Source/Contents/Map/TownInfoMgr.cpp, Source/Contents/Models/ModelKeyframes.cpp, Source/Contents/Monster/ChampionMonsterMgr.cpp, Source/Contents/Monster/EnemyMonsterTalk.cpp, Source/Contents/Monster/MonsterSpeech.cpp, Source/Contents/Monster/MonsterXmlActions.cpp, Source/Contents/Movement/ActorMovementRoute.cpp, Source/Contents/Movement/MovementRoute.cpp, Source/Contents/Movement/MovementRouteInterpolation.cpp, Source/Contents/Movement/MovementTraversal.cpp, Source/Contents/Movement/Pathfinding.cpp, Source/Contents/Movement/TerrainPathSearch.cpp, Source/Contents/Navigation/NavigationCandidates.cpp, Source/Contents/Navigation/NavigationDestinations.cpp, Source/Contents/Navigation/NavigationGraph.cpp, Source/Contents/Navigation/NavigationLink.cpp, Source/Contents/Navigation/NavigationRequest.cpp, Source/Contents/Navigation/NavigationRoute.cpp, Source/Contents/Navigation/NavigationSource.cpp, Source/Contents/Navigation/NpcLocationRadius.cpp, Source/Contents/Navigation/WorldNavigation.cpp, Source/Contents/Pet/PetEvolutionMgr.cpp, Source/Contents/Pet/PetStatus.cpp, Source/Contents/Pet/PetStrings.cpp, Source/Contents/Pet/PetTalk.cpp, Source/Contents/Pet/PetTalkNames.cpp, Source/Contents/Quest/RenewQuestMgr.cpp, Source/Contents/Repute/ReputeMgr.cpp, Source/Contents/Rodex/RodexMailStore.cpp, Source/Contents/RuneSystem/RuneSystem.cpp, Source/Contents/Skills/GraffiSkill.cpp, Source/Contents/Skin/SkinCatalog.cpp, Source/Contents/Skin/SkinInfo.cpp, Source/Contents/Skin/SkinMgr.cpp, Source/Contents/Sound/HitSounds.cpp, Source/Contents/Sprites/RobeOpacity.cpp, Source/Contents/Sprites/RobeTopLayer.cpp, Source/Contents/Sprites/SpriteFrameSynchronization.cpp, Source/Contents/Sprites/SpriteJob.cpp, Source/Contents/Sprites/SpriteLayerDepth.cpp, Source/Contents/Sprites/SpriteLayerDrawing.cpp, Source/Contents/Sprites/SpriteLayerOrder.cpp, Source/Contents/Sprites/SpriteRidingOffset.cpp, Source/Contents/Sprites/SpriteRidingPolicy.cpp, Source/Contents/Sprites/SpriteRobe.cpp, Source/Contents/Sprites/SpriteRobeCommands.cpp, Source/Contents/Sprites/SpriteShadow.cpp, Source/Contents/Tables/ClientXmlTables.cpp, Source/Contents/Tables/ForbiddenWords.cpp, Source/Contents/Tables/MessageTable.cpp, Source/Contents/Tables/SimpleStringMgr.cpp, Source/Contents/Tables/TableMng.cpp, Source/Contents/Tables/TipBoxTitles.cpp, Source/Contents/Tables/TipOfTheDay.cpp, Source/Contents/Time/ClientTiming.cpp, Source/Contents/Time/ServerTimeManager.cpp, Source/Contents/World/WorldViewData.cpp
Deletes: Source/Contents/AchievementMgr.cpp, Source/Contents/AchievementMgr.h, Source/Contents/ActorGeometry.cpp, Source/Contents/ActorMovementRoute.cpp, Source/Contents/ActorNameCache.cpp, Source/Contents/ActorNameCard.cpp, Source/Contents/ActorNameCard.h, Source/Contents/ActorNameDirectory.cpp, Source/Contents/ActorNameRequests.cpp, Source/Contents/Actors/GraffiSkill.cpp, Source/Contents/Actors/GraffiSkill.h, Source/Contents/Actors/PetEnums.h, Source/Contents/AdventureGuideMgr.cpp, Source/Contents/AdventureGuideMgr.h, Source/Contents/BodyResources.cpp, Source/Contents/CashEmotionMgr.cpp, Source/Contents/CashEmotionMgr.h, Source/Contents/ChampionMonsterMgr.cpp, Source/Contents/ChampionMonsterMgr.h, Source/Contents/CheckAttendanceMgr.cpp, Source/Contents/CheckAttendanceMgr.h, Source/Contents/ClanInfo.cpp, Source/Contents/ClanInfo.h, Source/Contents/ClientItemLists.cpp, Source/Contents/ClientItemLists.h, Source/Contents/ClientTiming.cpp, Source/Contents/ClientXmlTables.cpp, Source/Contents/Combat/CombatTypes.h, Source/Contents/ConfigMgr.cpp, Source/Contents/ConfigMgr.h, Source/Contents/EffectResourceSwitcher.cpp, Source/Contents/EffectResourceSwitcher.h, Source/Contents/Effects/AMachineEffect.cpp, Source/Contents/Effects/AMachineEffect.h, Source/Contents/Effects/AcidifiedThrow.cpp, Source/Contents/Effects/AcidifiedThrow.h, Source/Contents/Effects/AnimatedEmitterEffect.cpp, Source/Contents/Effects/AnimatedEmitterEffect.h, Source/Contents/Effects/ArrowEffect.cpp, Source/Contents/Effects/ArrowEffect.h, Source/Contents/Effects/AstralStrikeEffect.cpp, Source/Contents/Effects/AstralStrikeEffect.h, Source/Contents/Effects/AxeBoomerang.cpp, Source/Contents/Effects/AxeBoomerang.h, Source/Contents/Effects/Bash.cpp, Source/Contents/Effects/Bash.h, Source/Contents/Effects/BezierArcThrowEffect.cpp, Source/Contents/Effects/BezierArcThrowEffect.h, Source/Contents/Effects/BindTrapEffect.cpp, Source/Contents/Effects/BindTrapEffect.h, Source/Contents/Effects/BlastForge.cpp, Source/Contents/Effects/BlastForge.h, Source/Contents/Effects/CaneOfEvilEyeEffect.cpp, Source/Contents/Effects/CaneOfEvilEyeEffect.h, Source/Contents/Effects/CartCannon.cpp, Source/Contents/Effects/CartCannon.h, Source/Contents/Effects/CellRangeEffect.cpp, Source/Contents/Effects/CellRangeEffect.h, Source/Contents/Effects/ChangeSizeEffect.cpp, Source/Contents/Effects/ChangeSizeEffect.h, Source/Contents/Effects/CharacterParticleBundle.cpp, Source/Contents/Effects/CharacterParticleBundle.h, Source/Contents/Effects/ChargingPierceEffect.cpp, Source/Contents/Effects/ChargingPierceEffect.h, Source/Contents/Effects/CherryBlossomEffect.cpp, Source/Contents/Effects/CherryBlossomEffect.h, Source/Contents/Effects/ClimaxEffect.cpp, Source/Contents/Effects/ClimaxEffect.h, Source/Contents/Effects/CloudEffect.cpp, Source/Contents/Effects/CloudEffect.h, Source/Contents/Effects/CloudKillEffect.cpp, Source/Contents/Effects/CloudKillEffect.h, Source/Contents/Effects/CommonFloorEffect.cpp, Source/Contents/Effects/CommonFloorEffect.h, Source/Contents/Effects/Competentia.cpp, Source/Contents/Effects/Competentia.h, Source/Contents/Effects/CresciveBolt.cpp, Source/Contents/Effects/CresciveBolt.h, Source/Contents/Effects/DummyEffectLauncher.cpp, Source/Contents/Effects/DummyEffectLauncher.h, Source/Contents/Effects/EZ2STREffect.cpp, Source/Contents/Effects/EZ2STREffect.h, Source/Contents/Effects/EZ2STREffectEx.cpp, Source/Contents/Effects/EZ2STREffectEx.h, Source/Contents/Effects/Effect.cpp, Source/Contents/Effects/Effect.h, Source/Contents/Effects/EffectActor.cpp, Source/Contents/Effects/EffectActor.h, Source/Contents/Effects/EffectAttachments.cpp, Source/Contents/Effects/EffectEmitter.h, Source/Contents/Effects/EffectForceRender.cpp, Source/Contents/Effects/EffectLists.cpp, Source/Contents/Effects/EffectLists.h, Source/Contents/Effects/EffectMaker.cpp, Source/