Batch #16619 by ragnarok-clanker: forced by an admin (1 lower score(s), 13 changed function(s)); checked with 460 compiled unit(s), including every includer of Source/Client/Mode/CGameMode.h, Source/Contents/Achievement/AchievementMgr.h, Source/Contents/Actors/ActorNameCard.h, Source/Contents/Actors/GameActor.h, Source/Contents/Actors/GndRiser.h, Source/Contents/Actors/GroundScope.h, Source/Contents/Actors/Item.h, Source/Contents/Actors/PlayerNameDictionary.h, Source/Contents/Actors/Resources/EquipmentResourceMgr.h, Source/Contents/AdventureGuide/AdventureGuideMgr.h, Source/Contents/CashEmotion/CashEmotionMgr.h, Source/Contents/Clan/ClanInfo.h, Source/Contents/CombatTypes.h, Source/Contents/Configuration/ConfigMgr.h, Source/Contents/Effects/Core/CellRangeEffect.h, Source/Contents/Effects/Core/ChangeSizeEffect.h, Source/Contents/Effects/Core/DummyEffectLauncher.h, Source/Contents/Effects/Core/Effect.h, Source/Contents/Effects/Core/EffectActor.h, Source/Contents/Effects/Core/EffectLists.h, Source/Contents/Effects/Core/EffectMaker.h, Source/Contents/Effects/Core/EffectMemoryMgr.h, Source/Contents/Effects/Core/EffectMessageId.h, Source/Contents/Effects/Core/EffectPoint.h, Source/Contents/Effects/Core/EffectPrimId.h, Source/Contents/Effects/Core/EffectTypes.h, Source/Contents/Effects/Core/MsgEffect.h, Source/Contents/Effects/Core/RagEffect.h, Source/Contents/Effects/Core/RagEffectState.h, Source/Contents/Effects/Core/ShowEffect.h, Source/Contents/Effects/Core/SquareRangeEffect.h, Source/Contents/Effects/EffectResourceSwitcher.h, Source/Contents/Effects/Particles/AnimatedEmitterEffect.h, Source/Contents/Effects/Particles/CharacterParticleBundle.h, Source/Contents/Effects/Particles/EZ2STREffect.h, Source/Contents/Effects/Particles/EZ2STREffectEx.h, Source/Contents/Effects/Particles/EffectEmitter.h, Source/Contents/Effects/Particles/EmitterEffect.h, Source/Contents/Effects/Particles/Particle.h, Source/Contents/Effects/Particles/ParticlePool.h, Source/Contents/Effects/Particles/SpriteEffect.h, Source/Contents/Effects/Particles/SpriteParticle.h, Source/Contents/Effects/Primitives/EffectPrim.h, Source/Contents/Effects/Primitives/EffectPrimitiveMotion.h, Source/Contents/Effects/Primitives/EffectPrimitiveState.h, Source/Contents/Effects/RDamageVar.h, Source/Contents/Effects/Skills/AMachineEffect.h, Source/Contents/Effects/Skills/AcidifiedThrow.h, Source/Contents/Effects/Skills/ArrowEffect.h, Source/Contents/Effects/Skills/AstralStrikeEffect.h, Source/Contents/Effects/Skills/AxeBoomerang.h, Source/Contents/Effects/Skills/Bash.h, Source/Contents/Effects/Skills/BezierArcThrowEffect.h, Source/Contents/Effects/Skills/BindTrapEffect.h, Source/Contents/Effects/Skills/BlastForge.h, Source/Contents/Effects/Skills/CaneOfEvilEyeEffect.h, Source/Contents/Effects/Skills/CartCannon.h, Source/Contents/Effects/Skills/ChargingPierceEffect.h, Source/Contents/Effects/Skills/CherryBlossomEffect.h, Source/Contents/Effects/Skills/ClimaxEffect.h, Source/Contents/Effects/Skills/CloudEffect.h, Source/Contents/Effects/Skills/CloudKillEffect.h, Source/Contents/Effects/Skills/CommonFloorEffect.h, Source/Contents/Effects/Skills/Competentia.h, Source/Contents/Effects/Skills/CresciveBolt.h, Source/Contents/Effects/Skills/ElectricEffect.h, Source/Contents/Effects/Skills/EnergyOrbEffect.h, Source/Contents/Effects/Skills/EvilLandEffect.h, Source/Contents/Effects/Skills/EvilsPawEffect.h, Source/Contents/Effects/Skills/FlowerCastingEffect.h, Source/Contents/Effects/Skills/FortuneKissEffect.h, Source/Contents/Effects/Skills/FriggSongEffect.h, Source/Contents/Effects/Skills/FuumaShouakuEffect.h, Source/Contents/Effects/Skills/GlassWallEffect.h, Source/Contents/Effects/Skills/GravityControlEffect.h, Source/Contents/Effects/Skills/HealEffect.h, Source/Contents/Effects/Skills/HealSpEffect.h, Source/Contents/Effects/Skills/HitLineEffect.h, Source/Contents/Effects/Skills/JupitelThunderStormEffect.h, Source/Contents/Effects/Skills/Level150Effect.h, Source/Contents/Effects/Skills/Level99Effect.h, Source/Contents/Effects/Skills/Level99Orb1Effect.h, Source/Contents/Effects/Skills/Level99Orb2Effect.h, Source/Contents/Effects/Skills/LightSphereEffect.h, Source/Contents/Effects/Skills/MagicFloorEffect.h, Source/Contents/Effects/Skills/MagnumBreak.h, Source/Contents/Effects/Skills/MandraAttackEffect.h, Source/Contents/Effects/Skills/MapChainEffect.h, Source/Contents/Effects/Skills/MapMagicZoneEffect.h, Source/Contents/Effects/Skills/MappillarEffect.h, Source/Contents/Effects/Skills/MonsterSkillEffects.h, Source/Contents/Effects/Skills/NyanggrassEffect.h, Source/Contents/Effects/Skills/PartyMemberEffects.h, Source/Contents/Effects/Skills/PokJukEffect.h, Source/Contents/Effects/Skills/PowderingEffect.h, Source/Contents/Effects/Skills/RainbowEffect.h, Source/Contents/Effects/Skills/RectUpEffect.h, Source/Contents/Effects/Skills/RedLineEffect.h, Source/Contents/Effects/Skills/RichManKim.h, Source/Contents/Effects/Skills/RotateBgEffect.h, Source/Contents/Effects/Skills/RotateItemEffect.h, Source/Contents/Effects/Skills/RotateLineEffect.h, Source/Contents/Effects/Skills/SaintCastingEffect.h, Source/Contents/Effects/Skills/ScatterEffect.h, Source/Contents/Effects/Skills/ShadowExceedEffect.h, Source/Contents/Effects/Skills/SkillEffects.h, Source/Contents/Effects/Skills/SmokeEffect.h, Source/Contents/Effects/Skills/SoulCollectEffect.h, Source/Contents/Effects/Skills/SoulUnityEffect.h, Source/Contents/Effects/Skills/SphereWind2Effect.h, Source/Contents/Effects/Skills/SphereWindEffect.h, Source/Contents/Effects/Skills/StarEffect.h, Source/Contents/Effects/Skills/StarEmperorEffect.h, Source/Contents/Effects/Skills/StealEffect.h, Source/Contents/Effects/Skills/StormCannonEffect.h, Source/Contents/Effects/Skills/StormGustEffect.h, Source/Contents/Effects/Skills/StormKickEffect.h, Source/Contents/Effects/Skills/SunStanceEffect.h, Source/Contents/Effects/Skills/TalismanMarkEffect.h, Source/Contents/Effects/Skills/TetraBallEffect.h, Source/Contents/Effects/Skills/ThrowEffects.h, Source/Contents/Effects/Skills/TriangleShotArrow.h, Source/Contents/Effects/Skills/ViolentQuakeEffect.h, Source/Contents/Effects/Skills/WhirlwindEffect.h, Source/Contents/Effects/Skills/WindEffect.h, Source/Contents/EntryQueue/EntryQueueMgr.h, Source/Contents/Events/CheckAttendanceMgr.h, Source/Contents/Events/RouletteMgr.h, Source/Contents/Events/ShowRankingScheduler.h, Source/Contents/Events/SpecialPopupMgr.h, Source/Contents/Guild/GuildInfo.h, Source/Contents/Guild/GuildMgr.h, Source/Contents/Guild/GuildTip.h, Source/Contents/Items/ClientItemLists.h, Source/Contents/Items/EnchantMgr.h, Source/Contents/Items/ItemDBToIDMgr.h, Source/Contents/Items/JobCodeForItem.h, Source/Contents/Map/FlyingShipRouteInfo.h, Source/Contents/Map/MapInfoMgr.h, Source/Contents/Map/MapPropertyMgr.h, Source/Contents/Map/MapSkyMgr.h, Source/Contents/Map/PrivateAirplaneMgr.h, Source/Contents/Map/TownInfoMgr.h, Source/Contents/Monster/ChampionMonsterMgr.h, Source/Contents/Movement/MovementRouteInterpolation.h, Source/Contents/Movement/TerrainPathSearch.h, Source/Contents/Navigation/NavigationManager.h, Source/Contents/Pet/PetEnums.h, Source/Contents/Pet/PetEvolutionMgr.h, Source/Contents/Quest/RenewQuestMgr.h, Source/Contents/Repute/ReputeMgr.h, Source/Contents/Repute/ReputeRecords.h, Source/Contents/Rodex/RodexMailStore.h, Source/Contents/RuneSystem/RuneSystem.h, Source/Contents/Skills/GraffiSkill.h, Source/Contents/Skin/SkinMgr.h, Source/Contents/Sprites/SpriteLayerDrawing.h, Source/Contents/Sprites/SpriteLayerOrder.h, Source/Contents/Sprites/SpriteRidingOffset.h, Source/Contents/Sprites/SpriteRidingPolicy.h, Source/Contents/Tables/ForbiddenWords.h, Source/Contents/Tables/MessageTable.h, Source/Contents/Tables/SimpleStringMgr.h, Source/Contents/Tables/TableMng.h, Source/Contents/Tables/TipBoxTitles.h, Source/Contents/Tables/TipOfTheDay.h, Source/Contents/Time/ServerTimeManager.h, Source/Contents/World/WorldViewData.h, Source/UI/Guild/UIGuildWnd.h, Source/UI/Lists/UIScrollBarVariants.h, Source/UI/Rodex/UIRodexInboxWnd.h, Source/UI/RuneSystem/UIRuneSystemWindows.h, Source/UI/RuneSystem/UIRuneSystemWnd.h, Source/UI/Text/UIAchWnd.h, Source/UI/UIReputeWnd.h, Source/UI/Window/UINewMakeCharWnd.h, Source/UI/Window/UIRoMapWnd.h, Source/Utility/JsonCppLoader.h, Source/Contents/AchievementMgr.h, Source/Contents/ActorNameCard.h, Source/Contents/Actors/GraffiSkill.h, Source/Contents/Actors/PetEnums.h, Source/Contents/AdventureGuideMgr.h, Source/Contents/CashEmotionMgr.h, Source/Contents/ChampionMonsterMgr.h, Source/Contents/CheckAttendanceMgr.h, Source/Contents/ClanInfo.h, Source/Contents/ClientItemLists.h, Source/Contents/Combat/CombatTypes.h, Source/Contents/ConfigMgr.h, Source/Contents/EffectResourceSwitcher.h, Source/Contents/Effects/AMachineEffect.h, Source/Contents/Effects/AcidifiedThrow.h, Source/Contents/Effects/AnimatedEmitterEffect.h, Source/Contents/Effects/ArrowEffect.h, Source/Contents/Effects/AstralStrikeEffect.h, Source/Contents/Effects/AxeBoomerang.h, Source/Contents/Effects/Bash.h, Source/Contents/Effects/BezierArcThrowEffect.h, Source/Contents/Effects/BindTrapEffect.h, Source/Contents/Effects/BlastForge.h, Source/Contents/Effects/CaneOfEvilEyeEffect.h, Source/Contents/Effects/CartCannon.h, Source/Contents/Effects/CellRangeEffect.h, Source/Contents/Effects/ChangeSizeEffect.h, Source/Contents/Effects/CharacterParticleBundle.h, Source/Contents/Effects/ChargingPierceEffect.h, Source/Contents/Effects/CherryBlossomEffect.h, Source/Contents/Effects/ClimaxEffect.h, Source/Contents/Effects/CloudEffect.h, Source/Contents/Effects/CloudKillEffect.h, Source/Contents/Effects/CommonFloorEffect.h, Source/Contents/Effects/Competentia.h, Source/Contents/Effects/CresciveBolt.h, Source/Contents/Effects/DummyEffectLauncher.h, Source/Contents/Effects/EZ2STREffect.h, Source/Contents/Effects/EZ2STREffectEx.h, Source/Contents/Effects/Effect.h, Source/Contents/Effects/EffectActor.h, Source/Contents/Effects/EffectEmitter.h, Source/Contents/Effects/EffectLists.h, Source/Contents/Effects/EffectMaker.h, Source/Contents/Effects/EffectMemoryMgr.h, Source/Contents/Effects/EffectMessageId.h, Source/Contents/Effects/EffectPoint.h, Source/Contents/Effects/EffectPrim.h, Source/Contents/Effects/EffectPrimId.h, Source/Contents/Effects/EffectPrimitiveMotion.h, Source/Contents/Effects/EffectPrimitiveState.h, Source/Contents/Effects/EffectTypes.h, Source/Contents/Effects/ElectricEffect.h, Source/Contents/Effects/EmitterEffect.h, Source/Contents/Effects/EnergyOrbEffect.h, Source/Contents/Effects/EvilLandEffect.h, Source/Contents/Effects/EvilsPawEffect.h, Source/Contents/Effects/FlowerCastingEffect.h, Source/Contents/Effects/FortuneKissEffect.h, Source/Contents/Effects/FriggSongEffect.h, Source