Batch #16619 by ragnarok-clanker: forced by an admin (1 lower score(s), 13 changed function(s)); checked with 460 compiled unit(s), including every includer of Source/Client/Mode/CGameMode.h, Source/Contents/Achievement/AchievementMgr.h, Source/Contents/Actors/ActorNameCard.h, Source/Contents/Actors/GameActor.h, Source/Contents/Actors/GndRiser.h, Source/Contents/Actors/GroundScope.h, Source/Contents/Actors/Item.h, Source/Contents/Actors/PlayerNameDictionary.h, Source/Contents/Actors/Resources/EquipmentResourceMgr.h, Source/Contents/AdventureGuide/AdventureGuideMgr.h, Source/Contents/CashEmotion/CashEmotionMgr.h, Source/Contents/Clan/ClanInfo.h, Source/Contents/CombatTypes.h, Source/Contents/Configuration/ConfigMgr.h, Source/Contents/Effects/Core/CellRangeEffect.h, Source/Contents/Effects/Core/ChangeSizeEffect.h, Source/Contents/Effects/Core/DummyEffectLauncher.h, Source/Contents/Effects/Core/Effect.h, Source/Contents/Effects/Core/EffectActor.h, Source/Contents/Effects/Core/EffectLists.h, Source/Contents/Effects/Core/EffectMaker.h, Source/Contents/Effects/Core/EffectMemoryMgr.h, Source/Contents/Effects/Core/EffectMessageId.h, Source/Contents/Effects/Core/EffectPoint.h, Source/Contents/Effects/Core/EffectPrimId.h, Source/Contents/Effects/Core/EffectTypes.h, Source/Contents/Effects/Core/MsgEffect.h, Source/Contents/Effects/Core/RagEffect.h, Source/Contents/Effects/Core/RagEffectState.h, Source/Contents/Effects/Core/ShowEffect.h, Source/Contents/Effects/Core/SquareRangeEffect.h, Source/Contents/Effects/EffectResourceSwitcher.h, Source/Contents/Effects/Particles/AnimatedEmitterEffect.h, Source/Contents/Effects/Particles/CharacterParticleBundle.h, Source/Contents/Effects/Particles/EZ2STREffect.h, Source/Contents/Effects/Particles/EZ2STREffectEx.h, Source/Contents/Effects/Particles/EffectEmitter.h, Source/Contents/Effects/Particles/EmitterEffect.h, Source/Contents/Effects/Particles/Particle.h, Source/Contents/Effects/Particles/ParticlePool.h, Source/Contents/Effects/Particles/SpriteEffect.h, Source/Contents/Effects/Particles/SpriteParticle.h, Source/Contents/Effects/Primitives/EffectPrim.h, Source/Contents/Effects/Primitives/EffectPrimitiveMotion.h, Source/Contents/Effects/Primitives/EffectPrimitiveState.h, Source/Contents/Effects/RDamageVar.h, Source/Contents/Effects/Skills/AMachineEffect.h, Source/Contents/Effects/Skills/AcidifiedThrow.h, Source/Contents/Effects/Skills/ArrowEffect.h, Source/Contents/Effects/Skills/AstralStrikeEffect.h, Source/Contents/Effects/Skills/AxeBoomerang.h, Source/Contents/Effects/Skills/Bash.h, Source/Contents/Effects/Skills/BezierArcThrowEffect.h, Source/Contents/Effects/Skills/BindTrapEffect.h, Source/Contents/Effects/Skills/BlastForge.h, Source/Contents/Effects/Skills/CaneOfEvilEyeEffect.h, Source/Contents/Effects/Skills/CartCannon.h, Source/Contents/Effects/Skills/ChargingPierceEffect.h, Source/Contents/Effects/Skills/CherryBlossomEffect.h, Source/Contents/Effects/Skills/ClimaxEffect.h, Source/Contents/Effects/Skills/CloudEffect.h, Source/Contents/Effects/Skills/CloudKillEffect.h, Source/Contents/Effects/Skills/CommonFloorEffect.h, Source/Contents/Effects/Skills/Competentia.h, Source/Contents/Effects/Skills/CresciveBolt.h, Source/Contents/Effects/Skills/ElectricEffect.h, Source/Contents/Effects/Skills/EnergyOrbEffect.h, Source/Contents/Effects/Skills/EvilLandEffect.h, Source/Contents/Effects/Skills/EvilsPawEffect.h, Source/Contents/Effects/Skills/FlowerCastingEffect.h, Source/Contents/Effects/Skills/FortuneKissEffect.h, Source/Contents/Effects/Skills/FriggSongEffect.h, Source/Contents/Effects/Skills/FuumaShouakuEffect.h, Source/Contents/Effects/Skills/GlassWallEffect.h, Source/Contents/Effects/Skills/GravityControlEffect.h, Source/Contents/Effects/Skills/HealEffect.h, Source/Contents/Effects/Skills/HealSpEffect.h, Source/Contents/Effects/Skills/HitLineEffect.h, Source/Contents/Effects/Skills/JupitelThunderStormEffect.h, Source/Contents/Effects/Skills/Level150Effect.h, Source/Contents/Effects/Skills/Level99Effect.h, Source/Contents/Effects/Skills/Level99Orb1Effect.h, Source/Contents/Effects/Skills/Level99Orb2Effect.h, Source/Contents/Effects/Skills/LightSphereEffect.h, Source/Contents/Effects/Skills/MagicFloorEffect.h, Source/Contents/Effects/Skills/MagnumBreak.h, Source/Contents/Effects/Skills/MandraAttackEffect.h, Source/Contents/Effects/Skills/MapChainEffect.h, Source/Contents/Effects/Skills/MapMagicZoneEffect.h, Source/Contents/Effects/Skills/MappillarEffect.h, Source/Contents/Effects/Skills/MonsterSkillEffects.h, Source/Contents/Effects/Skills/NyanggrassEffect.h, Source/Contents/Effects/Skills/PartyMemberEffects.h, Source/Contents/Effects/Skills/PokJukEffect.h, Source/Contents/Effects/Skills/PowderingEffect.h, Source/Contents/Effects/Skills/RainbowEffect.h, Source/Contents/Effects/Skills/RectUpEffect.h, Source/Contents/Effects/Skills/RedLineEffect.h, Source/Contents/Effects/Skills/RichManKim.h, Source/Contents/Effects/Skills/RotateBgEffect.h, Source/Contents/Effects/Skills/RotateItemEffect.h, Source/Contents/Effects/Skills/RotateLineEffect.h, Source/Contents/Effects/Skills/SaintCastingEffect.h, Source/Contents/Effects/Skills/ScatterEffect.h, Source/Contents/Effects/Skills/ShadowExceedEffect.h, Source/Contents/Effects/Skills/SkillEffects.h, Source/Contents/Effects/Skills/SmokeEffect.h, Source/Contents/Effects/Skills/SoulCollectEffect.h, Source/Contents/Effects/Skills/SoulUnityEffect.h, Source/Contents/Effects/Skills/SphereWind2Effect.h, Source/Contents/Effects/Skills/SphereWindEffect.h, Source/Contents/Effects/Skills/StarEffect.h, Source/Contents/Effects/Skills/StarEmperorEffect.h, Source/Contents/Effects/Skills/StealEffect.h, Source/Contents/Effects/Skills/StormCannonEffect.h, Source/Contents/Effects/Skills/StormGustEffect.h, Source/Contents/Effects/Skills/StormKickEffect.h, Source/Contents/Effects/Skills/SunStanceEffect.h, Source/Contents/Effects/Skills/TalismanMarkEffect.h, Source/Contents/Effects/Skills/TetraBallEffect.h, Source/Contents/Effects/Skills/ThrowEffects.h, Source/Contents/Effects/Skills/TriangleShotArrow.h, Source/Contents/Effects/Skills/ViolentQuakeEffect.h, Source/Contents/Effects/Skills/WhirlwindEffect.h, Source/Contents/Effects/Skills/WindEffect.h, Source/Contents/EntryQueue/EntryQueueMgr.h, Source/Contents/Events/CheckAttendanceMgr.h, Source/Contents/Events/RouletteMgr.h, Source/Contents/Events/ShowRankingScheduler.h, Source/Contents/Events/SpecialPopupMgr.h, Source/Contents/Guild/GuildInfo.h, Source/Contents/Guild/GuildMgr.h, Source/Contents/Guild/GuildTip.h, Source/Contents/Items/ClientItemLists.h, Source/Contents/Items/EnchantMgr.h, Source/Contents/Items/ItemDBToIDMgr.h, Source/Contents/Items/JobCodeForItem.h, Source/Contents/Map/FlyingShipRouteInfo.h, Source/Contents/Map/MapInfoMgr.h, Source/Contents/Map/MapPropertyMgr.h, Source/Contents/Map/MapSkyMgr.h, Source/Contents/Map/PrivateAirplaneMgr.h, Source/Contents/Map/TownInfoMgr.h, Source/Contents/Monster/ChampionMonsterMgr.h, Source/Contents/Movement/MovementRouteInterpolation.h, Source/Contents/Movement/TerrainPathSearch.h, Source/Contents/Navigation/NavigationManager.h, Source/Contents/Pet/PetEnums.h, Source/Contents/Pet/PetEvolutionMgr.h, Source/Contents/Quest/RenewQuestMgr.h, Source/Contents/Repute/ReputeMgr.h, Source/Contents/Repute/ReputeRecords.h, Source/Contents/Rodex/RodexMailStore.h, Source/Contents/RuneSystem/RuneSystem.h, Source/Contents/Skills/GraffiSkill.h, Source/Contents/Skin/SkinMgr.h, Source/Contents/Sprites/SpriteLayerDrawing.h, Source/Contents/Sprites/SpriteLayerOrder.h, Source/Contents/Sprites/SpriteRidingOffset.h, Source/Contents/Sprites/SpriteRidingPolicy.h, Source/Contents/Tables/ForbiddenWords.h, Source/Contents/Tables/MessageTable.h, Source/Contents/Tables/SimpleStringMgr.h, Source/Contents/Tables/TableMng.h, Source/Contents/Tables/TipBoxTitles.h, Source/Contents/Tables/TipOfTheDay.h, Source/Contents/Time/ServerTimeManager.h, Source/Contents/World/WorldViewData.h, Source/UI/Guild/UIGuildWnd.h, Source/UI/Lists/UIScrollBarVariants.h, Source/UI/Rodex/UIRodexInboxWnd.h, Source/UI/RuneSystem/UIRuneSystemWindows.h, Source/UI/RuneSystem/UIRuneSystemWnd.h, Source/UI/Text/UIAchWnd.h, Source/UI/UIReputeWnd.h, Source/UI/Window/UINewMakeCharWnd.h, Source/UI/Window/UIRoMapWnd.h, Source/Utility/JsonCppLoader.h, Source/Contents/AchievementMgr.h, Source/Contents/ActorNameCard.h, Source/Contents/Actors/GraffiSkill.h, Source/Contents/Actors/PetEnums.h, Source/Contents/AdventureGuideMgr.h, Source/Contents/CashEmotionMgr.h, Source/Contents/ChampionMonsterMgr.h, Source/Contents/CheckAttendanceMgr.h, Source/Contents/ClanInfo.h, Source/Contents/ClientItemLists.h, Source/Contents/Combat/CombatTypes.h, Source/Contents/ConfigMgr.h, Source/Contents/EffectResourceSwitcher.h, Source/Contents/Effects/AMachineEffect.h, Source/Contents/Effects/AcidifiedThrow.h, Source/Contents/Effects/AnimatedEmitterEffect.h, Source/Contents/Effects/ArrowEffect.h, Source/Contents/Effects/AstralStrikeEffect.h, Source/Contents/Effects/AxeBoomerang.h, Source/Contents/Effects/Bash.h, Source/Contents/Effects/BezierArcThrowEffect.h, Source/Contents/Effects/BindTrapEffect.h, Source/Contents/Effects/BlastForge.h, Source/Contents/Effects/CaneOfEvilEyeEffect.h, Source/Contents/Effects/CartCannon.h, Source/Contents/Effects/CellRangeEffect.h, Source/Contents/Effects/ChangeSizeEffect.h, Source/Contents/Effects/CharacterParticleBundle.h, Source/Contents/Effects/ChargingPierceEffect.h, Source/Contents/Effects/CherryBlossomEffect.h, Source/Contents/Effects/ClimaxEffect.h, Source/Contents/Effects/CloudEffect.h, Source/Contents/Effects/CloudKillEffect.h, Source/Contents/Effects/CommonFloorEffect.h, Source/Contents/Effects/Competentia.h, Source/Contents/Effects/CresciveBolt.h, Source/Contents/Effects/DummyEffectLauncher.h, Source/Contents/Effects/EZ2STREffect.h, Source/Contents/Effects/EZ2STREffectEx.h, Source/Contents/Effects/Effect.h, Source/Contents/Effects/EffectActor.h, Source/Contents/Effects/EffectEmitter.h, Source/Contents/Effects/EffectLists.h, Source/Contents/Effects/EffectMaker.h, Source/Contents/Effects/EffectMemoryMgr.h, Source/Contents/Effects/EffectMessageId.h, Source/Contents/Effects/EffectPoint.h, Source/Contents/Effects/EffectPrim.h, Source/Contents/Effects/EffectPrimId.h, Source/Contents/Effects/EffectPrimitiveMotion.h, Source/Contents/Effects/EffectPrimitiveState.h, Source/Contents/Effects/EffectTypes.h, Source/Contents/Effects/ElectricEffect.h, Source/Contents/Effects/EmitterEffect.h, Source/Contents/Effects/EnergyOrbEffect.h, Source/Contents/Effects/EvilLandEffect.h, Source/Contents/Effects/EvilsPawEffect.h, Source/Contents/Effects/FlowerCastingEffect.h, Source/Contents/Effects/FortuneKissEffect.h, Source/Contents/Effects/FriggSongEffect.h, Source/Contents/Effects/FuumaShouakuEffect.h, Source/Contents/Effects/GlassWallEffect.h, Source/Contents/Effects/GravityControlEffect.h, Source/Contents/Effects/HealEffect.h, Source/Contents/Effects/HealSpEffect.h, Source/Contents/Effects/HitLineEffect.h, Source/Contents/Effects/JupitelThunderStormEffect.h, Source/Contents/Effects/Level150Effect.h, Source/Contents/Effects/Level99Effect.h, Source/Contents/Effects/Level99Orb1Effect.h, Source/Contents/Effects/Level99Orb2Effect.h, Source/Contents/Effects/LightSphereEffect.h, Source/Contents/Effects/MagicFloorEffect.h, Source/Contents/Effects/MagnumBreak.h, Source/Contents/Effects/MandraAttackEffect.h, Source/Contents/Effects/MapChainEffect.h, Source/Contents/Effects/MapMagicZoneEffect.h, Source/Contents/Effects/MappillarEffect.h, Source/Contents/Effects/MonsterSkillEffects.h, Source/Contents/Effects/MsgEffect.h, Source/Contents/Effects/NyanggrassEffect.h, Source/Contents/Effects/Particle.h, Source/Contents/Effects/ParticlePool.h, Source/Contents/Effects/PartyMemberEffects.h, Source/Contents/Effects/PokJukEffect.h, Source/Contents/Effects/PowderingEffect.h, Source/Contents/Effects/RagEffect.h, Source/Contents/Effects/RagEffectState.h, Source/Contents/Effects/RainbowEffect.h, Source/Contents/Effects/RectUpEffect.h, Source/Contents/Effects/RedLineEffect.h, Source/Contents/Effects/RichManKim.h, Source/Contents/Effects/RotateBgEffect.h, Source/Contents/Effects/RotateItemEffect.h, Source/Contents/Effects/RotateLineEffect.h, Source/Contents/Effects/SaintCastingEffect.h, Source/Contents/Effects/ScatterEffect.h, Source/Contents/Effects/ShadowExceedEffect.h, Source/Contents/Effects/ShowEffect.h, Source/Contents/Effects/SkillEffects.h, Source/Contents/Effects/SmokeEffect.h, Source/Contents/Effects/SoulCollectEffect.h, Source/Contents/Effects/SoulUnityEffect.h, Source/Contents/Effects/SphereWind2Effect.h, Source/Contents/Effects/SphereWindEffect.h, Source/Contents/Effects/SpriteEffect.h, Source/Contents/Effects/SpriteParticle.h, Source/Contents/Effects/SquareRangeEffect.h, Source/Contents/Effects/StarEffect.h, Source/Contents/Effects/StarEmperorEffect.h, Source/Contents/Effects/StealEffect.h, Source/Contents/Effects/StormCannonEffect.h, Source/Contents/Effects/StormGustEffect.h, Source/Contents/Effects/StormKickEffect.h, Source/Contents/Effects/SunStanceEffect.h, Source/Contents/Effects/TalismanMarkEffect.h, Source/Contents/Effects/TetraBallEffect.h, Source/Contents/Effects/ThrowEffects.h, Source/Contents/Effects/TriangleShotArrow.h, Source/Contents/Effects/ViolentQuakeEffect.h, Source/Contents/Effects/WhirlwindEffect.h, Source/Contents/Effects/WindEffect.h, Source/Contents/EnchantMgr.h, Source/Contents/EntryQueueMgr.h, Source/Contents/EquipmentResourceMgr.h, Source/Contents/FlyingShipRouteInfo.h, Source/Contents/ForbiddenWords.h, Source/Contents/GuildInfo.h, Source/Contents/GuildMgr.h, Source/Contents/GuildTip.h, Source/Contents/ItemDBToIDMgr.h, Source/Contents/Items/RuneSystem.h, Source/Contents/JobCodeForItem.h, Source/Contents/MapInfoMgr.h, Source/Contents/MapPropertyMgr.h, Source/Contents/MapSkyMgr.h, Source/Contents/MessageTable.h, Source/Contents/MovementRouteInterpolation.h, Source/Contents/NavigationManager.h, Source/Contents/PetEvolutionMgr.h, Source/Contents/PlayerNameDictionary.h, Source/Contents/PrivateAirplaneMgr.h, Source/Contents/RDamageVar.h, Source/Contents/RenewQuestMgr.h, Source/Contents/ReputeMgr.h, Source/Contents/ReputeRecords.h, Source/Contents/RodexMailStore.h, Source/Contents/RouletteMgr.h, Source/Contents/ServerTimeManager.h, Source/Contents/ShowRankingScheduler.h, Source/Contents/SimpleStringMgr.h, Source/Contents/SkinMgr.h, Source/Contents/SpecialPopupMgr.h, Source/Contents/SpriteLayerDrawing.h, Source/Contents/SpriteLayerOrder.h, Source/Contents/SpriteRidingOffset.h, Source/Contents/SpriteRidingPolicy.h, Source/Contents/TableMng.h, Source/Contents/TerrainPathSearch.h, Source/Contents/TipBoxTitles.h, Source/Contents/TipOfTheDay.h, Source/Contents/TownInfoMgr.h, Source/Contents/WorldView/WorldViewData.h. Adds to the build: Source/Contents/Achievement/AchievementMgr.cpp, Source/Contents/Actors/ActorGeometry.cpp, Source/Contents/Actors/ActorNameCache.cpp, Source/Contents/Actors/ActorNameCard.cpp, Source/Contents/Actors/ActorNameDirectory.cpp, Source/Contents/Actors/ActorNameRequests.cpp, Source/Contents/Actors/PlayerNameDictionary.cpp, Source/Contents/Actors/Resources/BodyResources.cpp, Source/Contents/Actors/Resources/EquipmentResources.cpp, Source/Contents/Actors/Resources/HeadResources.cpp, Source/Contents/Actors/Resources/MonsterResources.cpp, Source/Contents/Actors/Resources/RobeResources.cpp, Source/Contents/Actors/Resources/StatusIconImages.cpp, Source/Contents/AdventureGuide/AdventureGuideMgr.cpp, Source/Contents/CashEmotion/CashEmotionMgr.cpp, Source/Contents/Clan/ClanInfo.cpp, Source/Contents/Configuration/ConfigMgr.cpp, Source/Contents/Effects/Core/CellRangeEffect.cpp, Source/Contents/Effects/Core/ChangeSizeEffect.cpp, Source/Contents/Effects/Core/DummyEffectLauncher.cpp, Source/Contents/Effects/Core/Effect.cpp, Source/Contents/Effects/Core/EffectActor.cpp, Source/Contents/Effects/Core/EffectAttachments.cpp, Source/Contents/Effects/Core/EffectForceRender.cpp, Source/Contents/Effects/Core/EffectLists.cpp, Source/Contents/Effects/Core/EffectMaker.cpp, Source/Contents/Effects/Core/EffectMemoryMgr.cpp, Source/Contents/Effects/Core/EffectTypes.cpp, Source/Contents/Effects/Core/EffectVisibility.cpp, Source/Contents/Effects/Core/MsgEffect.cpp, Source/Contents/Effects/Core/RagEffect.cpp, Source/Contents/Effects/Core/RagEffectInitialization.cpp, Source/Contents/Effects/Core/ShowEffect.cpp, Source/Contents/Effects/Core/SquareRangeEffect.cpp, Source/Contents/Effects/EffectResourceSwitcher.cpp, Source/Contents/Effects/Particles/AnimatedEmitterEffect.cpp, Source/Contents/Effects/Particles/CharacterParticleBundle.cpp, Source/Contents/Effects/Particles/EZ2STREffect.cpp, Source/Contents/Effects/Particles/EZ2STREffectEx.cpp, Source/Contents/Effects/Particles/EmitterEffect.cpp, Source/Contents/Effects/Particles/Particle.cpp, Source/Contents/Effects/