Contents/Effects/EffectMaker.h, Source/Contents/Effects/EffectMemoryMgr.cpp, Source/Contents/Effects/EffectMemoryMgr.h, Source/Contents/Effects/EffectMessageId.h, Source/Contents/Effects/EffectPoint.h, Source/Contents/Effects/EffectPrim.cpp, Source/Contents/Effects/EffectPrim.h, Source/Contents/Effects/EffectPrimId.h, Source/Contents/Effects/EffectPrimitiveArcs.cpp, Source/Contents/Effects/EffectPrimitiveColor.cpp, Source/Contents/Effects/EffectPrimitiveGlowSquares.cpp, Source/Contents/Effects/EffectPrimitiveMotion.cpp, Source/Contents/Effects/EffectPrimitiveMotion.h, Source/Contents/Effects/EffectPrimitivePanels.cpp, Source/Contents/Effects/EffectPrimitiveRecords.cpp, Source/Contents/Effects/EffectPrimitiveRendering.cpp, Source/Contents/Effects/EffectPrimitiveSprites.cpp, Source/Contents/Effects/EffectPrimitiveState.cpp, Source/Contents/Effects/EffectPrimitiveState.h, Source/Contents/Effects/EffectPrimitiveSweeps.cpp, Source/Contents/Effects/EffectTypes.cpp, Source/Contents/Effects/EffectTypes.h, Source/Contents/Effects/EffectVisibility.cpp, Source/Contents/Effects/ElectricEffect.cpp, Source/Contents/Effects/ElectricEffect.h, Source/Contents/Effects/EmitterEffect.cpp, Source/Contents/Effects/EmitterEffect.h, Source/Contents/Effects/EnergyOrbEffect.cpp, Source/Contents/Effects/EnergyOrbEffect.h, Source/Contents/Effects/EvilLandEffect.cpp, Source/Contents/Effects/EvilLandEffect.h, Source/Contents/Effects/EvilsPawEffect.cpp, Source/Contents/Effects/EvilsPawEffect.h, Source/Contents/Effects/FlowerCastingEffect.cpp, Source/Contents/Effects/FlowerCastingEffect.h, Source/Contents/Effects/FortuneKissEffect.cpp, Source/Contents/Effects/FortuneKissEffect.h, Source/Contents/Effects/FriggSongEffect.cpp, Source/Contents/Effects/FriggSongEffect.h, Source/Contents/Effects/FuumaShouakuEffect.cpp, Source/Contents/Effects/FuumaShouakuEffect.h, Source/Contents/Effects/GlassWallEffect.cpp, Source/Contents/Effects/GlassWallEffect.h, Source/Contents/Effects/GravityControlEffect.h, Source/Contents/Effects/HealEffect.cpp, Source/Contents/Effects/HealEffect.h, Source/Contents/Effects/HealSpEffect.cpp, Source/Contents/Effects/HealSpEffect.h, Source/Contents/Effects/HitLineEffect.cpp, Source/Contents/Effects/HitLineEffect.h, Source/Contents/Effects/JupitelThunderStormEffect.cpp, Source/Contents/Effects/JupitelThunderStormEffect.h, Source/Contents/Effects/Level150Effect.cpp, Source/Contents/Effects/Level150Effect.h, Source/Contents/Effects/Level99Effect.cpp, Source/Contents/Effects/Level99Effect.h, Source/Contents/Effects/Level99Orb1Effect.cpp, Source/Contents/Effects/Level99Orb1Effect.h, Source/Contents/Effects/Level99Orb2Effect.cpp, Source/Contents/Effects/Level99Orb2Effect.h, Source/Contents/Effects/LightSphereEffect.cpp, Source/Contents/Effects/LightSphereEffect.h, Source/Contents/Effects/MagicFloorEffect.cpp, Source/Contents/Effects/MagicFloorEffect.h, Source/Contents/Effects/MagnumBreak.cpp, Source/Contents/Effects/MagnumBreak.h, Source/Contents/Effects/MandraAttackEffect.cpp, Source/Contents/Effects/MandraAttackEffect.h, Source/Contents/Effects/MapChainEffect.cpp, Source/Contents/Effects/MapChainEffect.h, Source/Contents/Effects/MapMagicZoneEffect.cpp, Source/Contents/Effects/MapMagicZoneEffect.h, Source/Contents/Effects/MappillarEffect.cpp, Source/Contents/Effects/MappillarEffect.h, Source/Contents/Effects/MeteorEffect.cpp, Source/Contents/Effects/MonsterSkillEffects.cpp, Source/Contents/Effects/MonsterSkillEffects.h, Source/Contents/Effects/MsgEffect.cpp, Source/Contents/Effects/MsgEffect.h, Source/Contents/Effects/NyanggrassEffect.cpp, Source/Contents/Effects/NyanggrassEffect.h, Source/Contents/Effects/Particle.cpp, Source/Contents/Effects/Particle.h, Source/Contents/Effects/ParticlePool.cpp, Source/Contents/Effects/ParticlePool.h, Source/Contents/Effects/PartyMemberEffects.cpp, Source/Contents/Effects/PartyMemberEffects.h, Source/Contents/Effects/PokJukEffect.cpp, Source/Contents/Effects/PokJukEffect.h, Source/Contents/Effects/PowderingEffect.cpp, Source/Contents/Effects/PowderingEffect.h, Source/Contents/Effects/RagEffect.cpp, Source/Contents/Effects/RagEffect.h, Source/Contents/Effects/RagEffectInitialization.cpp, Source/Contents/Effects/RagEffectState.h, Source/Contents/Effects/RainbowEffect.cpp, Source/Contents/Effects/RainbowEffect.h, Source/Contents/Effects/RectUpEffect.cpp, Source/Contents/Effects/RectUpEffect.h, Source/Contents/Effects/RedLineEffect.cpp, Source/Contents/Effects/RedLineEffect.h, Source/Contents/Effects/RichManKim.cpp, Source/Contents/Effects/RichManKim.h, Source/Contents/Effects/RotateBgEffect.cpp, Source/Contents/Effects/RotateBgEffect.h, Source/Contents/Effects/RotateItemEffect.cpp, Source/Contents/Effects/RotateItemEffect.h, Source/Contents/Effects/RotateLineEffect.cpp, Source/Contents/Effects/RotateLineEffect.h, Source/Contents/Effects/SaintCastingEffect.cpp, Source/Contents/Effects/SaintCastingEffect.h, Source/Contents/Effects/ScatterEffect.cpp, Source/Contents/Effects/ScatterEffect.h, Source/Contents/Effects/ShadowExceedEffect.cpp, Source/Contents/Effects/ShadowExceedEffect.h, Source/Contents/Effects/ShadowExceedNewEffect.cpp, Source/Contents/Effects/ShowEffect.cpp, Source/Contents/Effects/ShowEffect.h, Source/Contents/Effects/SkillEffects.h, Source/Contents/Effects/SmokeEffect.cpp, Source/Contents/Effects/SmokeEffect.h, Source/Contents/Effects/SoulCollectEffect.cpp, Source/Contents/Effects/SoulCollectEffect.h, Source/Contents/Effects/SoulUnityEffect.cpp, Source/Contents/Effects/SoulUnityEffect.h, Source/Contents/Effects/SphereWind2Effect.cpp, Source/Contents/Effects/SphereWind2Effect.h, Source/Contents/Effects/SphereWindEffect.cpp, Source/Contents/Effects/SphereWindEffect.h, Source/Contents/Effects/SpriteEffect.cpp, Source/Contents/Effects/SpriteEffect.h, Source/Contents/Effects/SpriteParticle.cpp, Source/Contents/Effects/SpriteParticle.h, Source/Contents/Effects/SquareRangeEffect.cpp, Source/Contents/Effects/SquareRangeEffect.h, Source/Contents/Effects/StarEffect.cpp, Source/Contents/Effects/StarEffect.h, Source/Contents/Effects/StarEmperorEffect.cpp, Source/Contents/Effects/StarEmperorEffect.h, Source/Contents/Effects/StealEffect.cpp, Source/Contents/Effects/StealEffect.h, Source/Contents/Effects/StormCannonEffect.cpp, Source/Contents/Effects/StormCannonEffect.h, Source/Contents/Effects/StormGustEffect.cpp, Source