/Contents/Effects/FuumaShouakuEffect.h, Source/Contents/Effects/GlassWallEffect.h, Source/Contents/Effects/GravityControlEffect.h, Source/Contents/Effects/HealEffect.h, Source/Contents/Effects/HealSpEffect.h, Source/Contents/Effects/HitLineEffect.h, Source/Contents/Effects/JupitelThunderStormEffect.h, Source/Contents/Effects/Level150Effect.h, Source/Contents/Effects/Level99Effect.h, Source/Contents/Effects/Level99Orb1Effect.h, Source/Contents/Effects/Level99Orb2Effect.h, Source/Contents/Effects/LightSphereEffect.h, Source/Contents/Effects/MagicFloorEffect.h, Source/Contents/Effects/MagnumBreak.h, Source/Contents/Effects/MandraAttackEffect.h, Source/Contents/Effects/MapChainEffect.h, Source/Contents/Effects/MapMagicZoneEffect.h, Source/Contents/Effects/MappillarEffect.h, Source/Contents/Effects/MonsterSkillEffects.h, Source/Contents/Effects/MsgEffect.h, Source/Contents/Effects/NyanggrassEffect.h, Source/Contents/Effects/Particle.h, Source/Contents/Effects/ParticlePool.h, Source/Contents/Effects/PartyMemberEffects.h, Source/Contents/Effects/PokJukEffect.h, Source/Contents/Effects/PowderingEffect.h, Source/Contents/Effects/RagEffect.h, Source/Contents/Effects/RagEffectState.h, Source/Contents/Effects/RainbowEffect.h, Source/Contents/Effects/RectUpEffect.h, Source/Contents/Effects/RedLineEffect.h, Source/Contents/Effects/RichManKim.h, Source/Contents/Effects/RotateBgEffect.h, Source/Contents/Effects/RotateItemEffect.h, Source/Contents/Effects/RotateLineEffect.h, Source/Contents/Effects/SaintCastingEffect.h, Source/Contents/Effects/ScatterEffect.h, Source/Contents/Effects/ShadowExceedEffect.h, Source/Contents/Effects/ShowEffect.h, Source/Contents/Effects/SkillEffects.h, Source/Contents/Effects/SmokeEffect.h, Source/Contents/Effects/SoulCollectEffect.h, Source/Contents/Effects/SoulUnityEffect.h, Source/Contents/Effects/SphereWind2Effect.h, Source/Contents/Effects/SphereWindEffect.h, Source/Contents/Effects/SpriteEffect.h, Source/Contents/Effects/SpriteParticle.h, Source/Contents/Effects/SquareRangeEffect.h, Source/Contents/Effects/StarEffect.h, Source/Contents/Effects/StarEmperorEffect.h, Source/Contents/Effects/StealEffect.h, Source/Contents/Effects/StormCannonEffect.h, Source/Contents/Effects/StormGustEffect.h, Source/Contents/Effects/StormKickEffect.h, Source/Contents/Effects/SunStanceEffect.h, Source/Contents/Effects/TalismanMarkEffect.h, Source/Contents/Effects/TetraBallEffect.h, Source/Contents/Effects/ThrowEffects.h, Source/Contents/Effects/TriangleShotArrow.h, Source/Contents/Effects/ViolentQuakeEffect.h, Source/Contents/Effects/WhirlwindEffect.h, Source/Contents/Effects/WindEffect.h, Source/Contents/EnchantMgr.h, Source/Contents/EntryQueueMgr.h, Source/Contents/EquipmentResourceMgr.h, Source/Contents/FlyingShipRouteInfo.h, Source/Contents/ForbiddenWords.h, Source/Contents/GuildInfo.h, Source/Contents/GuildMgr.h, Source/Contents/GuildTip.h, Source/Contents/ItemDBToIDMgr.h, Source/Contents/Items/RuneSystem.h, Source/Contents/JobCodeForItem.h, Source/Contents/MapInfoMgr.h, Source/Contents/MapPropertyMgr.h, Source/Contents/MapSkyMgr.h, Source/Contents/MessageTable.h, Source/Contents/MovementRouteInterpolation.h, Source/Contents/NavigationManager.h, Source/Contents/PetEvolutionMgr.h, Source/Contents/PlayerNameDictionary.h, Source/Contents/PrivateAirplaneMgr.h, Source/Contents/RDamageVar.h, Source/Contents/RenewQuestMgr.h, Source/Contents/ReputeMgr.h, Source/Contents/ReputeRecords.h, Source/Contents/RodexMailStore.h, Source/Contents/RouletteMgr.h, Source/Contents/ServerTimeManager.h, Source/Contents/ShowRankingScheduler.h, Source/Contents/SimpleStringMgr.h, Source/Contents/SkinMgr.h, Source/Contents/SpecialPopupMgr.h, Source/Contents/SpriteLayerDrawing.h, Source/Contents/SpriteLayerOrder.h, Source/Contents/SpriteRidingOffset.h, Source/Contents/SpriteRidingPolicy.h, Source/Contents/TableMng.h, Source/Contents/TerrainPathSearch.h, Source/Contents/TipBoxTitles.h, Source/Contents/TipOfTheDay.h, Source/Contents/TownInfoMgr.h, Source/Contents/WorldView/WorldViewData.h. Adds to the build: Source/Contents/Achievement/AchievementMgr.cpp, Source/Contents/Actors/ActorGeometry.cpp, Source/Contents/Actors/ActorNameCache.cpp, Source/Contents/Actors/ActorNameCard.cpp, Source/Contents/Actors/ActorNameDirectory.cpp, Source/Contents/Actors/ActorNameRequests.cpp, Source/Contents/Actors/PlayerNameDictionary.cpp, Source/Contents/Actors/Resources/BodyResources.cpp, Source/Contents/Actors/Resources/EquipmentResources.cpp, Source/Contents/Actors/Resources/HeadResources.cpp, Source/Contents/Actors/Resources/MonsterResources.cpp, Source/Contents/Actors/Resources/RobeResources.cpp, Source/Contents/Actors/Resources/StatusIconImages.cpp, Source/Contents/AdventureGuide/AdventureGuideMgr.cpp, Source/Contents/CashEmotion/CashEmotionMgr.cpp, Source/Contents/Clan/ClanInfo.cpp, Source/Contents/Configuration/ConfigMgr.cpp, Source/Contents/Effects/Core/CellRangeEffect.cpp, Source/Contents/Effects/Core/ChangeSizeEffect.cpp, Source/Contents/Effects/Core/DummyEffectLauncher.cpp, Source/Contents/Effects/Core/Effect.cpp, Source/Contents/Effects/Core/EffectActor.cpp, Source/Contents/Effects/Core/EffectAttachments.cpp, Source/Contents/Effects/Core/EffectForceRender.cpp, Source/Contents/Effects/Core/EffectLists.cpp, Source/Contents/Effects/Core/EffectMaker.cpp, Source/Contents/Effects/Core/EffectMemoryMgr.cpp, Source/Contents/Effects/Core/EffectTypes.cpp, Source/Contents/Effects/Core/EffectVisibility.cpp, Source/Contents/Effects/Core/MsgEffect.cpp, Source/Contents/Effects/Core/RagEffect.cpp, Source/Contents/Effects/Core/RagEffectInitialization.cpp, Source/Contents/Effects/Core/ShowEffect.cpp, Source/Contents/Effects/Core/SquareRangeEffect.cpp, Source/Contents/Effects/EffectResourceSwitcher.cpp, Source/Contents/Effects/Particles/AnimatedEmitterEffect.cpp, Source/Contents/Effects/Particles/CharacterParticleBundle.cpp, Source/Contents/Effects/Particles/EZ2STREffect.cpp, Source/Contents/Effects/Particles/EZ2STREffectEx.cpp, Source/Contents/Effects/Particles/EmitterEffect.cpp, Source/Contents/Effects/Particles/Particle.cpp, Source/Contents/Effects/Particles/ParticlePool.cpp, Source/Contents/Effects/Particles/SpriteEffect.cpp, Source/Contents/Effects/Particles/SpriteParticle.cpp, Source/Contents/Effects/Primitives/EffectPrim.cpp, Source/Contents/Effects/Primitives/EffectPrimitiveArcs.cpp, Source/Contents/Effects/Primitives/EffectPrimitiveColor.cpp, Source/Contents/Effects/Primitives/EffectPrimitiveGlowSquares.cpp, Source/Contents/Effects/Primitives/EffectPrimitiveMotion.cpp, Source/Contents/Effects/Primitives/EffectPrimitivePanels.cpp, Source/Contents/Effects/Primitives/EffectPrimitiveRecords.cpp, Source/Contents/Effects/Primitives/EffectPrimitiveRendering.cpp, Source/Contents/Effects/Primitives/EffectPrimitiveSprites.cpp, Source/Contents/Effects/Primitives/EffectPrimitiveState.cpp, Source/Contents/Effects/Primitives/EffectPrimitiveSweeps.cpp, Source/Contents/Effects/RDamageVar.cpp, Source/Contents/Effects/Skills/AMachineEffect.cpp, Source/Contents/Effects/Skills/AcidifiedThrow.cpp, Source/Contents/Effects/Skills/ArrowEffect.cpp, Source/Contents/Effects/Skills/AstralStrikeEffect.cpp, Source/Contents/Effects/Skills/AxeBoomerang.cpp, Source/Contents/Effects/Skills/Bash.cpp, Source/Contents/Effects/Skills/BezierArcThrowEffect.cpp, Source/Contents/Effects/Skills/BindTrapEffect.cpp, Source/Contents/Effects/Skills/BlastForge.cpp, Source/Contents/Effects/Skills/CaneOfEvilEyeEffect.cpp, Source/Contents/Effects/Skills/CartCannon.cpp, Source/Contents/Effects/Skills/ChargingPierceEffect.cpp, Source/Contents/Effects/Skills/CherryBlossomEffect.cpp, Source/Contents/Effects/Skills/ClimaxEffect.cpp, Source/Contents/Effects/Skills/CloudEffect.cpp, Source/Contents/Effects/Skills/CloudKillEffect.cpp, Source/Contents/Effects/Skills/CommonFloorEffect.cpp, Source/Contents/Effects/Skills/Competentia.cpp, Source/Contents/Effects/Skills/CresciveBolt.cpp, Source/Contents/Effects/Skills/ElectricEffect.cpp, Source/Contents/Effects/Skills/EnergyOrbEffect.cpp, Source/Contents/Effects/Skills/EvilLandEffect.cpp, Source/Contents/Effects/Skills/EvilsPawEffect.cpp, Source/Contents/Effects/Skills/FlowerCastingEffect.cpp, Source/Contents/Effects/Skills/FortuneKissEffect.cpp, Source/Contents/Effects/Skills/FriggSongEffect.cpp, Source/Contents/Effects/Skills/FuumaShouakuEffect.cpp, Source/Contents/Effects/Skills/GlassWallEffect.cpp, Source/Contents/Effects/Skills/HealEffect.cpp, Source/Contents/Effects/Skills/HealSpEffect.cpp, Source/Contents/Effects/Skills/HitLineEffect.cpp, Source/Contents/Effects/Skills/JupitelThunderStormEffect.cpp, Source/Contents/Effects/Skills/Level150Effect.cpp, Source/Contents/Effects/Skills/Level99Effect.cpp, Source/Contents/Effects/Skills/Level99Orb1Effect.cpp, Source/Contents/Effects/Skills/Level99Orb2Effect.cpp, Source/Contents/Effects/Skills/LightSphereEffect.cpp, Source/Contents/Effects/Skills/MagicFloorEffect.cpp, Source/Contents/Effects/Skills/MagnumBreak.cpp, Source/Contents/Effects/Skills/MandraAttackEffect.cpp, Source/Contents/Effects/Skills/MapChainEffect.cpp, Source/Contents/Effects/Skills/MapMagicZoneEffect.cpp, Source/Contents/Effects/Skills/MappillarEffect.cpp, Source/Contents/Effects/Skills/MeteorEffect.cpp, Source/Contents/Effects/Skills/MonsterSkillEffects.cpp, Source/Contents/Effects/Skills/NyanggrassEffect.cpp, Source/Contents/Effects/Skills/PartyMemberEffects.cpp, Source/Contents/Effects/Skills/PokJukEffect.cpp, Source/Contents/Effects/Skills/PowderingEffect.cpp, Source/Contents/Effects/Skills/RainbowEffect.cpp, Source/Contents/Effects/Skills/RectUpEffect.cpp, Source/Contents/Effects/Skills/RedLineEffect.cpp, Source/Contents/Effects/Skills/RichManKim.cpp, Source/Contents/Effects/Skills/RotateBgEffect.cpp, Source/Contents/Effects/Skills/RotateItemEffect.cpp, Source/Contents/Effects/Skills/RotateLineEffect.cpp, Source/Contents/Effects/Skills/SaintCastingEffect.cpp, Source/Contents/Effects/Skills/ScatterEffect.cpp, Source/Contents/Effects/Skills/ShadowExceedEffect.cpp, Source/Contents/Effects/Skills/ShadowExceedNewEffect.cpp, Source/Contents/Effects/Skills/SmokeEffect.cpp, Source/Contents/Effects/Skills/SoulCollectEffect.cpp, Source/Contents/Effects/Skills/SoulUnityEffect.cpp, Source/Contents/Effects/Skills/SphereWind2Effect.cpp, Source/Contents/Effects/Skills/SphereWindEffect.cpp, Source/Contents/Effects/Skills/StarEffect.cpp, Source/Contents/Effects/Skills/StarEmperorEffect.cpp, Source/Contents/Effects/Skills/StealEffect.cpp, Source/Contents/Effects/Skills/StormCannonEffect.cpp, Source/Contents/Effects/Skills/StormGustEffect.cpp, Source/Contents/Effects/Skills/StormKickEffect.cpp, Source/Contents/Effects/Skills/SunStanceEffect.cpp, Source/Contents/Effects/Skills/TalismanMarkEffect.cpp, Source/Contents/Effects/Skills/TetraBallEffect.cpp, Source/Contents/Effects/Skills/ThrowEffects.cpp, Source/Contents/Effects/Skills/TriangleShotArrow.cpp, Source/Contents/Effects/Skills/ViolentQuakeEffect.cpp, Source/Contents/Effects/Skills/WindEffect.cpp, Source/Contents/Emblems/EmblemCacheRaw.cpp, Source/Contents/Emblems/GuildEmblemLookup.cpp, Source/Contents/Emblems/GuildEmblemState.cpp, Source/Contents/EntryQueue/EntryQueueMgr.cpp, Source/Contents/Events/CheckAttendanceMgr.cpp, Source/Contents/Events/RouletteMgr.cpp, Source/Contents/Events/ShowRankingScheduler.cpp, Source/Contents/Events/SpecialPopupMgr.cpp, Source/Contents/Guild/GuildInfo.cpp, Source/Contents/Guild/GuildMgr.cpp, Source/Contents/Guild/GuildTip.cpp, Source/Contents/Items/ClientItemLists.cpp, Source/Contents/Items/EnchantMgr.cpp, Source/Contents/Items/ItemDBToIDMgr.cpp, Source/Contents/Items/JobCodeForItem.cpp, Source/Contents/Map/FlyingShipRouteInfo.cpp, Source/Contents/Map/MapInfoMgr.cpp, Source/Contents/Map/MapNameTable.cpp, Source/Contents/Map/MapPropertyMgr.cpp, Source/Contents/Map/MapSkyMgr.cpp, Source/Contents/Map/PrivateAirplaneMgr.cpp, Source/Contents/Map/TownInfoMgr.cpp, Source/Contents/Models/ModelKeyframes.cpp, Source/Contents/Monster/ChampionMonsterMgr.cpp, Source/Contents/Monster/EnemyMonsterTalk.cpp, Source/Contents/Monster/MonsterSpeech.cpp, Source/Contents/Monster/MonsterXmlActions.cpp, Source/Contents/Movement/ActorMovementRoute.cpp, Source/Contents/Movement/MovementRoute.cpp, Source/Contents/Movement/MovementRouteInterpolation.cpp, Source/Contents/Movement/MovementTraversal.cpp, Source/Contents/Movement/Pathfinding.cpp, Source/Contents/Movement/TerrainPathSearch.cpp, Source/Contents/Navigation/NavigationCandidates.cpp, Source/Contents/Navigation/NavigationDestinations.cpp, Source/Contents/Navigation/NavigationGraph.cpp, Source/Contents/Navigation/NavigationLink.cpp, Source/Contents/Navigation/NavigationRequest.cpp, Source/Contents/Navigation/NavigationRoute.cpp, Source/Contents/Navigation/NavigationSource.cpp, Source/Contents/Navigation/NpcLocationRadius.cpp, Source/Contents/Navigation/WorldNavigation.cpp, Source/Contents/Pet/PetEvolutionMgr.cpp, Source/Contents/Pet/PetStatus.cpp, Source/Contents/Pet/PetStrings.cpp, Source/Contents/Pet/PetTalk.cpp, Source/Contents/Pet/PetTalkNames.cpp, Source/Contents/Quest/RenewQuestMgr.cpp, Source/Contents/Repute/ReputeMgr.cpp, Source/Contents/Rodex/RodexMailStore.cpp, Source/Contents/RuneSystem/RuneSystem.cpp, Source/Contents/Skills/GraffiSkill.cpp, Source/Contents/Skin/SkinCatalog.cpp, Source/Contents/Skin/SkinInfo.cpp, Source/Contents/Skin/SkinMgr.cpp, Source/Contents/Sound/HitSounds.cpp, Source/Contents/Sprites/RobeOpacity.cpp, Source/Contents/Sprites/RobeTopLayer.cpp, Source/Contents/Sprites/SpriteFrameSynchronization.cpp, Source/Contents/Sprites/SpriteJob.cpp, Source/Contents/Sprites/SpriteLayerDepth.cpp, Source/Contents/Sprites/SpriteLayerDrawing.cpp, Source/Contents/Sprites/SpriteLayerOrder.cpp, Source/Contents/Sprites/SpriteRidingOffset.cpp, Source/Contents/Sprites/SpriteRidingPolicy.cpp, Source/Contents/Sprites/SpriteRobe.cpp, Source/Contents/Sprites/SpriteRobeCommands.cpp, Source/Contents/Sprites/SpriteShadow.cpp, Source/Contents/Tables/ClientXmlTables.cpp, Source/Contents/Tables/ForbiddenWords.cpp, Source/Contents/Tables/MessageTable.cpp, Source/Contents/Tables/SimpleStringMgr.cpp, Source/Contents/Tables/TableMng.cpp, Source/Contents/Tables/TipBoxTitles.cpp, Source/Contents/Tables/TipOfTheDay.cpp, Source/Contents/Time/ClientTiming.cpp, Source/Contents/Time/ServerTimeManager.cpp, Source/Contents/World/WorldViewData.cpp Deletes: Source/Contents/AchievementMgr.cpp, Source/Contents/AchievementMgr.h, Source/Contents/ActorGeometry.cpp, Source/Contents/ActorMovementRoute.cpp, Source/Contents/ActorNameCache.cpp, Source/Contents/ActorNameCard.cpp, Source/Contents/ActorNameCard.h, Source/Contents/ActorNameDirectory.cpp, Source/Contents/ActorNameRequests.cpp, Source/Contents/Actors/GraffiSkill.cpp, Source/Contents/Actors/GraffiSkill.h, Source/Contents/Actors/PetEnums.h, Source/Contents/AdventureGuideMgr.cpp, Source/Contents/AdventureGuideMgr.h, Source/Contents/BodyResources.cpp, Source/Contents/CashEmotionMgr.cpp, Source/Contents/CashEmotionMgr.h, Source/Contents/ChampionMonsterMgr.cpp, Source/Contents/ChampionMonsterMgr.h, Source/Contents/CheckAttendanceMgr.cpp, Source/Contents/CheckAttendanceMgr.h, Source/Contents/ClanInfo.cpp, Source/Contents/ClanInfo.h, Source/Contents/ClientItemLists.cpp, Source/Contents/ClientItemLists.h, Source/Contents/ClientTiming.cpp, Source/Contents/ClientXmlTables.cpp, Source/Contents/Combat/CombatTypes.h, Source/Contents/ConfigMgr.cpp, Source/Contents/ConfigMgr.h, Source/Contents/EffectResourceSwitcher.cpp, Source/Contents/EffectResourceSwitcher.h, Source/Contents/Effects/AMachineEffect.cpp, Source/Contents/Effects/AMachineEffect.h, Source/Contents/Effects/AcidifiedThrow.cpp, Source/Contents/Effects/AcidifiedThrow.h, Source/Contents/Effects/AnimatedEmitterEffect.cpp, Source/Contents/Effects/AnimatedEmitterEffect.h, Source/Contents/Effects/ArrowEffect.cpp, Source/Contents/Effects/ArrowEffect.h, Source/Contents/Effects/AstralStrikeEffect.cpp, Source/Contents/Effects/AstralStrikeEffect.h, Source/Contents/Effects/AxeBoomerang.cpp, Source/Contents/Effects/AxeBoomerang.h, Source/Contents/Effects/Bash.cpp, Source/Contents/Effects/Bash.h, Source/Contents/Effects/BezierArcThrowEffect.cpp, Source/Contents/Effects/BezierArcThrowEffect.h, Source/Contents/Effects/BindTrapEffect.cpp, Source/Contents/Effects/BindTrapEffect.h, Source/Contents/Effects/BlastForge.cpp, Source/Contents/Effects/BlastForge.h, Source/Contents/Effects/CaneOfEvilEyeEffect.cpp, Source/Contents/Effects/CaneOfEvilEyeEffect.h, Source/Contents/Effects/CartCannon.cpp, Source/Contents/Effects/CartCannon.h, Source/Contents/Effects/CellRangeEffect.cpp, Source/Contents/Effects/CellRangeEffect.h, Source/Contents/Effects/ChangeSizeEffect.cpp, Source/Contents/Effects/ChangeSizeEffect.h, Source/Contents/Effects/CharacterParticleBundle.cpp, Source/Contents/Effects/CharacterParticleBundle.h, Source/Contents/Effects/ChargingPierceEffect.cpp, Source/Contents/Effects/ChargingPierceEffect.h, Source/Contents/Effects/CherryBlossomEffect.cpp, Source/Contents/Effects/CherryBlossomEffect.h, Source/Contents/Effects/ClimaxEffect.cpp, Source/Contents/Effects/ClimaxEffect.h, Source/Contents/Effects/CloudEffect.cpp, Source/Contents/Effects/CloudEffect.h, Source/Contents/Effects/CloudKillEffect.cpp, Source/Contents/Effects/CloudKillEffect.h, Source/Contents/Effects/CommonFloorEffect.cpp, Source/Contents/Effects/CommonFloorEffect.h, Source/Contents/Effects/Competentia.cpp, Source/Contents/Effects/Competentia.h, Source/Contents/Effects/CresciveBolt.cpp, Source/Contents/Effects/CresciveBolt.h, Source/Contents/Effects/DummyEffectLauncher.cpp, Source/Contents/Effects/DummyEffectLauncher.h, Source/Contents/Effects/EZ2STREffect.cpp, Source/Contents/Effects/EZ2STREffect.h, Source/Contents/Effects/EZ2STREffectEx.cpp, Source/Contents/Effects/EZ2STREffectEx.h, Source/Contents/Effects/Effect.cpp, Source/Contents/Effects/Effect.h, Source/Contents/Effects/EffectActor.cpp, Source/Contents/Effects/EffectActor.h, Source/Contents/Effects/EffectAttachments.cpp, Source/Contents/Effects/EffectEmitter.h, Source/Contents/Effects/EffectForceRender.cpp, Source/Contents/Effects/EffectLists.cpp, Source/Contents/Effects/EffectLists.h, Source/Contents/Effects/EffectMaker.cpp, Source/Contents/Effects/EffectMaker.h, Source/Contents/Effects/EffectMemoryMgr.cpp, Source/Contents/Effects/EffectMemoryMgr.h, Source/Contents/Effects/EffectMessageId.h, Source/Contents/Effects/EffectPoint.h, Source/Contents/Effects/EffectPrim.cpp, Source/Contents/Effects/EffectPrim.h, Source/Contents/Effects/EffectPrimId.h, Source/Contents/Effects/EffectPrimitiveArcs.cpp, Source/Contents/Effects/EffectPrimitiveColor.cpp, Source/Contents/Effects/EffectPrimitiveGlowSquares.cpp, Source/Contents/Effects/EffectPrimitiveMotion.cpp, Source/Contents/Effects/EffectPrimitiveMotion.h, Source/Contents/Effects/EffectPrimitivePanels.cpp, Source/Contents/Effects/EffectPrimitiveRecords.cpp, Source/Contents/Effects/EffectPrimitiveRendering.cpp, Source/Contents/Effects/EffectPrimitiveSprites.cpp, Source/Contents/Effects/EffectPrimitiveState.cpp, Source/Contents/Effects/EffectPrimitiveState.h, Source/Contents/Effects/EffectPrimitiveSweeps.cpp, Source/Contents/Effects/EffectTypes.cpp, Source/Contents/Effects/EffectTypes.h, Source/Contents/Effects/EffectVisibility.cpp, Source/Contents/Effects/ElectricEffect.cpp, Source/Contents/Effects/ElectricEffect.h, Source/Contents/Effects/EmitterEffect.cpp, Source/Contents/Effects/EmitterEffect.h, Source/Contents/Effects/EnergyOrbEffect.cpp, Source/Contents/Effects/EnergyOrbEffect.h, Source/Contents/Effects/EvilLandEffect.cpp, Source/Contents/Effects/EvilLandEffect.h, Source/Contents/Effects/EvilsPawEffect.cpp, Source/Contents/Effects/EvilsPawEffect.h, Source/Contents/Effects/FlowerCastingEffect.cpp, Source/Contents/Effects/FlowerCastingEffect.h, Source/Contents/Effects/FortuneKissEffect.cpp, Source/Contents/Effects/FortuneKissEffect.h, Source/Contents/Effects/FriggSongEffect.cpp, Source/Contents/Effects/FriggSongEffect.h, Source/Contents/Effects/FuumaShouakuEffect.cpp, Source/Contents/Effects/FuumaShouakuEffect.h, Source/Contents/Effects/GlassWallEffect.cpp, Source/Contents/Effects/GlassWallEffect.h, Source/Contents/Effects/GravityControlEffect.h, Source/Contents/Effects/HealEffect.cpp, Source/Contents/Effects/HealEffect.h, Source/Contents/Effects/HealSpEffect.cpp, Source/Contents/Effects/HealSpEffect.h, Source/Contents/Effects/HitLineEffect.cpp, Source/Contents/Effects/HitLineEffect.h, Source/Contents/Effects/JupitelThunderStormEffect.cpp, Source/Contents/Effects/JupitelThunderStormEffect.h, Source/Contents/Effects/Level150Effect.cpp, Source/Contents/Effects/Level150Effect.h, Source/Contents/Effects/Level99Effect.cpp, Source/Contents/Effects/Level99Effect.h, Source/Contents/Effects/Level99Orb1Effect.cpp, Source/Contents/Effects/Level99Orb1Effect.h, Source/Contents/Effects/Level99Orb2Effect.cpp, Source/Contents/Effects/Level99Orb2Effect.h, Source/Contents/Effects/LightSphereEffect.cpp, Source/Contents/Effects/LightSphereEffect.h, Source/Contents/Effects/MagicFloorEffect.cpp, Source/Contents/Effects/MagicFloorEffect.h, Source/Contents/Effects/MagnumBreak.cpp, Source/Contents/Effects/MagnumBreak.h, Source/Contents/Effects/MandraAttackEffect.cpp, Source/Contents/Effects/MandraAttackEffect.h, Source/Contents/Effects/MapChainEffect.cpp, Source/Contents/Effects/MapChainEffect.h, Source/Contents/Effects/MapMagicZoneEffect.cpp, Source/Contents/Effects/MapMagicZoneEffect.h, Source/Contents/Effects/MappillarEffect.cpp, Source/Contents/Effects/MappillarEffect.h, Source/Contents/Effects/MeteorEffect.cpp, Source/Contents/Effects/MonsterSkillEffects.cpp, Source/Contents/Effects/MonsterSkillEffects.h, Source/Contents/Effects/MsgEffect.cpp, Source/Contents/Effects/MsgEffect.h, Source/Contents/Effects/NyanggrassEffect.cpp, Source/Contents/Effects/NyanggrassEffect.h, Source/Contents/Effects/Particle.cpp, Source/Contents/Effects/Particle.h, Source/Contents/Effects/ParticlePool.cpp, Source/Contents/Effects/ParticlePool.h, Source/Contents/Effects/PartyMemberEffects.cpp, Source/Contents/Effects/PartyMemberEffects.h, Source/Contents/Effects/PokJukEffect.cpp, Source/Contents/Effects/PokJukEffect.h, Source/Contents/Effects/PowderingEffect.cpp, Source/Contents/Effects/PowderingEffect.h, Source/Contents/Effects/RagEffect.cpp, Source/Contents/Effects/RagEffect.h, Source/Contents/Effects/RagEffectInitialization.cpp, Source/Contents/Effects/RagEffectState.h, Source/Contents/Effects/RainbowEffect.cpp, Source/Contents/Effects/RainbowEffect.h, Source/Contents/Effects/RectUpEffect.cpp, Source/Contents/Effects/RectUpEffect.h, Source/Contents/Effects/RedLineEffect.cpp, Source/Contents/Effects/RedLineEffect.h, Source/Contents/Effects/RichManKim.cpp, Source/Contents/Effects/RichManKim.h, Source/Contents/Effects/RotateBgEffect.cpp, Source/Contents/Effects/RotateBgEffect.h, Source/Contents/Effects/RotateItemEffect.cpp, Source/Contents/Effects/RotateItemEffect.h, Source/Contents/Effects/RotateLineEffect.cpp, Source/Contents/Effects/RotateLineEffect.h, Source/Contents/Effects/SaintCastingEffect.cpp, Source/Contents/Effects/SaintCastingEffect.h, Source/Contents/Effects/ScatterEffect.cpp, Source/Contents/Effects/ScatterEffect.h, Source/Contents/Effects/ShadowExceedEffect.cpp, Source/Contents/Effects/ShadowExceedEffect.h, Source/Contents/Effects/ShadowExceedNewEffect.cpp, Source/Contents/Effects/ShowEffect.cpp, Source/Contents/Effects/ShowEffect.h, Source/Contents/Effects/SkillEffects.h, Source/Contents/Effects/SmokeEffect.cpp, Source/Contents/Effects/SmokeEffect.h, Source/Contents/Effects/SoulCollectEffect.cpp, Source/Contents/Effects/SoulCollectEffect.h, Source/Contents/Effects/SoulUnityEffect.cpp, Source/Contents/Effects/SoulUnityEffect.h, Source/Contents/Effects/SphereWind2Effect.cpp, Source/Contents/Effects/SphereWind2Effect.h, Source/Contents/Effects/SphereWindEffect.cpp, Source/Contents/Effects/SphereWindEffect.h, Source/Contents/Effects/SpriteEffect.cpp, Source/Contents/Effects/SpriteEffect.h, Source/Contents/Effects/SpriteParticle.cpp, Source/Contents/Effects/SpriteParticle.h, Source/Contents/Effects/SquareRangeEffect.cpp, Source/Contents/Effects/SquareRangeEffect.h, Source/Contents/Effects/StarEffect.cpp, Source/Contents/Effects/StarEffect.h, Source/Contents/Effects/StarEmperorEffect.cpp, Source/Contents/Effects/StarEmperorEffect.h, Source/Contents/Effects/StealEffect.cpp, Source/Contents/Effects/StealEffect.h, Source/Contents/Effects/StormCannonEffect.cpp, Source/Contents/Effects/StormCannonEffect.h, Source/Contents/Effects/StormGustEffect.cpp, Source/Contents/Effects/StormGustEffect.h, Source/Contents/Effects/StormKickEffect.cpp, Source/Contents/Effects/StormKickEffect.h, Source/Contents/Effects/SunStanceEffect.cpp, Source/Contents/Effects/SunStanceEffect.h, Source/Contents/Effects/TalismanMarkEffect.cpp, Source/Contents/Effects/TalismanMarkEffect.h, Source/Contents/Effects/TetraBallEffect.cpp, Source/Contents/Effects/TetraBallEffect.h, Source/Contents/Effects/ThrowEffects.cpp, Source/Contents/Effects/ThrowEffects.h, Source/Contents/Effects/TriangleShotArrow.cpp, Source/Contents/Effects/TriangleShotArrow.h, Source/Contents/Effects/ViolentQuakeEffect.cpp, Source/Contents/Effects/ViolentQuakeEffect.h, Source/Contents/Effects/WhirlwindEffect.h, Source/Contents/Effects/WindEffect.cpp, Source/Contents/Effects/WindEffect.h, Source/Contents/EmblemCacheRaw.cpp, Source/Contents/EnchantMgr.cpp, Source/Contents/EnchantMgr.h, Source/Contents/EnemyMonsterTalk.cpp, Source/Contents/EntryQueueMgr.cpp, Source/Contents/EntryQueueMgr.h, Source/Contents/EquipmentResourceMgr.h, Source/Contents/EquipmentResources.cpp, Source/Contents/FlyingShipRouteInfo.cpp, Source/Contents/FlyingShipRouteInfo.h, Source/Contents/ForbiddenWords.cpp, Source/Contents/ForbiddenWords.h, Source/Contents/GuildEmblemLookup.cpp, Source/Contents/GuildEmblemState.cpp, Source/Contents/GuildInfo.cpp, Source/Contents/GuildInfo.h, Source/Contents/GuildMgr.cpp, Source/Contents/GuildMgr.h, Source/Contents/GuildTip.cpp, Source/Contents/GuildTip.h, Source/Contents/HeadResources.cpp, Source/Contents/HitSounds.cpp, Source/Contents/ItemDBToIDMgr.cpp, Source/Contents/ItemDBToIDMgr.h, Source/Contents/Items/RuneSystem.cpp, Source/Contents/Items/RuneSystem.h, Source/Contents/JobCodeForItem.cpp, Source/Contents/JobCodeForItem.h, Source/Contents/MapInfoMgr.cpp, Source/Contents/MapInfoMgr.h, Source/Contents/MapNameTable.cpp, Source/Contents/MapPropertyMgr.cpp, Source/Contents/MapPropertyMgr.h, Source/Contents/MapSkyMgr.cpp, Source/Contents/MapSkyMgr.h, Source/Contents/MessageTable.cpp, Source/Contents/MessageTable.h, Source/Contents/ModelKeyframes.cpp, Source/Contents/MonsterResources.cpp, Source/Contents/MonsterSpeech.cpp, Source/Contents/MonsterXmlActions.cpp, Source/Contents/MovementRoute.cpp, Source/Contents/MovementRouteInterpolation.cpp, Source/Contents/MovementRouteInterpolation.h, Source/Contents/MovementTraversal.cpp, Source/Contents/NavigationCandidates.cpp, Source/Contents/NavigationDestinations.cpp, Source/Contents/NavigationGraph.cpp, Source/Contents/NavigationLink.cpp, Source/Contents/NavigationManager.h, Source/Contents/NavigationRequest.cpp, Source/Contents/NavigationRoute.cpp, Source/Contents/NavigationSource.cpp, Source/Contents/NpcLocationRadius.cpp, Source/Contents/Pathfinding.cpp, Source/Contents/PetEvolutionMgr.cpp, Source/Contents/PetEvolutionMgr.h, Source/Contents/PetStatus.cpp, Source/Contents/PetStrings.cpp, Source/Contents/PetTalk.cpp, Source/Contents/PetTalkNames.cpp, Source/Contents/PlayerNameDictionary.cpp, Source/Contents/PlayerNameDictionary.h, Source/Contents/PrivateAirplaneMgr.cpp, Source/Contents/PrivateAirplaneMgr.h, Source/Contents/RDamageVar.cpp, Source/Contents/RDamageVar.h, Source/Contents/RenewQuestMgr.cpp, Source/Contents/RenewQuestMgr.h, Source/Contents/ReputeMgr.cpp, Source/Contents/ReputeMgr.h, Source/Contents/ReputeRecords.h, Source/Contents/RobeOpacity.cpp, Source/Contents/RobeResources.cpp, Source/Contents/RobeTopLayer.cpp, Source/Contents/RodexMailStore.cpp, Source/Contents/RodexMailStore.h, Source/Contents/RouletteMgr.cpp, Source/Contents/RouletteMgr.h, Source/Contents/ServerTimeManager.cpp, Source/Contents/ServerTimeManager.h, Source/Contents/ShowRankingScheduler.cpp, Source/Contents/ShowRankingScheduler.h, Source/Contents/SimpleStringMgr.cpp, Source/Contents/SimpleStringMgr.h, Source/Contents/SkinCatalog.cpp, Source/Contents/SkinInfo.cpp, Source/Contents/SkinMgr.cpp, Source/Contents/SkinMgr.h, Source/Contents/SpecialPopupMgr.cpp, Source/Contents/SpecialPopupMgr.h, Source/Contents/SpriteFrameSynchronization.cpp, Source/Contents/SpriteJob.cpp, Source/Contents/SpriteLayerDepth.cpp, Source/Contents/SpriteLayerDrawing.cpp, Source/Contents/SpriteLayerDrawing.h, Source/Contents/SpriteLayerOrder.cpp, Source/Contents/SpriteLayerOrder.h, Source/Contents/SpriteRidingOffset.cpp, Source/Contents/SpriteRidingOffset.h, Source/Contents/SpriteRidingPolicy.cpp, Source/Contents/SpriteRidingPolicy.h, Source/Contents/SpriteRobe.cpp, Source/Contents/SpriteRobeCommands.cpp, Source/Contents/SpriteShadow.cpp, Source/Contents/StatusIconImages.cpp, Source/Contents/TableMng.cpp, Source/Contents/TableMng.h, Source/Contents/TerrainPathSearch.cpp, Source/Contents/TerrainPathSearch.h, Source/Contents/TipBoxTitles.cpp, Source/Contents/TipBoxTitles.h, Source/Contents/TipOfTheDay.cpp, Source/Contents/TipOfTheDay.h, Source/Contents/TownInfoMgr.cpp, Source/Contents/TownInfoMgr.h, Source/Contents/WorldNavigation.cpp, Source/Contents/WorldView/WorldViewData.cpp, Source/Contents/WorldView/WorldViewData.h
1181 lines
36 KiB
C++
1181 lines
36 KiB
C++
#include "UI/Window/UIEnums.h"
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#include "Client/Input/InputCharset.h"
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#include "UI/Window/UIEnums.h"
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#include "Client/Input/Language.h"
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#include "Contents/Skin/SkinMgr.h"
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#include "Render/Text/FontCache.h"
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#include "Render/Text/TextContext.h"
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#include "Resource/Bitmap/BitmapResource.h"
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#include "Resource/ResourceMgr.h"
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#include "Resource/SkinPalette.h"
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#include "Resource/TextureNames.h"
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#include "UI/Buttons/UIButton.h"
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#include "UI/Buttons/UIItemTagButton.h"
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#include "UI/Window/InputFocus.h"
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#include "UI/Window/UIWindowMgr.h"
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#include "UI/Chat/UINewChatWnd.h"
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#include "UI/Edit/UIEditCtrl.h"
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#include "UI/Lists/UIScrollBar.h"
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#include "UI/Lists/UIScrollBarVariants.h"
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#include "Network/TextEncoding.h"
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#include "Utility/Text/FormatString.h"
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#include "Utility/Text/StringUtil.h"
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#include <cstring>
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#include <windows.h>
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#include <timeapi.h>
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// OFFSET: 0x0084F250
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// FUNCTION: fn_10657
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UIEditCtrl2::UIEditCtrl2() : UIEditCtrl() {
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}
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// OFFSET: 0x008515E0
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// FUNCTION: fn_10692