Particles/ParticlePool.cpp, Source/Contents/Effects/Particles/SpriteEffect.cpp, Source/Contents/Effects/Particles/SpriteParticle.cpp, Source/Contents/Effects/Primitives/EffectPrim.cpp, Source/Contents/Effects/Primitives/EffectPrimitiveArcs.cpp, Source/Contents/Effects/Primitives/EffectPrimitiveColor.cpp, Source/Contents/Effects/Primitives/EffectPrimitiveGlowSquares.cpp, Source/Contents/Effects/Primitives/EffectPrimitiveMotion.cpp, Source/Contents/Effects/Primitives/EffectPrimitivePanels.cpp, Source/Contents/Effects/Primitives/EffectPrimitiveRecords.cpp, Source/Contents/Effects/Primitives/EffectPrimitiveRendering.cpp, Source/Contents/Effects/Primitives/EffectPrimitiveSprites.cpp, Source/Contents/Effects/Primitives/EffectPrimitiveState.cpp, Source/Contents/Effects/Primitives/EffectPrimitiveSweeps.cpp, Source/Contents/Effects/RDamageVar.cpp, Source/Contents/Effects/Skills/AMachineEffect.cpp, Source/Contents/Effects/Skills/AcidifiedThrow.cpp, Source/Contents/Effects/Skills/ArrowEffect.cpp, Source/Contents/Effects/Skills/AstralStrikeEffect.cpp, Source/Contents/Effects/Skills/AxeBoomerang.cpp, Source/Contents/Effects/Skills/Bash.cpp, Source/Contents/Effects/Skills/BezierArcThrowEffect.cpp, Source/Contents/Effects/Skills/BindTrapEffect.cpp, Source/Contents/Effects/Skills/BlastForge.cpp, Source/Contents/Effects/Skills/CaneOfEvilEyeEffect.cpp, Source/Contents/Effects/Skills/CartCannon.cpp, Source/Contents/Effects/Skills/ChargingPierceEffect.cpp, Source/Contents/Effects/Skills/CherryBlossomEffect.cpp, Source/Contents/Effects/Skills/ClimaxEffect.cpp, Source/Contents/Effects/Skills/CloudEffect.cpp, Source/Contents/Effects/Skills/CloudKillEffect.cpp, Source/Contents/Effects/Skills/CommonFloorEffect.cpp, Source/Contents/Effects/Skills/Competentia.cpp, Source/Contents/Effects/Skills/CresciveBolt.cpp, Source/Contents/Effects/Skills/ElectricEffect.cpp, Source/Contents/Effects/Skills/EnergyOrbEffect.cpp, Source/Contents/Effects/Skills/EvilLandEffect.cpp, Source/Contents/Effects/Skills/EvilsPawEffect.cpp, Source/Contents/Effects/Skills/FlowerCastingEffect.cpp, Source/Contents/Effects/Skills/FortuneKissEffect.cpp, Source/Contents/Effects/Skills/FriggSongEffect.cpp, Source/Contents/Effects/Skills/FuumaShouakuEffect.cpp, Source/Contents/Effects/Skills/GlassWallEffect.cpp, Source/Contents/Effects/Skills/HealEffect.cpp, Source/Contents/Effects/Skills/HealSpEffect.cpp, Source/Contents/Effects/Skills/HitLineEffect.cpp, Source/Contents/Effects/Skills/JupitelThunderStormEffect.cpp, Source/Contents/Effects/Skills/Level150Effect.cpp, Source/Contents/Effects/Skills/Level99Effect.cpp, Source/Contents/Effects/Skills/Level99Orb1Effect.cpp, Source/Contents/Effects/Skills/Level99Orb2Effect.cpp, Source/Contents/Effects/Skills/LightSphereEffect.cpp, Source/Contents/Effects/Skills/MagicFloorEffect.cpp, Source/Contents/Effects/Skills/MagnumBreak.cpp, Source/Contents/Effects/Skills/MandraAttackEffect.cpp, Source/Contents/Effects/Skills/MapChainEffect.cpp, Source/Contents/Effects/Skills/MapMagicZoneEffect.cpp, Source/Contents/Effects/Skills/MappillarEffect.cpp, Source/Contents/Effects/Skills/MeteorEffect.cpp, Source/Contents/Effects/Skills/MonsterSkillEffects.cpp, Source/Contents/Effects/Skills/NyanggrassEffect.cpp, Source/Contents/Effects/Skills/PartyMemberEffects.cpp, Source/Contents/Effects/Skills/PokJukEffect.cpp, Source/Contents/Effects/Skills/PowderingEffect.cpp, Source/Contents/Effects/Skills/RainbowEffect.cpp, Source/Contents/Effects/Skills/RectUpEffect.cpp, Source/Contents/Effects/Skills/RedLineEffect.cpp, Source/Contents/Effects/Skills/RichManKim.cpp, Source/Contents/Effects/Skills/RotateBgEffect.cpp, Source/Contents/Effects/Skills/RotateItemEffect.cpp, Source/Contents/Effects/Skills/RotateLineEffect.cpp, Source/Contents/Effects/Skills/SaintCastingEffect.cpp, Source/Contents/Effects/Skills/ScatterEffect.cpp, Source/Contents/Effects/Skills/ShadowExceedEffect.cpp, Source/Contents/Effects/Skills/ShadowExceedNewEffect.cpp, Source/Contents/Effects/Skills/SmokeEffect.cpp, Source/Contents/Effects/Skills/SoulCollectEffect.cpp, Source/Contents/Effects/Skills/SoulUnityEffect.cpp, Source/Contents/Effects/Skills/SphereWind2Effect.cpp, Source/Contents/Effects/Skills/SphereWindEffect.cpp, Source/Contents/Effects/Skills/StarEffect.cpp, Source/Contents/Effects/Skills/StarEmperorEffect.cpp, Source/Contents/Effects/Skills/StealEffect.cpp, Source/Contents/Effects/Skills/StormCannonEffect.cpp, Source/Contents/Effects/Skills/StormGustEffect.cpp, Source/Contents/Effects/Skills/StormKickEffect.cpp, Source/Contents/Effects/Skills/SunStanceEffect.cpp, Source/Contents/Effects/Skills/TalismanMarkEffect.cpp, Source/Contents/Effects/Skills/TetraBallEffect.cpp, Source/Contents/Effects/Skills/ThrowEffects.cpp, Source/Contents/Effects/Skills/TriangleShotArrow.cpp, Source/Contents/Effects/Skills/ViolentQuakeEffect.cpp, Source/Contents/Effects/Skills/WindEffect.cpp, Source/Contents/Emblems/EmblemCacheRaw.cpp, Source/Contents/Emblems/GuildEmblemLookup.cpp, Source/Contents/Emblems/GuildEmblemState.cpp, Source/Contents/EntryQueue/EntryQueueMgr.cpp, Source/Contents/Events/CheckAttendanceMgr.cpp, Source/Contents/Events/RouletteMgr.cpp, Source/Contents/Events/ShowRankingScheduler.cpp, Source/Contents/Events/SpecialPopupMgr.cpp, Source/Contents/Guild/GuildInfo.cpp, Source/Contents/Guild/GuildMgr.cpp, Source/Contents/Guild/GuildTip.cpp, Source/Contents/Items/ClientItemLists.cpp, Source/Contents/Items/EnchantMgr.cpp, Source/Contents/Items/ItemDBToIDMgr.cpp, Source/Contents/Items/JobCodeForItem.cpp, Source/Contents/Map/FlyingShipRouteInfo.cpp, Source/Contents/Map/MapInfoMgr.cpp, Source/Contents/Map/MapNameTable.cpp, Source/Contents/Map/MapPropertyMgr.cpp, Source/Contents/Map/MapSkyMgr.cpp, Source/Contents/Map/PrivateAirplaneMgr.cpp, Source/Contents/Map/TownInfoMgr.cpp, Source/Contents/Models/ModelKeyframes.cpp, Source/Contents/Monster/ChampionMonsterMgr.cpp, Source/Contents/Monster/EnemyMonsterTalk.cpp, Source/Contents/Monster/MonsterSpeech.cpp, Source/Contents/Monster/MonsterXmlActions.cpp, Source/Contents/Movement/ActorMovementRoute.cpp, Source/Contents/Movement/MovementRoute.cpp, Source/Contents/Movement/MovementRouteInterpolation.cpp, Source/Contents/Movement/MovementTraversal.cpp, Source/Contents/Movement/Pathfinding.cpp, Source/Contents/Movement/TerrainPathSearch.cpp, Source/Contents/Navigation/NavigationCandidates.cpp, Source/Contents/Navigation/NavigationDestinations.cpp, Source/Contents/Navigation/NavigationGraph.cpp, Source/Contents/Navigation/NavigationLink.cpp, Source/Contents/Navigation/NavigationRequest.cpp, Source/Contents/Navigation/NavigationRoute.cpp, Source/Contents/Navigation/NavigationSource.cpp, Source/Contents/Navigation/NpcLocationRadius.cpp, Source/Contents/Navigation/WorldNavigation.cpp, Source/Contents/Pet/PetEvolutionMgr.cpp, Source/Contents/Pet/PetStatus.cpp, Source/Contents/Pet/PetStrings.cpp, Source/Contents/Pet/PetTalk.cpp, Source/Contents/Pet/PetTalkNames.cpp, Source/Contents/Quest/RenewQuestMgr.cpp, Source/Contents/Repute/ReputeMgr.cpp, Source/Contents/Rodex/RodexMailStore.cpp, Source/Contents/RuneSystem/RuneSystem.cpp, Source/Contents/Skills/GraffiSkill.cpp, Source/Contents/Skin/SkinCatalog.cpp, Source/Contents/Skin/SkinInfo.cpp, Source/Contents/Skin/SkinMgr.cpp, Source/Contents/Sound/HitSounds.cpp, Source/Contents/Sprites/RobeOpacity.cpp, Source/Contents/Sprites/RobeTopLayer.cpp, Source/Contents/Sprites/SpriteFrameSynchronization.cpp, Source/Contents/Sprites/SpriteJob.cpp, Source/Contents/Sprites/SpriteLayerDepth.cpp, Source/Contents/Sprites/SpriteLayerDrawing.cpp, Source/Contents/Sprites/SpriteLayerOrder.cpp, Source/Contents/Sprites/SpriteRidingOffset.cpp, Source/Contents/Sprites/SpriteRidingPolicy.cpp, Source/Contents/Sprites/SpriteRobe.cpp, Source/Contents/Sprites/SpriteRobeCommands.cpp, Source/Contents/Sprites/SpriteShadow.cpp, Source/Contents/Tables/ClientXmlTables.cpp, Source/Contents/Tables/ForbiddenWords.cpp, Source/Contents/Tables/MessageTable.cpp, Source/Contents/Tables/SimpleStringMgr.cpp, Source/Contents/Tables/TableMng.cpp, Source/Contents/Tables/TipBoxTitles.cpp, Source/Contents/Tables/TipOfTheDay.cpp, Source/Contents/Time/ClientTiming.cpp, Source/Contents/Time/ServerTimeManager.cpp, Source/Contents/World/WorldViewData.cpp Deletes: Source/Contents/AchievementMgr.cpp, Source/Contents/AchievementMgr.h, Source/Contents/ActorGeometry.cpp, Source/Contents/ActorMovementRoute.cpp, Source/Contents/ActorNameCache.cpp, Source/Contents/ActorNameCard.cpp, Source/Contents/ActorNameCard.h, Source/Contents/ActorNameDirectory.cpp, Source/Contents/ActorNameRequests.cpp, Source/Contents/Actors/GraffiSkill.cpp, Source/Contents/Actors/GraffiSkill.h, Source/Contents/Actors/PetEnums.h, Source/Contents/AdventureGuideMgr.cpp, Source/Contents/AdventureGuideMgr.h, Source/Contents/BodyResources.cpp, Source/Contents/CashEmotionMgr.cpp, Source/Contents/CashEmotionMgr.h, Source/Contents/ChampionMonsterMgr.cpp, Source/Contents/ChampionMonsterMgr.h, Source/Contents/CheckAttendanceMgr.cpp, Source/Contents/CheckAttendanceMgr.h, Source/Contents/ClanInfo.cpp, Source/Contents/ClanInfo.h, Source/Contents/ClientItemLists.cpp, Source/Contents/ClientItemLists.h, Source/Contents/ClientTiming.cpp, Source/Contents/ClientXmlTables.cpp, Source/Contents/Combat/CombatTypes.h, Source/Contents/ConfigMgr.cpp, Source/Contents/ConfigMgr.h, Source/Contents/EffectResourceSwitcher.cpp, Source/Contents/EffectResourceSwitcher.h, Source/Contents/Effects/AMachineEffect.cpp, Source/Contents/Effects/AMachineEffect.h, Source/Contents/Effects/AcidifiedThrow.cpp, Source/Contents/Effects/AcidifiedThrow.h, Source/Contents/Effects/AnimatedEmitterEffect.cpp, Source/Contents/Effects/AnimatedEmitterEffect.h, Source/Contents/Effects/ArrowEffect.cpp, Source/Contents/Effects/ArrowEffect.h, Source/Contents/Effects/AstralStrikeEffect.cpp, Source/Contents/Effects/AstralStrikeEffect.h, Source/Contents/Effects/AxeBoomerang.cpp, Source/Contents/Effects/AxeBoomerang.h, Source/Contents/Effects/Bash.cpp, Source/Contents/Effects/Bash.h, Source/Contents/Effects/BezierArcThrowEffect.cpp, Source/Contents/Effects/BezierArcThrowEffect.h, Source/Contents/Effects/BindTrapEffect.cpp, Source/Contents/Effects/BindTrapEffect.h, Source/Contents/Effects/BlastForge.cpp, Source/Contents/Effects/BlastForge.h, Source/Contents/Effects/CaneOfEvilEyeEffect.cpp, Source/Contents/Effects/CaneOfEvilEyeEffect.h, Source/Contents/Effects/CartCannon.cpp, Source/Contents/Effects/CartCannon.h, Source/Contents/Effects/CellRangeEffect.cpp, Source/Contents/Effects/CellRangeEffect.h, Source/Contents/Effects/ChangeSizeEffect.cpp, Source/Contents/Effects/ChangeSizeEffect.h, Source/Contents/Effects/CharacterParticleBundle.cpp, Source/Contents/Effects/CharacterParticleBundle.h, Source/Contents/Effects/ChargingPierceEffect.cpp, Source/Contents/Effects/ChargingPierceEffect.h, Source/Contents/Effects/CherryBlossomEffect.cpp, Source/Contents/Effects/CherryBlossomEffect.h, Source/Contents/Effects/ClimaxEffect.cpp, Source/Contents/Effects/ClimaxEffect.h, Source/Contents/Effects/CloudEffect.cpp, Source/Contents/Effects/CloudEffect.h, Source/Contents/Effects/CloudKillEffect.cpp, Source/Contents/Effects/CloudKillEffect.h, Source/Contents/Effects/CommonFloorEffect.cpp, Source/Contents/Effects/CommonFloorEffect.h, Source/Contents/Effects/Competentia.cpp, Source/Contents/Effects/Competentia.h, Source/Contents/Effects/CresciveBolt.cpp, Source/Contents/Effects/CresciveBolt.h, Source/Contents/Effects/DummyEffectLauncher.cpp, Source/Contents/Effects/DummyEffectLauncher.h, Source/Contents/Effects/EZ2STREffect.cpp, Source/Contents/Effects/EZ2STREffect.h, Source/Contents/Effects/EZ2STREffectEx.cpp, Source/Contents/Effects/EZ2STREffectEx.h, Source/Contents/Effects/Effect.cpp, Source/Contents/Effects/Effect.h, Source/Contents/Effects/EffectActor.cpp, Source/Contents/Effects/EffectActor.h, Source/Contents/Effects/EffectAttachments.cpp, Source/Contents/Effects/EffectEmitter.h, Source/Contents/Effects/EffectForceRender.cpp, Source/Contents/Effects/EffectLists.cpp, Source/Contents/Effects/EffectLists.h, Source/Contents/Effects/EffectMaker.cpp, Source/Contents/Effects/EffectMaker.h, Source/Contents/Effects/EffectMemoryMgr.cpp, Source/Contents/Effects/EffectMemoryMgr.h, Source/Contents/Effects/EffectMessageId.h, Source/Contents/Effects/EffectPoint.h, Source/Contents/Effects/EffectPrim.cpp, Source/Contents/Effects/EffectPrim.h, Source/Contents/Effects/EffectPrimId.h, Source/Contents/Effects/EffectPrimitiveArcs.cpp, Source/Contents/Effects/EffectPrimitiveColor.cpp, Source/Contents/Effects/EffectPrimitiveGlowSquares.cpp, Source/Contents/Effects/EffectPrimitiveMotion