Batch #16619 by ragnarok-clanker: forced by an admin (1 lower score(s), 13 changed function(s)); checked with 460 compiled unit(s), including every includer of Source/Client/Mode/CGameMode.h, Source/Contents/Achievement/AchievementMgr.h, Source/Contents/Actors/ActorNameCard.h, Source/Contents/Actors/GameActor.h, Source/Contents/Actors/GndRiser.h, Source/Contents/Actors/GroundScope.h, Source/Contents/Actors/Item.h, Source/Contents/Actors/PlayerNameDictionary.h, Source/Contents/Actors/Resources/EquipmentResourceMgr.h, Source/Contents/AdventureGuide/AdventureGuideMgr.h, Source/Contents/CashEmotion/CashEmotionMgr.h, Source/Contents/Clan/ClanInfo.h, Source/Contents/CombatTypes.h, Source/Contents/Configuration/ConfigMgr.h, Source/Contents/Effects/Core/CellRangeEffect.h, Source/Contents/Effects/Core/ChangeSizeEffect.h, Source/Contents/Effects/Core/DummyEffectLauncher.h, Source/Contents/Effects/Core/Effect.h, Source/Contents/Effects/Core/EffectActor.h, Source/Contents/Effects/Core/EffectLists.h, Source/Contents/Effects/Core/EffectMaker.h, Source/Contents/Effects/Core/EffectMemoryMgr.h, Source/Contents/Effects/Core/EffectMessageId.h, Source/Contents/Effects/Core/EffectPoint.h, Source/Contents/Effects/Core/EffectPrimId.h, Source/Contents/Effects/Core/EffectTypes.h, Source/Contents/Effects/Core/MsgEffect.h, Source/Contents/Effects/Core/RagEffect.h, Source/Contents/Effects/Core/RagEffectState.h, Source/Contents/Effects/Core/ShowEffect.h, Source/Contents/Effects/Core/SquareRangeEffect.h, Source/Contents/Effects/EffectResourceSwitcher.h, Source/Contents/Effects/Particles/AnimatedEmitterEffect.h, Source/Contents/Effects/Particles/CharacterParticleBundle.h, Source/Contents/Effects/Particles/EZ2STREffect.h, Source/Contents/Effects/Particles/EZ2STREffectEx.h, Source/Contents/Effects/Particles/EffectEmitter.h, Source/Contents/Effects/Particles/EmitterEffect.h, Source/Contents/Effects/Particles/Particle.h, Source/Contents/Effects/Particles/ParticlePool.h, Source/Contents/Effects/Particles/SpriteEffect.h, Source/Contents/Effects/Particles/SpriteParticle.h, Source/Contents/Effects/Primitives/EffectPrim.h, Source/Contents/Effects/Primitives/EffectPrimitiveMotion.h, Source/Contents/Effects/Primitives/EffectPrimitiveState.h, Source/Contents/Effects/RDamageVar.h, Source/Contents/Effects/Skills/AMachineEffect.h, Source/Contents/Effects/Skills/AcidifiedThrow.h, Source/Contents/Effects/Skills/ArrowEffect.h, Source/Contents/Effects/Skills/AstralStrikeEffect.h, Source/Contents/Effects/Skills/AxeBoomerang.h, Source/Contents/Effects/Skills/Bash.h, Source/Contents/Effects/Skills/BezierArcThrowEffect.h, Source/Contents/Effects/Skills/BindTrapEffect.h, Source/Contents/Effects/Skills/BlastForge.h, Source/Contents/Effects/Skills/CaneOfEvilEyeEffect.h, Source/Contents/Effects/Skills/CartCannon.h, Source/Contents/Effects/Skills/ChargingPierceEffect.h, Source/Contents/Effects/Skills/CherryBlossomEffect.h, Source/Contents/Effects/Skills/ClimaxEffect.h, Source/Contents/Effects/Skills/CloudEffect.h, Source/Contents/Effects/Skills/CloudKillEffect.h, Source/Contents/Effects/Skills/CommonFloorEffect.h, Source/Contents/Effects/Skills/Competentia.h, Source/Contents/Effects/Skills/CresciveBolt.h, Source/Contents/Effects/Skills/ElectricEffect.h, Source/Contents/Effects/Skills/EnergyOrbEffect.h, Source/Contents/Effects/Skills/EvilLandEffect.h, Source/Contents/Effects/Skills/EvilsPawEffect.h, Source/Contents/Effects/Skills/FlowerCastingEffect.h, Source/Contents/Effects/Skills/FortuneKissEffect.h, Source/Contents/Effects/Skills/FriggSongEffect.h, Source/Contents/Effects/Skills/FuumaShouakuEffect.h, Source/Contents/Effects/Skills/GlassWallEffect.h, Source/Contents/Effects/Skills/GravityControlEffect.h, Source/Contents/Effects/Skills/HealEffect.h, Source/Contents/Effects/Skills/HealSpEffect.h, Source/Contents/Effects/Skills/HitLineEffect.h, Source/Contents/Effects/Skills/JupitelThunderStormEffect.h, Source/Contents/Effects/Skills/Level150Effect.h, Source/Contents/Effects/Skills/Level99Effect.h, Source/Contents/Effects/Skills/Level99Orb1Effect.h, Source/Contents/Effects/Skills/Level99Orb2Effect.h, Source/Contents/Effects/Skills/LightSphereEffect.h, Source/Contents/Effects/Skills/MagicFloorEffect.h, Source/Contents/Effects/Skills/MagnumBreak.h, Source/Contents/Effects/Skills/MandraAttackEffect.h, Source/Contents/Effects/Skills/MapChainEffect.h, Source/Contents/Effects/Skills/MapMagicZoneEffect.h, Source/Contents/Effects/Skills/MappillarEffect.h, Source/Contents/Effects/Skills/MonsterSkillEffects.h, Source/Contents/Effects/Skills/NyanggrassEffect.h, Source/Contents/Effects/Skills/PartyMemberEffects.h, Source/Contents/Effects/Skills/PokJukEffect.h, Source/Contents/Effects/Skills/PowderingEffect.h, Source/Contents/Effects/Skills/RainbowEffect.h, Source/Contents/Effects/Skills/RectUpEffect.h, Source/Contents/Effects/Skills/RedLineEffect.h, Source/Contents/Effects/Skills/RichManKim.h, Source/Contents/Effects/Skills/RotateBgEffect.h, Source/Contents/Effects/Skills/RotateItemEffect.h, Source/Contents/Effects/Skills/RotateLineEffect.h, Source/Contents/Effects/Skills/SaintCastingEffect.h, Source/Contents/Effects/Skills/ScatterEffect.h, Source/Contents/Effects/Skills/ShadowExceedEffect.h, Source/Contents/Effects/Skills/SkillEffects.h, Source/Contents/Effects/Skills/SmokeEffect.h, Source/Contents/Effects/Skills/SoulCollectEffect.h, Source/Contents/Effects/Skills/SoulUnityEffect.h, Source/Contents/Effects/Skills/SphereWind2Effect.h, Source/Contents/Effects/Skills/SphereWindEffect.h, Source/Contents/Effects/Skills/StarEffect.h, Source/Contents/Effects/Skills/StarEmperorEffect.h, Source/Contents/Effects/Skills/StealEffect.h, Source/Contents/Effects/Skills/StormCannonEffect.h, Source/Contents/Effects/Skills/StormGustEffect.h, Source/Contents/Effects/Skills/StormKickEffect.h, Source/Contents/Effects/Skills/SunStanceEffect.h, Source/Contents/Effects/Skills/TalismanMarkEffect.h, Source/Contents/Effects/Skills/TetraBallEffect.h, Source/Contents/Effects/Skills/ThrowEffects.h, Source/Contents/Effects/Skills/TriangleShotArrow.h, Source/Contents/Effects/Skills/ViolentQuakeEffect.h, Source/Contents/Effects/Skills/WhirlwindEffect.h, Source/Contents/Effects/Skills/WindEffect.h, Source/Contents/EntryQueue/EntryQueueMgr.h, Source/Contents/Events/CheckAttendanceMgr.h, Source/Contents/Events/RouletteMgr.h, Source/Contents/Events/ShowRankingScheduler.h, Source/Contents/Events/SpecialPopupMgr.h, Source/Contents/Guild/GuildInfo.h, Source/Contents/Guild/GuildMgr.h, Source/Contents/Guild/GuildTip.h, Source/Contents/Items/ClientItemLists.h, Source/Contents/Items/EnchantMgr.h, Source/Contents/Items/ItemDBToIDMgr.h, Source/Contents/Items/JobCodeForItem.h, Source/Contents/Map/FlyingShipRouteInfo.h, Source/Contents/Map/MapInfoMgr.h, Source/Contents/Map/MapPropertyMgr.h, Source/Contents/Map/MapSkyMgr.h, Source/Contents/Map/PrivateAirplaneMgr.h, Source/Contents/Map/TownInfoMgr.h, Source/Contents/Monster/ChampionMonsterMgr.h, Source/Contents/Movement/MovementRouteInterpolation.h, Source/Contents/Movement/TerrainPathSearch.h, Source/Contents/Navigation/NavigationManager.h, Source/Contents/Pet/PetEnums.h, Source/Contents/Pet/PetEvolutionMgr.h, Source/Contents/Quest/RenewQuestMgr.h, Source/Contents/Repute/ReputeMgr.h, Source/Contents/Repute/ReputeRecords.h, Source/Contents/Rodex/RodexMailStore.h, Source/Contents/RuneSystem/RuneSystem.h, Source/Contents/Skills/GraffiSkill.h, Source/Contents/Skin/SkinMgr.h, Source/Contents/Sprites/SpriteLayerDrawing.h, Source/Contents/Sprites/SpriteLayerOrder.h, Source/Contents/Sprites/SpriteRidingOffset.h, Source/Contents/Sprites/SpriteRidingPolicy.h, Source/Contents/Tables/ForbiddenWords.h, Source/Contents/Tables/MessageTable.h, Source/Contents/Tables/SimpleStringMgr.h, Source/Contents/Tables/TableMng.h, Source/Contents/Tables/TipBoxTitles.h, Source/Contents/Tables/TipOfTheDay.h, Source/Contents/Time/ServerTimeManager.h, Source/Contents/World/WorldViewData.h, Source/UI/Guild/UIGuildWnd.h, Source/UI/Lists/UIScrollBarVariants.h, Source/UI/Rodex/UIRodexInboxWnd.h, Source/UI/RuneSystem/UIRuneSystemWindows.h, Source/UI/RuneSystem/UIRuneSystemWnd.h, Source/UI/Text/UIAchWnd.h, Source/UI/UIReputeWnd.h, Source/UI/Window/UINewMakeCharWnd.h, Source/UI/Window/UIRoMapWnd.h, Source/Utility/JsonCppLoader.h, Source/Contents/AchievementMgr.h, Source/Contents/ActorNameCard.h, Source/Contents/Actors/GraffiSkill.h, Source/Contents/Actors/PetEnums.h, Source/Contents/AdventureGuideMgr.h, Source/Contents/CashEmotionMgr.h, Source/Contents/ChampionMonsterMgr.h, Source/Contents/CheckAttendanceMgr.h, Source/Contents/ClanInfo.h, Source/Contents/ClientItemLists.h, Source/Contents/Combat/CombatTypes.h, Source/Contents/ConfigMgr.h, Source/Contents/EffectResourceSwitcher.h, Source/Contents/Effects/AMachineEffect.h, Source/Contents/Effects/AcidifiedThrow.h, Source/Contents/Effects/AnimatedEmitterEffect.h, Source/Contents/Effects/ArrowEffect.h, Source/Contents/Effects/AstralStrikeEffect.h, Source/Contents/Effects/AxeBoomerang.h, Source/Contents/Effects/Bash.h, Source/Contents/Effects/BezierArcThrowEffect.h, Source/Contents/Effects/BindTrapEffect.h, Source/Contents/Effects/BlastForge.h, Source/Contents/Effects/CaneOfEvilEyeEffect.h, Source/Contents/Effects/CartCannon.h, Source/Contents/Effects/CellRangeEffect.h, Source/Contents/Effects/ChangeSizeEffect.h, Source/Contents/Effects/CharacterParticleBundle.h, Source/Contents/Effects/ChargingPierceEffect.h, Source/Contents/Effects/CherryBlossomEffect.h, Source/Contents/Effects/ClimaxEffect.h, Source/Contents/Effects/CloudEffect.h, Source/Contents/Effects/CloudKillEffect.h, Source/Contents/Effects/CommonFloorEffect.h, Source/Contents/Effects/Competentia.h, Source/Contents/Effects/CresciveBolt.h, Source/Contents/Effects/DummyEffectLauncher.h, Source/Contents/Effects/EZ2STREffect.h, Source/Contents/Effects/EZ2STREffectEx.h, Source/Contents/Effects/Effect.h, Source/Contents/Effects/EffectActor.h, Source/Contents/Effects/EffectEmitter.h, Source/Contents/Effects/EffectLists.h, Source/Contents/Effects/EffectMaker.h, Source/Contents/Effects/EffectMemoryMgr.h, Source/Contents/Effects/EffectMessageId.h, Source/Contents/Effects/EffectPoint.h, Source/Contents/Effects/EffectPrim.h, Source/Contents/Effects/EffectPrimId.h, Source/Contents/Effects/EffectPrimitiveMotion.h, Source/Contents/Effects/EffectPrimitiveState.h, Source/Contents/Effects/EffectTypes.h, Source/Contents/Effects/ElectricEffect.h, Source/Contents/Effects/EmitterEffect.h, Source/Contents/Effects/EnergyOrbEffect.h, Source/Contents/Effects/EvilLandEffect.h, Source/Contents/Effects/EvilsPawEffect.h, Source/Contents/Effects/FlowerCastingEffect.h, Source/Contents/Effects/FortuneKissEffect.h, Source/Contents/Effects/FriggSongEffect.h, Source/Contents/Effects/FuumaShouakuEffect.h, Source/Contents/Effects/GlassWallEffect.h, Source/Contents/Effects/GravityControlEffect.h, Source/Contents/Effects/HealEffect.h, Source/Contents/Effects/HealSpEffect.h, Source/Contents/Effects/HitLineEffect.h, Source/Contents/Effects/JupitelThunderStormEffect.h, Source/Contents/Effects/Level150Effect.h, Source/Contents/Effects/Level99Effect.h, Source/Contents/Effects/Level99Orb1Effect.h, Source/Contents/Effects/Level99Orb2Effect.h, Source/Contents/Effects/LightSphereEffect.h, Source/Contents/Effects/MagicFloorEffect.h, Source/Contents/Effects/MagnumBreak.h, Source/Contents/Effects/MandraAttackEffect.h, Source/Contents/Effects/MapChainEffect.h, Source/Contents/Effects/MapMagicZoneEffect.h, Source/Contents/Effects/MappillarEffect.h, Source/Contents/Effects/MonsterSkillEffects.h, Source/Contents/Effects/MsgEffect.h, Source/Contents/Effects/NyanggrassEffect.h, Source/Contents/Effects/Particle.h, Source/Contents/Effects/ParticlePool.h, Source/Contents/Effects/PartyMemberEffects.h, Source/Contents/Effects/PokJukEffect.h, Source/Contents/Effects/PowderingEffect.h, Source/Contents/Effects/RagEffect.h, Source/Contents/Effects/RagEffectState.h, Source/Contents/Effects/RainbowEffect.h, Source/Contents/Effects/RectUpEffect.h, Source/Contents/Effects/RedLineEffect.h, Source/Contents/Effects/RichManKim.h, Source/Contents/Effects/RotateBgEffect.h, Source/Contents/Effects/RotateItemEffect.h, Source/Contents/Effects/RotateLineEffect.h, Source/Contents/Effects/SaintCastingEffect.h, Source/Contents/Effects/ScatterEffect.h, Source/Contents/Effects/ShadowExceedEffect.h, Source/Contents/Effects/ShowEffect.h, Source/Contents/Effects/SkillEffects.h, Source/Contents/Effects/SmokeEffect.h, Source/Contents/Effects/SoulCollectEffect.h, Source/Contents/Effects/SoulUnityEffect.h, Source/Contents/Effects/SphereWind2Effect.h, Source/Contents/Effects/SphereWindEffect.h, Source/Contents/Effects/SpriteEffect.h, Source/Contents/Effects/SpriteParticle.h, Source/Contents/Effects/SquareRangeEffect.h, Source/Contents/Effects/StarEffect.h, Source/Contents/Effects/StarEmperorEffect.h, Source/Contents/Effects/StealEffect.h, Source/Contents/Effects/StormCannonEffect.h, Source/Contents/Effects/StormGustEffect.h, Source/Contents/Effects/StormKickEffect.h, Source/Contents/Effects/SunStanceEffect.h, Source/Contents/Effects/TalismanMarkEffect.h, Source/Contents/Effects/TetraBallEffect.h, Source/Contents/Effects/ThrowEffects.h, Source/Contents/Effects/TriangleShotArrow.h, Source/Contents/Effects/ViolentQuakeEffect.h, Source/Contents/Effects/WhirlwindEffect.h, Source/Contents/Effects/WindEffect.h, Source/Contents/EnchantMgr.h, Source/Contents/EntryQueueMgr.h, Source/Contents/EquipmentResourceMgr.h, Source/Contents/FlyingShipRouteInfo.h, Source/Contents/ForbiddenWords.h, Source/Contents/GuildInfo.h, Source/Contents/GuildMgr.h, Source/Contents/GuildTip.h, Source/Contents/ItemDBToIDMgr.h, Source/Contents/Items/RuneSystem.h, Source/Contents/JobCodeForItem.h, Source/Contents/MapInfoMgr.h, Source/Contents/MapPropertyMgr.h, Source/Contents/MapSkyMgr.h, Source/Contents/MessageTable.h, Source/Contents/MovementRouteInterpolation.h, Source/Contents/NavigationManager.h, Source/Contents/PetEvolutionMgr.h, Source/Contents/PlayerNameDictionary.h, Source/Contents/PrivateAirplaneMgr.h, Source/Contents/RDamageVar.h, Source/Contents/RenewQuestMgr.h, Source/Contents/ReputeMgr.h, Source/Contents/ReputeRecords.h, Source/Contents/RodexMailStore.h, Source/Contents/RouletteMgr.h, Source/Contents/ServerTimeManager.h, Source/Contents/ShowRankingScheduler.h, Source/Contents/SimpleStringMgr.h, Source/Contents/SkinMgr.h, Source/Contents/SpecialPopupMgr.h, Source/Contents/SpriteLayerDrawing.h, Source/Contents/SpriteLayerOrder.h, Source/Contents/SpriteRidingOffset.h, Source/Contents/SpriteRidingPolicy.h, Source/Contents/TableMng.h, Source/Contents/TerrainPathSearch.h, Source/Contents/TipBoxTitles.h, Source/Contents/TipOfTheDay.h, Source/Contents/TownInfoMgr.h, Source/Contents/WorldView/WorldViewData.h. Adds to the build: Source/Contents/Achievement/AchievementMgr.cpp, Source/Contents/Actors/ActorGeometry.cpp, Source/Contents/Actors/ActorNameCache.cpp, Source/Contents/Actors/ActorNameCard.cpp, Source/Contents/Actors/ActorNameDirectory.cpp, Source/Contents/Actors/ActorNameRequests.cpp, Source/Contents/Actors/PlayerNameDictionary.cpp, Source/Contents/Actors/Resources/BodyResources.cpp, Source/Contents/Actors/Resources/EquipmentResources.cpp, Source/Contents/Actors/Resources/HeadResources.cpp, Source/Contents/Actors/Resources/MonsterResources.cpp, Source/Contents/Actors/Resources/RobeResources.cpp, Source/Contents/Actors/Resources/StatusIconImages.cpp, Source/Contents/AdventureGuide/AdventureGuideMgr.cpp, Source/Contents/CashEmotion/CashEmotionMgr.cpp, Source/Contents/Clan/ClanInfo.cpp, Source/Contents/Configuration/ConfigMgr.cpp, Source/Contents/Effects/Core/CellRangeEffect.cpp, Source/Contents/Effects/Core/ChangeSizeEffect.cpp, Source/Contents/Effects/Core/DummyEffectLauncher.cpp, Source/Contents/Effects/Core/Effect.cpp, Source/Contents/Effects/Core/EffectActor.cpp, Source/Contents/Effects/Core/EffectAttachments.cpp, Source/Contents/Effects/Core/EffectForceRender.cpp, Source/Contents/Effects/Core/EffectLists.cpp, Source/Contents/Effects/Core/EffectMaker.cpp, Source/Contents/Effects/Core/EffectMemoryMgr.cpp, Source/Contents/Effects/Core/EffectTypes.cpp, Source/Contents/Effects/Core/EffectVisibility.cpp, Source/Contents/Effects/Core/MsgEffect.cpp, Source/Contents/Effects/Core/RagEffect.cpp, Source/Contents/Effects/Core/RagEffectInitialization.cpp, Source/Contents/Effects/Core/ShowEffect.cpp, Source/Contents/Effects/Core/SquareRangeEffect.cpp, Source/Contents/Effects/EffectResourceSwitcher.cpp, Source/Contents/Effects/Particles/AnimatedEmitterEffect.cpp, Source/Contents/Effects/Particles/CharacterParticleBundle.cpp, Source/Contents/Effects/Particles/EZ2STREffect.cpp, Source/Contents/Effects/Particles/EZ2STREffectEx.cpp, Source/Contents/Effects/Particles/EmitterEffect.cpp, Source/Contents/Effects/Particles/Particle.cpp, Source/Contents/Effects/Particles/ParticlePool.cpp, Source/Contents/Effects/Particles/SpriteEffect.cpp, Source/Contents/Effects/Particles/SpriteParticle.cpp, Source/Contents/Effects/Primitives/EffectPrim.cpp, Source/Contents/Effects/Primitives/EffectPrimitiveArcs.cpp, Source/Contents/Effects/Primitives/EffectPrimitiveColor.cpp, Source/Contents/Effects/Primitives/EffectPrimitiveGlowSquares.cpp, Source/Contents/Effects/Primitives/EffectPrimitiveMotion.cpp, Source/Contents/Effects/Primitives/EffectPrimitivePanels.cpp, Source/Contents/Effects/Primitives/EffectPrimitiveRecords.cpp, Source/Contents/Effects/Primitives/EffectPrimitiveRendering.cpp, Source/Contents/Effects/Primitives/EffectPrimitiveSprites.cpp, Source/Contents/Effects/Primitives/EffectPrimitiveState.cpp, Source/Contents/Effects/Primitives/EffectPrimitiveSweeps.cpp, Source/Contents/Effects/RDamageVar.cpp, Source/Contents/Effects/Skills/AMachineEffect.cpp, Source/Contents/Effects/Skills/AcidifiedThrow.cpp, Source/Contents/Effects/Skills/ArrowEffect.cpp, Source/Contents/Effects/Skills/AstralStrikeEffect.cpp, Source/Contents/Effects/Skills/AxeBoomerang.cpp, Source/Contents/Effects/Skills/Bash.cpp, Source/Contents/Effects/Skills/BezierArcThrowEffect.cpp, Source/Contents/Effects/Skills/BindTrapEffect.cpp, Source/Contents/Effects/Skills/BlastForge.cpp, Source/Contents/Effects/Skills/CaneOfEvilEyeEffect.cpp, Source/Contents/Effects/Skills/CartCannon.cpp, Source/Contents/Effects/Skills/ChargingPierceEffect.cpp, Source/Contents/Effects/Skills/CherryBlossomEffect.cpp, Source/Contents/Effects/Skills/ClimaxEffect.cpp, Source/Contents/Effects/Skills/CloudEffect.cpp, Source/Contents/Effects/Skills/CloudKillEffect.cpp, Source/Contents/Effects/Skills/CommonFloorEffect.cpp, Source/Contents/Effects/Skills/Competentia.cpp, Source/Contents/Effects/Skills/CresciveBolt.cpp, Source/Contents/Effects/Skills/ElectricEffect.cpp, Source/Contents/Effects/Skills/EnergyOrbEffect.cpp, Source/Contents/Effects/Skills/EvilLandEffect.cpp, Source/Contents/Effects/Skills/EvilsPawEffect.cpp, Source/Contents/Effects/Skills/FlowerCastingEffect.cpp, Source/Contents/Effects/Skills/FortuneKissEffect.cpp, Source/Contents/Effects/Skills/FriggSongEffect.cpp, Source/Contents/Effects/Skills/FuumaShouakuEffect.cpp, Source/Contents/Effects/Skills/GlassWallEffect.cpp, Source/Contents/Effects/Skills/HealEffect.cpp, Source/Contents/Effects/Skills/HealSpEffect.cpp, Source/Contents/Effects/Skills/HitLineEffect.cpp, Source