rodecomp/Source/UI/UIRefiningWnd.cpp
ragnarok-clanker 20ae1c861d Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes
Batch #16619 by ragnarok-clanker: forced by an admin (1 lower score(s), 13 changed function(s)); checked with 460 compiled unit(s), including every includer of Source/Client/Mode/CGameMode.h, Source/Contents/Achievement/AchievementMgr.h, Source/Contents/Actors/ActorNameCard.h, Source/Contents/Actors/GameActor.h, Source/Contents/Actors/GndRiser.h, Source/Contents/Actors/GroundScope.h, Source/Contents/Actors/Item.h, Source/Contents/Actors/PlayerNameDictionary.h, Source/Contents/Actors/Resources/EquipmentResourceMgr.h, Source/Contents/AdventureGuide/AdventureGuideMgr.h, Source/Contents/CashEmotion/CashEmotionMgr.h, Source/Contents/Clan/ClanInfo.h, Source/Contents/CombatTypes.h, Source/Contents/Configuration/ConfigMgr.h, Source/Contents/Effects/Core/CellRangeEffect.h, Source/Contents/Effects/Core/ChangeSizeEffect.h, Source/Contents/Effects/Core/DummyEffectLauncher.h, Source/Contents/Effects/Core/Effect.h, Source/Contents/Effects/Core/EffectActor.h, Source/Contents/Effects/Core/EffectLists.h, Source/Contents/Effects/Core/EffectMaker.h, Source/Contents/Effects/Core/EffectMemoryMgr.h, Source/Contents/Effects/Core/EffectMessageId.h, Source/Contents/Effects/Core/EffectPoint.h, Source/Contents/Effects/Core/EffectPrimId.h, Source/Contents/Effects/Core/EffectTypes.h, Source/Contents/Effects/Core/MsgEffect.h, Source/Contents/Effects/Core/RagEffect.h, Source/Contents/Effects/Core/RagEffectState.h, Source/Contents/Effects/Core/ShowEffect.h, Source/Contents/Effects/Core/SquareRangeEffect.h, Source/Contents/Effects/EffectResourceSwitcher.h, Source/Contents/Effects/Particles/AnimatedEmitterEffect.h, Source/Contents/Effects/Particles/CharacterParticleBundle.h, Source/Contents/Effects/Particles/EZ2STREffect.h, Source/Contents/Effects/Particles/EZ2STREffectEx.h, Source/Contents/Effects/Particles/EffectEmitter.h, Source/Contents/Effects/Particles/EmitterEffect.h, Source/Contents/Effects/Particles/Particle.h, Source/Contents/Effects/Particles/ParticlePool.h, Source/Contents/Effects/Particles/SpriteEffect.h, Source/Contents/Effects/Particles/SpriteParticle.h, Source/Contents/Effects/Primitives/EffectPrim.h, Source/Contents/Effects/Primitives/EffectPrimitiveMotion.h, Source/Contents/Effects/Primitives/EffectPrimitiveState.h, Source/Contents/Effects/RDamageVar.h, Source/Contents/Effects/Skills/AMachineEffect.h, Source/Contents/Effects/Skills/AcidifiedThrow.h, Source/Contents/Effects/Skills/ArrowEffect.h, Source/Contents/Effects/Skills/AstralStrikeEffect.h, Source/Contents/Effects/Skills/AxeBoomerang.h, Source/Contents/Effects/Skills/Bash.h, Source/Contents/Effects/Skills/BezierArcThrowEffect.h, Source/Contents/Effects/Skills/BindTrapEffect.h, Source/Contents/Effects/Skills/BlastForge.h, Source/Contents/Effects/Skills/CaneOfEvilEyeEffect.h, Source/Contents/Effects/Skills/CartCannon.h, Source/Contents/Effects/Skills/ChargingPierceEffect.h, Source/Contents/Effects/Skills/CherryBlossomEffect.h, Source/Contents/Effects/Skills/ClimaxEffect.h, Source/Contents/Effects/Skills/CloudEffect.h, Source/Contents/Effects/Skills/CloudKillEffect.h, Source/Contents/Effects/Skills/CommonFloorEffect.h, Source/Contents/Effects/Skills/Competentia.h, Source/Contents/Effects/Skills/CresciveBolt.h, Source/Contents/Effects/Skills/ElectricEffect.h, Source/Contents/Effects/Skills/EnergyOrbEffect.h, Source/Contents/Effects/Skills/EvilLandEffect.h, Source/Contents/Effects/Skills/EvilsPawEffect.h, Source/Contents/Effects/Skills/FlowerCastingEffect.h, Source/Contents/Effects/Skills/FortuneKissEffect.h, Source/Contents/Effects/Skills/FriggSongEffect.h, Source/Contents/Effects/Skills/FuumaShouakuEffect.h, Source/Contents/Effects/Skills/GlassWallEffect.h, Source/Contents/Effects/Skills/GravityControlEffect.h, Source/Contents/Effects/Skills/HealEffect.h, Source/Contents/Effects/Skills/HealSpEffect.h, Source/Contents/Effects/Skills/HitLineEffect.h, Source/Contents/Effects/Skills/JupitelThunderStormEffect.h, Source/Contents/Effects/Skills/Level150Effect.h, Source/Contents/Effects/Skills/Level99Effect.h, Source/Contents/Effects/Skills/Level99Orb1Effect.h, Source/Contents/Effects/Skills/Level99Orb2Effect.h, Source/Contents/Effects/Skills/LightSphereEffect.h, Source/Contents/Effects/Skills/MagicFloorEffect.h, Source/Contents/Effects/Skills/MagnumBreak.h, Source/Contents/Effects/Skills/MandraAttackEffect.h, Source/Contents/Effects/Skills/MapChainEffect.h, Source/Contents/Effects/Skills/MapMagicZoneEffect.h, Source/Contents/Effects/Skills/MappillarEffect.h, Source/Contents/Effects/Skills/MonsterSkillEffects.h, Source/Contents/Effects/Skills/NyanggrassEffect.h, Source/Contents/Effects/Skills/PartyMemberEffects.h, Source/Contents/Effects/Skills/PokJukEffect.h, Source/Contents/Effects/Skills/PowderingEffect.h, Source/Contents/Effects/Skills/RainbowEffect.h, Source/Contents/Effects/Skills/RectUpEffect.h, Source/Contents/Effects/Skills/RedLineEffect.h, Source/Contents/Effects/Skills/RichManKim.h, Source/Contents/Effects/Skills/RotateBgEffect.h, Source/Contents/Effects/Skills/RotateItemEffect.h, Source/Contents/Effects/Skills/RotateLineEffect.h, Source/Contents/Effects/Skills/SaintCastingEffect.h, Source/Contents/Effects/Skills/ScatterEffect.h, Source/Contents/Effects/Skills/ShadowExceedEffect.h, Source/Contents/Effects/Skills/SkillEffects.h, Source/Contents/Effects/Skills/SmokeEffect.h, Source/Contents/Effects/Skills/SoulCollectEffect.h, Source/Contents/Effects/Skills/SoulUnityEffect.h, Source/Contents/Effects/Skills/SphereWind2Effect.h, Source/Contents/Effects/Skills/SphereWindEffect.h, Source/Contents/Effects/Skills/StarEffect.h, Source/Contents/Effects/Skills/StarEmperorEffect.h, Source/Contents/Effects/Skills/StealEffect.h, Source/Contents/Effects/Skills/StormCannonEffect.h, Source/Contents/Effects/Skills/StormGustEffect.h, Source/Contents/Effects/Skills/StormKickEffect.h, Source/Contents/Effects/Skills/SunStanceEffect.h, Source/Contents/Effects/Skills/TalismanMarkEffect.h, Source/Contents/Effects/Skills/TetraBallEffect.h, Source/Contents/Effects/Skills/ThrowEffects.h, Source/Contents/Effects/Skills/TriangleShotArrow.h, Source/Contents/Effects/Skills/ViolentQuakeEffect.h, Source/Contents/Effects/Skills/WhirlwindEffect.h, Source/Contents/Effects/Skills/WindEffect.h, Source/Contents/EntryQueue/EntryQueueMgr.h, Source/Contents/Events/CheckAttendanceMgr.h, Source/Contents/Events/RouletteMgr.h, Source/Contents/Events/ShowRankingScheduler.h, Source/Contents/Events/SpecialPopupMgr.h, Source/Contents/Guild/GuildInfo.h, Source/Contents/Guild/GuildMgr.h, Source/Contents/Guild/GuildTip.h, Source/Contents/Items/ClientItemLists.h, Source/Contents/Items/EnchantMgr.h, Source/Contents/Items/ItemDBToIDMgr.h, Source/Contents/Items/JobCodeForItem.h, Source/Contents/Map/FlyingShipRouteInfo.h, Source/Contents/Map/MapInfoMgr.h, Source/Contents/Map/MapPropertyMgr.h, Source/Contents/Map/MapSkyMgr.h, Source/Contents/Map/PrivateAirplaneMgr.h, Source/Contents/Map/TownInfoMgr.h, Source/Contents/Monster/ChampionMonsterMgr.h, Source/Contents/Movement/MovementRouteInterpolation.h, Source/Contents/Movement/TerrainPathSearch.h, Source/Contents/Navigation/NavigationManager.h, Source/Contents/Pet/PetEnums.h, Source/Contents/Pet/PetEvolutionMgr.h, Source/Contents/Quest/RenewQuestMgr.h, Source/Contents/Repute/ReputeMgr.h, Source/Contents/Repute/ReputeRecords.h, Source/Contents/Rodex/RodexMailStore.h, Source/Contents/RuneSystem/RuneSystem.h, Source/Contents/Skills/GraffiSkill.h, Source/Contents/Skin/SkinMgr.h, Source/Contents/Sprites/SpriteLayerDrawing.h, Source/Contents/Sprites/SpriteLayerOrder.h, Source/Contents/Sprites/SpriteRidingOffset.h, Source/Contents/Sprites/SpriteRidingPolicy.h, Source/Contents/Tables/ForbiddenWords.h, Source/Contents/Tables/MessageTable.h, Source/Contents/Tables/SimpleStringMgr.h, Source/Contents/Tables/TableMng.h, Source/Contents/Tables/TipBoxTitles.h, Source/Contents/Tables/TipOfTheDay.h, Source/Contents/Time/ServerTimeManager.h, Source/Contents/World/WorldViewData.h, Source/UI/Guild/UIGuildWnd.h, Source/UI/Lists/UIScrollBarVariants.h, Source/UI/Rodex/UIRodexInboxWnd.h, Source/UI/RuneSystem/UIRuneSystemWindows.h, Source/UI/RuneSystem/UIRuneSystemWnd.h, Source/UI/Text/UIAchWnd.h, Source/UI/UIReputeWnd.h, Source/UI/Window/UINewMakeCharWnd.h, Source/UI/Window/UIRoMapWnd.h, Source/Utility/JsonCppLoader.h, Source/Contents/AchievementMgr.h, Source/Contents/ActorNameCard.h, Source/Contents/Actors/GraffiSkill.h, Source/Contents/Actors/PetEnums.h, Source/Contents/AdventureGuideMgr.h, Source/Contents/CashEmotionMgr.h, Source/Contents/ChampionMonsterMgr.h, Source/Contents/CheckAttendanceMgr.h, Source/Contents/ClanInfo.h, Source/Contents/ClientItemLists.h, Source/Contents/Combat/CombatTypes.h, Source/Contents/ConfigMgr.h, Source/Contents/EffectResourceSwitcher.h, Source/Contents/Effects/AMachineEffect.h, Source/Contents/Effects/AcidifiedThrow.h, Source/Contents/Effects/AnimatedEmitterEffect.h, Source/Contents/Effects/ArrowEffect.h, Source/Contents/Effects/AstralStrikeEffect.h, Source/Contents/Effects/AxeBoomerang.h, Source/Contents/Effects/Bash.h, Source/Contents/Effects/BezierArcThrowEffect.h, Source/Contents/Effects/BindTrapEffect.h, Source/Contents/Effects/BlastForge.h, Source/Contents/Effects/CaneOfEvilEyeEffect.h, Source/Contents/Effects/CartCannon.h, Source/Contents/Effects/CellRangeEffect.h, Source/Contents/Effects/ChangeSizeEffect.h, Source/Contents/Effects/CharacterParticleBundle.h, Source/Contents/Effects/ChargingPierceEffect