/Contents/Effects/StormGustEffect.h, Source/Contents/Effects/StormKickEffect.cpp, Source/Contents/Effects/StormKickEffect.h, Source/Contents/Effects/SunStanceEffect.cpp, Source/Contents/Effects/SunStanceEffect.h, Source/Contents/Effects/TalismanMarkEffect.cpp, Source/Contents/Effects/TalismanMarkEffect.h, Source/Contents/Effects/TetraBallEffect.cpp, Source/Contents/Effects/TetraBallEffect.h, Source/Contents/Effects/ThrowEffects.cpp, Source/Contents/Effects/ThrowEffects.h, Source/Contents/Effects/TriangleShotArrow.cpp, Source/Contents/Effects/TriangleShotArrow.h, Source/Contents/Effects/ViolentQuakeEffect.cpp, Source/Contents/Effects/ViolentQuakeEffect.h, Source/Contents/Effects/WhirlwindEffect.h, Source/Contents/Effects/WindEffect.cpp, Source/Contents/Effects/WindEffect.h, Source/Contents/EmblemCacheRaw.cpp, Source/Contents/EnchantMgr.cpp, Source/Contents/EnchantMgr.h, Source/Contents/EnemyMonsterTalk.cpp, Source/Contents/EntryQueueMgr.cpp, Source/Contents/EntryQueueMgr.h, Source/Contents/EquipmentResourceMgr.h, Source/Contents/EquipmentResources.cpp, Source/Contents/FlyingShipRouteInfo.cpp, Source/Contents/FlyingShipRouteInfo.h, Source/Contents/ForbiddenWords.cpp, Source/Contents/ForbiddenWords.h, Source/Contents/GuildEmblemLookup.cpp, Source/Contents/GuildEmblemState.cpp, Source/Contents/GuildInfo.cpp, Source/Contents/GuildInfo.h, Source/Contents/GuildMgr.cpp, Source/Contents/GuildMgr.h, Source/Contents/GuildTip.cpp, Source/Contents/GuildTip.h, Source/Contents/HeadResources.cpp, Source/Contents/HitSounds.cpp, Source/Contents/ItemDBToIDMgr.cpp, Source/Contents/ItemDBToIDMgr.h, Source/Contents/Items/RuneSystem.cpp, Source/Contents/Items/RuneSystem.h, Source/Contents/JobCodeForItem.cpp, Source/Contents/JobCodeForItem.h, Source/Contents/MapInfoMgr.cpp, Source/Contents/MapInfoMgr.h, Source/Contents/MapNameTable.cpp, Source/Contents/MapPropertyMgr.cpp, Source/Contents/MapPropertyMgr.h, Source/Contents/MapSkyMgr.cpp, Source/Contents/MapSkyMgr.h, Source/Contents/MessageTable.cpp, Source/Contents/MessageTable.h, Source/Contents/ModelKeyframes.cpp, Source/Contents/MonsterResources.cpp, Source/Contents/MonsterSpeech.cpp, Source/Contents/MonsterXmlActions.cpp, Source/Contents/MovementRoute.cpp, Source/Contents/MovementRouteInterpolation.cpp, Source/Contents/MovementRouteInterpolation.h, Source/Contents/MovementTraversal.cpp, Source/Contents/NavigationCandidates.cpp, Source/Contents/NavigationDestinations.cpp, Source/Contents/NavigationGraph.cpp, Source/Contents/NavigationLink.cpp, Source/Contents/NavigationManager.h, Source/Contents/NavigationRequest.cpp, Source/Contents/NavigationRoute.cpp, Source/Contents/NavigationSource.cpp, Source/Contents/NpcLocationRadius.cpp, Source/Contents/Pathfinding.cpp, Source/Contents/PetEvolutionMgr.cpp, Source/Contents/PetEvolutionMgr.h, Source/Contents/PetStatus.cpp, Source/Contents/PetStrings.cpp, Source/Contents/PetTalk.cpp, Source/Contents/PetTalkNames.cpp, Source/Contents/PlayerNameDictionary.cpp, Source/Contents/PlayerNameDictionary.h, Source/Contents/PrivateAirplaneMgr.cpp, Source/Contents/PrivateAirplaneMgr.h, Source/Contents/RDamageVar.cpp, Source/Contents/RDamageVar.h, Source/Contents/RenewQuestMgr.cpp, Source/Contents/RenewQuestMgr.h, Source/Contents/ReputeMgr.cpp, Source/Contents/ReputeMgr.h, Source/Contents/ReputeRecords.h, Source/Contents/RobeOpacity.cpp, Source/Contents/RobeResources.cpp, Source/Contents/RobeTopLayer.cpp, Source/Contents/RodexMailStore.cpp, Source/Contents/RodexMailStore.h, Source/Contents/RouletteMgr.cpp, Source/Contents/RouletteMgr.h, Source/Contents/ServerTimeManager.cpp, Source/Contents/ServerTimeManager.h, Source/Contents/ShowRankingScheduler.cpp, Source/Contents/ShowRankingScheduler.h, Source/Contents/SimpleStringMgr.cpp, Source/Contents/SimpleStringMgr.h, Source/Contents/SkinCatalog.cpp, Source/Contents/SkinInfo.cpp, Source/Contents/SkinMgr.cpp, Source/Contents/SkinMgr.h, Source/Contents/SpecialPopupMgr.cpp, Source/Contents/SpecialPopupMgr.h, Source/Contents/SpriteFrameSynchronization.cpp, Source/Contents/SpriteJob.cpp, Source/Contents/SpriteLayerDepth.cpp, Source/Contents/SpriteLayerDrawing.cpp, Source/Contents/SpriteLayerDrawing.h, Source/Contents/SpriteLayerOrder.cpp, Source/Contents/SpriteLayerOrder.h, Source/Contents/SpriteRidingOffset.cpp, Source/Contents/SpriteRidingOffset.h, Source/Contents/SpriteRidingPolicy.cpp, Source/Contents/SpriteRidingPolicy.h, Source/Contents/SpriteRobe.cpp, Source/Contents/SpriteRobeCommands.cpp, Source/Contents/SpriteShadow.cpp, Source/Contents/StatusIconImages.cpp, Source/Contents/TableMng.cpp, Source/Contents/TableMng.h, Source/Contents/TerrainPathSearch.cpp, Source/Contents/TerrainPathSearch.h, Source/Contents/TipBoxTitles.cpp, Source/Contents/TipBoxTitles.h, Source/Contents/TipOfTheDay.cpp, Source/Contents/TipOfTheDay.h, Source/Contents/TownInfoMgr.cpp, Source/Contents/TownInfoMgr.h, Source/Contents/WorldNavigation.cpp, Source/Contents/WorldView/WorldViewData.cpp, Source/Contents/WorldView/WorldViewData.h
2026-11-10 23:40:35 +00:00

1181 lines
36 KiB
C++

#include "UI/Window/UIEnums.h"
#include "Client/Input/InputCharset.h"
#include "UI/Window/UIEnums.h"
#include "Client/Input/Language.h"
#include "Contents/Skin/SkinMgr.h"
#include "Render/Text/FontCache.h"
#include "Render/Text/TextContext.h"
#include "Resource/Bitmap/BitmapResource.h"
#include "Resource/ResourceMgr.h"
#include "Resource/SkinPalette.h"
#include "Resource/TextureNames.h"
#include "UI/Buttons/UIButton.h"
#include "UI/Buttons/UIItemTagButton.h"
#include "UI/Window/InputFocus.h"
#include "UI/Window/UIWindowMgr.h"
#include "UI/Chat/UINewChatWnd.h"
#include "UI/Edit/UIEditCtrl.h"
#include "UI/Lists/UIScrollBar.h"
#include "UI/Lists/UIScrollBarVariants.h"
#include "Network/TextEncoding.h"
#include "Utility/Text/FormatString.h"
#include "Utility/Text/StringUtil.h"
#include <cstring>
#include <windows.h>
#include <timeapi.h>
// OFFSET: 0x0084F250
// FUNCTION: fn_10657
UIEditCtrl2::UIEditCtrl2() : UIEditCtrl() {
}
// OFFSET: 0x008515E0
// FUNCTION: fn_10692
UIEditCtrl2::~UIEditCtrl2() = default;
// OFFSET: 0x00863BF0
// FUNCTION: fn_10911
int UIEditCtrl2::SendMsg(UIWindow* sender, int message, std::intptr_t a, std::intptr_t b, std::intptr_t c, std::intptr_t d) {
if (message != UM_DEFPUSH) {
this->UIEditCtrl::SendMsg(sender, message, a, b, c, d);
} else {