/Contents/Effects/Skills/JupitelThunderStormEffect.cpp, Source/Contents/Effects/Skills/Level150Effect.cpp, Source/Contents/Effects/Skills/Level99Effect.cpp, Source/Contents/Effects/Skills/Level99Orb1Effect.cpp, Source/Contents/Effects/Skills/Level99Orb2Effect.cpp, Source/Contents/Effects/Skills/LightSphereEffect.cpp, Source/Contents/Effects/Skills/MagicFloorEffect.cpp, Source/Contents/Effects/Skills/MagnumBreak.cpp, Source/Contents/Effects/Skills/MandraAttackEffect.cpp, Source/Contents/Effects/Skills/MapChainEffect.cpp, Source/Contents/Effects/Skills/MapMagicZoneEffect.cpp, Source/Contents/Effects/Skills/MappillarEffect.cpp, Source/Contents/Effects/Skills/MeteorEffect.cpp, Source/Contents/Effects/Skills/MonsterSkillEffects.cpp, Source/Contents/Effects/Skills/NyanggrassEffect.cpp, Source/Contents/Effects/Skills/PartyMemberEffects.cpp, Source/Contents/Effects/Skills/PokJukEffect.cpp, Source/Contents/Effects/Skills/PowderingEffect.cpp, Source/Contents/Effects/Skills/RainbowEffect.cpp, Source/Contents/Effects/Skills/RectUpEffect.cpp, Source/Contents/Effects/Skills/RedLineEffect.cpp, Source/Contents/Effects/Skills/RichManKim.cpp, Source/Contents/Effects/Skills/RotateBgEffect.cpp, Source/Contents/Effects/Skills/RotateItemEffect.cpp, Source/Contents/Effects/Skills/RotateLineEffect.cpp, Source/Contents/Effects/Skills/SaintCastingEffect.cpp, Source/Contents/Effects/Skills/ScatterEffect.cpp, Source/Contents/Effects/Skills/ShadowExceedEffect.cpp, Source/Contents/Effects/Skills/ShadowExceedNewEffect.cpp, Source/Contents/Effects/Skills/SmokeEffect.cpp, Source/Contents/Effects/Skills/SoulCollectEffect.cpp, Source/Contents/Effects/Skills/SoulUnityEffect.cpp, Source/Contents/Effects/Skills/SphereWind2Effect.cpp, Source/Contents/Effects/Skills/SphereWindEffect.cpp, Source/Contents/Effects/Skills/StarEffect.cpp, Source/Contents/Effects/Skills/StarEmperorEffect.cpp, Source/Contents/Effects/Skills/StealEffect.cpp, Source/Contents/Effects/Skills/StormCannonEffect.cpp, Source/Contents/Effects/Skills/StormGustEffect.cpp, Source/Contents/Effects/Skills/StormKickEffect.cpp, Source/Contents/Effects/Skills/SunStanceEffect.cpp, Source/Contents/Effects/Skills/TalismanMarkEffect.cpp, Source/Contents/Effects/Skills/TetraBallEffect.cpp, Source/Contents/Effects/Skills/ThrowEffects.cpp, Source/Contents/Effects/Skills/TriangleShotArrow.cpp, Source/Contents/Effects/Skills/ViolentQuakeEffect.cpp, Source/Contents/Effects/Skills/WindEffect.cpp, Source/Contents/Emblems/EmblemCacheRaw.cpp, Source/Contents/Emblems/GuildEmblemLookup.cpp, Source/Contents/Emblems/GuildEmblemState.cpp, Source/Contents/EntryQueue/EntryQueueMgr.cpp, Source/Contents/Events/CheckAttendanceMgr.cpp, Source/Contents/Events/RouletteMgr.cpp, Source/Contents/Events/ShowRankingScheduler.cpp, Source/Contents/Events/SpecialPopupMgr.cpp, Source/Contents/Guild/GuildInfo.cpp, Source/Contents/Guild/GuildMgr.cpp, Source/Contents/Guild/GuildTip.cpp, Source/Contents/Items/ClientItemLists.cpp, Source/Contents/Items/EnchantMgr.cpp, Source/Contents/Items/ItemDBToIDMgr.cpp, Source/Contents/Items/JobCodeForItem.cpp, Source/Contents/Map/FlyingShipRouteInfo.cpp, Source/Contents/Map/MapInfoMgr.cpp, Source/Contents/Map/MapNameTable.cpp, Source/Contents/Map/MapPropertyMgr.cpp, Source/Contents/Map/MapSkyMgr.cpp, Source/Contents/Map/PrivateAirplaneMgr.cpp, Source/Contents/Map/TownInfoMgr.cpp, Source/Contents/Models/ModelKeyframes.cpp, Source/Contents/Monster/ChampionMonsterMgr.cpp, Source/Contents/Monster/EnemyMonsterTalk.cpp, Source/Contents/Monster/MonsterSpeech.cpp, Source/Contents/Monster/MonsterXmlActions.cpp, Source/Contents/Movement/ActorMovementRoute.cpp, Source/Contents/Movement/MovementRoute.cpp, Source/Contents/Movement/MovementRouteInterpolation.cpp, Source/Contents/Movement/MovementTraversal.cpp, Source/Contents/Movement/Pathfinding.cpp, Source/Contents/Movement/TerrainPathSearch.cpp, Source/Contents/Navigation/NavigationCandidates.cpp, Source/Contents/Navigation/NavigationDestinations.cpp, Source/Contents/Navigation/NavigationGraph.cpp, Source/Contents/Navigation/NavigationLink.cpp, Source/Contents/Navigation/NavigationRequest.cpp, Source/Contents/Navigation/NavigationRoute.cpp, Source/Contents/Navigation/NavigationSource.cpp, Source/Contents/Navigation/NpcLocationRadius.cpp, Source/Contents/Navigation/WorldNavigation.cpp, Source/Contents/Pet/PetEvolutionMgr.cpp, Source/Contents/Pet/PetStatus.cpp, Source/Contents/Pet/PetStrings.cpp, Source/Contents/Pet/PetTalk.cpp, Source/Contents/Pet/PetTalkNames.cpp, Source/Contents/Quest/RenewQuestMgr.cpp, Source/Contents/Repute/ReputeMgr.cpp, Source/Contents/Rodex/RodexMailStore.cpp, Source/Contents/RuneSystem/RuneSystem.cpp, Source/Contents/Skills/GraffiSkill.cpp, Source/Contents/Skin/SkinCatalog.cpp, Source/Contents/Skin/SkinInfo.cpp, Source/Contents/Skin/SkinMgr.cpp, Source/Contents/Sound/HitSounds.cpp, Source/Contents/Sprites/RobeOpacity.cpp, Source/Contents/Sprites/RobeTopLayer.cpp, Source/Contents/Sprites/SpriteFrameSynchronization.cpp, Source/Contents/Sprites/SpriteJob.cpp, Source/Contents/Sprites/SpriteLayerDepth.cpp, Source/Contents/Sprites/SpriteLayerDrawing.cpp, Source/Contents/Sprites/SpriteLayerOrder.cpp, Source/Contents/Sprites/SpriteRidingOffset.cpp, Source/Contents/Sprites/SpriteRidingPolicy.cpp, Source/Contents/Sprites/SpriteRobe.cpp, Source/Contents/Sprites/SpriteRobeCommands.cpp, Source/Contents/Sprites/SpriteShadow.cpp, Source/Contents/Tables/ClientXmlTables.cpp, Source/Contents/Tables/ForbiddenWords.cpp, Source/Contents/Tables/MessageTable.cpp, Source/Contents/Tables/SimpleStringMgr.cpp, Source/Contents/Tables/TableMng.cpp, Source/Contents/Tables/TipBoxTitles.cpp, Source/Contents/Tables/TipOfTheDay.cpp, Source/Contents/Time/ClientTiming.cpp, Source/Contents/Time/ServerTimeManager.cpp, Source/Contents/World/WorldViewData.cpp Deletes: Source/Contents/AchievementMgr.cpp, Source/Contents/AchievementMgr.h, Source/Contents/ActorGeometry.cpp, Source/Contents/ActorMovementRoute.cpp, Source/Contents/ActorNameCache.cpp, Source/Contents/ActorNameCard.cpp, Source/Contents/ActorNameCard.h, Source/Contents/ActorNameDirectory.cpp, Source/Contents/ActorNameRequests.cpp, Source/Contents/Actors/GraffiSkill.cpp, Source/Contents/Actors/GraffiSkill.h, Source/Contents/Actors/PetEnums.h, Source/Contents/AdventureGuideMgr.cpp, Source/Contents/AdventureGuideMgr.h, Source/Contents/BodyResources.cpp, Source/Contents/CashEmotionMgr.cpp, Source/Contents/CashEmotionMgr.h, Source/Contents/ChampionMonsterMgr.cpp, Source/Contents/ChampionMonsterMgr.h, Source/Contents/CheckAttendanceMgr.cpp, Source/Contents/CheckAttendanceMgr.h, Source/Contents/ClanInfo.cpp, Source/Contents/ClanInfo.h, Source/Contents/ClientItemLists.cpp, Source/Contents/ClientItemLists.h, Source/Contents/ClientTiming.cpp, Source/Contents/ClientXmlTables.cpp, Source/Contents/Combat/CombatTypes.h, Source/Contents/ConfigMgr.cpp, Source/Contents/ConfigMgr.h, Source/Contents/EffectResourceSwitcher.cpp, Source/Contents/EffectResourceSwitcher.h, Source/Contents/Effects/AMachineEffect.cpp, Source/Contents/Effects/AMachineEffect.h, Source/Contents/Effects/AcidifiedThrow.cpp, Source/Contents/Effects/AcidifiedThrow.h, Source/Contents/Effects/AnimatedEmitterEffect.cpp, Source/Contents/Effects/AnimatedEmitterEffect.h, Source/Contents/Effects/ArrowEffect.cpp, Source/Contents/Effects/ArrowEffect.h, Source/Contents/Effects/AstralStrikeEffect.cpp, Source/Contents/Effects/AstralStrikeEffect.h, Source/Contents/Effects/AxeBoomerang.cpp, Source/Contents/Effects/AxeBoomerang.h, Source/Contents/Effects/Bash.cpp, Source/Contents/Effects/Bash.h, Source/Contents/Effects/BezierArcThrowEffect.cpp, Source/Contents/Effects/BezierArcThrowEffect.h, Source/Contents/Effects/BindTrapEffect.cpp, Source/Contents/Effects/BindTrapEffect.h, Source/Contents/Effects/BlastForge.cpp, Source/Contents/Effects/BlastForge.h, Source/Contents/Effects/CaneOfEvilEyeEffect.cpp, Source/Contents/Effects/CaneOfEvilEyeEffect.h, Source/Contents/Effects/CartCannon.cpp, Source/Contents/Effects/CartCannon.h, Source/Contents/Effects/CellRangeEffect.cpp, Source/Contents/Effects/CellRangeEffect.h, Source/Contents/Effects/ChangeSizeEffect.cpp, Source/Contents/Effects/ChangeSizeEffect.h, Source/Contents/Effects/CharacterParticleBundle.cpp, Source/Contents/Effects/CharacterParticleBundle.h, Source/Contents/Effects/ChargingPierceEffect.cpp, Source/Contents/Effects/ChargingPierceEffect.h, Source/Contents/Effects/CherryBlossomEffect.cpp, Source/Contents/Effects/CherryBlossomEffect.h, Source/Contents/Effects/ClimaxEffect.cpp, Source/Contents/Effects/ClimaxEffect.h, Source/Contents/Effects/CloudEffect.cpp, Source/Contents/Effects/CloudEffect.h, Source/Contents/Effects/CloudKillEffect.cpp, Source/Contents/Effects/CloudKillEffect.h, Source/Contents/Effects/CommonFloorEffect.cpp, Source/Contents/Effects/CommonFloorEffect.h, Source/Contents/Effects/Competentia.cpp, Source/Contents/Effects/Competentia.h, Source/Contents/Effects/CresciveBolt.cpp, Source/Contents/Effects/CresciveBolt.h, Source/Contents/Effects/DummyEffectLauncher.cpp, Source/Contents/Effects/DummyEffectLauncher.h, Source/Contents/Effects/EZ2STREffect.cpp, Source/Contents/Effects/EZ2STREffect.h, Source/Contents/Effects/EZ2STREffectEx.cpp, Source/Contents/Effects/EZ2STREffectEx.h, Source/Contents/Effects/Effect.cpp, Source/Contents/Effects/Effect.h, Source/Contents/Effects/EffectActor.cpp, Source/Contents/Effects/EffectActor.h, Source/Contents/Effects/EffectAttachments.cpp, Source/Contents/Effects/EffectEmitter.h, Source/Contents/Effects/EffectForceRender.cpp, Source/Contents/Effects/EffectLists.cpp, Source/Contents/Effects/EffectLists.h, Source/Contents/Effects/EffectMaker.cpp, Source/Contents/Effects/EffectMaker.h, Source/Contents/Effects/EffectMemoryMgr.cpp, Source/Contents/Effects/EffectMemoryMgr.h, Source/Contents/Effects/EffectMessageId.h, Source/Contents/Effects/EffectPoint.h, Source/Contents/Effects/EffectPrim.cpp, Source/Contents/Effects/EffectPrim.h, Source/Contents/Effects/EffectPrimId.h, Source/Contents/Effects/EffectPrimitiveArcs.cpp, Source/Contents/Effects/EffectPrimitiveColor.cpp, Source/Contents/Effects/EffectPrimitiveGlowSquares.cpp, Source/Contents/Effects/EffectPrimitiveMotion.cpp, Source/Contents/Effects/EffectPrimitiveMotion.h, Source/Contents/Effects/EffectPrimitivePanels.cpp, Source/Contents/Effects/EffectPrimitiveRecords.cpp, Source/Contents/Effects/EffectPrimitiveRendering.cpp, Source/Contents/Effects/EffectPrimitiveSprites.cpp, Source/Contents/Effects/EffectPrimitiveState.cpp, Source/Contents/Effects/EffectPrimitiveState.h, Source/Contents/Effects/EffectPrimitiveSweeps.cpp, Source/Contents/Effects/EffectTypes.cpp, Source/Contents/Effects/EffectTypes.h, Source/Contents/Effects/EffectVisibility.cpp, Source/Contents/Effects/ElectricEffect.cpp, Source/Contents/Effects/ElectricEffect.h, Source/Contents/Effects/EmitterEffect.cpp, Source/Contents/Effects/EmitterEffect.h, Source/Contents/Effects/EnergyOrbEffect.cpp, Source/Contents/Effects/EnergyOrbEffect.h, Source/Contents/Effects/EvilLandEffect.cpp, Source/Contents/Effects/EvilLandEffect.h, Source/Contents/Effects/EvilsPawEffect.cpp, Source/Contents/Effects/EvilsPawEffect.h, Source/Contents/Effects/FlowerCastingEffect.cpp, Source/Contents/Effects/FlowerCastingEffect.h, Source/Contents/Effects/FortuneKissEffect.cpp, Source/Contents/Effects/FortuneKissEffect.h, Source/Contents/Effects/FriggSongEffect.cpp, Source/Contents/Effects/FriggSongEffect.h, Source/Contents/Effects/FuumaShouakuEffect.cpp, Source/Contents/Effects/FuumaShouakuEffect.h, Source/Contents/Effects/GlassWallEffect.cpp, Source/Contents/Effects/GlassWallEffect.h, Source/Contents/Effects/GravityControlEffect.h, Source/Contents/Effects/HealEffect.cpp, Source/Contents/Effects/HealEffect.h, Source/Contents/Effects/HealSpEffect.cpp, Source/Contents/Effects/HealSpEffect.h, Source/Contents/Effects/HitLineEffect.cpp, Source/Contents/Effects/HitLineEffect.h, Source/Contents/Effects/JupitelThunderStormEffect.cpp, Source/Contents/Effects/JupitelThunderStormEffect.h, Source/Contents/Effects/Level150Effect.cpp, Source/Contents/Effects/Level150Effect.h, Source/Contents/Effects/Level99Effect.cpp, Source/Contents/Effects/Level99Effect.h, Source/Contents/Effects/Level99Orb1Effect.cpp, Source/Contents/Effects/Level99Orb1Effect.h, Source/Contents/Effects/Level99Orb2Effect.cpp, Source/Contents/Effects/Level99Orb2Effect.h, Source/Contents/Effects/LightSphereEffect.cpp, Source/Contents/Effects/LightSphereEffect.h, Source/Contents/Effects/MagicFloorEffect.cpp, Source/Contents/Effects/MagicFloorEffect.h, Source/Contents/Effects/MagnumBreak.cpp, Source/Contents/Effects/MagnumBreak.h, Source/Contents/Effects/MandraAttackEffect.cpp, Source/Contents/Effects/MandraAttackEffect.h, Source/Contents/Effects/MapChainEffect.cpp, Source/Contents/Effects/MapChainEffect.h, Source/Contents/Effects/MapMagicZoneEffect.cpp, Source/Contents/Effects/MapMagicZoneEffect.h, Source/Contents/Effects/MappillarEffect.cpp, Source/Contents/Effects/MappillarEffect.h, Source/Contents/Effects/MeteorEffect.cpp, Source/Contents/Effects/MonsterSkillEffects.cpp, Source/Contents/Effects/MonsterSkillEffects.h, Source/Contents/Effects/MsgEffect.cpp, Source/Contents/Effects/MsgEffect.h, Source/Contents/Effects/NyanggrassEffect.cpp, Source/Contents/Effects/NyanggrassEffect.h, Source/Contents/Effects/Particle.cpp, Source/Contents/Effects/Particle.h, Source/Contents/Effects/ParticlePool.cpp, Source/Contents/Effects/ParticlePool.h, Source/Contents/Effects/PartyMemberEffects.cpp, Source/Contents/Effects/PartyMemberEffects.h, Source/Contents/Effects/PokJukEffect.cpp, Source/Contents/Effects/PokJukEffect.h, Source/Contents/Effects/PowderingEffect.cpp, Source/Contents/Effects/PowderingEffect.h, Source/Contents/Effects/RagEffect.cpp, Source/Contents/Effects/RagEffect.h, Source/Contents/Effects/RagEffectInitialization.cpp, Source/Contents/Effects/RagEffectState.h, Source/Contents/Effects/RainbowEffect.cpp, Source/Contents/Effects/RainbowEffect.h, Source/Contents/Effects/RectUpEffect.cpp, Source/Contents/Effects/RectUpEffect.h, Source/Contents/Effects/RedLineEffect.cpp, Source/Contents/Effects/RedLineEffect.h, Source/Contents/Effects/RichManKim.cpp, Source/Contents/Effects/RichManKim.h, Source/Contents/Effects/RotateBgEffect.cpp, Source/Contents/Effects/RotateBgEffect.h, Source/Contents/Effects/RotateItemEffect.cpp, Source/Contents/Effects/RotateItemEffect.h, Source/Contents/Effects/RotateLineEffect.cpp, Source/Contents/Effects/RotateLineEffect.h, Source/Contents/Effects/SaintCastingEffect.cpp, Source/Contents/Effects/SaintCastingEffect.h, Source/Contents/Effects/ScatterEffect.cpp, Source/Contents/Effects/ScatterEffect.h, Source/Contents/Effects/ShadowExceedEffect.cpp, Source/Contents/Effects/ShadowExceedEffect.h, Source/Contents/Effects/ShadowExceedNewEffect.cpp, Source/Contents/Effects/ShowEffect.cpp, Source/Contents/Effects/ShowEffect.h, Source/Contents/Effects/SkillEffects.h, Source/Contents/Effects/SmokeEffect.cpp, Source/Contents/Effects/SmokeEffect.h, Source/Contents/Effects/SoulCollectEffect.cpp, Source/Contents/Effects/SoulCollectEffect.h, Source/Contents/Effects/SoulUnityEffect.cpp, Source/Contents/Effects/SoulUnityEffect.h, Source/Contents/Effects/SphereWind2Effect.cpp, Source/Contents/Effects/SphereWind2Effect.h, Source/Contents/Effects/SphereWindEffect.cpp, Source/Contents/Effects/SphereWindEffect.h, Source/Contents/Effects/SpriteEffect.cpp, Source/Contents/Effects/SpriteEffect.h, Source/Contents/Effects/SpriteParticle.cpp, Source/Contents/Effects/SpriteParticle.h, Source/Contents/Effects/SquareRangeEffect.cpp, Source/Contents/Effects/SquareRangeEffect.h, Source/Contents/Effects/StarEffect.cpp, Source/Contents/Effects/StarEffect.h, Source/Contents/Effects/StarEmperorEffect.cpp, Source/Contents/Effects/StarEmperorEffect.h, Source/Contents/Effects/StealEffect.cpp, Source/Contents/Effects/StealEffect.h, Source/Contents/Effects/StormCannonEffect.cpp, Source/Contents/Effects/StormCannonEffect.h, Source/Contents/Effects/StormGustEffect.cpp, Source/Contents/Effects/StormGustEffect.h, Source/Contents/Effects/StormKickEffect.cpp, Source/Contents/Effects/StormKickEffect.h, Source/Contents/Effects/SunStanceEffect.cpp, Source/Contents/Effects/SunStanceEffect.h, Source/Contents/Effects/TalismanMarkEffect.cpp, Source/Contents/Effects/TalismanMarkEffect.h, Source/Contents/Effects/TetraBallEffect.cpp, Source/Contents/Effects/TetraBallEffect.h, Source/Contents/Effects/ThrowEffects.cpp, Source/Contents/Effects/ThrowEffects.h, Source/Contents/Effects/TriangleShotArrow.cpp, Source/Contents/Effects/TriangleShotArrow.h, Source/Contents/Effects/ViolentQuakeEffect.cpp, Source/Contents/Effects/ViolentQuakeEffect.h, Source/Contents/Effects/WhirlwindEffect.h, Source/Contents/Effects/WindEffect.cpp, Source/Contents/Effects/WindEffect.h, Source/Contents/EmblemCacheRaw.cpp, Source/Contents/EnchantMgr.cpp, Source/Contents/EnchantMgr.h, Source/Contents/EnemyMonsterTalk.cpp, Source/Contents/EntryQueueMgr.cpp, Source/Contents/EntryQueueMgr.h, Source/Contents/EquipmentResourceMgr.h, Source/Contents/EquipmentResources.cpp, Source/Contents/FlyingShipRouteInfo.cpp, Source/Contents/FlyingShipRouteInfo.h, Source/Contents/ForbiddenWords.cpp, Source/Contents/ForbiddenWords.h, Source/Contents/GuildEmblemLookup.cpp, Source/Contents/GuildEmblemState.cpp, Source/Contents/GuildInfo.cpp, Source/Contents/GuildInfo.h, Source/Contents/GuildMgr.cpp, Source/Contents/GuildMgr.h, Source/Contents/GuildTip.cpp, Source/Contents/GuildTip.h, Source/Contents/HeadResources.cpp, Source/Contents/HitSounds.cpp, Source/Contents/ItemDBToIDMgr.cpp, Source/Contents/ItemDBToIDMgr.h, Source/Contents/Items/RuneSystem.cpp, Source/Contents/Items/RuneSystem.h, Source/Contents/JobCodeForItem.cpp, Source/Contents/JobCodeForItem.h, Source/Contents/MapInfoMgr.cpp, Source/Contents/MapInfoMgr.h, Source/Contents/MapNameTable.cpp, Source/Contents/MapPropertyMgr.cpp, Source/Contents/MapPropertyMgr.h, Source/Contents/MapSkyMgr.cpp, Source/Contents/MapSkyMgr.h, Source/Contents/MessageTable.cpp, Source/Contents/MessageTable.h, Source/Contents/ModelKeyframes.cpp, Source/Contents/MonsterResources.cpp, Source/Contents/MonsterSpeech.cpp, Source/Contents/MonsterXmlActions.cpp, Source/Contents/MovementRoute.cpp, Source/Contents/MovementRouteInterpolation.cpp, Source/Contents/MovementRouteInterpolation.h, Source/Contents/MovementTraversal.cpp, Source/Contents/NavigationCandidates.cpp, Source/Contents/NavigationDestinations.cpp, Source/Contents/NavigationGraph.cpp, Source/Contents/NavigationLink.cpp, Source/Contents/NavigationManager.h, Source/Contents/NavigationRequest.cpp, Source/Contents/NavigationRoute.cpp, Source/Contents/NavigationSource.cpp, Source/Contents/NpcLocationRadius.cpp, Source/Contents/Pathfinding.cpp, Source/Contents/PetEvolutionMgr.cpp, Source/Contents/PetEvolutionMgr.h, Source/Contents/PetStatus.cpp, Source/Contents/PetStrings.cpp, Source/Contents/PetTalk.cpp, Source/Contents/PetTalkNames.cpp, Source/Contents/PlayerNameDictionary.cpp, Source/Contents/PlayerNameDictionary.h, Source/Contents/PrivateAirplaneMgr.cpp, Source/Contents/PrivateAirplaneMgr.h, Source/Contents/RDamageVar.cpp, Source/Contents/RDamageVar.h, Source/Contents/RenewQuestMgr.cpp, Source/Contents/RenewQuestMgr.h, Source/Contents/ReputeMgr.cpp, Source