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UIEditCtrl2::~UIEditCtrl2() = default;
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// OFFSET: 0x00863BF0
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// FUNCTION: fn_10911
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int UIEditCtrl2::SendMsg(UIWindow* sender, int message, std::intptr_t a, std::intptr_t b, std::intptr_t c, std::intptr_t d) {
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if (message != UM_DEFPUSH) {
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this->UIEditCtrl::SendMsg(sender, message, a, b, c, d);
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} else {
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if (g_windowMgr.IsLastFocus(g_windowMgr.GetHoverWindow())) {
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g_windowMgr.FocusFirst();
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} else {
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g_windowMgr.FocusNext();
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}
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this->UIWindow::SendMsg(sender, message, a, b, c, d);
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}
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return 0;
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}
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// OFFSET: 0x00863C70
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// FUNCTION: fn_10912
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int UIEditCtrl3::SendMsg(UIWindow* sender, int message, std::intptr_t a, std::intptr_t b, std::intptr_t c, std::intptr_t d) {
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using NextCharHandler = const char*(__thiscall*)(InputCharset*, const char*, int);
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unsigned char* const scrolling = reinterpret_cast<unsigned char*>(&this->scrollFlags);
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unsigned char* const lineMove = reinterpret_cast<unsigned char*>(&this->editFlags);
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switch (message) {
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case UM_DEFPUSH:
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if (lineMove[1] == 0 || HIBYTE(GetKeyState(VK_SHIFT)) != 0 || lineMove[1] == 0) {
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char newline[3] = {'\r', '\n', '\0'};
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g_serverLanguage->Insert(newline);
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} else {
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this->UIWindow::SendMsg(sender, UM_DEFPUSH, a, b, c, d);
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}
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return 0;
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case UM_SCROLLVERT:
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case UM_SCROLLVERTPAGEUP:
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case UM_SCROLLVERTPAGEDOWN: {
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const int previous = this->firstVisibleLine;
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scrolling[0] = 1;
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if (message == UM_SCROLLVERTPAGEUP) {
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this->firstVisibleLine = previous - this->geometry.height / this->lineHeight + 1;
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} else if (message == UM_SCROLLVERTPAGEDOWN) {
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this->firstVisibleLine = previous - 1 + this->geometry.height / this->lineHeight;
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} else {
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this->firstVisibleLine = previous + a;
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}
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if (this->firstVisibleLine < 0) {
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this->firstVisibleLine = 0;
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}
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const int last = this->lineCount - this->geometry.height / this->lineHeight;
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if (this->firstVisibleLine > last) {
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this->firstVisibleLine = last;
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}
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static_cast<UIScrollBar*>(this->scrollBar)->SetPosition(this->firstVisibleLine);
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this->scrollBar->Invalidate();
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this->Invalidate();
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if (this->parent) {
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this->parent->Invalidate();
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}
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return this->firstVisibleLine - previous;
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}
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case UM_UPPUSH: {
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lineMove[0] = 0;
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const unsigned count = this->wrappedLines.size();
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if (count <= 1 && (count != 1 || !this->lineBreaks[0])) {
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return 0;
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}
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g_serverLanguage->Selection(this->anchor, this->cursor);
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if (this->verticalCursorStep <= 0 || this->previousCursor != this->cursor || scrolling[1] != 0) {
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const char* current = this->previousLineText;
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this->movingDown = 0;
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int bytes = 0;
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int width = 0;
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const char* const end = current + std::strlen(current);
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int column = 0;
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if (this->previousLineLength != 0) {
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while (current < end) {
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const int previousBytes = bytes;
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const int previousWidth = width;
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const char* const start = current;
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current = reinterpret_cast<NextCharHandler>((*reinterpret_cast<void***>(g_serverLanguage))[5])(g_serverLanguage, start, static_cast<int>(end - start));
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const int length = static_cast<int>(current - start);
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width += this->TextWidth(start, length, 0, 12, 0, 0);
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bytes += length;
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if (length == 1 && *start == '\n') {
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column = bytes - 1;
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break;
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}
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column = bytes;
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if (width > this->caretPixelX) {
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if (width - this->caretPixelX > this->caretPixelX - previousWidth) {
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column = previousBytes;
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}
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break;
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}
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}
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}
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this->verticalCursorStep = this->previousLineLength - column + static_cast<int>(std::strlen(this->previousLineText));
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}
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g_serverLanguage->RetreatCursor(this->verticalCursorStep);
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scrolling[1] = 1;
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lineMove[0] = 1;
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break;
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}
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case UM_DOWNPUSH: {
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lineMove[0] = 0;
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const unsigned count = this->wrappedLines.size();
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if ((count <= 1 || static_cast<unsigned>(this->textY) >= count - 1) && (count != 1 || !this->lineBreaks[0] || this->nextLineLength <= 0)) {
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return 0;
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}
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g_serverLanguage->Selection(this->anchor, this->cursor);
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if (this->verticalCursorStep <= 0 || this->previousCursor != this->cursor || this->movingDown != 0) {
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scrolling[1] = 0;
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int bytes = 0;
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int width = 0;
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int column = 0;
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const unsigned lines = this->wrappedLines.size();
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if (lines > 1 && static_cast<unsigned>(this->textY) < lines - 1) {
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const char* current = this->nextLineText;
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const char* const end = current + std::strlen(current);
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while (current < end) {
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const int previousBytes = bytes;
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const int previousWidth = width;
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const char* const start = current;
|
|
current = reinterpret_cast<NextCharHandler>((*reinterpret_cast<void***>(g_serverLanguage))[5])(g_serverLanguage, start, static_cast<int>(end - start));