.h, Source/Contents/Effects/CherryBlossomEffect.h, Source/Contents/Effects/ClimaxEffect.h, Source/Contents/Effects/CloudEffect.h, Source/Contents/Effects/CloudKillEffect.h, Source/Contents/Effects/CommonFloorEffect.h, Source/Contents/Effects/Competentia.h, Source/Contents/Effects/CresciveBolt.h, Source/Contents/Effects/DummyEffectLauncher.h, Source/Contents/Effects/EZ2STREffect.h, Source/Contents/Effects/EZ2STREffectEx.h, Source/Contents/Effects/Effect.h, Source/Contents/Effects/EffectActor.h, Source/Contents/Effects/EffectEmitter.h, Source/Contents/Effects/EffectLists.h, Source/Contents/Effects/EffectMaker.h, Source/Contents/Effects/EffectMemoryMgr.h, Source/Contents/Effects/EffectMessageId.h, Source/Contents/Effects/EffectPoint.h, Source/Contents/Effects/EffectPrim.h, Source/Contents/Effects/EffectPrimId.h, Source/Contents/Effects/EffectPrimitiveMotion.h, Source/Contents/Effects/EffectPrimitiveState.h, Source/Contents/Effects/EffectTypes.h, Source/Contents/Effects/ElectricEffect.h, Source/Contents/Effects/EmitterEffect.h, Source/Contents/Effects/EnergyOrbEffect.h, Source/Contents/Effects/EvilLandEffect.h, Source/Contents/Effects/EvilsPawEffect.h, Source/Contents/Effects/FlowerCastingEffect.h, Source/Contents/Effects/FortuneKissEffect.h, Source/Contents/Effects/FriggSongEffect.h, Source/Contents/Effects/FuumaShouakuEffect.h, Source/Contents/Effects/GlassWallEffect.h, Source/Contents/Effects/GravityControlEffect.h, Source/Contents/Effects/HealEffect.h, Source/Contents/Effects/HealSpEffect.h, Source/Contents/Effects/HitLineEffect.h, Source/Contents/Effects/JupitelThunderStormEffect.h, Source/Contents/Effects/Level150Effect.h, Source/Contents/Effects/Level99Effect.h, Source/Contents/Effects/Level99Orb1Effect.h, Source/Contents/Effects/Level99Orb2Effect.h, Source/Contents/Effects/LightSphereEffect.h, Source/Contents/Effects/MagicFloorEffect.h, Source/Contents/Effects/MagnumBreak.h, Source/Contents/Effects/MandraAttackEffect.h, Source/Contents/Effects/MapChainEffect.h, Source/Contents/Effects/MapMagicZoneEffect.h, Source/Contents/Effects/MappillarEffect.h, Source/Contents/Effects/MonsterSkillEffects.h, Source/Contents/Effects/MsgEffect.h, Source/Contents/Effects/NyanggrassEffect.h, Source/Contents/Effects/Particle.h, Source/Contents/Effects/ParticlePool.h, Source/Contents/Effects/PartyMemberEffects.h, Source/Contents/Effects/PokJukEffect.h, Source/Contents/Effects/PowderingEffect.h, Source/Contents/Effects/RagEffect.h, Source/Contents/Effects/RagEffectState.h, Source/Contents/Effects/RainbowEffect.h, Source/Contents/Effects/RectUpEffect.h, Source/Contents/Effects/RedLineEffect.h, Source/Contents/Effects/RichManKim.h, Source/Contents/Effects/RotateBgEffect.h, Source/Contents/Effects/RotateItemEffect.h, Source/Contents/Effects/RotateLineEffect.h, Source/Contents/Effects/SaintCastingEffect.h, Source/Contents/Effects/ScatterEffect.h, Source/Contents/Effects/ShadowExceedEffect.h, Source/Contents/Effects/ShowEffect.h, Source/Contents/Effects/SkillEffects.h, Source/Contents/Effects/SmokeEffect.h, Source/Contents/Effects/SoulCollectEffect.h, Source/Contents/Effects/SoulUnityEffect.h, Source/Contents/Effects/SphereWind2Effect.h, Source/Contents/Effects/SphereWindEffect.h, Source/Contents/Effects/SpriteEffect.h, Source/Contents/Effects/SpriteParticle.h, Source/Contents/Effects/SquareRangeEffect.h, Source/Contents/Effects/StarEffect.h, Source/Contents/Effects/StarEmperorEffect.h, Source/Contents/Effects/StealEffect.h, Source/Contents/Effects/StormCannonEffect.h, Source/Contents/Effects/StormGustEffect.h, Source/Contents/Effects/StormKickEffect.h, Source/Contents/Effects/SunStanceEffect.h, Source/Contents/Effects/TalismanMarkEffect.h, Source/Contents/Effects/TetraBallEffect.h, Source/Contents/Effects/ThrowEffects.h, Source/Contents/Effects/TriangleShotArrow.h, Source/Contents/Effects/ViolentQuakeEffect.h, Source/Contents/Effects/WhirlwindEffect.h, Source/Contents/Effects/WindEffect.h, Source/Contents/EnchantMgr.h, Source/Contents/EntryQueueMgr.h, Source/Contents/EquipmentResourceMgr.h, Source/Contents/FlyingShipRouteInfo.h, Source/Contents/ForbiddenWords.h, Source/Contents/GuildInfo.h, Source/Contents/GuildMgr.h, Source/Contents/GuildTip.h, Source/Contents/ItemDBToIDMgr.h, Source/Contents/Items/RuneSystem.h, Source/Contents/JobCodeForItem.h, Source/Contents/MapInfoMgr.h, Source/Contents/MapPropertyMgr.h, Source/Contents/MapSkyMgr.h, Source/Contents/MessageTable.h, Source/Contents/MovementRouteInterpolation.h, Source/Contents/NavigationManager.h, Source/Contents/PetEvolutionMgr.h, Source/Contents/PlayerNameDictionary.h, Source/Contents/PrivateAirplaneMgr.h, Source/Contents/RDamageVar.h, Source/Contents/RenewQuestMgr.h, Source/Contents/ReputeMgr.h, Source/Contents/ReputeRecords.h, Source/Contents/RodexMailStore.h, Source/Contents/RouletteMgr.h, Source/Contents/ServerTimeManager.h, Source/Contents/ShowRankingScheduler.h, Source/Contents/SimpleStringMgr.h, Source/Contents/SkinMgr.h, Source/Contents/SpecialPopupMgr.h, Source/Contents/SpriteLayerDrawing.h, Source/Contents/SpriteLayerOrder.h, Source/Contents/SpriteRidingOffset.h, Source/Contents/SpriteRidingPolicy.h, Source/Contents/TableMng.h, Source/Contents/TerrainPathSearch.h, Source/Contents/TipBoxTitles.h, Source/Contents/TipOfTheDay.h, Source/Contents/TownInfoMgr.h, Source/Contents/WorldView/WorldViewData.h.
Adds to the build: Source/Contents/Achievement/AchievementMgr.cpp, Source/Contents/Actors/ActorGeometry.cpp, Source/Contents/Actors/ActorNameCache.cpp, Source/Contents/Actors/ActorNameCard.cpp, Source/Contents/Actors/ActorNameDirectory.cpp, Source/Contents/Actors/ActorNameRequests.cpp, Source/Contents/Actors/PlayerNameDictionary.cpp, Source/Contents/Actors/Resources/BodyResources.cpp, Source/Contents/Actors/Resources/EquipmentResources.cpp, Source/Contents/Actors/Resources/HeadResources.cpp, Source/Contents/Actors/Resources/MonsterResources.cpp, Source/Contents/Actors/Resources/RobeResources.cpp, Source/Contents/Actors/Resources/StatusIconImages.cpp, Source/Contents/AdventureGuide/AdventureGuideMgr.cpp, Source/Contents/CashEmotion/CashEmotionMgr.cpp, Source/Contents/Clan/ClanInfo.cpp, Source/Contents/Configuration/ConfigMgr.cpp, Source/Contents/Effects/Core/CellRangeEffect.cpp, Source/Contents/Effects/Core/ChangeSizeEffect.cpp, Source/Contents/Effects/Core/DummyEffectLauncher.cpp, Source/Contents/Effects/Core/Effect.cpp, Source/Contents/Effects/Core/EffectActor.cpp, Source/Contents/Effects/Core/EffectAttachments.cpp, Source/Contents/Effects/Core/EffectForceRender.cpp, Source/Contents/Effects/Core/EffectLists.cpp, Source/Contents/Effects/Core/EffectMaker.cpp, Source/Contents/Effects/Core/EffectMemoryMgr.cpp, Source/Contents/Effects/Core/EffectTypes.cpp, Source/Contents/Effects/Core/EffectVisibility.cpp, Source/Contents/Effects/Core/MsgEffect.cpp, Source/Contents/Effects/Core/RagEffect.cpp, Source/Contents/Effects/Core/RagEffectInitialization.cpp, Source/Contents/Effects/Core/ShowEffect.cpp, Source/Contents/Effects/Core/SquareRangeEffect.cpp, Source/Contents/Effects/EffectResourceSwitcher.cpp, Source/Contents/Effects/Particles/AnimatedEmitterEffect.cpp, Source/Contents/Effects/Particles/CharacterParticleBundle.cpp, Source/Contents/Effects/Particles/EZ2STREffect.cpp, Source/Contents/Effects/Particles/EZ2STREffectEx.cpp, Source/Contents/Effects/Particles/EmitterEffect.cpp, Source/Contents/Effects/Particles/Particle.cpp, Source/Contents/Effects/Particles/ParticlePool.cpp, Source/Contents/Effects/Particles/SpriteEffect.cpp, Source/Contents/Effects/Particles/SpriteParticle.cpp, Source/Contents/Effects/Primitives/EffectPrim.cpp, Source/Contents/Effects/Primitives/EffectPrimitiveArcs.cpp, Source/Contents/Effects/Primitives/EffectPrimitiveColor.cpp, Source/Contents/Effects/Primitives/EffectPrimitiveGlowSquares.cpp, Source/Contents/Effects/Primitives/EffectPrimitiveMotion.cpp, Source/Contents/Effects/Primitives/EffectPrimitivePanels.cpp, Source/Contents/Effects/Primitives/EffectPrimitiveRecords.cpp, Source/Contents/Effects/Primitives/EffectPrimitiveRendering.cpp, Source/Contents/Effects/Primitives/EffectPrimitiveSprites.cpp, Source/Contents/Effects/Primitives/EffectPrimitiveState.cpp, Source/Contents/Effects/Primitives/EffectPrimitiveSweeps.cpp, Source/Contents/Effects/RDamageVar.cpp, Source/Contents/Effects/Skills/AMachineEffect.cpp, Source/Contents/Effects/Skills/AcidifiedThrow.cpp, Source/Contents/Effects/Skills/ArrowEffect.cpp, Source/Contents/Effects/Skills/AstralStrikeEffect.cpp, Source/Contents/Effects/Skills/AxeBoomerang.cpp, Source/Contents/Effects/Skills/Bash.cpp, Source/Contents/Effects/Skills/BezierArcThrowEffect.cpp, Source/Contents/Effects/Skills/BindTrapEffect.cpp, Source/Contents/Effects/Skills/BlastForge.cpp, Source/Contents/Effects/Skills/CaneOfEvilEyeEffect.cpp, Source/Contents/Effects/Skills/CartCannon.cpp, Source/Contents/Effects/Skills/ChargingPierceEffect.cpp, Source/Contents/Effects/Skills/CherryBlossomEffect.cpp, Source/Contents/Effects/Skills/ClimaxEffect.cpp, Source/Contents/Effects/Skills/CloudEffect.cpp, Source/Contents/Effects/Skills/CloudKillEffect.cpp, Source/Contents/Effects/Skills/CommonFloorEffect.cpp, Source/Contents/Effects/Skills/Competentia.cpp, Source/Contents/Effects/Skills/CresciveBolt.cpp, Source/Contents/Effects/Skills/ElectricEffect.cpp, Source/Contents/Effects/Skills/EnergyOrbEffect.cpp, Source/Contents/Effects/Skills/EvilLandEffect.cpp, Source/Contents/Effects/Skills/EvilsPawEffect.cpp, Source/Contents/Effects/Skills/FlowerCastingEffect.cpp, Source/Contents/Effects/Skills/FortuneKissEffect.