/Contents/ReputeMgr.h, Source/Contents/ReputeRecords.h, Source/Contents/RobeOpacity.cpp, Source/Contents/RobeResources.cpp, Source/Contents/RobeTopLayer.cpp, Source/Contents/RodexMailStore.cpp, Source/Contents/RodexMailStore.h, Source/Contents/RouletteMgr.cpp, Source/Contents/RouletteMgr.h, Source/Contents/ServerTimeManager.cpp, Source/Contents/ServerTimeManager.h, Source/Contents/ShowRankingScheduler.cpp, Source/Contents/ShowRankingScheduler.h, Source/Contents/SimpleStringMgr.cpp, Source/Contents/SimpleStringMgr.h, Source/Contents/SkinCatalog.cpp, Source/Contents/SkinInfo.cpp, Source/Contents/SkinMgr.cpp, Source/Contents/SkinMgr.h, Source/Contents/SpecialPopupMgr.cpp, Source/Contents/SpecialPopupMgr.h, Source/Contents/SpriteFrameSynchronization.cpp, Source/Contents/SpriteJob.cpp, Source/Contents/SpriteLayerDepth.cpp, Source/Contents/SpriteLayerDrawing.cpp, Source/Contents/SpriteLayerDrawing.h, Source/Contents/SpriteLayerOrder.cpp, Source/Contents/SpriteLayerOrder.h, Source/Contents/SpriteRidingOffset.cpp, Source/Contents/SpriteRidingOffset.h, Source/Contents/SpriteRidingPolicy.cpp, Source/Contents/SpriteRidingPolicy.h, Source/Contents/SpriteRobe.cpp, Source/Contents/SpriteRobeCommands.cpp, Source/Contents/SpriteShadow.cpp, Source/Contents/StatusIconImages.cpp, Source/Contents/TableMng.cpp, Source/Contents/TableMng.h, Source/Contents/TerrainPathSearch.cpp, Source/Contents/TerrainPathSearch.h, Source/Contents/TipBoxTitles.cpp, Source/Contents/TipBoxTitles.h, Source/Contents/TipOfTheDay.cpp, Source/Contents/TipOfTheDay.h, Source/Contents/TownInfoMgr.cpp, Source/Contents/TownInfoMgr.h, Source/Contents/WorldNavigation.cpp, Source/Contents/WorldView/WorldViewData.cpp, Source/Contents/WorldView/WorldViewData.h
794 lines
28 KiB
C++
794 lines
28 KiB
C++
#include "UI/Window/WindowId.h"
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#include "Render/Text/FontCache.h"
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#include "UI/Window/UIEnums.h"
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#include "Render/Text/TextContext.h"
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#include "UI/UIChangeMaterialWnd.h"
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#include "Client/Mode/CMode.h"
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#include "Client/Input/InputCharset.h"
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#include "Client/Session.h"
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#include "Contents/Configuration/ServiceConfiguration.h"
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#include "Contents/Items/ChangeMaterialMgr.h"
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#include "Contents/Items/ItemDescription.h"
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#include "Contents/Items/ItemInfo.h"
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#include "Contents/Items/ItemNaming.h"
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#include "Contents/Tables/MessageTable.h"
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#include "Contents/Actors/PlayerNameDictionary.h"
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#include "Network/Connection/Connection.h"
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#include "Resource/Bitmap/BitmapResource.h"
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#include "Resource/ResourceMgr.h"
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#include "Resource/TextureNames.h"
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#include "UI/Buttons/UIBasicButton.h"
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#include "UI/Buttons/UIBitmapButton.h"
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#include "UI/Buttons/UIBmpTextButton.h"
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#include "UI/Buttons/UIButton.h"
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#include "UI/Edit/UIEditCtrl.h"
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#include "UI/Shop/ItemDrawing.h"
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#include "UI/Text/ColoredText.h"
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#include "UI/Window/UIWindowMgr.h"
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#include "UI/Window/UINewSelectCharWnd.h"
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#include "Utility/StackAlloc.h"
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#include "Utility/Text/FormatString.h"
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#include "Client/Mode/ModeMgr.h"
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#include "Resource/MSGSTRINGID.h"
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#include <algorithm>
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#include <cctype>
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#include <cstdint>
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#include <cstdlib>
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#include <malloc.h>
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#include <string>
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// INLINED
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inline const MaterialListEntry* UIChangeMaterialWnd_List::GetEntry(unsigned int index) const {
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if (index >= this->m_items.size()) {
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return nullptr;
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}
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const unsigned int entryIndex = static_cast<unsigned int>(this->m_items[index]);
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if (entryIndex >= this->m_entries.size()) {
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return nullptr;
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}
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return &this->m_entries[entryIndex];
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}
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// OFFSET: 0x005E03B0
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// FUNCTION: fn_03861
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UIChangeMaterialWnd::UIChangeMaterialWnd()
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: UIFrameWnd(0), itemList(nullptr), searchEdit(nullptr), m_sortBox(nullptr), m_button(nullptr), m_resultItem(), m_materials(), m_resultAmount(0),
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m_resultText() {
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this->m_resultX = 168;
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this->m_resultY = 131;
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const MaterialSlotPos positions[6] = {{90, 86}, {246, 86}, {168, 222}, {168, 40}, {90, 176}, {246, 176}};
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for (int index = 0; index < 6; ++index) {
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this->m_materialPos[index] = positions[index];
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}
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}
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// OFFSET: 0x005E0560
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// FUNCTION: fn_03862
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UIChangeMaterialWnd_List::UIChangeMaterialWnd_List()
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: UIFrameWnd(0), rowHeight(27), scrollBarWidth(16), m_selectedIndex(0), m_hoverIndex(0), m_scrollOffset(0), m_previousScrollOffset(0), m_scrollBar(nullptr), m_items(),
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m_entries() {
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}
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// OFFSET: 0x005E0650
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// FUNCTION: fn_03863
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UIChangeMaterialWnd_ScrollBar::UIChangeMaterialWnd_ScrollBar() : UIScrollBar() {
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this->thickness = 16;
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}
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// OFFSET: 0x005E1B30
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// FUNCTION: fn_03877
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void UIChangeMaterialWnd_List::OnCreate(int width, int height) {
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this->m_scrollBar = new UIChangeMaterialWnd_ScrollBar();
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this->m_scrollBar->Configure(width - this->scrollBarWidth, 0, 1, height);
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this->m_scrollBar->Show(0);
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this->AddChild(this->m_scrollBar);
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this->m_pageSize = height / this->rowHeight;
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this->UpdateScrollBar();
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}
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// OFFSET: 0x005E1080
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// FUNCTION: fn_03871
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void UIChangeMaterialWnd_List::SelectNextItem(int delta) {
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int64_t newIndex = this->m_selectedIndex + delta;
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const int count = static_cast<int>(this->m_items.size());
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const int maxIndex = count - 1;
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int targetIndex;