|
|
const int length = static_cast<int>(current - start);
|
|
width += this->TextWidth(start, length, 0, 12, 0, 0);
|
|
bytes += length;
|
|
|
|
if (length == 1 && *start == '\n') {
|
|
column = bytes - 1;
|
|
break;
|
|
}
|
|
|
|
column = bytes;
|
|
if (width > this->caretPixelX) {
|
|
if (width - this->caretPixelX > this->caretPixelX - previousWidth) {
|
|
column = previousBytes;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
this->verticalCursorStep = this->nextLineLength + column;
|
|
}
|
|
|
|
g_serverLanguage->AdvanceCursor(this->verticalCursorStep);
|
|
this->movingDown = 1;
|
|
break;
|
|
}
|
|
case 256:
|
|
scrolling[0] = 0;
|
|
this->HandleInputMessage(a, b);
|
|
return 3;
|
|
default:
|
|
this->UIEditCtrl::SendMsg(sender, message, a, b, c, d);
|
|
return 0;
|
|
}
|
|
|
|
g_serverLanguage->Selection(this->anchor, this->cursor);
|
|
this->previousCursor = this->cursor;
|
|
return 0;
|
|
}
|
|
|
|
// OFFSET: 0x0085E420
|
|
// FUNCTION: fn_10829
|
|
void UIEditCtrl3::HandleInputMessage(unsigned key, std::intptr_t data) {
|
|
UIWindow* const chatWindow = ChatWindow() ? ChatWindow()->m_suggestions : nullptr;
|
|
|
|
this->verticalCursorStep = 0;
|
|
this->previousCursor = 0;
|
|
|
|
switch (key) {
|
|
case VK_LEFT:
|
|
if (this->textY > 0) {
|
|
g_serverLanguage->Selection(this->anchor, this->cursor);
|
|
int length = 0;
|
|
for (int line = 0; line < this->textY; ++line) {
|
|
length += static_cast<int>(std::strlen(this->wrappedLines[line].c_str()));
|
|
}
|
|
if (length == this->cursor && this->lineBreaks[this->textY - 1]) {
|
|
g_serverLanguage->KeyDown(key, data);
|
|
}
|
|
}
|
|
g_serverLanguage->KeyDown(key, data);
|
|
break;
|
|
case VK_RIGHT:
|
|
g_serverLanguage->Selection(this->anchor, this->cursor);
|
|
if (static_cast<unsigned>(this->textY) < this->wrappedLines.size()) {
|
|
int length = 0;
|
|
for (int line = 0; line <= this->textY; ++line) {
|
|
length += static_cast<int>(std::strlen(this->wrappedLines[line].c_str()));
|
|
}
|
|
if (length - 2 == this->cursor && this->lineBreaks[this->textY]) {
|
|
g_serverLanguage->KeyDown(key, data);
|
|
g_serverLanguage->KeyDown(key, data);
|
|
return;
|
|
}
|
|
}
|
|
g_serverLanguage->KeyDown(key, data);
|
|
break;
|
|
case VK_HOME:
|
|
if (this->wrappedLines.size() != 0) {
|
|
g_serverLanguage->Selection(this->anchor, this->cursor);
|
|
int offset = this->cursor;
|
|
for (int line = 0; line < this->textY; ++line) {
|
|
offset -= static_cast<int>(std::strlen(this->wrappedLines[line].c_str()));
|
|
}
|
|
g_serverLanguage->RetreatCursor(offset);
|
|
g_serverLanguage->Selection(this->anchor, this->cursor);
|
|
}
|
|
break;
|
|
case VK_END:
|
|
if (this->wrappedLines.size() != 0) {
|
|
g_serverLanguage->Selection(this->anchor, this->cursor);
|
|
int offset = this->cursor;
|
|
for (int line = 0; line < this->textY; ++line) {
|
|
offset -= static_cast<int>(std::strlen(this->wrappedLines[line].c_str()));
|
|
}
|
|
const int length = static_cast<int>(std::strlen(this->wrappedLines[this->textY].c_str()));
|
|
g_serverLanguage->AdvanceCursor(this->lineBreaks[this->textY] ? length - offset - 2 : length - offset);
|
|
g_serverLanguage->Selection(this->anchor, this->cursor);
|
|
}
|
|
reinterpret_cast<unsigned char*>(&this->editFlags)[0] = 1;
|
|
return;
|
|
case VK_BACK:
|
|
if (this->wrappedLines.size() != 0) {
|
|
g_serverLanguage->Selection(this->anchor, this->cursor);
|
|
int length = 0;
|
|
for (int line = 0; line < this->textY; ++line) {
|
|
length += static_cast<int>(std::strlen(this->wrappedLines[line].c_str()));
|
|
}
|
|
if (length == this->cursor && this->lineBreaks[this->textY - 1]) {
|
|
g_serverLanguage->Character(VK_BACK, data);
|
|
}
|
|
}
|
|
break;
|
|
case VK_INSERT:
|
|
case VK_DELETE:
|
|
case 'A':
|
|
case 'C':
|
|
case 'V':
|
|
case 'X':
|
|
g_serverLanguage->KeyDown(key, data);
|
|
break;
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x0084F570
|
|
// FUNCTION: fn_10659
|
|
UIEditCtrl3::UIEditCtrl3() : UIEditCtrl2() {
|
|
this->scrollBar = 0;
|
|
this->scrollEnabled = 0;
|
|
this->lineHeight = 14;
|
|
this->lineCount = 0;
|
|
this->caretLineLength = 0;
|
|
this->previousLineLength = 0;
|
|
this->nextLineLength = 0;
|
|
this->caretPixelX = 0;
|
|
this->verticalCursorStep = 0;
|
|
this->previousCursor = 0;
|
|
this->firstVisibleLine = 0;
|
|
this->scrollFlags = 0;
|
|
this->movingDown = 0;
|
|
this->editFlags = 0;
|
|
this->previousLineText = 0;
|
|
this->nextLineText = 0;
|
|
}
|
|
|
|
// OFFSET: 0x0084F2B0
|
|
// FUNCTION: fn_10658
|
|
UIEditCtrl3::UIEditCtrl3(const UIEditCtrl3& other) : UIEditCtrl2(other) {
|
|
this->scrollBar = 0;
|
|
this->UIEditCtrl3::OnCreate(other.geometry.width, other.geometry.height);
|
|
|
|
this->scrollEnabled = other.scrollEnabled;
|
|
this->lineHeight = other.lineHeight;
|
|
this->lineCount = other.lineCount;
|
|
this->caretLineLength = other.caretLineLength;
|
|
this->previousLineLength = other.previousLineLength;
|
|
this->nextLineLength = other.nextLineLength;
|
|
this->caretPixelX = other.caretPixelX;
|
|
this->verticalCursorStep = other.verticalCursorStep;
|
|
this->previousCursor = other.previousCursor;
|
|
this->firstVisibleLine = other.firstVisibleLine;
|
|
reinterpret_cast<unsigned char*>(&this->scrollFlags)[0] = reinterpret_cast<const unsigned char*>(&other.scrollFlags)[0];
|
|
reinterpret_cast<unsigned char*>(&this->scrollFlags)[1] = reinterpret_cast<const unsigned char*>(&other.scrollFlags)[1];
|
|
this->movingDown = other.movingDown;
|
|
reinterpret_cast<unsigned char*>(&this->editFlags)[0] = reinterpret_cast<const unsigned char*>(&other.editFlags)[0];
|
|
reinterpret_cast<unsigned char*>(&this->editFlags)[1] = reinterpret_cast<const unsigned char*>(&other.editFlags)[1];
|
|
|
|
char* first = other.previousLineText;
|
|
if (first != this->previousLineText) {
|
|
if (IsNullOrEmpty(first)) {
|
|
this->previousLineText = 0;
|
|
} else {
|
|
const std::size_t length = std::strlen(first) + 1;
|
|
this->previousLineText = new char[length];
|
|
strcpy_s(this->previousLineText, length, first);
|
|
}
|
|
}
|
|
|
|
char* second = other.nextLineText;
|
|
if (second != this->nextLineText) {
|
|
if (IsNullOrEmpty(second)) {
|
|
this->nextLineText = 0;
|
|
} else {
|
|
const std::size_t length = std::strlen(second) + 1;
|
|
this->nextLineText = new char[length];
|
|
strcpy_s(this->nextLineText, length, second);
|
|
}
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x00851630
|
|
// FUNCTION: fn_10693
|
|
// OFFSET: 0x00852770
|
|
// FUNCTION: fn_10715
|
|
UIEditCtrl3::~UIEditCtrl3() {
|
|
this->ClearLineState();
|
|
this->pendingText.clear();
|
|
}
|
|
|
|
// OFFSET: 0x0085AC40
|
|
// FUNCTION: fn_10786
|
|
void UIEditCtrl3::OnCreate(int width, int height) {
|
|
this->scrollBar = new UIScrollBar3();
|
|
static_cast<UIScrollBar3*>(this->scrollBar)->Configure(width - 10, 0, 1, height);
|
|
this->AddChild(this->scrollBar);
|
|
}
|
|
|
|
// OFFSET: 0x00863280
|
|
// FUNCTION: fn_10906
|
|
void UIEditCtrl3::Resize(int width, int height) {
|
|
this->UIWindow::Resize(width, height);
|
|
this->scrollBar->Move(this->geometry.width - 10, 0);
|
|
this->scrollBar->Resize(this->scrollBar->geometry.width, height);
|
|
this->UpdateScrollBar();
|
|
}
|
|
|
|
// OFFSET: 0x00865220
|
|
// FUNCTION: fn_10922
|
|
int UIWhisperEditCtrl::SendMsg(UIWindow* sender, int message, std::intptr_t a, std::intptr_t b, std::intptr_t c, std::intptr_t d) {
|
|
switch (message) {
|
|
case UM_UPPUSH:
|
|
if (this->history.size() != 0) {
|
|
if (this->historyIndex != 0) {
|
|
--this->historyIndex;
|
|
}
|
|
this->SetText(this->history[this->historyIndex].c_str());
|
|
this->OnBeginEdit();
|
|
}
|
|
break;
|
|
case UM_DOWNPUSH:
|
|
if (this->history.size() != 0 && static_cast<std::size_t>(this->historyIndex) < this->history.size()) {
|
|
++this->historyIndex;
|
|
if (this->historyIndex == static_cast<int>(this->history.size())) {
|
|
this->SetText("");
|
|
this->OnBeginEdit();
|
|
} else {
|
|
this->SetText(this->history[this->historyIndex].c_str());
|
|
this->OnBeginEdit();
|
|
}
|
|
}
|
|
break;
|
|
default:
|
|
return this->UIEditCtrl::SendMsg(sender, message, a, b, c, d);
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
// OFFSET: 0x00853760
|
|
// FUNCTION: fn_10741
|
|
void UIEditCtrl_OldList::RecallHistory(int step) {
|
|
if (this->historyIndex == -1) {
|
|
return;
|
|
}
|
|
|
|
this->historyIndex += step;
|
|
if (this->historyIndex < 0) {
|
|
this->historyIndex = static_cast<int>(this->history.size()) - 1;
|
|
}
|
|
|
|
if (this->history.size() <= static_cast<std::size_t>(this->historyIndex)) {
|
|
this->historyIndex = 0;
|
|
}
|
|
|
|
this->SetText(this->history[this->historyIndex].c_str());
|
|
this->OnBeginEdit();
|
|
this->Invalidate();
|
|
}
|
|
|
|
// OFFSET: 0x008551B0
|
|
// FUNCTION: fn_10753
|
|
void UIEditCtrl3::PaintText() {
|
|
FontCache& fonts = g_fontCache;
|
|
|
|
int x = 3;
|
|
if (this->invalidatesParent == 0 && this->firstVisible != 0) {
|
|
x = 3 - this->TextWidth(this->text.c_str(), this->firstVisible, 0, 12, 0, 0);
|
|
}
|
|
|
|
std::string display;
|
|
std::uint32_t color = this->textColor;
|
|
if (g_windowMgr.GetHoverWindow() == this) {
|
|
this->Synchronize();
|
|
}
|
|
|
|
const char* prefix = g_serverLanguage->Prefix(false);
|
|
display = prefix + this->text;
|
|
|
|
int width = this->geometry.width - 6;
|
|
if (this->scrollEnabled != 0) {
|
|
width += 3 - this->scrollBar->geometry.width;
|
|
}
|
|
|
|
this->wrappedLines.clear();
|
|
this->lineBreaks.clear();
|
|
this->WrapTextWithBreaks(display.c_str(), &this->wrappedLines, &this->lineBreaks, width);
|
|
this->WrapLines(this->wrappedLines);
|
|
|
|
for (std::size_t index = 0; index < this->wrappedLines.size() - this->lineBreaks.size(); ++index) {
|
|
this->lineBreaks.push_back(false);
|
|
}
|
|
|
|
this->lineCount = static_cast<int>(this->wrappedLines.size());
|
|
if (reinterpret_cast<const unsigned char*>(&this->editFlags)[1] != 0) {
|
|
++this->lineCount;
|
|
}
|
|
|
|
if (this->wrappedLines.size() == 0) {
|
|
this->DrawBlinkingCaret(color);
|
|
return;
|
|
}
|
|
|
|
const int rows = this->geometry.height / this->lineHeight;
|
|
const int first = this->firstVisibleLine;
|
|
const int last = std::min<std::size_t>(rows + first, this->wrappedLines.size());
|
|
|
|
int offset = 0;
|
|
for (int line = 0; line < first; ++line) {
|
|
offset += static_cast<int>(std::strlen(this->wrappedLines[line].c_str()));
|
|
}
|
|
|
|
for (int line = first; line < last; ++line) {
|
|
const int y = (line - first) * this->lineHeight;
|
|
offset += static_cast<int>(std::strlen(this->wrappedLines[line].c_str()));
|
|
|
|
if (g_windowMgr.GetHoverWindow() == this && std::abs(g_serverLanguage->cursor - g_serverLanguage->anchor) != 0) {