if (g_windowMgr.IsLastFocus(g_windowMgr.GetHoverWindow())) {
g_windowMgr.FocusFirst();
} else {
g_windowMgr.FocusNext();
}
this->UIWindow::SendMsg(sender, message, a, b, c, d);
}
return 0;
}
// OFFSET: 0x00863C70
// FUNCTION: fn_10912
int UIEditCtrl3::SendMsg(UIWindow* sender, int message, std::intptr_t a, std::intptr_t b, std::intptr_t c, std::intptr_t d) {
using NextCharHandler = const char*(__thiscall*)(InputCharset*, const char*, int);
unsigned char* const scrolling = reinterpret_cast<unsigned char*>(&this->scrollFlags);
unsigned char* const lineMove = reinterpret_cast<unsigned char*>(&this->editFlags);
switch (message) {
case UM_DEFPUSH:
if (lineMove[1] == 0 || HIBYTE(GetKeyState(VK_SHIFT)) != 0 || lineMove[1] == 0) {
char newline[3] = {'\r', '\n', '\0'};
g_serverLanguage->Insert(newline);
} else {
this->UIWindow::SendMsg(sender, UM_DEFPUSH, a, b, c, d);
}
return 0;
case UM_SCROLLVERT:
case UM_SCROLLVERTPAGEUP:
case UM_SCROLLVERTPAGEDOWN: {
const int previous = this->firstVisibleLine;
scrolling[0] = 1;
if (message == UM_SCROLLVERTPAGEUP) {
this->firstVisibleLine = previous - this->geometry.height / this->lineHeight + 1;
} else if (message == UM_SCROLLVERTPAGEDOWN) {
this->firstVisibleLine = previous - 1 + this->geometry.height / this->lineHeight;
} else {
this->firstVisibleLine = previous + a;
}
if (this->firstVisibleLine < 0) {
this->firstVisibleLine = 0;
}
const int last = this->lineCount - this->geometry.height / this->lineHeight;
if (this->firstVisibleLine > last) {
this->firstVisibleLine = last;
}
static_cast<UIScrollBar*>(this->scrollBar)->SetPosition(this->firstVisibleLine);
this->scrollBar->Invalidate();
this->Invalidate();
if (this->parent) {
this->parent->Invalidate();
}
return this->firstVisibleLine - previous;
}
case UM_UPPUSH: {
lineMove[0] = 0;
const unsigned count = this->wrappedLines.size();
if (count <= 1 && (count != 1 || !this->lineBreaks[0])) {
return 0;
}
g_serverLanguage->Selection(this->anchor, this->cursor);
if (this->verticalCursorStep <= 0 || this->previousCursor != this->cursor || scrolling[1] != 0) {
const char* current = this->previousLineText;
this->movingDown = 0;
int bytes = 0;
int width = 0;
const char* const end = current + std::strlen(current);
int column = 0;
if (this->previousLineLength != 0) {
while (current < end) {
const int previousBytes = bytes;
const int previousWidth = width;
const char* const start = current;
current = reinterpret_cast<NextCharHandler>((*reinterpret_cast<void***>(g_serverLanguage))[5])(g_serverLanguage, start, static_cast<int>(end - start));
const int length = static_cast<int>(current - start);
width += this->TextWidth(start, length, 0, 12, 0, 0);
bytes += length;
if (length == 1 && *start == '\n') {
column = bytes - 1;
break;
}
column = bytes;
if (width > this->caretPixelX) {
if (width - this->caretPixelX > this->caretPixelX - previousWidth) {
column = previousBytes;
}
break;
}
}
}
this->verticalCursorStep = this->previousLineLength - column + static_cast<int>(std::strlen(this->previousLineText));
}
g_serverLanguage->RetreatCursor(this->verticalCursorStep);
scrolling[1] = 1;
lineMove[0] = 1;
break;
}
case UM_DOWNPUSH: {
lineMove[0] = 0;
const unsigned count = this->wrappedLines.size();
if ((count <= 1 || static_cast<unsigned>(this->textY) >= count - 1) && (count != 1 || !this->lineBreaks[0] || this->nextLineLength <= 0)) {
return 0;
}
g_serverLanguage->Selection(this->anchor, this->cursor);
if (this->verticalCursorStep <= 0 || this->previousCursor != this->cursor || this->movingDown != 0) {
scrolling[1] = 0;
int bytes = 0;
int width = 0;
int column = 0;
const unsigned lines = this->wrappedLines.size();
if (lines > 1 && static_cast<unsigned>(this->textY) < lines - 1) {
const char* current = this->nextLineText;
const char* const end = current + std::strlen(current);
while (current < end) {
const int previousBytes = bytes;
const int previousWidth = width;
const char* const start = current;
current = reinterpret_cast<NextCharHandler>((*reinterpret_cast<void***>(g_serverLanguage))[5])(g_serverLanguage, start, static_cast<int>(end - start));
const int length = static_cast<int>(current - start);
width += this->TextWidth(start, length, 0, 12, 0, 0);
bytes += length;
if (length == 1 && *start == '\n') {
column = bytes - 1;
break;
}
column = bytes;
if (width > this->caretPixelX) {
if (width - this->caretPixelX > this->caretPixelX - previousWidth) {
column = previousBytes;
}
break;
}
}
}
this->verticalCursorStep = this->nextLineLength + column;
}
g_serverLanguage->AdvanceCursor(this->verticalCursorStep);
this->movingDown = 1;
break;
}
case 256:
scrolling[0] = 0;
this->HandleInputMessage(a, b);
return 3;
default:
this->UIEditCtrl::SendMsg(sender, message, a, b, c, d);
return 0;
}
g_serverLanguage->Selection(this->anchor, this->cursor);
this->previousCursor = this->cursor;
return 0;
}
// OFFSET: 0x0085E420
// FUNCTION: fn_10829
void UIEditCtrl3::HandleInputMessage(unsigned key, std::intptr_t data) {
UIWindow* const chatWindow = ChatWindow() ? ChatWindow()->m_suggestions : nullptr;
this->verticalCursorStep = 0;
this->previousCursor = 0;
switch (key) {
case VK_LEFT:
if (this->textY > 0) {
g_serverLanguage->Selection(this->anchor, this->cursor);
int length = 0;
for (int line = 0; line < this->textY; ++line) {
length += static_cast<int>(std::strlen(this->wrappedLines[line].c_str()));
}
if (length == this->cursor && this->lineBreaks[this->textY - 1]) {
g_serverLanguage->KeyDown(key, data);
}
}
g_serverLanguage->KeyDown(key, data);
break;
case VK_RIGHT:
g_serverLanguage->Selection(this->anchor, this->cursor);
if (static_cast<unsigned>(this->textY) < this->wrappedLines.size()) {
int length = 0;
for (int line = 0; line <= this->textY; ++line) {
length += static_cast<int>(std::strlen(this->wrappedLines[line].c_str()));
}
if (length - 2 == this->cursor && this->lineBreaks[this->textY]) {
g_serverLanguage->KeyDown(key, data);
g_serverLanguage->KeyDown(key, data);
return;
}
}
g_serverLanguage->KeyDown(key, data);
break;
case VK_HOME:
if (this->wrappedLines.size() != 0) {
g_serverLanguage->Selection(this->anchor, this->cursor);
int offset = this->cursor;
for (int line = 0; line < this->textY; ++line) {
offset -= static_cast<int>(std::strlen(this->wrappedLines[line].c_str()));
}
g_serverLanguage->RetreatCursor(offset);
g_serverLanguage->Selection(this->anchor, this->cursor);
}
break;
case VK_END:
if (this->wrappedLines.size() != 0) {
g_serverLanguage->Selection(this->anchor, this->cursor);
int offset = this->cursor;
for (int line = 0; line < this->textY; ++line) {
offset -= static_cast<int>(std::strlen(this->wrappedLines[line].c_str()));
}
const int length = static_cast<int>(std::strlen(this->wrappedLines[this->textY].c_str()));
g_serverLanguage->AdvanceCursor(this->lineBreaks[this->textY] ? length - offset - 2 : length - offset);
g_serverLanguage->Selection(this->anchor, this->cursor);
}
reinterpret_cast<unsigned char*>(&this->editFlags)[0] = 1;
return;
case VK_BACK:
if (this->wrappedLines.size() != 0) {
g_serverLanguage->Selection(this->anchor, this->cursor);
int length = 0;
for (int line = 0; line < this->textY; ++line) {
length += static_cast<int>(std::strlen(this->wrappedLines[line].c_str()));
}
if (length == this->cursor && this->lineBreaks[this->textY - 1]) {
g_serverLanguage->Character(VK_BACK, data);
}
}
break;
case VK_INSERT:
case VK_DELETE:
case 'A':
case 'C':
case 'V':
case 'X':
g_serverLanguage->KeyDown(key, data);
break;
}
}
// OFFSET: 0x0084F570
// FUNCTION: fn_10659
UIEditCtrl3::UIEditCtrl3() : UIEditCtrl2() {
this->scrollBar = 0;
this->scrollEnabled = 0;
this->lineHeight = 14;
this->lineCount = 0;
this->caretLineLength = 0;
this->previousLineLength = 0;
this->nextLineLength = 0;
this->caretPixelX = 0;
this->verticalCursorStep = 0;
this->previousCursor = 0;
this->firstVisibleLine = 0;
this->scrollFlags = 0;
this->movingDown = 0;
this->editFlags = 0;
this->previousLineText = 0;
this->nextLineText = 0;
}
// OFFSET: 0x0084F2B0
// FUNCTION: fn_10658
UIEditCtrl3::UIEditCtrl3(const UIEditCtrl3& other) : UIEditCtrl2(other) {
this->scrollBar = 0;
this->UIEditCtrl3::OnCreate(other.geometry.width, other.geometry.height);
this->scrollEnabled = other.scrollEnabled;
this->lineHeight = other.lineHeight;
this->lineCount = other.lineCount;
this->caretLineLength = other.caretLineLength;
this->previousLineLength = other.previousLineLength;
this->nextLineLength = other.nextLineLength;
this->caretPixelX = other.caretPixelX;
this->verticalCursorStep = other.verticalCursorStep;
this->previousCursor = other.previousCursor;
this->firstVisibleLine = other.firstVisibleLine;
reinterpret_cast<unsigned char*>(&this->scrollFlags)[0] = reinterpret_cast<const unsigned char*>(&other.scrollFlags)[0];
reinterpret_cast<unsigned char*>(&this->scrollFlags)[1] = reinterpret_cast<const unsigned char*>(&other.scrollFlags)[1];
this->movingDown = other.movingDown;
reinterpret_cast<unsigned char*>(&this->editFlags)[0] = reinterpret_cast<const unsigned char*>(&other.editFlags)[0];
reinterpret_cast<unsigned char*>(&this->editFlags)[1] = reinterpret_cast<const unsigned char*>(&other.editFlags)[1];
char* first = other.previousLineText;
if (first != this->previousLineText) {
if (IsNullOrEmpty(first)) {
this->previousLineText = 0;
} else {
const std::size_t length = std::strlen(first) + 1;
this->previousLineText = new char[length];
strcpy_s(this->previousLineText, length, first);
}
}
char* second = other.nextLineText;
if (second != this->nextLineText) {
if (IsNullOrEmpty(second)) {
this->nextLineText = 0;
} else {
const std::size_t length = std::strlen(second) + 1;
this->nextLineText = new char[length];
strcpy_s(this->nextLineText, length, second);
}
}
}
// OFFSET: 0x00851630
// FUNCTION: fn_10693
// OFFSET: 0x00852770
// FUNCTION: fn_10715
UIEditCtrl3::~UIEditCtrl3() {
this->ClearLineState();
this->pendingText.clear();
}
// OFFSET: 0x0085AC40
// FUNCTION: fn_10786
void UIEditCtrl3::OnCreate(int width, int height) {
this->scrollBar = new UIScrollBar3();
static_cast<UIScrollBar3*>(this->scrollBar)->Configure(width - 10, 0, 1, height);
this->AddChild(this->scrollBar);
}
// OFFSET: 0x00863280
// FUNCTION: fn_10906
void UIEditCtrl3::Resize(int width, int height) {
this->UIWindow::Resize(width, height);
this->scrollBar->Move(this->geometry.width - 10, 0);
this->scrollBar->Resize(this->scrollBar->geometry.width, height);
this->UpdateScrollBar();
}
// OFFSET: 0x00865220
// FUNCTION: fn_10922
int UIWhisperEditCtrl::SendMsg(UIWindow* sender, int message, std::intptr_t a, std::intptr_t b, std::intptr_t c, std::intptr_t d) {
switch (message) {
case UM_UPPUSH:
if (this->history.size() != 0) {
if (this->historyIndex != 0) {
--this->historyIndex;
}
this->SetText(this->history[this->historyIndex].c_str());
this->OnBeginEdit();
}
break;
case UM_DOWNPUSH:
if (this->history.size() != 0 && static_cast<std::size_t>(this->historyIndex) < this->history.size()) {
++this->historyIndex;
if (this->historyIndex == static_cast<int>(this->history.size())) {
this->SetText("");
this->OnBeginEdit();
} else {
this->SetText(this->history[this->historyIndex].c_str());
this->OnBeginEdit();
}
}
break;
default:
return this->UIEditCtrl::SendMsg(sender, message, a, b, c, d);
}
return 0;
}
// OFFSET: 0x00853760
// FUNCTION: fn_10741
void UIEditCtrl_OldList::RecallHistory(int step) {
if (this->historyIndex == -1) {
return;
}
this->historyIndex += step;
if (this->historyIndex < 0) {
this->historyIndex = static_cast<int>(this->history.size()) - 1;
}
if (this->history.size() <= static_cast<std::size_t>(this->historyIndex)) {
this->historyIndex = 0;
}
this->SetText(this->history[this->historyIndex].c_str());
this->OnBeginEdit();
this->Invalidate();
}
// OFFSET: 0x008551B0
// FUNCTION: fn_10753
void UIEditCtrl3::PaintText() {
FontCache& fonts = g_fontCache;
int x = 3;
if (this->invalidatesParent == 0 && this->firstVisible != 0) {
x = 3 - this->TextWidth(this->text.c_str(), this->firstVisible, 0, 12, 0, 0);
}
std::string display;
std::uint32_t color = this->textColor;
if (g_windowMgr.GetHoverWindow() == this) {
this->Synchronize();
}
const char* prefix = g_serverLanguage->Prefix(false);
display = prefix + this->text;
int width = this->geometry.width - 6;
if (this->scrollEnabled != 0) {
width += 3 - this->scrollBar->geometry.width;
}
this->wrappedLines.clear();
this->lineBreaks.clear();
this->WrapTextWithBreaks(display.c_str(), &this->wrappedLines, &this->lineBreaks, width);
this->WrapLines(this->wrappedLines);
for (std::size_t index = 0; index < this->wrappedLines.size() - this->lineBreaks.size(); ++index) {
this->lineBreaks.push_back(false);
}
this->lineCount = static_cast<int>(this->wrappedLines.size());
if (reinterpret_cast<const unsigned char*>(&this->editFlags)[1] != 0) {
++this->lineCount;
}