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if (newIndex < static_cast<uint32_t>(maxIndex)) {
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targetIndex = static_cast<int>(newIndex);
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} else {
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targetIndex = maxIndex;
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}
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if (!(targetIndex >= this->m_scrollOffset && this->m_scrollOffset + this->m_pageSize > targetIndex)) {
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int newOffset = this->m_previousScrollOffset;
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if (!(targetIndex >= newOffset && newOffset + this->m_pageSize > targetIndex)) {
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const int limit = count - this->m_pageSize;
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newOffset = static_cast<unsigned int>(targetIndex - this->m_pageSize + 1) < static_cast<unsigned int>(limit) ? targetIndex - this->m_pageSize + 1 : limit;
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}
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this->m_scrollOffset = newOffset;
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this->UpdateScrollBar();
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this->m_previousScrollOffset = this->m_scrollOffset;
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}
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this->SetSelectedIndex(targetIndex);
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}
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// OFFSET: 0x005E1120
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// FUNCTION: fn_03872
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ITEM_INFO* UIChangeMaterialWnd::GetItemAt(int x, int y) {
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if (this->m_resultX <= x && x <= this->m_resultX + 24 && this->m_resultY <= y && y <= this->m_resultY + 24) {
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return &this->m_resultItem;
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}
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for (unsigned int i = 0; i < this->m_materials.size(); ++i) {
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if (this->m_materialPos[i].x <= x && x <= this->m_materialPos[i].x + 24 &&
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this->m_materialPos[i].y <= y && y <= this->m_materialPos[i].y + 24) {
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return &this->m_materials[i];
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}
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}
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return nullptr;
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}
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// OFFSET: 0x005E1300
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// FUNCTION: fn_03874
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bool UIChangeMaterialWnd::IsFrameWnd() {
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return true;
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}
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// OFFSET: 0x005E1310
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// FUNCTION: fn_03875
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void UIChangeMaterialWnd_List::Move(int x, int y) {
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UIWindow::Move(x, y);
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}
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// OFFSET: 0x005E2590
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// FUNCTION: fn_03883
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void UIChangeMaterialWnd_List::OnLBtnUp(int, int position) {
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const int rowHeight = this->rowHeight;
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const unsigned int last = static_cast<unsigned int>(this->m_items.size() - 1);
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unsigned int index = static_cast<unsigned int>(position / rowHeight + this->m_scrollOffset);
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index = std::min(index, last);
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this->SetSelectedIndex(static_cast<int>(index));
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}
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// OFFSET: 0x005E25D0
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// FUNCTION: fn_03884
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void UIChangeMaterialWnd::OnMouseHover(int x, int y) {
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ITEM_INFO* item = this->GetItemAt(x, y);
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if (!item) {
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return;
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}
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int screenX = x;
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int screenY = y;
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this->ToScreen(screenX, screenY);
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const int itemId = std::atoi(item->itemId.c_str());
|
|
const std::string name = ItemDisplayName(itemId);
|
|
CMode* const mode = g_modeMgr.gameMode;
|
|
mode->ShowTooltip(name.c_str(), screenX + 5, screenY - 5, -1, 0, 1);
|
|
}
|
|
|
|
// OFFSET: 0x005E2840
|
|
// FUNCTION: fn_03886
|
|
void UIChangeMaterialWnd_List::OnMouseMove(int x, int y) {
|
|
}
|
|
|
|
// OFFSET: 0x005E2850
|
|
// FUNCTION: fn_03887
|
|
void UIChangeMaterialWnd::OnProcess() {
|
|
const std::string text = this->searchEdit->Text();
|
|
if (text.compare(LookupMessage(MSI_BO_RESEARCHREPORT_OFF)) != 0) {
|
|
if (text.empty()) {
|
|
this->searchEdit->SetText(LookupMessage(MSI_BO_RESEARCHREPORT_OFF));
|
|
this->searchEdit->TextColor(0xb1u, 0xb1u, 0xb1u, 0xffffffffu);
|
|
} else {
|
|
this->searchEdit->TextColor(0, 0, 0, 0xffffffffu);
|
|
}
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x005E29F0
|
|
// FUNCTION: fn_03888
|
|
void UIChangeMaterialWnd::OnRBtnUp(int x, int y) {
|
|
ITEM_INFO* item = this->GetItemAt(x, y);
|
|
if (!item) {
|
|
return;
|
|
}
|
|
|
|
UIWindow* window = g_windowMgr.EnsureWindow(WID_ITEMCOLLECTIONWND);
|
|
if (window) {
|
|
window->SendMsg(nullptr, UM_ITEMEXPLANATION, reinterpret_cast<std::intptr_t>(item), 0, 0, 0);
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x005E2A30
|
|
// FUNCTION: fn_03889
|
|
void UIChangeMaterialWnd_List::OnWheel(int argument) {
|
|
if (argument < 0) {
|
|
this->SendMsg(this->m_scrollBar, UM_SCROLLVERTPAGEDOWN, 0, 0, 0, 0);
|
|
} else {
|
|
this->SendMsg(this->m_scrollBar, UM_SCROLLVERTPAGEUP, 0, 0, 0, 0);
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x005E2A70
|
|
// FUNCTION: fn_03890
|
|
void UIChangeMaterialWnd_List::UpdateScrollBar() {
|
|
const int count = static_cast<int>(this->m_items.size());
|
|
if (count > this->m_pageSize) {
|
|
this->m_scrollBar->Show(1);
|
|
this->m_scrollBar->SetRange(count - this->m_pageSize, this->m_pageSize, count);
|
|
|
|
this->m_scrollOffset = std::max(0, this->m_scrollOffset);
|
|
this->m_scrollOffset = std::min(count - this->m_pageSize, this->m_scrollOffset);
|
|
this->m_scrollBar->SetPosition(this->m_scrollOffset);
|
|
} else {
|
|
this->m_scrollOffset = 0;
|
|
this->m_scrollBar->Show(0);
|
|
}
|
|
|
|
this->Invalidate();
|
|
if (this->parent) {
|
|
this->parent->Invalidate();
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x005E2B20
|
|
// FUNCTION: fn_03891
|
|
void UIChangeMaterialWnd_List::ApplyFilter(std::string text) {
|
|
const int rowHeight = this->rowHeight;
|
|
this->m_pageSize = this->geometry.height / rowHeight;
|
|
this->m_selectedIndex = 0;
|
|
this->m_scrollOffset = 0;
|
|
this->m_previousScrollOffset = 0;
|
|
this->m_scrollBar->Show(0);
|
|
this->m_items.clear();
|
|
|
|
std::string filter = text;
|
|
std::transform(filter.begin(), filter.end(), filter.begin(), [](unsigned char c) { return static_cast<char>(tolower(c)); });
|
|
|
|
int index = 0;
|
|
for (auto entry = this->m_entries.begin(); entry != this->m_entries.end(); ++entry, ++index) {
|
|
std::string name = ItemDisplayName(entry->results.front().id);
|
|
std::transform(name.begin(), name.end(), name.begin(), [](unsigned char c) { return static_cast<char>(tolower(c)); });
|
|
|
|
if (name.find(filter) != std::string::npos) {
|
|
this->m_items.push_back(index);
|
|
}
|
|
}
|
|
|
|
this->UpdateScrollBar();
|
|
this->SortItems(true);
|
|
}
|
|
|
|
// OFFSET: 0x005E30B0
|
|
// FUNCTION: fn_03892
|
|
void UIChangeMaterialWnd_List::RefreshVisibleEntries() {
|
|
this->m_entries.clear();
|
|
|
|
std::map<MaterialKey, ChangeMaterialRecipeList, MaterialKeyLess> library = g_changeMaterialMgr->m_library;
|
|
for (const auto& item : library) {
|
|
std::vector<ChangeMaterialRecipe> recipes = item.second.m_recipes;
|
|
for (const ChangeMaterialRecipe& recipe : recipes) {
|
|
MaterialListEntry entry = {};
|
|
if (recipe.materials.empty() || recipe.products.empty()) {
|
|
continue;
|
|
}
|
|
|
|
entry.materials.resize(recipe.materials.size());
|
|
auto material = entry.materials.begin();
|
|
for (auto source = recipe.materials.begin(); source != recipe.materials.end(); ++source, ++material) {
|
|
material->id = source->itemId;
|
|
material->quantity = source->count;
|
|
}
|
|
|
|
entry.results.resize(recipe.products.size());
|
|
auto result = entry.results.begin();
|
|