|
|
const int selectionBegin = std::min(this->anchor, this->cursor);
|
|
const int selectionEnd = std::max(this->anchor, this->cursor);
|
|
int startX = 0;
|
|
int endX = 0;
|
|
|
|
if (selectionBegin < offset) {
|
|
int begin = selectionBegin + static_cast<int>(std::strlen(this->wrappedLines[line].c_str())) - offset;
|
|
if (begin < 0) {
|
|
begin = 0;
|
|
}
|
|
|
|
startX = begin != 0 ? this->TextWidth(this->wrappedLines[line].c_str(), begin, 0, 12, 0, 0) : 0;
|
|
|
|
int length = static_cast<int>(std::strlen(this->wrappedLines[line].c_str()));
|
|
if (this->lineBreaks[line]) {
|
|
length -= 2;
|
|
}
|
|
endX = this->TextWidth(this->wrappedLines[line].c_str(), length, 0, 12, 0, 0);
|
|
}
|
|
|
|
if (selectionEnd <= offset) {
|
|
int end = selectionEnd + static_cast<int>(std::strlen(this->wrappedLines[line].c_str())) - offset;
|
|
if (end < 0) {
|
|
end = 0;
|
|
}
|
|
|
|
int length = end;
|
|
if (static_cast<int>(std::strlen(this->wrappedLines[line].c_str())) == end && this->lineBreaks[line]) {
|
|
length = end - 2;
|
|
}
|
|
endX = length != 0 ? this->TextWidth(this->wrappedLines[line].c_str(), length, 0, 12, 0, 0) : 0;
|
|
}
|
|
|
|
int left = x + startX;
|
|
int span = endX - startX;
|
|
if (left < 3) {
|
|
span += left - 3;
|
|
left = 3;
|
|
}
|
|
|
|
const int windowWidth = this->geometry.width;
|
|
if (left < windowWidth && span > 0) {
|
|
unsigned red, green, blue;
|
|
SkinPaletteChannels(ResourceMgr::Instance(), 6, 2, red, green, blue);
|
|
this->FillRegion(left, y, left + span <= windowWidth ? span : windowWidth - left, 14, RGB(red, green, blue));
|
|
}
|
|
}
|
|
|
|
int tagOffset = 0;
|
|
if (this->geometry.id == 0x1F8 || this->geometry.id == 0x1EB) {
|
|
tagOffset = 1;
|
|
}
|
|
|
|
if (this->pendingText.size() < static_cast<unsigned>(line + 1)) {
|
|
this->pendingText.push_back(this->wrappedLines[line]);
|
|
} else if (&this->pendingText[line] != &this->wrappedLines[line]) {
|
|
this->pendingText[line] = this->wrappedLines[line];
|
|
}
|
|
|
|
this->PlaceLinks(this->wrappedLines[line], y, line, first, last);
|
|
|
|
const std::size_t length = std::strlen(this->wrappedLines[line].c_str());
|
|
char* buffer = new char[length + 1];
|
|
std::strcpy(buffer, this->wrappedLines[line].c_str());
|
|
buffer[length] = '\0';
|
|
if (buffer[length - 2] == '\r') {
|
|
buffer[length - 2] = '\0';
|
|
}
|
|
|
|
this->DrawTextAt(x, tagOffset + y, buffer, 0, 0, 12, color, 0, 0);
|
|
|
|
for (auto entry = this->entries.begin(); entry != this->entries.end(); ++entry) {
|
|
for (std::size_t index = 0; index < entry->size(); ++index) {
|
|
UIItemTagButton* button = (*entry)[index];
|
|
const int buttonLine = button->line;
|
|
if (buttonLine < first || last - 1 < buttonLine) {
|
|
button->Move(-100, -100);
|
|
} else if (line == buttonLine) {
|
|
button->Move(button->column + x - 1, y);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (buffer) {
|
|
delete[] buffer;
|
|
}
|
|
}
|
|
|
|
int column = static_cast<int>(std::strlen(prefix)) + this->cursor;
|
|
int reading = std::max(this->anchor, this->cursor) + static_cast<int>(g_serverLanguage->candidate.size() + std::strlen(prefix));
|
|
|
|
int remaining = column;
|
|
for (std::size_t index = 0; index < this->wrappedLines.size(); ++index) {
|
|
remaining -= static_cast<int>(std::strlen(this->wrappedLines[index].c_str()));
|
|
this->textY = static_cast<int>(index);
|
|
if (remaining < 0 || (static_cast<unsigned char>(this->editFlags) != 0 && remaining == 0)) {
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (g_windowMgr.GetHoverWindow() == this) {
|
|
int caretLine = this->textY;
|
|
if (this->caretLineLength != static_cast<int>(std::strlen(this->wrappedLines[caretLine].c_str()))) {
|
|
reinterpret_cast<unsigned char*>(&this->scrollFlags)[0] = 0;
|
|
this->caretLineLength = static_cast<int>(std::strlen(this->wrappedLines[caretLine].c_str()));
|
|
}
|
|
|
|
int before = 0;
|
|
for (int index = 0; index < caretLine; ++index) {
|
|
before += static_cast<int>(std::strlen(this->wrappedLines[index].c_str()));
|
|
}
|
|
|
|
int wrapped = 0;
|
|
if (column - before >= 0) {
|
|
column -= before;
|
|
}
|
|
|
|
if (static_cast<int>(std::strlen(this->wrappedLines[caretLine].c_str())) == column && this->lineBreaks[caretLine]) {
|
|
wrapped = 1;
|
|
column = 0;
|
|
}
|
|
|
|
if (this->nextLineLength != static_cast<int>(std::strlen(this->wrappedLines[caretLine].c_str())) - column) {
|
|
this->nextLineLength = static_cast<int>(std::strlen(this->wrappedLines[caretLine].c_str())) - column;
|
|
}
|
|
|
|
if (this->previousLineLength != column) {
|
|
this->previousLineLength = column;
|
|
}
|
|
|
|
int caretX = 0;
|
|
if (column != 0) {
|
|
caretX = this->TextWidth(this->wrappedLines[caretLine].c_str(), column, 0, 12, 0, 0);
|
|
caretLine = this->textY;
|
|
}
|
|
|
|
if (reading - before >= 0) {
|
|
reading -= before;
|
|
}
|
|
|
|
int readingLength = reading;
|
|
if (static_cast<int>(std::strlen(this->wrappedLines[caretLine].c_str())) == reading && this->lineBreaks[caretLine]) {
|
|
readingLength = reading - 2;
|
|
}
|
|
|
|
const int readingX = readingLength != 0 ? this->TextWidth(this->wrappedLines[caretLine].c_str(), readingLength, 0, 12, 0, 0) : 0;
|
|
|
|
if (g_serverLanguage->candidate.size() != 0) {
|
|
int gap = readingX - caretX;
|
|
if (gap < 2) {
|
|
gap = 2;
|
|
}
|
|
caretX += gap + 2;
|
|
this->previousLineLength += 2;
|
|
this->MoveCandidateWindow(caretX);
|
|
this->MoveReadingWindow(readingX);
|
|
}
|
|
|
|
if (this->caretPixelX != caretX) {
|
|
this->caretPixelX = caretX;
|
|
}
|
|
|
|
if ((timeGetTime() / 500 & 1) == 0 && (!g_windowMgr.IsHoverOnWindow01C8Button() || g_windowMgr.inputSuggestionsEnabled)) {
|
|
this->DrawTextAt(x - 2 + caretX, (wrapped - first + this->textY) * this->lineHeight, "|", 0, 0, 12, color, 0, 0);
|
|
|
|
const unsigned char* scroll = reinterpret_cast<const unsigned char*>(&this->scrollFlags);
|
|
if (scroll[0] == 0) {
|
|
if (scroll[1] != 0) {
|
|
const int current = this->textY;
|
|
if (current - wrapped < this->firstVisibleLine) {
|
|
if (current >= this->lineCount - rows) {
|
|
this->firstVisibleLine = this->lineCount - rows;
|
|
} else {
|
|
this->firstVisibleLine = current + wrapped;
|
|
}
|
|
}
|
|
} else if (this->movingDown != 0) {
|
|
const int current = this->textY;
|
|
if (this->firstVisibleLine - 1 + rows < current) {
|
|
if (current < rows) {
|
|
this->firstVisibleLine = 0;
|
|
} else {
|
|
this->firstVisibleLine = current - rows + 1;
|
|
}
|
|
}
|
|
} else {
|
|
const int top = this->lineCount <= rows ? this->textY : this->lineCount - rows + wrapped;
|
|
this->firstVisibleLine = top;
|
|
if (reinterpret_cast<const unsigned char*>(&this->editFlags)[1] != 0 && top > 0) {
|
|
this->firstVisibleLine = top - 1;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (wrapped != 0) {
|
|
++this->textY;
|
|
}
|
|
}
|
|
|
|
std::size_t count = this->wrappedLines.size();
|
|
if (count > 1 && this->textY > 0) {
|
|
const std::size_t length = std::strlen(this->wrappedLines[this->textY - 1].c_str());
|
|
if (this->previousLineText) {
|
|
delete[] this->previousLineText;
|
|
this->previousLineText = nullptr;
|
|
}
|
|
this->previousLineText = new char[length + 1];
|
|
std::strcpy(this->previousLineText, this->wrappedLines[this->textY - 1].c_str());
|
|
} else if ((count == 1 || (count > 1 && this->textY == 0)) && this->lineBreaks[0]) {
|
|
const std::size_t length = std::strlen(this->wrappedLines[0].c_str());
|
|
if (this->previousLineText) {
|
|
delete[] this->previousLineText;
|
|
this->previousLineText = nullptr;
|
|
}
|
|
this->previousLineText = new char[length + 1];
|
|
std::strcpy(this->previousLineText, this->wrappedLines[0].c_str());
|
|
}
|
|
|
|
count = this->wrappedLines.size();
|
|
if (count > 1 && static_cast<unsigned>(this->textY) < count - 1) {
|
|
const std::size_t length = std::strlen(this->wrappedLines[this->textY + 1].c_str());
|
|
if (this->nextLineText) {
|
|
delete[] this->nextLineText;
|
|
this->nextLineText = nullptr;
|
|
}
|
|
this->nextLineText = new char[length + 1];
|
|
std::strcpy(this->nextLineText, this->wrappedLines[this->textY + 1].c_str());
|
|
} else if (count == 1 && this->lineBreaks[0]) {
|
|
const std::size_t length = std::strlen(this->wrappedLines[0].c_str());
|
|
if (this->nextLineText) {
|
|
delete[] this->nextLineText;
|
|
this->nextLineText = nullptr;
|
|
}
|
|
this->nextLineText = new char[length + 1];
|
|
std::strcpy(this->nextLineText, this->wrappedLines[0].c_str());
|
|
}
|
|
|
|
this->UpdateScrollBar();
|
|
}
|
|
|
|
// OFFSET: 0x00853810
|
|
// FUNCTION: fn_10742
|
|
int UIEditCtrl::MeasureText(const std::string& text, const int& bytes) {
|
|
return this->TextWidth(text.c_str(), bytes, 0, 12, 0, 0);
|
|
}
|
|
|
|
// OFFSET: 0x0084F710
|
|
// FUNCTION: fn_10660
|
|
UIEditCtrl4::UIEditCtrl4() : UIEditCtrl(), placeholderColor(0xFFFFFFFFu), placeholder(""), placeholderEnabled(0) {
|
|
}
|
|
|
|
UIEditCtrl4::~UIEditCtrl4() = default;
|
|
|
|
// OFFSET: 0x0085AA40
|
|
// FUNCTION: fn_10782
|
|
void UIEditCtrl4::OnBeginEdit() {
|
|
this->text = "";
|
|
g_serverLanguage->ResetInput();
|
|
g_serverLanguage->ReplaceInput(this->text.c_str());
|
|
g_serverLanguage->SetPassword(this->mask != 0);
|
|
this->SelectAll();
|
|
}
|
|
|
|
// OFFSET: 0x008563D0
|
|
// FUNCTION: fn_10754
|
|
void UIEditCtrl4::PaintText() {
|
|
this->PaintTextWithPolicy(&this->placeholder, this->placeholderColor, this->placeholderEnabled == 1);
|
|
}
|
|
|
|
// OFFSET: 0x00869800
|
|
// FUNCTION: fn_10972
|
|
void UIEditCtrl4::SetPlaceholderEnabled(bool enabled) {
|
|
this->placeholderEnabled = enabled;
|
|
}
|
|
|
|
// OFFSET: 0x00867960
|
|
// FUNCTION: fn_10943
|
|
void UIEditCtrl4::SetPlaceholder(const char* value) {
|
|
this->placeholder.assign(value, std::strlen(value));
|
|
this->Trim();
|
|
|
|
if (g_windowMgr.GetHoverWindow() == this) {
|
|
g_serverLanguage->ResetInput();
|
|
g_serverLanguage->ReplaceInput(this->placeholder.c_str());
|
|
}
|
|
|
|
this->SelectAll();
|
|
|
|
if (this->parent) {
|
|
this->parent->Invalidate();
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x008679F0
|
|
// FUNCTION: fn_10944
|
|
void UIEditCtrl4::SetPlaceholderColor(std::uint32_t color) {
|
|
this->placeholderColor = color;
|
|
}
|
|
|
|
// OFFSET: 0x0084F7B0
|
|
// FUNCTION: fn_10661
|
|
UIEditCtrl5::UIEditCtrl5() : UIEditCtrl4() {
|
|
}
|
|
|
|
UIEditCtrl5::~UIEditCtrl5() = default;
|
|
|
|
// OFFSET: 0x00864140
|
|
// FUNCTION: fn_10913
|
|
int UIEditCtrl5::SendMsg(UIWindow* sender, int message, std::intptr_t a, std::intptr_t b, std::intptr_t c, std::intptr_t d) {
|
|
if (message != UM_DEFPUSH) {
|
|
this->UIEditCtrl::SendMsg(sender, message, a, b, c, d);
|
|
} else {
|
|
if (g_windowMgr.IsLastFocus(g_windowMgr.GetHoverWindow())) {