if (this->wrappedLines.size() == 0) {
this->DrawBlinkingCaret(color);
return;
}
const int rows = this->geometry.height / this->lineHeight;
const int first = this->firstVisibleLine;
const int last = std::min<std::size_t>(rows + first, this->wrappedLines.size());
int offset = 0;
for (int line = 0; line < first; ++line) {
offset += static_cast<int>(std::strlen(this->wrappedLines[line].c_str()));
}
for (int line = first; line < last; ++line) {
const int y = (line - first) * this->lineHeight;
offset += static_cast<int>(std::strlen(this->wrappedLines[line].c_str()));
if (g_windowMgr.GetHoverWindow() == this && std::abs(g_serverLanguage->cursor - g_serverLanguage->anchor) != 0) {
const int selectionBegin = std::min(this->anchor, this->cursor);
const int selectionEnd = std::max(this->anchor, this->cursor);
int startX = 0;
int endX = 0;
if (selectionBegin < offset) {
int begin = selectionBegin + static_cast<int>(std::strlen(this->wrappedLines[line].c_str())) - offset;
if (begin < 0) {
begin = 0;
}
startX = begin != 0 ? this->TextWidth(this->wrappedLines[line].c_str(), begin, 0, 12, 0, 0) : 0;
int length = static_cast<int>(std::strlen(this->wrappedLines[line].c_str()));
if (this->lineBreaks[line]) {
length -= 2;
}
endX = this->TextWidth(this->wrappedLines[line].c_str(), length, 0, 12, 0, 0);
}
if (selectionEnd <= offset) {
int end = selectionEnd + static_cast<int>(std::strlen(this->wrappedLines[line].c_str())) - offset;
if (end < 0) {
end = 0;
}
int length = end;
if (static_cast<int>(std::strlen(this->wrappedLines[line].c_str())) == end && this->lineBreaks[line]) {
length = end - 2;
}
endX = length != 0 ? this->TextWidth(this->wrappedLines[line].c_str(), length, 0, 12, 0, 0) : 0;
}
int left = x + startX;
int span = endX - startX;
if (left < 3) {
span += left - 3;
left = 3;
}
const int windowWidth = this->geometry.width;
if (left < windowWidth && span > 0) {
unsigned red, green, blue;
SkinPaletteChannels(ResourceMgr::Instance(), 6, 2, red, green, blue);
this->FillRegion(left, y, left + span <= windowWidth ? span : windowWidth - left, 14, RGB(red, green, blue));
}
}
int tagOffset = 0;
if (this->geometry.id == 0x1F8 || this->geometry.id == 0x1EB) {
tagOffset = 1;
}
if (this->pendingText.size() < static_cast<unsigned>(line + 1)) {
this->pendingText.push_back(this->wrappedLines[line]);
} else if (&this->pendingText[line] != &this->wrappedLines[line]) {
this->pendingText[line] = this->wrappedLines[line];
}
this->PlaceLinks(this->wrappedLines[line], y, line, first, last);
const std::size_t length = std::strlen(this->wrappedLines[line].c_str());
char* buffer = new char[length + 1];
std::strcpy(buffer, this->wrappedLines[line].c_str());
buffer[length] = '\0';
if (buffer[length - 2] == '\r') {
buffer[length - 2] = '\0';
}
this->DrawTextAt(x, tagOffset + y, buffer, 0, 0, 12, color, 0, 0);
for (auto entry = this->entries.begin(); entry != this->entries.end(); ++entry) {
for (std::size_t index = 0; index < entry->size(); ++index) {
UIItemTagButton* button = (*entry)[index];
const int buttonLine = button->line;
if (buttonLine < first || last - 1 < buttonLine) {
button->Move(-100, -100);
} else if (line == buttonLine) {
button->Move(button->column + x - 1, y);
}
}
}
if (buffer) {
delete[] buffer;
}
}
int column = static_cast<int>(std::strlen(prefix)) + this->cursor;
int reading = std::max(this->anchor, this->cursor) + static_cast<int>(g_serverLanguage->candidate.size() + std::strlen(prefix));
int remaining = column;
for (std::size_t index = 0; index < this->wrappedLines.size(); ++index) {
remaining -= static_cast<int>(std::strlen(this->wrappedLines[index].c_str()));
this->textY = static_cast<int>(index);
if (remaining < 0 || (static_cast<unsigned char>(this->editFlags) != 0 && remaining == 0)) {
break;
}
}
if (g_windowMgr.GetHoverWindow() == this) {
int caretLine = this->textY;
if (this->caretLineLength != static_cast<int>(std::strlen(this->wrappedLines[caretLine].c_str()))) {
reinterpret_cast<unsigned char*>(&this->scrollFlags)[0] = 0;
this->caretLineLength = static_cast<int>(std::strlen(this->wrappedLines[caretLine].c_str()));
}
int before = 0;
for (int index = 0; index < caretLine; ++index) {
before += static_cast<int>(std::strlen(this->wrappedLines[index].c_str()));
}
int wrapped = 0;
if (column - before >= 0) {
column -= before;
}
if (static_cast<int>(std::strlen(this->wrappedLines[caretLine].c_str())) == column && this->lineBreaks[caretLine]) {
wrapped = 1;
column = 0;
}
if (this->nextLineLength != static_cast<int>(std::strlen(this->wrappedLines[caretLine].c_str())) - column) {
this->nextLineLength = static_cast<int>(std::strlen(this->wrappedLines[caretLine].c_str())) - column;
}
if (this->previousLineLength != column) {
this->previousLineLength = column;
}
int caretX = 0;
if (column != 0) {
caretX = this->TextWidth(this->wrappedLines[caretLine].c_str(), column, 0, 12, 0, 0);
caretLine = this->textY;
}
if (reading - before >= 0) {
reading -= before;
}
int readingLength = reading;
if (static_cast<int>(std::strlen(this->wrappedLines[caretLine].c_str())) == reading && this->lineBreaks[caretLine]) {
readingLength = reading - 2;
}
const int readingX = readingLength != 0 ? this->TextWidth(this->wrappedLines[caretLine].c_str(), readingLength, 0, 12, 0, 0) : 0;
if (g_serverLanguage->candidate.size() != 0) {
int gap = readingX - caretX;
if (gap < 2) {
gap = 2;
}
caretX += gap + 2;
this->previousLineLength += 2;
this->MoveCandidateWindow(caretX);
this->MoveReadingWindow(readingX);
}
if (this->caretPixelX != caretX) {
this->caretPixelX = caretX;
}
if ((timeGetTime() / 500 & 1) == 0 && (!g_windowMgr.IsHoverOnWindow01C8Button() || g_windowMgr.inputSuggestionsEnabled)) {
this->DrawTextAt(x - 2 + caretX, (wrapped - first + this->textY) * this->lineHeight, "|", 0, 0, 12, color, 0, 0);
const unsigned char* scroll = reinterpret_cast<const unsigned char*>(&this->scrollFlags);
if (scroll[0] == 0) {
if (scroll[1] != 0) {
const int current = this->textY;
if (current - wrapped < this->firstVisibleLine) {
if (current >= this->lineCount - rows) {
this->firstVisibleLine = this->lineCount - rows;
} else {
this->firstVisibleLine = current + wrapped;
}
}
} else if (this->movingDown != 0) {
const int current = this->textY;
if (this->firstVisibleLine - 1 + rows < current) {
if (current < rows) {
this->firstVisibleLine = 0;
} else {
this->firstVisibleLine = current - rows + 1;
}
}