for (auto source = recipe.products.begin(); source != recipe.products.end(); ++source, ++result) {
|
|
result->id = source->itemId;
|
|
result->quantity = source->count;
|
|
result->amount = source->rate;
|
|
}
|
|
|
|
bool available = true;
|
|
for (auto required = entry.materials.begin(); required != entry.materials.end(); ++required) {
|
|
const ITEM_INFO item = LookupClientItem(g_session.m_inventoryItems, required->id, 1);
|
|
if (item.quantity < required->quantity) {
|
|
available = false;
|
|
}
|
|
}
|
|
|
|
entry.state = available;
|
|
std::sort(entry.results.begin(), entry.results.end(), [](const MaterialResult& left, const MaterialResult& right) {
|
|
return left.quantity < right.quantity;
|
|
});
|
|
this->m_entries.push_back(entry);
|
|
}
|
|
}
|
|
|
|
this->ApplyFilter(std::string());
|
|
this->SetSelectedIndex(0);
|
|
}
|
|
|
|
// OFFSET: 0x005E39A0
|
|
// FUNCTION: fn_03893
|
|
void UIChangeMaterialWnd::SendChangeMaterial() {
|
|
const std::int16_t count = static_cast<std::int16_t>(this->m_materials.size());
|
|
const int length = count * 4 + 0xC;
|
|
auto* packet = static_cast<unsigned char*>(STACK_ALLOC(static_cast<std::size_t>(length)));
|
|
|
|
if (!packet) {
|
|
return;
|
|
}
|
|
|
|
*reinterpret_cast<std::uint16_t*>(packet) = 0x7E4;
|
|
*reinterpret_cast<std::uint16_t*>(packet + 2) = static_cast<std::uint16_t>(length);
|
|
*reinterpret_cast<std::int32_t*>(packet + 4) = 0;
|
|
*reinterpret_cast<std::int32_t*>(packet + 8) = 1;
|
|
|
|
unsigned char* entry = packet + 0xC;
|
|
for (auto it = this->m_materials.begin(); it != this->m_materials.end(); ++it) {
|
|
*reinterpret_cast<std::uint16_t*>(entry + 2) = static_cast<std::uint16_t>(it->quantity);
|
|
*reinterpret_cast<std::uint16_t*>(entry) = static_cast<std::uint16_t>(it->identity[1]);
|
|
entry += 4;
|
|
}
|
|
|
|
GetRagConnection().Send(static_cast<int>(*reinterpret_cast<const std::int16_t*>(packet + 2)), packet);
|
|
UIBitmapButton* const button = this->m_button;
|
|
button->SetDisabled(1);
|
|
button->Invalidate();
|
|
_freea(packet);
|
|
}
|
|
|
|
// OFFSET: 0x005E3B80
|
|
// FUNCTION: fn_03894
|
|
void UIChangeMaterialWnd_List::SetSelectedIndex(int index) {
|
|
this->m_selectedIndex = index;
|
|
this->m_previousScrollOffset = this->m_scrollOffset;
|
|
this->Invalidate();
|
|
this->parent->SendMsg(nullptr, UM_REFRESHITEM, reinterpret_cast<std::intptr_t>(this->GetEntry(index)), 0, 0, 0);
|
|
}
|
|
|
|
// OFFSET: 0x005E3C30
|
|
// FUNCTION: fn_03895
|
|
int UIChangeMaterialWnd::SendMsg(
|
|
UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4
|
|
) {
|
|
switch (message) {
|
|
case UM_DEFPUSH:
|
|
if (sender == reinterpret_cast<UIWindow*>(this->searchEdit) && reinterpret_cast<UIWindow*>(this->searchEdit) == g_windowMgr.GetHoverWindow()) {
|
|
this->itemList->SendMsg(nullptr, UM_COMMAND, ID_SEARCH, reinterpret_cast<std::intptr_t>(this->searchEdit->Text()), 0, 0);
|
|
}
|
|
break;
|
|
case UM_COMMAND:
|
|
switch (argument1) {
|
|
case ID_OK:
|
|
this->SendChangeMaterial();
|
|
break;
|
|
case ID_CLOSE:
|
|
g_windowMgr.CloseWindow(WID_CHANGEMATERIALWND);
|
|
break;
|
|
case ID_SEARCH:
|
|
this->itemList->SendMsg(nullptr, UM_COMMAND, ID_SEARCH, reinterpret_cast<std::intptr_t>(this->searchEdit->Text()), 0, 0);
|
|
break;
|
|
case 0x16c:
|
|
this->itemList->SortItems(argument2 > 0);
|
|
break;
|
|
case 0x19f:
|
|
this->itemList->SendMsg(nullptr, UM_REFRESHITEM, 0, 0, 0, 0);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
break;
|
|
case UM_UPPUSH:
|
|
this->itemList->SendMsg(nullptr, UM_UPPUSH, 0, 0, 0, 0);
|
|
break;
|
|
case UM_DOWNPUSH:
|
|
this->itemList->SendMsg(nullptr, UM_DOWNPUSH, 0, 0, 0, 0);
|
|
break;
|
|
case UM_REFRESHITEM:
|
|
if (argument1 != 0) {
|
|
auto* entry = reinterpret_cast<MaterialListEntry*>(argument1);
|
|
this->m_materials.clear();
|
|
this->m_resultItem.SetItemId(entry->results.front().id);
|
|
this->m_resultItem.quantity = entry->results.front().quantity;
|
|
|
|
for (auto it = entry->materials.begin(); it != entry->materials.end(); ++it) {
|
|
ITEM_INFO info;
|
|
info.SetItemId(it->id);
|
|
info.quantity = it->quantity;
|
|
const ITEM_INFO stock = LookupClientItem(g_session.m_inventoryItems, it->id, 1);
|
|
info.identity[1] = stock.identity[1];
|
|
info.identified = it->quantity <= stock.quantity;
|
|
this->m_materials.push_back(info);
|
|
}
|
|
|
|
if (entry->results.size() < 2) {
|
|
this->m_resultAmount = entry->results.front().amount;
|
|
this->m_resultText = "";
|
|
} else {
|
|
int total = 0;
|
|
for (const MaterialResult& result : entry->results) {
|
|
total += result.amount;
|
|
}
|
|
this->m_resultAmount = total > 1000 ? total : 1000;
|
|
const MaterialResult& first = entry->results.front();
|
|
const MaterialResult& last = entry->results.back();
|
|
const std::string name = ItemDisplayName(first.id);
|
|
const std::string text = FormatOwnedString(LookupMessage(MSI_IQ_POWERFUL_FAITH_ON), name.c_str(), first.quantity, last.quantity);
|
|
this->m_resultText = text;
|
|
}
|
|
|
|
this->m_button->SetDisabled(entry->state != 1);
|
|
this->m_button->Invalidate();
|
|
this->Invalidate();
|
|
}
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
return UIFrameWnd::SendMsg(sender, message, argument1, argument2, argument3, argument4);
|
|
}
|
|
|
|
// OFFSET: 0x005E4170
|
|
// FUNCTION: fn_03896
|
|
int UIChangeMaterialWnd_List::SendMsg(
|
|
UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4
|
|
) {
|
|
switch (message) {
|
|
case UM_REFRESHITEM:
|
|
this->RefreshVisibleEntries();
|
|
break;
|
|
case UM_UPPUSH:
|
|
this->ShiftSelectedIndex(1);
|
|
break;
|
|
case UM_DOWNPUSH:
|
|
this->SelectNextItem(1);
|
|
break;
|
|
case UM_PAGEUPPUSH:
|
|
this->ShiftSelectedIndex(this->m_pageSize);
|
|
break;
|
|
case UM_PAGEDOWNPUSH:
|
|
this->SelectNextItem(this->m_pageSize);
|
|
break;
|
|
case UM_SCROLLVERT:
|
|
case UM_SCROLLVERTPAGEUP:
|
|
case UM_SCROLLVERTPAGEDOWN: {
|
|
const int previous = this->m_scrollOffset;
|
|
int delta = static_cast<int>(argument1);
|
|
if (message == UM_SCROLLVERTPAGEUP) {
|
|
delta = -1;
|
|
} else if (message == UM_SCROLLVERTPAGEDOWN) {
|
|
delta = 1;
|
|
}
|
|
this->m_scrollOffset = previous + delta;
|
|
if (previous != this->m_scrollOffset) {
|
|
this->UpdateScrollBar();
|
|
}
|
|
return this->m_scrollOffset - previous;
|
|
}
|
|
case UM_COMMAND:
|
|
if (argument1 == 0x141 && argument2 != 0) {
|
|
std::string filter(reinterpret_cast<const char*>(argument2));
|
|
if (filter.compare(LookupMessage(MSI_BO_RESEARCHREPORT_OFF)) == 0) {
|
|
filter = "";
|
|
}
|
|
this->ApplyFilter(filter);
|
|
}
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
return UIWindow::SendMsg(sender, message, argument1, argument2, argument3, argument4);
|
|
}
|
|
|
|
// OFFSET: 0x005E4330
|
|
// FUNCTION: fn_03897
|
|
void UIChangeMaterialWnd_List::SortItems(bool ascending) {
|
|
std::sort(this->m_items.begin(), this->m_items.end(), MaterialNameLess(this->m_entries));
|
|
|
|
if (!ascending) {
|
|
std::reverse(this->m_items.begin(), this->m_items.end());
|
|
}
|
|
|
|
this->Invalidate();
|
|
}
|
|
|
|
// OFFSET: 0x005E44C0
|
|
// FUNCTION: fn_03898
|
|
void UIChangeMaterialWnd_List::ShiftSelectedIndex(int value) {
|
|
const int index = static_cast<int>(std::max<int64_t>(0, this->m_selectedIndex - value));
|
|
if (index < this->m_scrollOffset || this->m_scrollOffset + this->m_pageSize <= index) {
|
|
int newOffset = this->m_previousScrollOffset;
|
|
if (index < newOffset || newOffset + this->m_pageSize <= index) {
|
|
newOffset = index > 0 ? index : 0;
|
|
}
|
|
|
|
this->m_scrollOffset = newOffset;
|
|
this->UpdateScrollBar();
|
|
}
|
|
|
|
this->SetSelectedIndex(index);
|
|
}
|
|
|
|
// OFFSET: 0x005E1C00
|
|
// FUNCTION: fn_03878
|
|
void UIChangeMaterialWnd::Paint() {
|
|
|
|
this->DrawBitmap(0, 0, static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\ChangeMaterial\\bg_ChangeMaterial.bmp"))), true);
|
|
|
|
const std::string mixName = FormatOwnedString("유저인터페이스\\ChangeMaterial\\bg_mix_%d.bmp", static_cast<int>(this->m_materials.size()));
|
|
this->DrawBitmap(0x50, 0x1E, static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve(mixName.c_str()))), true);
|
|
|
|
int slot = 0;
|
|
for (auto it = this->m_materials.begin(); it != this->m_materials.end(); ++it, ++slot) {
|
|
if (it->identified == 1) {
|
|
DrawItemWithQuantity(*this, ResourceMgr::Instance(), this->m_materialPos[slot].x, this->m_materialPos[slot].y, *it, 1, 0);
|
|
} else {
|
|
DrawItemWithQuantityAuxiliary(*this, 1, this->m_materialPos[slot].x, this->m_materialPos[slot].y, *it, 1, 0);
|
|
}
|
|
}
|
|
|
|
DrawItemWithQuantity(*this, ResourceMgr::Instance(), this->m_resultX, this->m_resultY, this->m_resultItem, 1, 0);
|
|
|
|
{
|
|
const std::string amount = FormatOwnedString(LookupMessage(MSI_IQ_POWERFUL_FAITH_OFF), this->m_resultAmount / 10);
|
|
const char* text = amount.c_str();
|
|
const int width = this->TextWidth(text, 0, 0x1D, 0x17, 1, 0);
|
|
DrawOutlinedText(*this, 0x4F + (0xC8 - width) / 2, 0x64, text, 0, 0x5082DC, 0x643C00, 0x1D, 0x17, 1, 0);
|
|
}
|
|
|
|
if (!this->m_resultText.empty()) {
|
|
this->DrawTextAt(0x50, 0x103, this->m_resultText.c_str(), 0, 0, 0xC, 0x1E00E6, 0, 0);
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x005E1F20
|
|
// FUNCTION: fn_03880
|
|
void UIChangeMaterialWnd_List::Paint() {
|
|
this->ClearSurface(0xFFFF00FF);
|
|
|
|
for (int row = 0; row < this->m_pageSize; ++row) {
|
|
const int index = row + this->m_scrollOffset;
|
|
const MaterialListEntry* entry = this->GetEntry(index);
|
|
if (entry) {
|
|
const char* bitmap;
|
|
if (index == this->m_selectedIndex) {
|
|
bitmap = "유저인터페이스\\ChangeMaterial\\btn_material_press.bmp";
|
|
} else if (index == this->m_hoverIndex) {
|
|