|
|
g_windowMgr.FocusFirst();
|
|
} else {
|
|
g_windowMgr.FocusNext();
|
|
}
|
|
|
|
this->UIWindow::SendMsg(sender, message, a, b, c, d);
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
// OFFSET: 0x0085CBF0
|
|
// FUNCTION: fn_10806
|
|
void UIEditCtrl3::Paint() {
|
|
const bool selected = g_skinInfo.Selected();
|
|
const SkinPaletteCell cell = {1, 2};
|
|
const std::uint32_t color = SkinPaletteColor(cell, selected);
|
|
this->red = GetRValue(color);
|
|
this->green = GetGValue(color);
|
|
this->blue = GetBValue(color);
|
|
|
|
this->Invalidate();
|
|
this->ClearSurface(RGB(this->red, this->green, this->blue));
|
|
this->PaintText();
|
|
if (this->parent) {
|
|
this->parent->Invalidate();
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x0085FF60
|
|
// FUNCTION: fn_10892
|
|
void UIEditCtrl3::OnWheel(int value) {
|
|
if (this->scrollEnabled == 0) {
|
|
return;
|
|
}
|
|
|
|
if (value < 0) {
|
|
this->SendMsg(this->scrollBar, UM_SCROLLVERT, 3, 0, 0, 0);
|
|
} else {
|
|
this->SendMsg(this->scrollBar, UM_SCROLLVERT, -3, 0, 0, 0);
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x00868300
|
|
// FUNCTION: fn_10958
|
|
void UIEditCtrl3::Trim() {
|
|
const int limit = this->maximum - this->tagTextLength;
|
|
const auto length = this->text.size();
|
|
|
|
if (static_cast<int>(length) <= limit) {
|
|
return;
|
|
}
|
|
|
|
const char* next = CharNextExA(static_cast<WORD>(g_textCodePage), this->text.c_str(), 0);
|
|
|
|
while (length - std::strlen(next) <= static_cast<unsigned>(limit)) {
|
|
next = CharNextExA(static_cast<WORD>(g_textCodePage), next, 0);
|
|
}
|
|
|
|
const char* previous = CharPrevExA(static_cast<WORD>(g_textCodePage), this->text.c_str(), next, 0);
|
|
this->text.resize(length - std::strlen(previous));
|
|
|
|
g_serverLanguage->ResetInput();
|
|
g_serverLanguage->ReplaceInput(this->text.c_str());
|
|
|
|
while (this->text.size() < static_cast<unsigned>(limit)) {
|
|
this->text += " ";
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x0085BB60
|
|
// FUNCTION: fn_10796
|
|
void UIBitmapEditCtrl::Paint() {
|
|
this->ClearSurface(0xFFFFFFFF);
|
|
CBitmapRes* bitmap = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve(this->bitmapName.c_str())));
|
|
this->DrawBitmap(0, 0, bitmap, false);
|
|
this->textY = 3;
|
|
this->PaintText();
|
|
}
|
|
|
|
// OFFSET: 0x00865590
|
|
// FUNCTION: fn_10927
|
|
void UIBitmapEditCtrl::SetBitmapName(const char* name) {
|
|
this->bitmapName.assign(name, std::strlen(name));
|
|
|
|
CBitmapRes* bitmap = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve(this->bitmapName.c_str())));
|
|
this->geometry.width = bitmap->image.width;
|
|
this->geometry.height = bitmap->image.height;
|
|
}
|
|
|
|
// OFFSET: 0x0084EE90
|
|
// FUNCTION: fn_10654
|
|
UIChatEditCtrl::UIChatEditCtrl() : UIEditCtrl(), historyLimit(30) {
|
|
this->historyIndex = 0;
|
|
this->history.reserve(this->historyLimit);
|
|
this->itemTags = 0;
|
|
}
|
|
|
|
// OFFSET: 0x0085EB50
|
|
// FUNCTION: fn_10840
|
|
void UIChatEditCtrl::OnLBtnDown(int x, int y) {
|
|
if (this->disabled == 0) {
|
|
g_windowMgr.SetFocus(this);
|
|
}
|
|
|
|
this->parent->OnLBtnDown(x + this->geometry.x, y + this->geometry.y);
|
|
}
|
|
|
|
// OFFSET: 0x00863640
|
|
// FUNCTION: fn_10909
|
|
int UIChatEditCtrl::SendMsg(UIWindow* sender, int message, std::intptr_t a, std::intptr_t b, std::intptr_t c, std::intptr_t d) {
|
|
switch (message) {
|
|
case UM_UPPUSH:
|
|
if (this->history.size() != 0) {
|
|
if (this->historyIndex == this->history.size()) {
|
|
this->pending = this->Text();
|
|
}
|
|
if (this->historyIndex != 0) {
|
|
--this->historyIndex;
|
|
}
|
|
|
|
this->SetText(this->history[this->historyIndex].c_str());
|
|
this->OnBeginEdit();
|
|
}
|
|
break;
|
|
case UM_DOWNPUSH:
|
|
if (this->history.size() != 0 && this->historyIndex < this->history.size()) {
|
|
++this->historyIndex;
|
|
this->SetText((this->historyIndex == this->history.size() ? this->pending : this->history[this->historyIndex]).c_str());
|
|
this->OnBeginEdit();
|
|
}
|
|
break;
|
|
default:
|
|
return UIEditCtrl::SendMsg(sender, message, a, b, c, d);
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
// OFFSET: 0x0085CDE0
|
|
// FUNCTION: fn_10808
|
|
void UIEditCtrl_OldList::Paint() {
|
|
this->ClearSurface(0xFFFF00FF);
|
|
if (!this->bitmapName.empty()) {
|
|
this->DrawBitmap(0, 0, static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve(this->bitmapName.c_str()))), false);
|
|
}
|
|
|
|
this->PaintText();
|
|
}
|
|
|
|
// OFFSET: 0x0085FFC0
|
|
// FUNCTION: fn_10894
|
|
void UIEditCtrl_OldList::OnWheel(int value) {
|
|
if (value < 0) {
|
|
this->SendMsg(nullptr, UM_DOWNPUSH, 0, 0, 0, 0);
|
|
} else {
|
|
this->SendMsg(nullptr, UM_UPPUSH, 0, 0, 0, 0);
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x0085E3D0
|
|
// FUNCTION: fn_10827
|
|
void UIEditCtrlVarId::OnFinishEdit(int) {
|
|
this->Synchronize();
|
|
this->Invalidate();
|
|
this->SendMsg(this, UM_DEFPUSH, 0, 0, 0, 0);
|
|
}
|
|
|
|
// OFFSET: 0x0085FFA0
|
|
// FUNCTION: fn_10893
|
|
void UIEditCtrlVarId::OnWheel(int value) {
|
|
if (this->parent) {
|
|
this->parent->OnWheel(value);
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x00864CE0
|
|
// FUNCTION: fn_10915
|
|
int UIEditCtrlVarId::SendMsg(UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4) {
|
|
if (message != UM_DEFPUSH) {
|
|
return UIEditCtrl::SendMsg(sender, message, argument1, argument2, argument3, argument4);
|
|
}
|
|
|
|
if (this->parent) {
|
|
this->parent->SendMsg(this, UM_COMMAND, this->geometry.id, 0, 0, 0);
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
// OFFSET: 0x00868160
|
|
// FUNCTION: fn_10953
|
|
void UIEditCtrlVarId::SetText(const char* value) {
|
|
this->UIEditCtrl::SetText(value);
|
|
this->Invalidate();
|
|
}
|
|
|
|
// OFFSET: 0x0085AB10
|
|
// FUNCTION: fn_10784
|
|
void UIWhisperEditCtrl::OnBeginEdit() {
|
|
g_serverLanguage->ResetInput();
|
|
g_serverLanguage->ReplaceInput(this->text.c_str());
|
|
g_serverLanguage->SetPassword(this->mask != 0);
|
|
this->SelectAll();
|
|
this->SelectAll();
|
|
}
|
|
|
|
// OFFSET: 0x00868230
|
|
// FUNCTION: fn_10956
|
|
void UIWhisperEditCtrl::SetText(const char* value) {
|
|
this->UIEditCtrl::SetText(value);
|
|
|
|
if (std::strlen(value) == 0) {
|
|
this->historyIndex = static_cast<int>(this->history.size());
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x00864D20
|
|
// FUNCTION: fn_10916
|
|
int UIEditCtrl_OldList::SendMsg(UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4) {
|
|
switch (message) {
|
|
case UM_UPPUSH:
|
|
this->RecallHistory(-1);
|
|
return 0;
|
|
case UM_DOWNPUSH:
|
|
this->RecallHistory(1);
|
|
return 0;
|
|
default:
|
|
return UIEditCtrl::SendMsg(sender, message, argument1, argument2, argument3, argument4);
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x00886F90
|
|
// FUNCTION: fn_11330
|
|
void UIShowAndEditTimeCtrl::OnCreate(int, int) {
|
|
for (int i = 0; i < 2; ++i) {
|
|
UIEditCtrlVarId*& field = this->fields[i];
|
|
field = new UIEditCtrlVarId();
|
|
field->SetSize(20, 18);
|
|
field->Background(232, 232, 232);
|
|
field->Border(192, 192, 192);
|
|
field->flat = 0;
|
|
field->maximum = 2;
|
|
field->Move(i * 38, 0);
|
|
field->SetText("0");
|
|
field->SetId(184);
|
|
this->AddChild(field);
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x008996B0
|
|
// FUNCTION: fn_11556
|
|
int UIShowAndEditTimeCtrl::SendMsg(UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4) {
|
|
if (message == UM_COMMAND && argument1 == ID_OK) {
|
|
for (int index = 0; index < 2; ++index) {
|
|
if (sender == this->fields[index]) {
|
|
int value = std::atoi(this->fields[index]->Text());
|
|
if (value > 60) {
|
|
value = 60;
|
|
}
|
|
const std::string text = FormatOwnedString("%d", value);
|
|
this->fields[index]->SetText(text.c_str());
|
|
}
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
// OFFSET: 0x00853F20
|
|
// FUNCTION: fn_10745
|
|
void UIEditCtrl3::ClearLineState() {
|
|
auto line = this->wrappedLines.begin();
|
|
while (line != this->wrappedLines.end()) {
|
|
line = this->wrappedLines.erase(line);
|
|
}
|
|
this->wrappedLines.clear();
|
|
|
|
while (!this->lineBreaks.empty()) {
|
|
this->lineBreaks.pop_back();
|
|
}
|
|
|
|
if (this->previousLineText) {
|
|
delete[] this->previousLineText;
|
|
this->previousLineText = nullptr;
|
|
}
|
|
|
|
if (this->nextLineText) {
|
|
delete[] this->nextLineText;
|
|
this->nextLineText = nullptr;
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x0086E7D0
|
|
// FUNCTION: fn_11077
|
|
UIShowAndEditTimeCtrl::UIShowAndEditTimeCtrl() : UIWindow(0) {
|
|
this->padding_0084 = 0;
|
|
this->padding_0088 = 0;
|
|
}
|
|
|
|
#include "UI/Edit/UIItemTagCtrl.h"
|
|
#include "UI/Edit/UIEditPaint.inl"
|
|
|
|
// OFFSET: 0x0085C4F0
|
|
// FUNCTION: fn_10801
|
|
void UIChatEditCtrl::Paint() {
|
|
int backRed = this->red;
|
|
int backGreen = this->green;
|
|
int backBlue = this->blue;
|
|
if (this->disabled) {
|
|
backRed = backRed > 30 ? backRed - 30 : backRed;
|
|
backGreen = backGreen > 30 ? backGreen - 30 : backGreen;
|
|
if (backBlue > 30) {
|
|
backBlue -= 30;
|
|
}
|
|
}
|
|
|
|
this->textY = 0;
|
|
|
|
if (this->flat == 0) {
|
|
RECT rectangle{0, 0, this->geometry.width, this->geometry.height};
|
|
this->FillSurface(RGB(this->borderRed, this->borderGreen, this->borderBlue), &rectangle);
|
|
SetRect(&rectangle, 1, 1, this->geometry.width - 1, this->geometry.height - 1);
|
|
this->FillSurface(RGB(backRed, backGreen, backBlue), &rectangle);
|
|
} else {
|
|
this->ClearSurface(RGB(backRed, backGreen, backBlue));
|
|
}
|
|
|
|
this->textY = this->topPadding + 2;
|
|
this->PaintText();
|
|
|
|
UIItemTagOnChat* tag = this->itemTags;
|
|
if (tag != nullptr) {
|
|
tag->SetTaggedText(this->text, this->geometry.width);
|
|
this->itemTags->UpdateItemTags();
|
|
UIItemTagOnChat* current = this->itemTags;
|
|
const int span = static_cast<int>(current->linkedText.size() - current->taggedText.size());
|
|
this->tagTextLength = span > 0 ? span : 0;
|
|
if (current->previousTagCount == 0) {
|
|
delete this->itemTags;
|
|
this->itemTags = nullptr;
|
|
}
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x00867FC0
|
|
// FUNCTION: fn_10951
|
|
void UIEditCtrl3::SetText(const char* value) {
|
|
this->text.assign(value, std::strlen(value));
|
|
this->Trim();
|
|
|
|
if (g_windowMgr.GetHoverWindow() == this) {
|
|
g_serverLanguage->ResetInput();
|
|
g_serverLanguage->ReplaceInput(this->text.c_str());
|
|
}
|
|
|
|
this->SelectAll();
|
|
|
|
if (this->text.find("<ITEML>") != std::string::npos || this->text.find("</ITEML>") != std::string::npos) {
|
|
this->SetLinkedText(this->text.c_str());
|
|
}
|
|
|
|
if (this->parent != nullptr) {
|
|
this->parent->Invalidate();
|
|
}
|
|
}
|