} else {
const int top = this->lineCount <= rows ? this->textY : this->lineCount - rows + wrapped;
this->firstVisibleLine = top;
if (reinterpret_cast<const unsigned char*>(&this->editFlags)[1] != 0 && top > 0) {
this->firstVisibleLine = top - 1;
}
}
}
}
if (wrapped != 0) {
++this->textY;
}
}
std::size_t count = this->wrappedLines.size();
if (count > 1 && this->textY > 0) {
const std::size_t length = std::strlen(this->wrappedLines[this->textY - 1].c_str());
if (this->previousLineText) {
delete[] this->previousLineText;
this->previousLineText = nullptr;
}
this->previousLineText = new char[length + 1];
std::strcpy(this->previousLineText, this->wrappedLines[this->textY - 1].c_str());
} else if ((count == 1 || (count > 1 && this->textY == 0)) && this->lineBreaks[0]) {
const std::size_t length = std::strlen(this->wrappedLines[0].c_str());
if (this->previousLineText) {
delete[] this->previousLineText;
this->previousLineText = nullptr;
}
this->previousLineText = new char[length + 1];
std::strcpy(this->previousLineText, this->wrappedLines[0].c_str());
}
count = this->wrappedLines.size();
if (count > 1 && static_cast<unsigned>(this->textY) < count - 1) {
const std::size_t length = std::strlen(this->wrappedLines[this->textY + 1].c_str());
if (this->nextLineText) {
delete[] this->nextLineText;
this->nextLineText = nullptr;
}
this->nextLineText = new char[length + 1];
std::strcpy(this->nextLineText, this->wrappedLines[this->textY + 1].c_str());
} else if (count == 1 && this->lineBreaks[0]) {
const std::size_t length = std::strlen(this->wrappedLines[0].c_str());
if (this->nextLineText) {
delete[] this->nextLineText;
this->nextLineText = nullptr;
}
this->nextLineText = new char[length + 1];
std::strcpy(this->nextLineText, this->wrappedLines[0].c_str());
}
this->UpdateScrollBar();
}
// OFFSET: 0x00853810
// FUNCTION: fn_10742
int UIEditCtrl::MeasureText(const std::string& text, const int& bytes) {
return this->TextWidth(text.c_str(), bytes, 0, 12, 0, 0);
}
// OFFSET: 0x0084F710
// FUNCTION: fn_10660
UIEditCtrl4::UIEditCtrl4() : UIEditCtrl(), placeholderColor(0xFFFFFFFFu), placeholder(""), placeholderEnabled(0) {
}
UIEditCtrl4::~UIEditCtrl4() = default;
// OFFSET: 0x0085AA40
// FUNCTION: fn_10782
void UIEditCtrl4::OnBeginEdit() {
this->text = "";
g_serverLanguage->ResetInput();
g_serverLanguage->ReplaceInput(this->text.c_str());
g_serverLanguage->SetPassword(this->mask != 0);
this->SelectAll();
}
// OFFSET: 0x008563D0
// FUNCTION: fn_10754
void UIEditCtrl4::PaintText() {
this->PaintTextWithPolicy(&this->placeholder, this->placeholderColor, this->placeholderEnabled == 1);
}
// OFFSET: 0x00869800
// FUNCTION: fn_10972
void UIEditCtrl4::SetPlaceholderEnabled(bool enabled) {
this->placeholderEnabled = enabled;
}
// OFFSET: 0x00867960
// FUNCTION: fn_10943
void UIEditCtrl4::SetPlaceholder(const char* value) {
this->placeholder.assign(value, std::strlen(value));
this->Trim();
if (g_windowMgr.GetHoverWindow() == this) {
g_serverLanguage->ResetInput();
g_serverLanguage->ReplaceInput(this->placeholder.c_str());
}
this->SelectAll();
if (this->parent) {
this->parent->Invalidate();
}
}
// OFFSET: 0x008679F0
// FUNCTION: fn_10944
void UIEditCtrl4::SetPlaceholderColor(std::uint32_t color) {
this->placeholderColor = color;
}
// OFFSET: 0x0084F7B0
// FUNCTION: fn_10661
UIEditCtrl5::UIEditCtrl5() : UIEditCtrl4() {
}
UIEditCtrl5::~UIEditCtrl5() = default;
// OFFSET: 0x00864140
// FUNCTION: fn_10913
int UIEditCtrl5::SendMsg(UIWindow* sender, int message, std::intptr_t a, std::intptr_t b, std::intptr_t c, std::intptr_t d) {
if (message != UM_DEFPUSH) {
this->UIEditCtrl::SendMsg(sender, message, a, b, c, d);
} else {
if (g_windowMgr.IsLastFocus(g_windowMgr.GetHoverWindow())) {
g_windowMgr.FocusFirst();
} else {
g_windowMgr.FocusNext();
}
this->UIWindow::SendMsg(sender, message, a, b, c, d);
}
return 0;
}
// OFFSET: 0x0085CBF0
// FUNCTION: fn_10806
void UIEditCtrl3::Paint() {
const bool selected = g_skinInfo.Selected();
const SkinPaletteCell cell = {1, 2};
const std::uint32_t color = SkinPaletteColor(cell, selected);
this->red = GetRValue(color);
this->green = GetGValue(color);
this->blue = GetBValue(color);
this->Invalidate();
this->ClearSurface(RGB(this->red, this->green, this->blue));
this->PaintText();
if (this->parent) {
this->parent->Invalidate();
}
}
// OFFSET: 0x0085FF60
// FUNCTION: fn_10892
void UIEditCtrl3::OnWheel(int value) {
if (this->scrollEnabled == 0) {
return;
}
if (value < 0) {
this->SendMsg(this->scrollBar, UM_SCROLLVERT, 3, 0, 0, 0);
} else {
this->SendMsg(this->scrollBar, UM_SCROLLVERT, -3, 0, 0, 0);
}
}
// OFFSET: 0x00868300
// FUNCTION: fn_10958
void UIEditCtrl3::Trim() {
const int limit = this->maximum - this->tagTextLength;
const auto length = this->text.size();
if (static_cast<int>(length) <= limit) {
return;
}
const char* next = CharNextExA(static_cast<WORD>(g_textCodePage), this->text.c_str(), 0);
while (length - std::strlen(next) <= static_cast<unsigned>(limit)) {
next = CharNextExA(static_cast<WORD>(g_textCodePage), next, 0);
}
const char* previous = CharPrevExA(static_cast<WORD>(g_textCodePage), this->text.c_str(), next, 0);
this->text.resize(length - std::strlen(previous));
g_serverLanguage->ResetInput();
g_serverLanguage->ReplaceInput(this->text.c_str());
while (this->text.size() < static_cast<unsigned>(limit)) {
this->text += " ";
}
}
// OFFSET: 0x0085BB60
// FUNCTION: fn_10796
void UIBitmapEditCtrl::Paint() {
this->ClearSurface(0xFFFFFFFF);
CBitmapRes* bitmap = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve(this->bitmapName.c_str())));
this->DrawBitmap(0, 0, bitmap, false);
this->textY = 3;
this->PaintText();
}
// OFFSET: 0x00865590
// FUNCTION: fn_10927
void UIBitmapEditCtrl::SetBitmapName(const char* name) {
this->bitmapName.assign(name, std::strlen(name));
CBitmapRes* bitmap = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve(this->bitmapName.c_str())));
this->geometry.width = bitmap->image.width;
this->geometry.height = bitmap->image.height;
}
// OFFSET: 0x0084EE90
// FUNCTION: fn_10654
UIChatEditCtrl::UIChatEditCtrl() : UIEditCtrl(), historyLimit(30) {
this->historyIndex = 0;
this->history.reserve(this->historyLimit);
this->itemTags = 0;
}
// OFFSET: 0x0085EB50
// FUNCTION: fn_10840
void UIChatEditCtrl::OnLBtnDown(int x, int y) {
if (this->disabled == 0) {
g_windowMgr.SetFocus(this);
}