bitmap = "유저인터페이스\\ChangeMaterial\\btn_material_over.bmp";
|
|
} else {
|
|
bitmap = "유저인터페이스\\ChangeMaterial\\btn_material_out.bmp";
|
|
}
|
|
|
|
CRes* background = ResourceMgr::Instance().Load(Resolve(bitmap));
|
|
this->DrawBitmap(0, this->rowHeight * row, static_cast<CBitmapRes*>(background), true);
|
|
|
|
ITEM_INFO item;
|
|
item.SetItemId(entry->results[0].id);
|
|
item.quantity = entry->results[0].quantity;
|
|
item.identified = 1;
|
|
|
|
std::string name = item.DisplayName(0);
|
|
if (this->TextWidth(name.c_str(), 0, 0, 12, 0, 0) > 100) {
|
|
name = this->FitDisplayText(100, name.c_str(), 0, 12, 0);
|
|
}
|
|
|
|
if (entry->state == 1) {
|
|
DrawItemWithQuantity(*this, ResourceMgr::Instance(), 0, this->rowHeight * row, item, 1, 0);
|
|
this->DrawTextAt(30, this->rowHeight * row + 6, name.c_str(), 0, 0, 12, 0, 0, 0);
|
|
this->DrawRightAlignedText(163, this->rowHeight * row + 6, FormatOwnedString(LookupMessage(MSI_EA), item.quantity).c_str(), 0, 0, 12, 0, 0);
|
|
} else {
|
|
DrawItemWithQuantityAuxiliary(*this, 1, 0, this->rowHeight * row, item, 1, 0);
|
|
this->DrawTextAt(30, this->rowHeight * row + 6, name.c_str(), 0, 0, 12, 0xAAAAAA, 0, 0);
|
|
this->DrawRightAlignedText(163, this->rowHeight * row + 6, FormatOwnedString(LookupMessage(MSI_EA), item.quantity).c_str(), 0, 0, 12, 0xAAAAAA, 0);
|
|
}
|
|
} else {
|
|
CRes* disabled = ResourceMgr::Instance().Load(Resolve("유저인터페이스\\ChangeMaterial\\btn_material_disable.bmp"));
|
|
this->DrawBitmap(0, this->rowHeight * row, static_cast<CBitmapRes*>(disabled), true);
|
|
}
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x005E2370
|
|
// FUNCTION: fn_03881
|
|
void UIChangeMaterialWnd_ScrollBar::Paint() {
|
|
this->ClearSurface(0xFFFF00FF);
|
|
|
|
if (this->maximum == 0) {
|
|
return;
|
|
}
|
|
|
|
switch (this->vertical) {
|
|
case 1: {
|
|
CBitmapRes* up = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\ChangeMaterial\\scroll_arrow_up_br.bmp")));
|
|
CBitmapRes* down = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\ChangeMaterial\\scroll_arrow_down_br.bmp")));
|
|
CBitmapRes* track = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\ChangeMaterial\\scroll_bg_br.bmp")));
|
|
|
|
this->DrawBitmap(0, 0, up, true);
|
|
|
|
for (std::int64_t index = 0; index < (this->geometry.height - up->image.height - down->image.height) / track->image.height; ++index) {
|
|
const int y = track->image.height * static_cast<int>(index) + up->image.height;
|
|
this->DrawBitmap(0, y, track, true);
|
|
}
|
|
|
|
this->DrawBitmap(0, this->geometry.height - track->image.height - down->image.height, track, true);
|
|
this->DrawBitmap(0, this->geometry.height - down->image.height, down, true);
|
|
|
|
CBitmapRes* thumb = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\ChangeMaterial\\scroll_btn_br.bmp")));
|
|
const int available = this->geometry.height - thumb->image.height - down->image.height - up->image.height;
|
|
const int maxVal = std::max(0, this->total - this->visible);
|
|
const int y = static_cast<int>(
|
|
static_cast<double>(available) / static_cast<double>(maxVal) * static_cast<double>(this->position) + static_cast<double>(up->image.height)
|
|
);
|
|
this->DrawBitmap(0, y, thumb, true);
|
|
break;
|
|
}
|
|
}
|
|
|
|
this->minimumThumb = 0;
|
|
this->parent->Invalidate();
|
|
}
|
|
|
|
// OFFSET: 0x005E26B0
|
|
// FUNCTION: fn_03885
|
|
void UIChangeMaterialWnd_List::OnMouseHover(int x, int y) {
|
|
const int rowHeight = this->rowHeight;
|
|
const int index = y / rowHeight + this->m_scrollOffset;
|
|
if (static_cast<unsigned int>(index) >= this->m_items.size()) {
|
|
return;
|
|
}
|
|
|
|
this->m_hoverIndex = index;
|
|
this->Invalidate();
|
|
|
|
const MaterialListEntry* entry = this->GetEntry(index);
|
|
if (!entry) {
|
|
return;
|
|
}
|
|
|
|
int screenX = x;
|
|
int screenY = y;
|
|
this->ToScreen(screenX, screenY);
|
|
|
|
const std::string text = FormatOwnedString(LookupMessage(MSI_EA2), ItemDisplayName(entry->results.front().id).c_str(), entry->results.front().quantity);
|
|
CMode* const mode = g_modeMgr.gameMode;
|
|
mode->ShowTooltip(text.c_str(), screenX + 5, screenY - 5, -1, 0, 1);
|
|
}
|
|
|
|
// INLINED
|
|
static __forceinline void SetButtonText(UIBmpTextButton* button, std::string value) {
|
|
button->text = value;
|
|
button->Invalidate();
|
|
}
|
|
|
|
// INLINED
|
|
__forceinline void UIChangeMaterialWnd_CheckBox::SetLabels(std::string ascending, std::string descending) {
|
|
this->ascendingText = ascending;
|
|
this->descendingText = descending;
|
|
this->Invalidate();
|
|
}
|
|
|
|
// OFFSET: 0x005E1320
|
|
// FUNCTION: fn_03876
|
|
void UIChangeMaterialWnd::OnCreate(int width, int height) {
|
|
UIBitmapButton* close = new UIBitmapButton();
|
|
close->SetBitmap("유저인터페이스\\basic_interface\\sys_close_off.bmp", 0, 0);
|
|
close->SetBitmap("유저인터페이스\\basic_interface\\sys_close_on.bmp", 1, 0);
|
|
close->SetBitmap("유저인터페이스\\basic_interface\\sys_close_on.bmp", 2, 0);
|
|
close->SetSize(close->BitmapWidth(), close->BitmapHeight());
|
|
close->Move(480, 16);
|
|
close->SetId(201);
|
|
this->AddChild(close);
|
|
|
|
this->searchEdit = new UIEditCtrl();
|
|
this->searchEdit->SetSize(118, 13);
|
|
this->searchEdit->Move(313, 262);
|
|
this->searchEdit->maximum = 20;
|
|
this->searchEdit->preserveInput = 1;
|
|
this->searchEdit->SetText(LookupMessage(MSI_BO_RESEARCHREPORT_OFF));
|
|
this->searchEdit->TextColor(0xB1u, 0xB1u, 0xB1u, 0xFFFFFFFFu);
|
|
this->searchEdit->Background(255, 236, 207);
|
|
this->searchEdit->topPadding = -1;
|
|
this->AddChild(this->searchEdit);
|
|
|
|
UIBmpTextButton* search = new UIBmpTextButton();
|
|
search->SetBitmap("유저인터페이스\\ChangeMaterial\\btn_search.bmp", 0, 0);
|
|
search->SetBitmap("유저인터페이스\\ChangeMaterial\\btn_search_over.bmp", 1, 0);
|
|
search->SetBitmap("유저인터페이스\\ChangeMaterial\\btn_search_press.bmp", 2, 0);
|
|
search->SetBitmap("유저인터페이스\\ChangeMaterial\\btn_search_disable.bmp", 3, 0);
|
|
search->SetSize(search->BitmapWidth(), search->BitmapHeight());
|
|
SetButtonText(search, LookupMessage(MSI_BO_BIONIC_PHARMACY_OK));
|
|
search->Move(432, 259);
|
|
search->SetId(321);
|
|
this->AddChild(search);
|
|
|
|
UIBitmapButton* refresh = new UIBitmapButton();
|
|
refresh->SetBitmap("유저인터페이스\\ChangeMaterial\\btn_refresh.bmp", 0, 0);
|
|
refresh->SetBitmap("유저인터페이스\\ChangeMaterial\\btn_refresh_over.bmp", 1, 0);
|
|
refresh->SetBitmap("유저인터페이스\\ChangeMaterial\\btn_refresh_press.bmp", 2, 0);
|
|
refresh->SetBitmap("유저인터페이스\\ChangeMaterial\\btn_refresh_disable.bmp", 3, 0);
|
|
refresh->SetSize(refresh->BitmapWidth(), refresh->BitmapHeight());
|
|
refresh->Move(476, 259);
|
|
refresh->SetId(415);
|
|
this->AddChild(refresh);
|
|
|
|
this->m_sortBox = new UIChangeMaterialWnd_CheckBox();
|
|
this->m_sortBox->SetSize(74, 14);
|
|
this->m_sortBox->SetBitmaps("유저인터페이스\\ChangeMaterial\\btn_sort_up.bmp", "유저인터페이스\\ChangeMaterial\\btn_sort_down.bmp");
|
|
this->m_sortBox->SetLabels(LookupMessage(MSI_MSG_IS_ILLEGAL_TAG_MSG), LookupMessage(MSI_BO_RESEARCHREPORT_ON));
|
|
this->m_sortBox->Move(316, 24);
|
|
this->m_sortBox->SetId(364);
|
|
this->m_sortBox->SetChecked(1);
|
|
this->AddChild(this->m_sortBox);
|
|
|
|
this->m_button = new UIBitmapButton();
|
|
this->m_button->SetBitmap("유저인터페이스\\ChangeMaterial\\btn_change_start.bmp", 0, 0);
|
|
this->m_button->SetBitmap("유저인터페이스\\ChangeMaterial\\btn_change_over.bmp", 1, 0);
|
|
this->m_button->SetBitmap("유저인터페이스\\ChangeMaterial\\btn_change_press.bmp", 2, 0);
|
|
this->m_button->SetBitmap("유저인터페이스\\ChangeMaterial\\btn_change_disable.bmp", 3, 0);
|
|
this->m_button->SetSize(this->m_button->BitmapWidth(), this->m_button->BitmapHeight());
|
|
this->m_button->Move(140, 171);
|
|
this->m_button->SetId(184);
|
|
this->AddChild(this->m_button);
|
|
|
|
UIBasicButton* cancel = new UIBasicButton();
|
|
cancel->Configure(42, LookupMessage(MSI_ZENY_LOTTO_BUY_10));
|
|
const int cancelY = height - cancel->geometry.height - 12;
|
|
cancel->Move(width - cancel->geometry.width - 55, cancelY);
|
|
cancel->SetId(201);
|
|
this->AddChild(cancel);
|
|
|
|
this->itemList = new UIChangeMaterialWnd_List();
|
|
this->itemList->SetSize(186, 216);
|
|
this->itemList->Move(310, 41);
|
|
this->AddChild(this->itemList);
|
|
this->itemList->SendMsg(nullptr, UM_REFRESHITEM, 0, 0, 0, 0);
|
|
}
|
|
|
|
// OFFSET: 0x005E1E20
|
|
// FUNCTION: fn_03879
|
|
void UIChangeMaterialWnd_CheckBox::Paint() {
|
|
if (this->m_checked.empty() || this->m_unchecked.empty()) {
|
|
return;
|
|
}
|
|
|
|
if (this->m_disabled == 1) {
|
|
this->ClearSurface(0xFFFF00FFu);
|
|
return;
|
|
}
|
|
|
|
if (this->m_hidden == 1) {
|
|
return;
|
|
}
|
|
|
|
if (this->geometry.state == 0) {
|
|
this->DrawBitmap(0, 0, static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve(this->m_unchecked.c_str()))), false);
|
|
if (!this->ascendingText.empty()) {
|
|
this->DrawTextAt(0xc, 1, this->ascendingText.c_str(), 0, 0, 0xc, 0, 0, 0);
|
|
}
|
|
} else if (this->geometry.state == 1) {
|
|
this->DrawBitmap(0, 0, static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve(this->m_checked.c_str()))), false);
|
|
if (!this->descendingText.empty()) {
|
|
this->DrawTextAt(0xc, 1, this->descendingText.c_str(), 0, 0, 0xc, 0, 0, 0);
|
|
}
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x005E0A20
|
|
// FUNCTION: fn_03866
|
|
bool MaterialNameLess::operator()(unsigned int first, unsigned int second) const {
|
|
const std::string left = first < this->entries.size() ? ItemDisplayName(this->entries[first].results[0].id) : std::string();
|
|
const std::string right = second < this->entries.size() ? ItemDisplayName(this->entries[second].results[0].id) : std::string();
|
|
return left < right;
|
|
}
|