cpp, Source/Contents/Effects/Skills/FriggSongEffect.cpp, Source/Contents/Effects/Skills/FuumaShouakuEffect.cpp, Source/Contents/Effects/Skills/GlassWallEffect.cpp, Source/Contents/Effects/Skills/HealEffect.cpp, Source/Contents/Effects/Skills/HealSpEffect.cpp, Source/Contents/Effects/Skills/HitLineEffect.cpp, Source/Contents/Effects/Skills/JupitelThunderStormEffect.cpp, Source/Contents/Effects/Skills/Level150Effect.cpp, Source/Contents/Effects/Skills/Level99Effect.cpp, Source/Contents/Effects/Skills/Level99Orb1Effect.cpp, Source/Contents/Effects/Skills/Level99Orb2Effect.cpp, Source/Contents/Effects/Skills/LightSphereEffect.cpp, Source/Contents/Effects/Skills/MagicFloorEffect.cpp, Source/Contents/Effects/Skills/MagnumBreak.cpp, Source/Contents/Effects/Skills/MandraAttackEffect.cpp, Source/Contents/Effects/Skills/MapChainEffect.cpp, Source/Contents/Effects/Skills/MapMagicZoneEffect.cpp, Source/Contents/Effects/Skills/MappillarEffect.cpp, Source/Contents/Effects/Skills/MeteorEffect.cpp, Source/Contents/Effects/Skills/MonsterSkillEffects.cpp, Source/Contents/Effects/Skills/NyanggrassEffect.cpp, Source/Contents/Effects/Skills/PartyMemberEffects.cpp, Source/Contents/Effects/Skills/PokJukEffect.cpp, Source/Contents/Effects/Skills/PowderingEffect.cpp, Source/Contents/Effects/Skills/RainbowEffect.cpp, Source/Contents/Effects/Skills/RectUpEffect.cpp, Source/Contents/Effects/Skills/RedLineEffect.cpp, Source/Contents/Effects/Skills/RichManKim.cpp, Source/Contents/Effects/Skills/RotateBgEffect.cpp, Source/Contents/Effects/Skills/RotateItemEffect.cpp, Source/Contents/Effects/Skills/RotateLineEffect.cpp, Source/Contents/Effects/Skills/SaintCastingEffect.cpp, Source/Contents/Effects/Skills/ScatterEffect.cpp, Source/Contents/Effects/Skills/ShadowExceedEffect.cpp, Source/Contents/Effects/Skills/ShadowExceedNewEffect.cpp, Source/Contents/Effects/Skills/SmokeEffect.cpp, Source/Contents/Effects/Skills/SoulCollectEffect.cpp, Source/Contents/Effects/Skills/SoulUnityEffect.cpp, Source/Contents/Effects/Skills/SphereWind2Effect.cpp, Source/Contents/Effects/Skills/SphereWindEffect.cpp, Source/Contents/Effects/Skills/StarEffect.cpp, Source/Contents/Effects/Skills/StarEmperorEffect.cpp, Source/Contents/Effects/Skills/StealEffect.cpp, Source/Contents/Effects/Skills/StormCannonEffect.cpp, Source/Contents/Effects/Skills/StormGustEffect.cpp, Source/Contents/Effects/Skills/StormKickEffect.cpp, Source/Contents/Effects/Skills/SunStanceEffect.cpp, Source/Contents/Effects/Skills/TalismanMarkEffect.cpp, Source/Contents/Effects/Skills/TetraBallEffect.cpp, Source/Contents/Effects/Skills/ThrowEffects.cpp, Source/Contents/Effects/Skills/TriangleShotArrow.cpp, Source/Contents/Effects/Skills/ViolentQuakeEffect.cpp, Source/Contents/Effects/Skills/WindEffect.cpp, Source/Contents/Emblems/EmblemCacheRaw.cpp, Source/Contents/Emblems/GuildEmblemLookup.cpp, Source/Contents/Emblems/GuildEmblemState.cpp, Source/Contents/EntryQueue/EntryQueueMgr.cpp, Source/Contents/Events/CheckAttendanceMgr.cpp, Source/Contents/Events/RouletteMgr.cpp, Source/Contents/Events/ShowRankingScheduler.cpp, Source/Contents/Events/SpecialPopupMgr.cpp, Source/Contents/Guild/GuildInfo.cpp, Source/Contents/Guild/GuildMgr.cpp, Source/Contents/Guild/GuildTip.cpp, Source/Contents/Items/ClientItemLists.cpp, Source/Contents/Items/EnchantMgr.cpp, Source/Contents/Items/ItemDBToIDMgr.cpp, Source/Contents/Items/JobCodeForItem.cpp, Source/Contents/Map/FlyingShipRouteInfo.cpp, Source/Contents/Map/MapInfoMgr.cpp, Source/Contents/Map/MapNameTable.cpp, Source/Contents/Map/MapPropertyMgr.cpp, Source/Contents/Map/MapSkyMgr.cpp, Source/Contents/Map/PrivateAirplaneMgr.cpp, Source/Contents/Map/TownInfoMgr.cpp, Source/Contents/Models/ModelKeyframes.cpp, Source/Contents/Monster/ChampionMonsterMgr.cpp, Source/Contents/Monster/EnemyMonsterTalk.cpp, Source/Contents/Monster/MonsterSpeech.cpp, Source/Contents/Monster/MonsterXmlActions.cpp, Source/Contents/Movement/ActorMovementRoute.cpp, Source/Contents/Movement/MovementRoute.cpp, Source/Contents/Movement/MovementRouteInterpolation.cpp, Source/Contents/Movement/MovementTraversal.cpp, Source/Contents/Movement/Pathfinding.cpp, Source/Contents/Movement/TerrainPathSearch.cpp, Source/Contents/Navigation/NavigationCandidates.cpp, Source/Contents/Navigation/NavigationDestinations.cpp, Source/Contents/Navigation/NavigationGraph.cpp, Source/Contents/Navigation/NavigationLink.cpp, Source/Contents/Navigation/NavigationRequest.cpp, Source/Contents/Navigation/NavigationRoute.cpp, Source/Contents/Navigation/NavigationSource.cpp, Source/Contents/Navigation/NpcLocationRadius.cpp, Source/Contents/Navigation/WorldNavigation.cpp, Source/Contents/Pet/PetEvolutionMgr.cpp, Source/Contents/Pet/PetStatus.cpp, Source/Contents/Pet/PetStrings.cpp, Source/Contents/Pet/PetTalk.cpp, Source/Contents/Pet/PetTalkNames.cpp, Source/Contents/Quest/RenewQuestMgr.cpp, Source/Contents/Repute/ReputeMgr.cpp, Source/Contents/Rodex/RodexMailStore.cpp, Source/Contents/RuneSystem/RuneSystem.cpp, Source/Contents/Skills/GraffiSkill.cpp, Source/Contents/Skin/SkinCatalog.cpp, Source/Contents/Skin/SkinInfo.cpp, Source/Contents/Skin/SkinMgr.cpp, Source/Contents/Sound/HitSounds.cpp, Source/Contents/Sprites/RobeOpacity.cpp, Source/Contents/Sprites/RobeTopLayer.cpp, Source/Contents/Sprites/SpriteFrameSynchronization.cpp, Source/Contents/Sprites/SpriteJob.cpp, Source/Contents/Sprites/SpriteLayerDepth.cpp, Source/Contents/Sprites/SpriteLayerDrawing.cpp, Source/Contents/Sprites/SpriteLayerOrder.cpp, Source/Contents/Sprites/SpriteRidingOffset.cpp, Source/Contents/Sprites/SpriteRidingPolicy.cpp, Source/Contents/Sprites/SpriteRobe.cpp, Source/Contents/Sprites/SpriteRobeCommands.cpp, Source/Contents/Sprites/SpriteShadow.cpp, Source/Contents/Tables/ClientXmlTables.cpp, Source/Contents/Tables/ForbiddenWords.cpp, Source/Contents/Tables/MessageTable.cpp, Source/Contents/Tables/SimpleStringMgr.cpp, Source/Contents/Tables/TableMng.cpp, Source/Contents/Tables/TipBoxTitles.cpp, Source/Contents/Tables/TipOfTheDay.cpp, Source/Contents/Time/ClientTiming.cpp, Source/Contents/Time/ServerTimeManager.cpp, Source/Contents/World/WorldViewData.cpp
Deletes: Source/Contents/AchievementMgr.cpp, Source/Contents/AchievementMgr.h, Source/Contents/ActorGeometry.cpp, Source/Contents/ActorMovementRoute.cpp, Source/Contents/ActorNameCache.cpp, Source/Contents/ActorNameCard.cpp, Source/Contents/ActorNameCard.h, Source/Contents/ActorNameDirectory.cpp, Source/Contents/ActorNameRequests.cpp, Source/Contents/Actors/GraffiSkill.cpp, Source/Contents/Actors/GraffiSkill.h, Source/Contents/Actors/PetEnums.h, Source/Contents/AdventureGuideMgr.cpp, Source/Contents/AdventureGuideMgr.h, Source/Contents/BodyResources.cpp, Source/Contents/CashEmotionMgr.cpp, Source/Contents/CashEmotionMgr.h, Source/Contents/ChampionMonsterMgr.cpp, Source/Contents/ChampionMonsterMgr.h, Source/Contents/CheckAttendanceMgr.cpp, Source/Contents/CheckAttendanceMgr.h, Source/Contents/ClanInfo.cpp, Source/Contents/ClanInfo.h, Source/Contents/ClientItemLists.cpp, Source/Contents/ClientItemLists.h, Source/Contents/ClientTiming.cpp, Source/Contents/ClientXmlTables.cpp, Source/Contents/Combat/CombatTypes.h, Source/Contents/ConfigMgr.cpp, Source/Contents/ConfigMgr.h, Source/Contents/EffectResourceSwitcher.cpp, Source/Contents/EffectResourceSwitcher.h, Source/Contents/Effects/AMachineEffect.cpp, Source/Contents/Effects/AMachineEffect.h, Source/Contents/Effects/AcidifiedThrow.cpp, Source/Contents/Effects/AcidifiedThrow.h, Source/Contents/Effects/AnimatedEmitterEffect.cpp, Source/Contents/Effects/AnimatedEmitterEffect.h, Source/Contents/Effects/ArrowEffect.cpp, Source/Contents/Effects/ArrowEffect.h, Source/Contents/Effects/AstralStrikeEffect.cpp, Source/Contents/Effects/AstralStrikeEffect.h, Source/Contents/Effects/AxeBoomerang.cpp, Source/Contents/Effects/AxeBoomerang.h, Source/Contents/Effects/Bash.cpp, Source/Contents/Effects/Bash.h, Source/Contents/Effects/BezierArcThrowEffect.cpp, Source/Contents/Effects/BezierArcThrowEffect.h, Source/Contents/Effects/BindTrapEffect.cpp, Source/Contents/Effects/BindTrapEffect.h, Source/Contents/Effects/BlastForge.cpp, Source/Contents/Effects/BlastForge.h, Source/Contents/Effects/CaneOfEvilEyeEffect.cpp, Source/Contents/Effects/CaneOfEvilEyeEffect.h, Source/Contents/Effects/CartCannon.cpp, Source/Contents/Effects/CartCannon.h, Source/Contents/Effects/CellRangeEffect.cpp, Source/Contents/Effects/CellRangeEffect.h, Source/Contents/Effects/ChangeSizeEffect.cpp, Source/Contents/Effects/ChangeSizeEffect.h, Source/Contents/Effects/CharacterParticleBundle.cpp, Source/Contents/Effects/CharacterParticleBundle.h, Source/Contents/Effects/ChargingPierceEffect.cpp, Source/Contents/Effects/ChargingPierceEffect.h, Source/Contents/Effects/CherryBlossomEffect.cpp, Source/Contents/Effects/CherryBlossomEffect.h, Source/Contents/Effects/ClimaxEffect.cpp, Source/Contents/Effects/ClimaxEffect.h, Source/Contents/Effects/CloudEffect.cpp, Source/Contents/Effects/CloudEffect.h, Source/Contents/Effects/CloudKillEffect.cpp, Source/Contents/Effects/CloudKillEffect.h, Source/Contents/Effects/CommonFloorEffect.cpp, Source/Contents/Effects/CommonFloorEffect.h, Source/Contents/Effects/Competentia.cpp, Source/Contents/Effects/Competentia.h, Source/Contents/Effects/CresciveBolt.cpp, Source/Contents/Effects/CresciveBolt.h, Source/Contents/Effects/DummyEffectLauncher.cpp, Source/Contents/Effects/DummyEffectLauncher.h, Source/Contents/Effects/EZ2STREffect.cpp, Source/Contents/Effects/EZ2STREffect.h, Source/Contents/Effects/EZ2STREffectEx.cpp, Source/Contents