this->parent->OnLBtnDown(x + this->geometry.x, y + this->geometry.y);
}
// OFFSET: 0x00863640
// FUNCTION: fn_10909
int UIChatEditCtrl::SendMsg(UIWindow* sender, int message, std::intptr_t a, std::intptr_t b, std::intptr_t c, std::intptr_t d) {
switch (message) {
case UM_UPPUSH:
if (this->history.size() != 0) {
if (this->historyIndex == this->history.size()) {
this->pending = this->Text();
}
if (this->historyIndex != 0) {
--this->historyIndex;
}
this->SetText(this->history[this->historyIndex].c_str());
this->OnBeginEdit();
}
break;
case UM_DOWNPUSH:
if (this->history.size() != 0 && this->historyIndex < this->history.size()) {
++this->historyIndex;
this->SetText((this->historyIndex == this->history.size() ? this->pending : this->history[this->historyIndex]).c_str());
this->OnBeginEdit();
}
break;
default:
return UIEditCtrl::SendMsg(sender, message, a, b, c, d);
}
return 0;
}
// OFFSET: 0x0085CDE0
// FUNCTION: fn_10808
void UIEditCtrl_OldList::Paint() {
this->ClearSurface(0xFFFF00FF);
if (!this->bitmapName.empty()) {
this->DrawBitmap(0, 0, static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve(this->bitmapName.c_str()))), false);
}
this->PaintText();
}
// OFFSET: 0x0085FFC0
// FUNCTION: fn_10894
void UIEditCtrl_OldList::OnWheel(int value) {
if (value < 0) {
this->SendMsg(nullptr, UM_DOWNPUSH, 0, 0, 0, 0);
} else {
this->SendMsg(nullptr, UM_UPPUSH, 0, 0, 0, 0);
}
}
// OFFSET: 0x0085E3D0
// FUNCTION: fn_10827
void UIEditCtrlVarId::OnFinishEdit(int) {
this->Synchronize();
this->Invalidate();
this->SendMsg(this, UM_DEFPUSH, 0, 0, 0, 0);
}
// OFFSET: 0x0085FFA0
// FUNCTION: fn_10893
void UIEditCtrlVarId::OnWheel(int value) {
if (this->parent) {
this->parent->OnWheel(value);
}
}
// OFFSET: 0x00864CE0
// FUNCTION: fn_10915
int UIEditCtrlVarId::SendMsg(UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4) {
if (message != UM_DEFPUSH) {
return UIEditCtrl::SendMsg(sender, message, argument1, argument2, argument3, argument4);
}
if (this->parent) {
this->parent->SendMsg(this, UM_COMMAND, this->geometry.id, 0, 0, 0);
}
return 0;
}
// OFFSET: 0x00868160
// FUNCTION: fn_10953
void UIEditCtrlVarId::SetText(const char* value) {
this->UIEditCtrl::SetText(value);
this->Invalidate();
}
// OFFSET: 0x0085AB10
// FUNCTION: fn_10784
void UIWhisperEditCtrl::OnBeginEdit() {
g_serverLanguage->ResetInput();
g_serverLanguage->ReplaceInput(this->text.c_str());
g_serverLanguage->SetPassword(this->mask != 0);
this->SelectAll();
this->SelectAll();
}
// OFFSET: 0x00868230
// FUNCTION: fn_10956
void UIWhisperEditCtrl::SetText(const char* value) {
this->UIEditCtrl::SetText(value);
if (std::strlen(value) == 0) {
this->historyIndex = static_cast<int>(this->history.size());
}
}
// OFFSET: 0x00864D20
// FUNCTION: fn_10916
int UIEditCtrl_OldList::SendMsg(UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4) {
switch (message) {
case UM_UPPUSH:
this->RecallHistory(-1);
return 0;
case UM_DOWNPUSH:
this->RecallHistory(1);
return 0;
default:
return UIEditCtrl::SendMsg(sender, message, argument1, argument2, argument3, argument4);
}
}
// OFFSET: 0x00886F90
// FUNCTION: fn_11330
void UIShowAndEditTimeCtrl::OnCreate(int, int) {
for (int i = 0; i < 2; ++i) {
UIEditCtrlVarId*& field = this->fields[i];
field = new UIEditCtrlVarId();
field->SetSize(20, 18);
field->Background(232, 232, 232);
field->Border(192, 192, 192);
field->flat = 0;
field->maximum = 2;
field->Move(i * 38, 0);
field->SetText("0");
field->SetId(184);
this->AddChild(field);
}
}
// OFFSET: 0x008996B0
// FUNCTION: fn_11556
int UIShowAndEditTimeCtrl::SendMsg(UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4) {
if (message == UM_COMMAND && argument1 == ID_OK) {
for (int index = 0; index < 2; ++index) {
if (sender == this->fields[index]) {
int value = std::atoi(this->fields[index]->Text());
if (value > 60) {
value = 60;
}
const std::string text = FormatOwnedString("%d", value);
this->fields[index]->SetText(text.c_str());
}
}
}
return 0;
}
// OFFSET: 0x00853F20
// FUNCTION: fn_10745
void UIEditCtrl3::ClearLineState() {
auto line = this->wrappedLines.begin();
while (line != this->wrappedLines.end()) {
line = this->wrappedLines.erase(line);
}
this->wrappedLines.clear();
while (!this->lineBreaks.empty()) {
this->lineBreaks.pop_back();
}
if (this->previousLineText) {
delete[] this->previousLineText;
this->previousLineText = nullptr;
}
if (this->nextLineText) {
delete[] this->nextLineText;
this->nextLineText = nullptr;
}
}
// OFFSET: 0x0086E7D0
// FUNCTION: fn_11077
UIShowAndEditTimeCtrl::UIShowAndEditTimeCtrl() : UIWindow(0) {
this->padding_0084 = 0;
this->padding_0088 = 0;
}
#include "UI/Edit/UIItemTagCtrl.h"
#include "UI/Edit/UIEditPaint.inl"
// OFFSET: 0x0085C4F0
// FUNCTION: fn_10801
void UIChatEditCtrl::Paint() {
int backRed = this->red;
int backGreen = this->green;
int backBlue = this->blue;
if (this->disabled) {
backRed = backRed > 30 ? backRed - 30 : backRed;
backGreen = backGreen > 30 ? backGreen - 30 : backGreen;
if (backBlue > 30) {
backBlue -= 30;
}
}
this->textY = 0;
if (this->flat == 0) {
RECT rectangle{0, 0, this->geometry.width, this->geometry.height};
this->FillSurface(RGB(this->borderRed, this->borderGreen, this->borderBlue), &rectangle);
SetRect(&rectangle, 1, 1, this->geometry.width - 1, this->geometry.height - 1);
this->FillSurface(RGB(backRed, backGreen, backBlue), &rectangle);
} else {
this->ClearSurface(RGB(backRed, backGreen, backBlue));
}
this->textY = this->topPadding + 2;
this->PaintText();
UIItemTagOnChat* tag = this->itemTags;
if (tag != nullptr) {
tag->SetTaggedText(this->text, this->geometry.width);
this->itemTags->UpdateItemTags();
UIItemTagOnChat* current = this->itemTags;
const int span = static_cast<int>(current->linkedText.size() - current->taggedText.size());
this->tagTextLength = span > 0 ? span : 0;
if (current->previousTagCount == 0) {
delete this->itemTags;
this->itemTags = nullptr;
}
}
}
// OFFSET: 0x00867FC0
// FUNCTION: fn_10951
void UIEditCtrl3::SetText(const char* value) {
this->text.assign(value, std::strlen(value));
this->Trim();
if (g_windowMgr.GetHoverWindow() == this) {
g_serverLanguage->ResetInput();
g_serverLanguage->ReplaceInput(this->text.c_str());
}
this->SelectAll();
if (this->text.find("<ITEML>") != std::string::npos || this->text.find("</ITEML>") != std::string::npos) {
this->SetLinkedText(this->text.c_str());
}
if (this->parent != nullptr) {
this->parent->Invalidate();
}
}