/Effects/EZ2STREffectEx.h, Source/Contents/Effects/Effect.cpp, Source/Contents/Effects/Effect.h, Source/Contents/Effects/EffectActor.cpp, Source/Contents/Effects/EffectActor.h, Source/Contents/Effects/EffectAttachments.cpp, Source/Contents/Effects/EffectEmitter.h, Source/Contents/Effects/EffectForceRender.cpp, Source/Contents/Effects/EffectLists.cpp, Source/Contents/Effects/EffectLists.h, Source/Contents/Effects/EffectMaker.cpp, Source/Contents/Effects/EffectMaker.h, Source/Contents/Effects/EffectMemoryMgr.cpp, Source/Contents/Effects/EffectMemoryMgr.h, Source/Contents/Effects/EffectMessageId.h, Source/Contents/Effects/EffectPoint.h, Source/Contents/Effects/EffectPrim.cpp, Source/Contents/Effects/EffectPrim.h, Source/Contents/Effects/EffectPrimId.h, Source/Contents/Effects/EffectPrimitiveArcs.cpp, Source/Contents/Effects/EffectPrimitiveColor.cpp, Source/Contents/Effects/EffectPrimitiveGlowSquares.cpp, Source/Contents/Effects/EffectPrimitiveMotion.cpp, Source/Contents/Effects/EffectPrimitiveMotion.h, Source/Contents/Effects/EffectPrimitivePanels.cpp, Source/Contents/Effects/EffectPrimitiveRecords.cpp, Source/Contents/Effects/EffectPrimitiveRendering.cpp, Source/Contents/Effects/EffectPrimitiveSprites.cpp, Source/Contents/Effects/EffectPrimitiveState.cpp, Source/Contents/Effects/EffectPrimitiveState.h, Source/Contents/Effects/EffectPrimitiveSweeps.cpp, Source/Contents/Effects/EffectTypes.cpp, Source/Contents/Effects/EffectTypes.h, Source/Contents/Effects/EffectVisibility.cpp, Source/Contents/Effects/ElectricEffect.cpp, Source/Contents/Effects/ElectricEffect.h, Source/Contents/Effects/EmitterEffect.cpp, Source/Contents/Effects/EmitterEffect.h, Source/Contents/Effects/EnergyOrbEffect.cpp, Source/Contents/Effects/EnergyOrbEffect.h, Source/Contents/Effects/EvilLandEffect.cpp, Source/Contents/Effects/EvilLandEffect.h, Source/Contents/Effects/EvilsPawEffect.cpp, Source/Contents/Effects/EvilsPawEffect.h, Source/Contents/Effects/FlowerCastingEffect.cpp, Source/Contents/Effects/FlowerCastingEffect.h, Source/Contents/Effects/FortuneKissEffect.cpp, Source/Contents/Effects/FortuneKissEffect.h, Source/Contents/Effects/FriggSongEffect.cpp, Source/Contents/Effects/FriggSongEffect.h, Source/Contents/Effects/FuumaShouakuEffect.cpp, Source/Contents/Effects/FuumaShouakuEffect.h, Source/Contents/Effects/GlassWallEffect.cpp, Source/Contents/Effects/GlassWallEffect.h, Source/Contents/Effects/GravityControlEffect.h, Source/Contents/Effects/HealEffect.cpp, Source/Contents/Effects/HealEffect.h, Source/Contents/Effects/HealSpEffect.cpp, Source/Contents/Effects/HealSpEffect.h, Source/Contents/Effects/HitLineEffect.cpp, Source/Contents/Effects/HitLineEffect.h, Source/Contents/Effects/JupitelThunderStormEffect.cpp, Source/Contents/Effects/JupitelThunderStormEffect.h, Source/Contents/Effects/Level150Effect.cpp, Source/Contents/Effects/Level150Effect.h, Source/Contents/Effects/Level99Effect.cpp, Source/Contents/Effects/Level99Effect.h, Source/Contents/Effects/Level99Orb1Effect.cpp, Source/Contents/Effects/Level99Orb1Effect.h, Source/Contents/Effects/Level99Orb2Effect.cpp, Source/Contents/Effects/Level99Orb2Effect.h, Source/Contents/Effects/LightSphereEffect.cpp, Source/Contents/Effects/LightSphereEffect.h, Source/Contents/Effects/MagicFloorEffect.cpp, Source/Contents/Effects/MagicFloorEffect.h, Source/Contents/Effects/MagnumBreak.cpp, Source/Contents/Effects/MagnumBreak.h, Source/Contents/Effects/MandraAttackEffect.cpp, Source/Contents/Effects/MandraAttackEffect.h, Source/Contents/Effects/MapChainEffect.cpp, Source/Contents/Effects/MapChainEffect.h, Source/Contents/Effects/MapMagicZoneEffect.cpp, Source/Contents/Effects/MapMagicZoneEffect.h, Source/Contents/Effects/MappillarEffect.cpp, Source/Contents/Effects/MappillarEffect.h, Source/Contents/Effects/MeteorEffect.cpp, Source/Contents/Effects/MonsterSkillEffects.cpp, Source/Contents/Effects/MonsterSkillEffects.h, Source/Contents/Effects/MsgEffect.cpp, Source/Contents/Effects/MsgEffect.h, Source/Contents/Effects/NyanggrassEffect.cpp, Source/Contents/Effects/NyanggrassEffect.h, Source/Contents/Effects/Particle.cpp, Source/Contents/Effects/Particle.h, Source/Contents/Effects/ParticlePool.cpp, Source/Contents/Effects/ParticlePool.h, Source/Contents/Effects/PartyMemberEffects.cpp, Source/Contents/Effects/PartyMemberEffects.h, Source/Contents/Effects/PokJukEffect.cpp, Source/Contents/Effects/PokJukEffect.h, Source/Contents/Effects/PowderingEffect.cpp, Source/Contents/Effects/PowderingEffect.h, Source/Contents/Effects/RagEffect.cpp, Source/Contents/Effects/RagEffect.h, Source/Contents/Effects/RagEffectInitialization.cpp, Source/Contents/Effects/RagEffectState.h, Source/Contents/Effects/RainbowEffect.cpp, Source/Contents/Effects/RainbowEffect.h, Source/Contents/Effects/RectUpEffect.cpp, Source/Contents/Effects/RectUpEffect.h, Source/Contents/Effects/RedLineEffect.cpp, Source/Contents/Effects/RedLineEffect.h, Source/Contents/Effects/RichManKim.cpp, Source/Contents/Effects/RichManKim.h, Source/Contents/Effects/RotateBgEffect.cpp, Source/Contents/Effects/RotateBgEffect.h, Source/Contents/Effects/RotateItemEffect.cpp, Source/Contents/Effects/RotateItemEffect.h, Source/Contents/Effects/RotateLineEffect.cpp, Source/Contents/Effects/RotateLineEffect.h, Source/Contents/Effects/SaintCastingEffect.cpp, Source/Contents/Effects/SaintCastingEffect.h, Source/Contents/Effects/ScatterEffect.cpp, Source/Contents/Effects/ScatterEffect.h, Source/Contents/Effects/ShadowExceedEffect.cpp, Source/Contents/Effects/ShadowExceedEffect.h, Source/Contents/Effects/ShadowExceedNewEffect.cpp, Source/Contents/Effects/ShowEffect.cpp, Source/Contents/Effects/ShowEffect.h, Source/Contents/Effects/SkillEffects.h, Source/Contents/Effects/SmokeEffect.cpp, Source/Contents/Effects/SmokeEffect.h, Source/Contents/Effects/SoulCollectEffect.cpp, Source/Contents/Effects/SoulCollectEffect.h, Source/Contents/Effects/SoulUnityEffect.cpp, Source/Contents/Effects/SoulUnityEffect.h, Source/Contents/Effects/SphereWind2Effect.cpp, Source/Contents/Effects/SphereWind2Effect.h, Source/Contents/Effects/SphereWindEffect.cpp, Source/Contents/Effects/SphereWindEffect.h, Source/Contents/Effects/SpriteEffect.cpp, Source/Contents/Effects/SpriteEffect.h, Source/Contents/Effects/SpriteParticle.cpp, Source/Contents/Effects/SpriteParticle.h, Source/Contents/Effects/SquareRangeEffect.cpp, Source/Contents/Effects/SquareRangeEffect.h, Source/Contents/Effects/StarEffect.cpp, Source/Contents/Effects/StarEffect.h, Source/Contents/Effects/StarEmperorEffect.cpp, Source/Contents/Effects/StarEmperorEffect.h, Source/Contents/Effects/StealEffect.cpp, Source/Contents/Effects/StealEffect.h, Source/Contents/Effects/StormCannonEffect.cpp, Source/Contents/Effects/StormCannonEffect.h, Source/Contents/Effects/StormGustEffect.cpp, Source/Contents/Effects/StormGustEffect.h, Source/Contents/Effects/StormKickEffect.cpp, Source/Contents/Effects/StormKickEffect.h, Source/Contents/Effects/SunStanceEffect.cpp, Source/Contents/Effects/SunStanceEffect.h, Source/Contents/Effects/TalismanMarkEffect.cpp, Source/Contents/Effects/TalismanMarkEffect.h, Source/Contents/Effects/TetraBallEffect.cpp, Source/Contents/Effects/TetraBallEffect.h, Source/Contents/Effects/ThrowEffects.cpp, Source/Contents/Effects/ThrowEffects.h, Source/Contents/Effects/TriangleShotArrow.cpp, Source/Contents/Effects/TriangleShotArrow.h, Source/Contents/Effects/ViolentQuakeEffect.cpp, Source/Contents/Effects/ViolentQuakeEffect.h, Source/Contents/Effects/WhirlwindEffect.h, Source/Contents/Effects/WindEffect.cpp, Source/Contents/Effects/WindEffect.h, Source/Contents/EmblemCacheRaw.cpp, Source/Contents/EnchantMgr.cpp, Source/Contents/EnchantMgr.h, Source/Contents/EnemyMonsterTalk.cpp, Source/Contents/EntryQueueMgr.cpp, Source/Contents/EntryQueueMgr.h, Source/Contents/EquipmentResourceMgr.h, Source/Contents/EquipmentResources.cpp, Source/Contents/FlyingShipRouteInfo.cpp, Source/Contents/FlyingShipRouteInfo.h, Source/Contents/ForbiddenWords.cpp, Source/Contents/ForbiddenWords.h, Source/Contents/GuildEmblemLookup.cpp, Source/Contents/GuildEmblemState.cpp, Source/Contents/GuildInfo.cpp, Source/Contents/GuildInfo.h, Source/Contents/GuildMgr.cpp, Source/Contents/GuildMgr.h, Source/Contents/GuildTip.cpp, Source/Contents/GuildTip.h, Source/Contents/HeadResources.cpp, Source/Contents/HitSounds.cpp, Source/Contents/ItemDBToIDMgr.cpp, Source/Contents/ItemDBToIDMgr.h, Source/Contents/Items/RuneSystem.cpp, Source/Contents/Items/RuneSystem.h, Source/Contents/JobCodeForItem.cpp, Source/Contents/JobCodeForItem.h, Source/Contents/MapInfoMgr.cpp, Source/Contents/MapInfoMgr.h, Source/Contents/MapNameTable.cpp, Source/Contents/MapPropertyMgr.cpp, Source/Contents/MapPropertyMgr.h, Source/Contents/MapSkyMgr.cpp, Source/Contents/MapSkyMgr.h, Source/Contents/MessageTable.cpp, Source/Contents/MessageTable.h, Source/Contents/ModelKeyframes.cpp, Source/Contents/MonsterResources.cpp, Source/Contents/MonsterSpeech.cpp, Source/Contents/MonsterXmlActions.cpp, Source/Contents/MovementRoute.cpp, Source/Contents/MovementRouteInterpolation.cpp, Source/Contents/MovementRouteInterpolation.h, Source/Contents/MovementTraversal.cpp, Source/Contents/NavigationCandidates.cpp, Source/Contents/NavigationDestinations.cpp, Source/Contents/NavigationGraph.cpp, Source/Contents/NavigationLink.cpp, Source/Contents/NavigationManager.h, Source/Contents/NavigationRequest.cpp, Source/Contents/NavigationRoute.cpp, Source/Contents/NavigationSource.cpp, Source/Contents/NpcLocationRadius.cpp, Source/Contents/Pathfinding.cpp, Source/Contents/PetEvolutionMgr.cpp, Source/Contents/PetEvolutionMgr.h, Source/Contents/PetStatus.cpp, Source/Contents/PetStrings.cpp, Source/Contents/PetTalk.cpp, Source/Contents/PetTalkNames.cpp, Source/Contents/PlayerNameDictionary.cpp, Source/Contents/PlayerNameDictionary.h, Source/Contents/PrivateAirplaneMgr.cpp, Source/Contents/PrivateAirplaneMgr.h, Source/Contents/RDamageVar.cpp, Source/Contents/RDamageVar.h, Source/Contents/RenewQuestMgr.cpp, Source/Contents/RenewQuestMgr.h, Source/Contents/ReputeMgr.cpp, Source/Contents/ReputeMgr.h, Source/Contents/ReputeRecords.h, Source/Contents/RobeOpacity.cpp, Source/Contents/RobeResources.cpp, Source/Contents/RobeTopLayer.cpp, Source/Contents/RodexMailStore.cpp, Source/Contents/RodexMailStore.h, Source/Contents/RouletteMgr.cpp, Source/Contents/RouletteMgr.h, Source/Contents/ServerTimeManager.cpp, Source/Contents/ServerTimeManager.h, Source/Contents/ShowRankingScheduler.cpp, Source/Contents/ShowRankingScheduler.h, Source/Contents/SimpleStringMgr.cpp, Source/Contents/SimpleStringMgr.h, Source/Contents/SkinCatalog.cpp, Source/Contents/SkinInfo.cpp, Source/Contents/SkinMgr.cpp, Source/Contents/SkinMgr.h, Source/Contents/SpecialPopupMgr.cpp, Source/Contents/SpecialPopupMgr.h, Source/Contents/SpriteFrameSynchronization.cpp, Source/Contents/SpriteJob.cpp, Source/Contents/SpriteLayerDepth.cpp, Source/Contents/SpriteLayerDrawing.cpp, Source/Contents/SpriteLayerDrawing.h, Source/Contents/SpriteLayerOrder.cpp, Source/Contents/SpriteLayerOrder.h, Source/Contents/SpriteRidingOffset.cpp, Source/Contents/SpriteRidingOffset.h, Source/Contents/SpriteRidingPolicy.cpp, Source/Contents/SpriteRidingPolicy.h, Source/Contents/SpriteRobe.cpp, Source/Contents/SpriteRobeCommands.cpp, Source/Contents/SpriteShadow.cpp, Source/Contents/StatusIconImages.cpp, Source/Contents/TableMng.cpp, Source/Contents/TableMng.h, Source/Contents/TerrainPathSearch.cpp, Source/Contents/TerrainPathSearch.h, Source/Contents/TipBoxTitles.cpp, Source/Contents/TipBoxTitles.h, Source/Contents/TipOfTheDay.cpp, Source/Contents/TipOfTheDay.h, Source/Contents/TownInfoMgr.cpp, Source/Contents/TownInfoMgr.h, Source/Contents/WorldNavigation.cpp, Source/Contents/WorldView/WorldViewData.cpp, Source/Contents/WorldView/WorldViewData.h
2026-11-10 23:40:35 +00:00

1190 lines
39 KiB
C++

#include "UI/Window/UINewSelectCharWnd.h"
#include "Client/Mode/ModeMessage.h"
#include "UI/Window/UIEnums.h"
#include "UI/Window/WindowId.h"
#include "UI/Window/UIEnums.h"
#include "UI/UIRefiningWnd.h"
#include "Client/Application/ApplicationWindow.h"
#include "Client/Mode/CGameMode.h"
#include "Client/Mode/CMode.h"
#include "Client/Mode/ModeDragState.h"
#include "Client/Mode/ModeMgr.h"
#include "Client/Session.h"
#include "Contents/Sound/SoundMgr.h"
#include "Contents/Items/ItemDescription.h"
#include "Contents/Items/ItemId.h"
#include "Contents/Tables/MessageTable.h"
#include "Network/Connection/Connection.h"
#include "Network/Packets/PacketLengths.h"
#include "Resource/Bitmap/BitmapResource.h"
#include "Resource/ResourceMgr.h"
#include "Resource/TextureNames.h"
#include "UI/Buttons/UIBasicButton.h"
#include "UI/Shop/ItemDrawing.h"
#include "UI/Window/WindowBorder.h"
#include "UI/Window/UIWindowMgr.h"
#include "UI/Window/WindowManagerWindows.h"
#include "Utility/Text/FormatString.h"
#include "Resource/MSGSTRINGID.h"
#include "Network/Packets/PacketId.h"
#include <windows.h>
#include <shellapi.h>
#include <timeapi.h>
#include <cstddef>
#include <cstring>
#include <list>
#include <string>
#pragma pack(push, 1)
struct RefiningSelectPacket {
/* 0000 */ std::int16_t id;
/* 0002 */ std::uint16_t index;
};
struct RefiningRequestPacket {
/* 0000 */ std::int16_t id;
/* 0002 */ std::uint16_t index;
/* 0004 */ std::uint32_t materialId;
/* 0008 */ unsigned char useCatalyst;
};
struct RefiningClosePacket {
/* 0000 */ std::int16_t id;
};
#pragma pack(pop)
// OFFSET: 0x007F4920
// FUNCTION: fn_09890
UIRefiningWnd::UIRefiningWnd()
: UIFrameWnd(0), refiningButton(nullptr), returnButton(nullptr),
cancelButton(nullptr), state(0), result(7), frameInterval(100), stateTick(0), frame(0), selectedMaterial(-1), materials(), catalystEnabled(0),
catalystItemId(0), catalystCount(0), item(0), requestPending(0), nextMaterials(), nextCatalystCount(0), nextItem(0) {
this->catalystItemId = 6635;
}
// OFFSET: 0x007F4A70
// FUNCTION: fn_09891
UIRefining_BtnAgain::UIRefining_BtnAgain() : UIBitmapButton(), cost(0) {
}
// OFFSET: 0x007F4AD0
// FUNCTION: fn_09892
UIRefining_BtnRefining::UIRefining_BtnRefining() : UIBitmapButton(), cost(0) {
}
// OFFSET: 0x007F4B30
// FUNCTION: fn_09893
UIRefining_BtnReturn::UIRefining_BtnReturn() : UIBitmapButton(), highlighted(1) {
}
// OFFSET: 0x007F5E30
// FUNCTION: fn_09907
void UIRefiningWnd::OnCreate(int width, int height) {
this->AddBaseButton();
this->AddCloseButton("", 0);
UIBasicButton* basic = new UIBasicButton();
basic->Configure(56, LookupMessage(MSI_CANCEL));
basic->Move(204, 322);
basic->SetId(185);
this->AddChild(basic);
this->cancelButton = basic;
this->refiningButton = new UIRefining_BtnRefining();
this->refiningButton->SetBitmap("유저인터페이스\\refining_renewal\\bt_refining_normal.bmp", 0, 0);
this->refiningButton->SetBitmap("유저인터페이스\\refining_renewal\\bt_refining_normal.bmp", 1, 0);
this->refiningButton->SetBitmap("유저인터페이스\\refining_renewal\\bt_refining_press.bmp", 2, 0);
this->refiningButton->SetBitmap("유저인터페이스\\refining_renewal\\bt_refining_disable.bmp", 3, 0);
this->refiningButton->Resize(this->refiningButton->BitmapWidth(), this->refiningButton->BitmapHeight());
this->refiningButton->Move(84, 262);
this->refiningButton->SetId(184);
this->refiningButton->SetDisabled(1);
this->refiningButton->Invalidate();
this->AddChild(this->refiningButton);
this->returnButton = new UIRefining_BtnReturn();
this->returnButton->UpdateBitmaps();
this->returnButton->Move(20, 267);
this->returnButton->SetId(519);
this->returnButton->Enable(0);
this->AddChild(this->returnButton);
this->againButton = new UIRefining_BtnAgain();
this->againButton->UpdateBitmaps();
this->againButton->Move(142, 267);
this->againButton->SetId(520);
this->againButton->Enable(0);
this->AddChild(this->againButton);
this->notice = new UIRefining_Notice();
this->notice->SetSize(194, 22);
this->notice->Move(6, 322);
this->AddChild(this->notice);
UIBitmapButton* help = new UIBitmapButton();
help->SetBitmap("유저인터페이스\\basic_interface\\btn_help_normal.bmp", 0, 0);
help->SetBitmap("유저인터페이스\\basic_interface\\btn_help_over.bmp", 1, 0);
help->SetBitmap("유저인터페이스\\basic_interface\\btn_help_pressed.bmp", 2, 0);
help->SetBitmap("유저인터페이스\\basic_interface\\btn_help_disabled.bmp", 3, 0);
help->SetSize(help->BitmapWidth(), help->BitmapHeight());
help->Move(230, 20);
help->SetTooltip(LookupMessage(MSI_PROBABILITY_TITLE));
help->SetId(510);
this->AddChild(help);
}
// OFFSET: 0x007F5270
// FUNCTION: fn_09902
void UIRefiningWnd::DragAndDrop(int x, int y, std::intptr_t value) {
const ModeDragState* drag = reinterpret_cast<const ModeDragState*>(value);
if (static_cast<unsigned>(x - 109) <= 46 && static_cast<unsigned>(y - 201) <= 46 && drag->source == 1) {
this->SendMsg(this, UM_REFRESHITEM, drag->id, 0, 0, 0);
}
g_modeMgr.GetGameMode()->SendMsg(MM_CANCEL_DRAG, 0, 0, 0, 0);
}
// OFFSET: 0x007F52D0
// FUNCTION: fn_09903
__declspec(noinline) void UIRefiningWnd::Reset() {
this->requestPending = 0;
this->item = ITEM_INFO(0);
this->selectedMaterial = -1;
this->materials.clear();
this->catalystEnabled = 0;
this->catalystCount = 0;
this->notice->SetNotice("", 0, 0);
this->refiningButton->cost = 0;
this->refiningButton->Invalidate();
this->refiningButton->SetDisabled(1);
this->refiningButton->Invalidate();
this->state = 0;
this->result = 7;
this->stateTick = timeGetTime();
this->frame = 0;
if (this->cancelButton) {
this->cancelButton->SetDisabled(0);
this->cancelButton->Invalidate();
}
this->result = 7;
this->refiningButton->Enable(1);
this->refiningButton->SetDisabled(1);
this->refiningButton->Invalidate();
this->returnButton->Enable(0);
this->againButton->Enable(0);
this->Invalidate();
this->Invalidate();
}
// OFFSET: 0x007F54B0
// FUNCTION: fn_09904
std::uint32_t UIRefiningWnd::SelectedMaterialValue() {
if (this->item.identity[1] > 0 && this->materials.size() > 0 && this->selectedMaterial >= 0 &&
this->materials.size() > static_cast<unsigned>(this->selectedMaterial)) {
return this->materials[this->selectedMaterial].cost;
}
return 0;
}
// OFFSET: 0x007F5500
// FUNCTION: fn_09905
int UIRefiningWnd::SlotAt(int x, int y) {
int offsetX = x - 11;
if (static_cast<unsigned>(offsetX) > 242 || static_cast<unsigned>(y - 55) > 52) {
return -1;
}
int index = offsetX / 49;
if (x > index * 49 + 57 || index >= 5) {
return -1;
}
return index;
}
// OFFSET: 0x007F55A0
// FUNCTION: fn_09906
__declspec(safebuffers) void UIRefiningWnd::ApplyResult() {
this->notice->SetNotice("", 0, 0);
this->item = this->nextItem;
this->refiningButton->Enable(0);
this->returnButton->Enable(1);
this->againButton->Enable(1);
switch (this->result) {
case 3:
this->returnButton->highlighted = 1;
this->returnButton->UpdateBitmaps();
this->againButton->success = 1;
this->againButton->UpdateBitmaps();
break;
case 4:
this->returnButton->highlighted = 0;
this->returnButton->UpdateBitmaps();
this->againButton->success = 0;
this->againButton->UpdateBitmaps();
this->againButton->SetDisabled(1);
this->againButton->Invalidate();
break;
case 5:
case 6:
this->returnButton->highlighted = 0;
this->returnButton->UpdateBitmaps();
this->againButton->success = 0;
this->againButton->UpdateBitmaps();
break;
}
int nextIndex = 0;
for (auto it = this->nextMaterials.begin(); it != this->nextMaterials.end(); ++it) {
if (this->materials[this->selectedMaterial].itemId == it->itemId) {
break;
}
++nextIndex;
}
if (g_session.m_zeny < static_cast<int>(this->SelectedMaterialValue())) {
this->notice->SetNotice(LookupMessage(MSI_NPC_ALL_STAT_DOWN), 5000, 1);
this->againButton->SetDisabled(1);
} else {
this->againButton->cost = this->SelectedMaterialValue();
}
this->againButton->Invalidate();
this->catalystCount = this->nextCatalystCount;
if (this->catalystEnabled == 1) {
if (this->nextCatalystCount == 0) {
this->catalystEnabled = 0;
this->notice->SetNotice(LookupMessage(MSI_REFINING_AGAIN_FAILED_LACK_OF_BLACKSMITHBLESSING), 5000, 1);
this->againButton->SetDisabled(1);
this->againButton->Invalidate();
} else {
this->notice->SetNotice(LookupMessage(MSI_CANNOT_REFINE_ITEM), 0, 0);
const int owned = LookupClientItem(g_session.m_inventoryItems, this->catalystItemId, 0).quantity;
if (this->catalystCount > owned) {
this->catalystEnabled = 0;
this->notice->SetNotice(LookupMessage(MSI_NPC_ALL_STAT_DOWN_RESET), 5000, 1);
this->againButton->SetDisabled(1);
this->againButton->Invalidate();
}
}
}
const std::size_t count = this->nextMaterials.size();
if (count == 0) {
this->materials.clear();
this->selectedMaterial = -1;
this->notice->SetNotice(LookupMessage(MSI_RETURN), 5000, 1);
this->againButton->SetDisabled(1);
this->againButton->Invalidate();
} else {
bool same = true;
if (this->materials.size() == count) {
for (auto it = this->materials.begin(); it != this->materials.end(); ++it) {
auto found = this->nextMaterials.begin();
for (; found != this->nextMaterials.end(); ++found) {
if (it->itemId == found->itemId) {
break;
}
}
if (found == this->nextMaterials.end()) {
same = false;
break;
}
}
} else {
same = false;
}
this->materials = this->nextMaterials;
unsigned char level = 0;
if (this->item.identity[1] > 0 && this->materials.size() > 0 && this->selectedMaterial >= 0 &&
this->materials.size() > static_cast<unsigned>(this->selectedMaterial)) {
level = this->materials[this->selectedMaterial].successRate;
}
this->againButton->remainingCount = level;
this->againButton->Invalidate();
if (!same) {
this->selectedMaterial = -1;
this->notice->SetNotice(LookupMessage(MSI_REFINING_AGAIN_FAILED_LACK_OF_BLACKSMITHBLESSING), 5000, 1);
this->againButton->SetDisabled(1);
this->againButton->Invalidate();
} else if (this->selectedMaterial >= 0 && static_cast<unsigned>(this->selectedMaterial) < this->materials.size()) {
this->selectedMaterial = nextIndex;
const std::uint32_t itemId = this->materials[nextIndex].itemId;
ITEM_INFO info;
char name[260];
std::memset(name, 0, sizeof(name));
info.SetItemId(itemId);
int capacity = 260;
info.GetIdDisplayName(name, capacity, 0);
this->againButton->SetTooltip(name);
const ITEM_INFO owned = LookupClientItem(g_session.m_inventoryItems, itemId, 0);
if (owned.quantity == 0) {
this->notice->SetNotice(LookupMessage(MSI_REFINING_FAIL_BROKEN_ITEM), 5000, 1);
this->againButton->SetDisabled(1);
this->againButton->Invalidate();
}
}
}
this->requestPending = 0;
this->Invalidate();
}
// OFFSET: 0x007F6BF0
// FUNCTION: fn_09909
void UIRefining_BtnAgain::Paint() {
UIBitmapButton::Paint();
if (this->m_disabled == 1) {
int width = this->TextWidth(LookupMessage(MSI_REFINING_AGAIN_FAILED_LACK_OF_MONEY), 0, 0, 12, 1, 0);
std::uint32_t color = this->success == 1 ? 0xE1C1F : (this->m_disabled == 1 ? 0x6F4333 : 0x3E1B12);
this->DrawTextAt(static_cast<int>(static_cast<float>(this->geometry.width - width) * 0.5f),
(this->geometry.state == 2) + 14, LookupMessage(MSI_REFINING_AGAIN_FAILED_LACK_OF_MONEY), 0, 0, 12, color, 1, 0
);
return;
}
int width = this->TextWidth(LookupMessage(MSI_REFINING_AGAIN_FAILED_LACK_OF_MONEY), 0, 0, 12, 1, 0);
std::uint32_t color = this->success == 1 ? 0xE1C1F : (this->m_disabled == 1 ? 0x6F4333 : 0x3E1B12);
this->DrawTextAt(static_cast<int>(static_cast<float>(this->geometry.width - width) * 0.5f),
(this->geometry.state == 2) + 9, LookupMessage(MSI_REFINING_AGAIN_FAILED_LACK_OF_MONEY), 0, 0, 12, color, 1, 0
);
std::string count = FormatOwnedString(LookupMessage(MSI_CASHSHOP_SALE_LIST), this->remainingCount);
width = this->TextWidth(count.c_str(), 0, 0, 11, 0, 0);
this->DrawTextAt(static_cast<int>(static_cast<float>(this->geometry.width - width) * 0.5f),
(this->geometry.state == 2) + 22, count.c_str(), 0, 0, 11, 0, 0, 0
);
width = this->TextWidth(IntToString(this->cost, 0).c_str(), 0, 0, 11, 1, 0);
this->DrawTextAt(static_cast<int>(static_cast<float>(this->geometry.width - width) * 0.5f),
(this->geometry.state == 2) + 38, IntToString(this->cost, 0).c_str(), 0, 0, 11, 0xFFFFFF, 1, 0
);
}
// OFFSET: 0x007F6EA0
// FUNCTION: fn_09910
void UIRefining_BtnRefining::Paint() {
UIBitmapButton::Paint();
int width = this->TextWidth(LookupMessage(MSI_NOTENOUGH_BLACKSMITH_BLESSING), 0, 0, 13, 1, 0);
std::uint32_t color = this->m_disabled == 1 ? 0x94644A : 0x3E1B12;
this->DrawTextAt(static_cast<int>(static_cast<float>(this->geometry.width - width) * 0.5f),
(this->geometry.state == 2) + 11, LookupMessage(MSI_NOTENOUGH_BLACKSMITH_BLESSING), 0, 0, 12, color, 1, 0
);
if (this->m_disabled == 0) {
width = this->TextWidth(IntToString(this->cost, 0).c_str(), 0, 0, 12, 1, 0);
this->DrawTextAt(83 - width, (this->geometry.state == 2) + 28, IntToString(this->cost, 0).c_str(), 0, 0, 12, 0xFFFFFF, 1, 0
);
}
}
// OFFSET: 0x007F7030
// FUNCTION: fn_09911
void UIRefining_BtnReturn::Paint() {
UIBitmapButton::Paint();
int width = this->TextWidth(LookupMessage(MSI_MANUFACTURED_MARRIAGERING_ITEM), 0, 0, 12, 1, 0);
std::uint32_t color = this->highlighted == 1 ? 0xE1C1F : 0x3E1B12;
this->DrawTextAt(static_cast<int>(static_cast<float>(this->geometry.width - width) * 0.5f),
(this->geometry.state == 2) + 14, LookupMessage(MSI_MANUFACTURED_MARRIAGERING_ITEM), 0, 0, 12, color, 1, 0
);
}
// OFFSET: 0x007F70C0
// FUNCTION: fn_09912
void UIRefining_Notice::Paint() {
this->ClearSurface(0xFFFF00FF);
if (this->text.size() > 0) {
this->DrawBitmap(0, 3, static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\refining_renewal\\ico_notice.bmp"))), false);
std::uint32_t color = this->highlight != 1 ? 0xC4281C : 0x2E15CA;
std::list<std::string> lines;
this->WrapFormattedText(this->text, &lines, this->geometry.width - 18, 0, 11, 0);
int offset = 0;
for (auto line = lines.begin(); line != lines.end(); ++line) {
this->DrawTextAt(18, static_cast<int>((this->geometry.height - lines.size() * 11) * 0.5 + offset), line->c_str(), 0, 0, 11, color, 0, 0
);
offset += 11;
}
}
}
// OFFSET: 0x007F72A0
// FUNCTION: fn_09913
void UIRefiningWnd::OnLBtnDblClk(int x, int y) {
if (this->item.identity[1] > 0 && static_cast<unsigned>(x - 109) <= 46 && static_cast<unsigned>(y - 201) <= 46) {
this->Reset();
}
}
// OFFSET: 0x007F72D0
// FUNCTION: fn_09914
void UIRefiningWnd::OnLBtnDown(int x, int y) {
if (y < 17) {
UIFrameWnd::OnLBtnDown(x, y);
return;
}
if (this->state == 1 && this->item.identity[1] > 0 && static_cast<unsigned>(x - 109) <= 46 && static_cast<unsigned>(y - 201) <= 46) {
static_cast<CGameMode*>(g_modeMgr.GetGameMode())->drag.BeginItem(g_windowMgr, 28, this->item, 1, -1);
}
}
// OFFSET: 0x007F7340
// FUNCTION: fn_09915
void UIRefiningWnd::OnLBtnUp(int x, int y) {
if (y < 17) {
UIFrameWnd::OnLBtnUp(x, y);
return;
}
if (this->state != 1) {
return;
}
const int slot = this->SlotAt(x, y);
if (slot < 0) {
return;
}
if (static_cast<unsigned>(slot) < this->materials.size()) {
const int owned = LookupClientItem(g_session.m_inventoryItems, this->materials[slot].itemId, 0).quantity;
if (owned < 1) {
return;
}
this->selectedMaterial = slot;
this->refiningButton->cost = this->SelectedMaterialValue();
this->refiningButton->Invalidate();
if (this->materials[slot].successRate <= 99 && this->catalystEnabled == 0) {
int message;
switch (this->materials[slot].itemId) {
case Carnium:
case Bradium:
message = 2990;
break;
case HD_Carnium:
case HD_Bradium:
case HD_Oridecon:
case HD_Elunium:
case LI_HD_Bradium:
case LI_HD_Carnium:
case LI_HD_Oridecon:
case LI_HD_Elunium:
case Ethernium:
case Etherdeocon:
case Enriched_Ethernium:
case Enriched_Etherdeocon:
message = 2989;
break;
case ITEMID_ORIDECON:
case Elunium:
case ITEMID_PHRACON:
case ITEMID_EMVERETARCON:
case Enriched_Elunium:
case Enriched_Oridecon:
case HD_Ethernium:
case HD_Etherdeocon:
case Etel_Bradium:
case HD_Etel_Bradium:
case Etel_Carnium:
case HD_Etel_Carnium:
message = 2988;
break;
default:
this->Invalidate();
return;
}
this->notice->SetNotice(LookupMessage(message), 0, 0);
}
} else {
if (slot != 4 || this->catalystCount < 1) {
return;
}
const int owned = LookupClientItem(g_session.m_inventoryItems, this->catalystItemId, 0).quantity;
if (owned < this->catalystCount) {
this->notice->SetNotice(LookupMessage(MSI_REFINING_FAIL), 3000, 1);
} else if (this->catalystEnabled == 1) {
this->catalystEnabled = 0;
this->notice->SetNotice("", 0, 0);
} else {
this->catalystEnabled = 1;
this->notice->SetNotice(LookupMessage(MSI_CANNOT_REFINE_ITEM), 0, 0);
}
}
this->Invalidate();
}
// OFFSET: 0x007F76C0
// FUNCTION: fn_09916
void UIRefiningWnd::OnMouseHover(int x, int y) {
if (this->state != 1) {
return;
}
char name[260];
std::memset(name, 0, sizeof(name));
if (this->selectedMaterial != -1 && x >= 81 && x <= 105 && y >= 150 && y <= 174) {
ITEM_INFO info;
info.SetItemId(this->materials[this->selectedMaterial].itemId);
int capacity = 260;
info.GetIdDisplayName(name, capacity, 0);
int tipX = 81;
int tipY = 150;
this->ToScreen(tipX, tipY);
g_modeMgr.gameMode->ShowTooltip(name, tipX, tipY - 20, -1, false, true);
return;
}
if (this->catalystEnabled == 1 && x >= 161 && x <= 185 && y >= 150 && y <= 174) {
ITEM_INFO info;
info.SetItemId(this->catalystItemId);
int capacity = 260;
info.GetIdDisplayName(name, capacity, 0);
int tipX = 161;
int tipY = 150;
this->ToScreen(tipX, tipY);
g_modeMgr.gameMode->ShowTooltip(name, tipX, tipY - 20, -1, false, true);
return;
}
const int offsetX = x - 11;
if (static_cast<unsigned>(offsetX) > 242 || static_cast<unsigned>(y - 55) > 52) {
return;
}
const int slot = offsetX / 49;
if (x > slot * 49 + 57 || slot >= 5 || slot < 0) {
return;
}
if (static_cast<unsigned>(slot) < this->materials.size()) {
ITEM_INFO info;
info.SetItemId(this->materials[slot].itemId);
int capacity = 260;
info.GetIdDisplayName(name, capacity, 0);
} else if (slot == 4 && this->catalystCount > 0) {
ITEM_INFO info;
info.SetItemId(this->catalystItemId);
int capacity = 260;
info.GetIdDisplayName(name, capacity, 0);
}
if (std::strlen(name) != 0) {
int tipX = slot * 49 + 11;
int tipY = 35;
this->ToScreen(tipX, tipY);
g_modeMgr.gameMode->ShowTooltip(name, tipX, tipY, -1, false, true);
}
}
// OFFSET: 0x007F7AA0
// FUNCTION: fn_09917
void UIRefiningWnd::OnProcess() {
if (this->notice) {
this->notice->OnProcess();
}
if (this->state == 1 && this->refiningButton->Disabled() == 1 && this->item.identity[1] > 0 && this->selectedMaterial >= 0 &&
static_cast<unsigned>(this->selectedMaterial) < this->materials.size()) {
this->refiningButton->SetDisabled(0);
this->refiningButton->Invalidate();
this->refiningButton->cost = this->SelectedMaterialValue();
this->refiningButton->Invalidate();
this->Invalidate();
}
const int frameCounts[7] = {4, 3, 14, 17, 20, 20, 20};
if (this->frame >= frameCounts[this->state]) {
return;
}
if (timeGetTime() <= this->stateTick + this->frameInterval) {
return;
}
++this->frame;
if (this->state == 2) {
if (this->frame == 7) {
g_soundMgr->PlayWave("effect\\refine\\bs_refine_1.wav", 0.0f, 0.0f, 0.0f, 250, 40, 1.0f, 0);
}
if (this->frame == 12) {
g_soundMgr->PlayWave("effect\\refine\\bs_refine_2.wav", 0.0f, 0.0f, 0.0f, 250, 40, 1.0f, 0);
}
}
if (this->frame >= frameCounts[this->state]) {
switch (this->state) {
case 0:
this->frame = 0;
break;
case 3:
this->frame = 13;
break;
case 4:
case 5:
case 6:
this->frame = 18;
break;
default:
this->frame = frameCounts[this->state] - 1;
if (this->state == 2) {
if (this->result == 3) {
g_soundMgr->PlayWave("effect\\refine\\bs_refine_success.wav", 0.0f, 0.0f, 0.0f, 250, 40, 1.0f, 0);
} else if (this->result == 4 || this->result == 5 || this->result == 6) {
g_soundMgr->PlayWave("effect\\refine\\bs_refine_failed.wav", 0.0f, 0.0f, 0.0f, 250, 40, 1.0f, 0);
}
this->ApplyResult();
this->SetState(this->result, 7);
return;
}
break;
}
}
this->stateTick = timeGetTime();
this->Invalidate();
}
// OFFSET: 0x007F7D80
// FUNCTION: fn_09918
void UIRefining_Notice::OnProcess() {
if (this->expireTick != 0 && timeGetTime() > this->expireTick) {
this->expireTick = 0;
if (this->autoShown == 1) {
this->autoShown = 0;
this->geometry.visible = 0;
}
this->text = this->savedText;
this->highlight = this->savedHighlight;
this->Invalidate();
if (this->parent) {
this->parent->Invalidate();
}
}
}
// OFFSET: 0x007F7E10
// FUNCTION: fn_09919
void UIRefiningWnd::OnRBtnDown(int x, int y) {
}
// OFFSET: 0x007F7E20
// FUNCTION: fn_09920
void UIRefiningWnd::OnRBtnUp(int x, int y) {
if (y < 17) {
return;
}
if (this->state == 1) {
if (this->selectedMaterial != -1 && x >= 81 && x <= 105 && y >= 150 && y <= 174) {
UIWindow* window = g_windowMgr.EnsureWindow(WID_ITEMCOLLECTIONWND);
if (!window) {
return;
}
ITEM_INFO info = LookupClientItem(g_session.m_inventoryItems, this->materials[this->selectedMaterial].itemId, 0);
window->SendMsg(nullptr, UM_ITEMEXPLANATION, reinterpret_cast<std::intptr_t>(&info), 0, 0, 0);
return;
}
if (this->catalystEnabled == 1 && x >= 161 && x <= 185 && y >= 150 && y <= 174) {
UIWindow* window = g_windowMgr.EnsureWindow(WID_ITEMCOLLECTIONWND);
if (!window) {
return;
}
ITEM_INFO info = LookupClientItem(g_session.m_inventoryItems, this->catalystItemId, 0);
window->SendMsg(nullptr, UM_ITEMEXPLANATION, reinterpret_cast<std::intptr_t>(&info), 0, 0, 0);
return;
}
const int slot = this->SlotAt(x, y);
if (slot >= 0) {
if (static_cast<unsigned>(slot) < this->materials.size()) {
ITEM_INFO info = LookupClientItem(g_session.m_inventoryItems, this->materials[slot].itemId, 0);
if (info.identity[1] > 0) {
UIWindow* window = g_windowMgr.EnsureWindow(WID_ITEMCOLLECTIONWND);
if (window) {
window->SendMsg(nullptr, UM_ITEMEXPLANATION, reinterpret_cast<std::intptr_t>(&info), 0, 0, 0);
}
}
return;
}
if (slot == 4) {
if (this->catalystCount < 1) {
return;
}
ITEM_INFO info = LookupClientItem(g_session.m_inventoryItems, this->catalystItemId, 0);
if (info.identity[1] > 0) {
UIWindow* window = g_windowMgr.EnsureWindow(WID_ITEMCOLLECTIONWND);
if (window) {
window->SendMsg(nullptr, UM_ITEMEXPLANATION, reinterpret_cast<std::intptr_t>(&info), 0, 0, 0);
}
}
return;
}
}
}
if (this->item.identity[1] > 0 && static_cast<unsigned>(x - 109) <= 46 && static_cast<unsigned>(y - 201) <= 46) {
UIWindow* window = g_windowMgr.EnsureWindow(WID_ITEMCOLLECTIONWND);
if (window) {
window->SendMsg(nullptr, UM_ITEMEXPLANATION, reinterpret_cast<std::intptr_t>(&this->item), 0, 0, 0);
}
}
}
// OFFSET: 0x007F80C0
// FUNCTION: fn_09921
void UIRefining_BtnAgain::UpdateBitmaps() {
this->SetBitmap(
FormatOwnedString("유저인터페이스\\refining_renewal\\bt_refining_again_%s_normal.bmp", this->success == 1 ? "success" : "fail").c_str(), 0, 0
);
this->SetBitmap(
FormatOwnedString("유저인터페이스\\refining_renewal\\bt_refining_again_%s_normal.bmp", this->success == 1 ? "success" : "fail").c_str(), 1, 0
);
this->SetBitmap(
FormatOwnedString("유저인터페이스\\refining_renewal\\bt_refining_again_%s_press.bmp", this->success == 1 ? "success" : "fail").c_str(), 2, 0
);
this->Resize(this->m_bitmapWidth, this->m_bitmapHeight);
this->Invalidate();
}
// OFFSET: 0x007F8210
// FUNCTION: fn_09922
void UIRefining_BtnReturn::UpdateBitmaps() {
this->SetBitmap(
FormatOwnedString("유저인터페이스\\refining_renewal\\bt_refining_return_%s_normal.bmp", this->highlighted == 1 ? "success" : "fail").c_str(), 0, 0
);
this->SetBitmap(
FormatOwnedString("유저인터페이스\\refining_renewal\\bt_refining_return_%s_normal.bmp", this->highlighted == 1 ? "success" : "fail").c_str(), 1, 0
);
this->SetBitmap(
FormatOwnedString("유저인터페이스\\refining_renewal\\bt_refining_return_%s_press.bmp", this->highlighted == 1 ? "success" : "fail").c_str(), 2, 0
);
this->Resize(this->m_bitmapWidth, this->m_bitmapHeight);
this->Invalidate();
}
// OFFSET: 0x007F8360
// FUNCTION: fn_09923
int UIRefiningWnd::SendMsg(
UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4
) {
switch (message) {
case UM_COMMAND:
switch (argument1) {
case 510:
ShellExecuteA(hWnd, "open", LookupMessage(MSI_SELLINGSLOT_ERROR_MAXSLOT), nullptr, nullptr, SW_SHOWNORMAL);
break;
case ID_OK:
if (this->requestPending != 1) {
const std::uint32_t index = this->item.identity[1];
if (index != 0) {
if (g_session.m_zeny < static_cast<int>(this->SelectedMaterialValue())) {
this->notice->SetNotice(LookupMessage(MSI_REFINING_SUCCESS), 3000, 1);
} else {
this->requestPending = 1;
RefiningRequestPacket packet;
packet.id = ID_CZ_REQ_REFINING;
packet.index = static_cast<std::uint16_t>(index);
packet.materialId = this->materials[this->selectedMaterial].itemId;
packet.useCatalyst = this->catalystEnabled;
GetRagConnection().Send(reinterpret_cast<const PacketLengths&>(GetRagConnection()).FixedLength(packet.id), &packet);
}
}
}
break;
case ID_CANCEL:
case ID_CLOSE:
if (this->state != 2) {
RefiningClosePacket packet;
packet.id = ID_CZ_CLOSE_REFINING_UI;
GetRagConnection().Send(reinterpret_cast<const PacketLengths&>(GetRagConnection()).FixedLength(packet.id), &packet);
g_windowMgr.CloseWindow(WID_REFININGWND);
}
break;
case 519:
this->notice->SetNotice("", 0, 0);
this->selectedMaterial = -1;
this->catalystEnabled = 0;
if (this->state == 4) {
this->Reset();
} else {
this->SetState(1, 7);
}
break;
case 520:
this->SendMsg(this, UM_COMMAND, ID_OK, 0, 0, 0);
break;
}
break;
case UM_REFRESHITEM:
if (this->state == 0 || this->state == 1) {
const ITEM_INFO info = LookupClientItemByIdentity(g_session.m_inventoryItems, argument1);
if (g_session.HasSwapEquipmentItem(info.identity[1]) == 1) {
g_modeMgr.GetGameMode()->SendMsg(MM_CANCEL_DRAG, 0, 0, 0, 0);
return -1;
}
if (info.identity[1] > 0) {
if (info.identified == 1) {
RefiningSelectPacket packet;
packet.id = ID_CZ_REFINING_SELECT_ITEM;
packet.index = static_cast<std::uint16_t>(argument1);
GetRagConnection().Send(reinterpret_cast<const PacketLengths&>(GetRagConnection()).FixedLength(packet.id), &packet);
} else {
this->notice->SetNotice(LookupMessage(MSI_RETURN), 3000, 1);
}
}
}
break;
}
return UIFrameWnd::SendMsg(sender, message, argument1, argument2, argument3, argument4);
}
// OFFSET: 0x007F87B0
// FUNCTION: fn_09924
void UIRefiningWnd::ApplyItem(int id, int count, RefiningMaterial* materials, int catalystCount) {
switch (this->state) {
case 0:
case 1: {
if (id == -1 || count == 0) {
this->notice->SetNotice(LookupMessage(MSI_RETURN), 3000, 1);
return;
}
ITEM_INFO found = LookupClientItemByIdentity(g_session.m_inventoryItems, id);
if (found.identity[1] == 0) {
return;
}
this->item = found;
int highlightColor;
std::vector<char*> breaks;
char text[0x104];
std::memset(text, 0, sizeof(text));
char* highlight = nullptr;
std::size_t remaining = sizeof(text);
char* cursor = text;
this->BuildItemName(&this->item, &highlightColor, &breaks, &cursor, &remaining, &highlight, 1, 0);
if (this->item.identified == 1 && this->item.optionCount != 0) {
sprintf_s(text, sizeof(text), LookupMessage(MSI_FAILED_MAIL_LIMIT_CNT), text, this->item.optionCount);
}
this->item.SetName(text);
this->materials.assign(materials, materials + count);
this->selectedMaterial = -1;
this->catalystCount = catalystCount;
this->catalystEnabled = 0;
this->notice->SetNotice("", 0, 0);
this->state = 1;
this->result = 7;
this->stateTick = timeGetTime();
this->frame = 0;
if (this->cancelButton) {
this->cancelButton->SetDisabled(0);
this->cancelButton->Invalidate();
}
this->result = 7;
this->refiningButton->Enable(1);
this->refiningButton->SetDisabled(1);
this->refiningButton->Invalidate();
this->returnButton->Enable(0);
this->againButton->Enable(0);
this->Invalidate();
this->requestPending = 0;
break;
}
case 2:
case 3:
case 4:
case 5:
case 6: {
if (id == -1 || this->item.identity[1] != static_cast<std::uint32_t>(id)) {
return;
}
ITEM_INFO found = LookupClientItemByIdentity(g_session.m_inventoryItems, id);
if (found.identity[1] == 0) {
return;
}
this->nextItem = found;
int highlightColor;
std::vector<char*> breaks;
char text[0x104];
std::memset(text, 0, sizeof(text));
char* cursor = nullptr;
std::size_t remaining = sizeof(text);
char* name = text;
this->BuildItemName(&this->nextItem, &highlightColor, &breaks, &name, &remaining, &cursor, 1, 0);
if (this->nextItem.identified == 1 && this->nextItem.optionCount != 0) {
sprintf_s(text, sizeof(text), LookupMessage(MSI_FAILED_MAIL_LIMIT_CNT), text, this->nextItem.optionCount);
}
this->nextItem.SetName(text);
this->nextMaterials.assign(materials, materials + count);
this->nextCatalystCount = catalystCount;
break;
}
default:
break;
}
}
// OFFSET: 0x007F8C40
// FUNCTION: fn_09925
void UIRefining_BtnAgain::Enable(unsigned char value) {
if (value == 0) {
g_windowMgr.ReleaseCapture();
}
this->m_disabled = value ^ 1;
this->Invalidate();
this->geometry.visible = value;
}
// OFFSET: 0x007F8C80
// FUNCTION: fn_09926
void UIRefining_BtnRefining::Enable(unsigned char value) {
if (value == 0) {
g_windowMgr.ReleaseCapture();
}
this->m_disabled = value ^ 1;
this->Invalidate();
this->geometry.visible = value;
}
// OFFSET: 0x007F8CC0
// FUNCTION: fn_09927
void UIRefiningWnd::SetState(int state, int result) {
this->state = state;
this->result = result;
this->stateTick = timeGetTime();
this->frame = 0;
if (this->cancelButton) {
this->cancelButton->SetDisabled(0);
this->cancelButton->Invalidate();
}
switch (state) {
case 0:
case 1:
this->result = 7;
this->refiningButton->Enable(1);
this->refiningButton->SetDisabled(1);
this->refiningButton->Invalidate();
this->returnButton->Enable(0);
this->againButton->Enable(0);
this->Invalidate();
return;
case 2:
this->refiningButton->Enable(1);
this->refiningButton->SetDisabled(1);
this->refiningButton->Invalidate();
this->returnButton->Enable(0);
this->againButton->Enable(0);
if (this->cancelButton) {
this->cancelButton->SetDisabled(1);
this->cancelButton->Invalidate();
}
break;
case 3:
g_windowMgr.SendNotice(UIM_PUSHINTOCHATHISTORY, reinterpret_cast<std::intptr_t>(LookupMessage(MSI_ITEM_REFINING_SUCCEESS)), 0xFFFF00, 0, 0, 0);
break;
case 5:
g_windowMgr.SendNotice(UIM_PUSHINTOCHATHISTORY, reinterpret_cast<std::intptr_t>(LookupMessage(MSI_ITEM_REFINING_DOWNGRADE)), 0xFFFF00, 0, 0, 0);
break;
case 4:
case 6:
g_windowMgr.SendNotice(UIM_PUSHINTOCHATHISTORY, reinterpret_cast<std::intptr_t>(LookupMessage(MSI_ITEM_REFINING_FAIL)), 0xFFFF00, 0, 0, 0);
break;
}
this->Invalidate();
}
// OFFSET: 0x007F8EA0
// FUNCTION: fn_09928
void UIRefining_Notice::SetNotice(const char* value, int duration, unsigned char highlight) {
this->highlight = highlight;
this->text = value;
if (duration == 0) {
this->savedText = value;
this->savedHighlight = highlight;
} else {
this->expireTick = timeGetTime() + duration;
if (this->geometry.visible == 0) {
this->autoShown = 1;
this->geometry.visible = 1;
}
}
this->Invalidate();
if (this->parent) {
this->parent->Invalidate();
}
}
// OFFSET: 0x007F6280
// FUNCTION: fn_09908
__declspec(safebuffers) void UIRefiningWnd::Paint() {
this->ClearSurface(0xFFFF00FF);
DrawRectangleBorder(*this, 0, 17, 264, 302, 0xC2C2C2);
std::string background;
switch (this->state) {
case 0:
background = static_cast<const std::string&>(FormatOwnedString("유저인터페이스\\refining_renewal\\bg_refining_wait_%02d.bmp", this->frame));
break;
case 1:
background = static_cast<const std::string&>(FormatOwnedString("유저인터페이스\\refining_renewal\\bg_refining%s_ready_%02d.bmp", this->catalystCount > 0 ? "A" : "B", this->frame));
break;
case 2:
if (this->frame < 9) {
background = static_cast<const std::string&>(FormatOwnedString("유저인터페이스\\refining_renewal\\bg_refining%s_process_%02d.bmp", this->catalystEnabled == 1 ? "A" : "B", this->frame));
} else {
background = static_cast<const std::string&>(FormatOwnedString("유저인터페이스\\refining_renewal\\bg_refining_process_%02d.bmp", this->frame));
}
break;
case 3:
background = static_cast<const std::string&>(FormatOwnedString("유저인터페이스\\refining_renewal\\bg_refining_success_%02d.bmp", this->frame));
break;
case 4:
case 5:
case 6:
background = static_cast<const std::string&>(FormatOwnedString("유저인터페이스\\refining_renewal\\bg_refining_fail_%02d.bmp", this->frame));
break;
}
CBitmapRes* bitmap = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve(background.c_str())));
this->DrawBitmap(1, 17, bitmap, false);
if (this->state == 1) {
if (this->selectedMaterial >= 0) {
this->DrawBitmap(this->selectedMaterial * 49 + 11, 55,
static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve(FormatOwnedString("유저인터페이스\\refining_renewal\\slot_select_blue%d.bmp", this->selectedMaterial).c_str()))),
false);
}
if (this->catalystEnabled == 1) {
bitmap = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\refining_renewal\\slot_select_red.bmp")));
this->DrawBitmap(207, 55, bitmap, false);
}
const char* color = "^CA152E";
int index = 0;
int x = 10;
for (auto material = this->materials.begin(); material != this->materials.end(); ++material) {
ITEM_INFO icon;
icon.SetItemId(material->itemId);
const int owned = LookupClientItem(g_session.m_inventoryItems, material->itemId, 0).quantity;
DrawItemIcon(*this, ResourceMgr::Instance(), x + 12, 69, icon, 0);
const std::string count = FormatOwnedString("%s%d^000000/1", owned != 0 ? "" : color, owned);
this->DrawFormattedText(x, 107, count, 48, 6, 0, 12, 0, 0);
if (index == this->selectedMaterial && (this->state == 1 || (this->state == 2 && this->frame == 0))) {
DrawItemIcon(*this, ResourceMgr::Instance(), 81, 150, icon, 0);
}
++index;
x += 49;
}
if (this->catalystItemId > 0 && this->catalystCount > 0) {
ITEM_INFO icon;
icon.SetItemId(this->catalystItemId);
const int owned = LookupClientItem(g_session.m_inventoryItems, this->catalystItemId, 0).quantity;
DrawItemIcon(*this, ResourceMgr::Instance(), 218, 69, icon, 0);
const std::string count = FormatOwnedString("%s%d^000000/%d", this->catalystCount <= owned ? "" : color, owned, this->catalystCount);
this->DrawFormattedText(206, 107, count, 48, 6, 0, 12, 0, 0);
if (this->catalystEnabled == 1 && (this->state == 1 || (this->state == 2 && this->frame < 13))) {
DrawItemIcon(*this, ResourceMgr::Instance(), 161, 150, icon, 0);
}
}
}
if (this->item.identity[1] > 0) {
DrawItemIcon(*this, ResourceMgr::Instance(), 120, 212, this->item, 0);
if (this->item.grade > 0) {
this->DrawBitmap(120, 224,
static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve(FormatOwnedString("유저인터페이스\\grade_enchant\\grade_icon%d.bmp", this->item.grade).c_str()))),
true);
}
}
switch (this->state) {
case 1:
this->DrawCenteredText(0, 246, this->item.displayName.c_str(), 264, 0, 12, 0x462117, 1);
break;
case 3:
case 5:
case 6:
this->DrawCenteredText(0, 249, this->item.displayName.c_str(), 264, 0, 12, 0x462117, 1);
break;
case 4:
this->DrawCenteredText(0, 249, LookupMessage(MSI_OTP_MUST_8_CHAR), 264, 0, 12, 0x462117, 1);
break;
}
switch (this->state) {
case 0:
case 1:
case 2: {
if (this->state == 2 && this->frame > 3) {
break;
}
unsigned char rate = 0;
if (this->item.identity[1] > 0 && !this->materials.empty() && this->selectedMaterial >= 0 &&
static_cast<unsigned>(this->selectedMaterial) < this->materials.size()) {
rate = this->materials[this->selectedMaterial].successRate;
}
const std::string label = FormatOwnedString("%s %d%%", LookupMessage(MSI_CHANGE_HOMUN_NAME), rate);
const int labelWidth = this->TextWidth(label.c_str(), 0, 0, 12, 1, 0);
rate = 0;
if (this->item.identity[1] > 0 && !this->materials.empty() && this->selectedMaterial >= 0 &&
static_cast<unsigned>(this->selectedMaterial) < this->materials.size()) {
rate = this->materials[this->selectedMaterial].successRate;
}
const std::string percent = FormatOwnedString("%d%%", rate);
const int percentWidth = this->TextWidth(percent.c_str(), 0, 0, 12, 1, 0);
const int x = static_cast<int>((this->geometry.width - labelWidth) * 0.5);
this->DrawTextAt(x, 31, LookupMessage(MSI_CHANGE_HOMUN_NAME), 0, 0, 12, 0x422B1F, 1, 0);
this->DrawTextAt(x - percentWidth + labelWidth, 31, percent.c_str(), 0, 0, 12, 0xDE612A, 1, 0);
break;
}
case 3: {
const int width = this->TextWidth(LookupMessage(MSI_SUCCESS), 0, 0, 12, 1, 0);
this->DrawTextAt(static_cast<int>((this->geometry.width - width) * 0.5), 31, LookupMessage(MSI_SUCCESS), 0, 0, 12, 0x422B1F, 1, 0
);
break;
}
case 4:
case 5:
case 6: {
const int width = this->TextWidth(LookupMessage(MSI_RESET), 0, 0, 12, 1, 0);
this->DrawTextAt(static_cast<int>((this->geometry.width - width) * 0.5), 31, LookupMessage(MSI_RESET), 0, 0, 12, 0x422B1F, 1, 0
);
break;
}
}
this->DrawButtonBar(2, 0, 1);
this->DrawTitleBar(false, LookupMessage(MSI_NOTENOUGH_BLACKSMITH_BLESSING), 0);
}