.cpp, Source/Contents/Effects/EffectPrimitiveMotion.h, Source/Contents/Effects/EffectPrimitivePanels.cpp, Source/Contents/Effects/EffectPrimitiveRecords.cpp, Source/Contents/Effects/EffectPrimitiveRendering.cpp, Source/Contents/Effects/EffectPrimitiveSprites.cpp, Source/Contents/Effects/EffectPrimitiveState.cpp, Source/Contents/Effects/EffectPrimitiveState.h, Source/Contents/Effects/EffectPrimitiveSweeps.cpp, Source/Contents/Effects/EffectTypes.cpp, Source/Contents/Effects/EffectTypes.h, Source/Contents/Effects/EffectVisibility.cpp, Source/Contents/Effects/ElectricEffect.cpp, Source/Contents/Effects/ElectricEffect.h, Source/Contents/Effects/EmitterEffect.cpp, Source/Contents/Effects/EmitterEffect.h, Source/Contents/Effects/EnergyOrbEffect.cpp, Source/Contents/Effects/EnergyOrbEffect.h, Source/Contents/Effects/EvilLandEffect.cpp, Source/Contents/Effects/EvilLandEffect.h, Source/Contents/Effects/EvilsPawEffect.cpp, Source/Contents/Effects/EvilsPawEffect.h, Source/Contents/Effects/FlowerCastingEffect.cpp, Source/Contents/Effects/FlowerCastingEffect.h, Source/Contents/Effects/FortuneKissEffect.cpp, Source/Contents/Effects/FortuneKissEffect.h, Source/Contents/Effects/FriggSongEffect.cpp, Source/Contents/Effects/FriggSongEffect.h, Source/Contents/Effects/FuumaShouakuEffect.cpp, Source/Contents/Effects/FuumaShouakuEffect.h, Source/Contents/Effects/GlassWallEffect.cpp, Source/Contents/Effects/GlassWallEffect.h, Source/Contents/Effects/GravityControlEffect.h, Source/Contents/Effects/HealEffect.cpp, Source/Contents/Effects/HealEffect.h, Source/Contents/Effects/HealSpEffect.cpp, Source/Contents/Effects/HealSpEffect.h, Source/Contents/Effects/HitLineEffect.cpp, Source/Contents/Effects/HitLineEffect.h, Source/Contents/Effects/JupitelThunderStormEffect.cpp, Source/Contents/Effects/JupitelThunderStormEffect.h, Source/Contents/Effects/Level150Effect.cpp, Source/Contents/Effects/Level150Effect.h, Source/Contents/Effects/Level99Effect.cpp, Source/Contents/Effects/Level99Effect.h, Source/Contents/Effects/Level99Orb1Effect.cpp, Source/Contents/Effects/Level99Orb1Effect.h, Source/Contents/Effects/Level99Orb2Effect.cpp, Source/Contents/Effects/Level99Orb2Effect.h, Source/Contents/Effects/LightSphereEffect.cpp, Source/Contents/Effects/LightSphereEffect.h, Source/Contents/Effects/MagicFloorEffect.cpp, Source/Contents/Effects/MagicFloorEffect.h, Source/Contents/Effects/MagnumBreak.cpp, Source/Contents/Effects/MagnumBreak.h, Source/Contents/Effects/MandraAttackEffect.cpp, Source/Contents/Effects/MandraAttackEffect.h, Source/Contents/Effects/MapChainEffect.cpp, Source/Contents/Effects/MapChainEffect.h, Source/Contents/Effects/MapMagicZoneEffect.cpp, Source/Contents/Effects/MapMagicZoneEffect.h, Source/Contents/Effects/MappillarEffect.cpp, Source/Contents/Effects/MappillarEffect.h, Source/Contents/Effects/MeteorEffect.cpp, Source/Contents/Effects/MonsterSkillEffects.cpp, Source/Contents/Effects/MonsterSkillEffects.h, Source/Contents/Effects/MsgEffect.cpp, Source/Contents/Effects/MsgEffect.h, Source/Contents/Effects/NyanggrassEffect.cpp, Source/Contents/Effects/NyanggrassEffect.h, Source/Contents/Effects/Particle.cpp, Source/Contents/Effects/Particle.h, Source/Contents/Effects/ParticlePool.cpp, Source/Contents/Effects/ParticlePool.h, Source/Contents/Effects/PartyMemberEffects.cpp, Source/Contents/Effects/PartyMemberEffects.h, Source/Contents/Effects/PokJukEffect.cpp, Source/Contents/Effects/PokJukEffect.h, Source/Contents/Effects/PowderingEffect.cpp, Source/Contents/Effects/PowderingEffect.h, Source/Contents/Effects/RagEffect.cpp, Source/Contents/Effects/RagEffect.h, Source/Contents/Effects/RagEffectInitialization.cpp, Source/Contents/Effects/RagEffectState.h, Source/Contents/Effects/RainbowEffect.cpp, Source/Contents/Effects/RainbowEffect.h, Source/Contents/Effects/RectUpEffect.cpp, Source/Contents/Effects/RectUpEffect.h, Source/Contents/Effects/RedLineEffect.cpp, Source/Contents/Effects/RedLineEffect.h, Source/Contents/Effects/RichManKim.cpp, Source/Contents/Effects/RichManKim.h, Source/Contents/Effects/RotateBgEffect.cpp, Source/Contents/Effects/RotateBgEffect.h, Source/Contents/Effects/RotateItemEffect.cpp, Source/Contents/Effects/RotateItemEffect.h, Source/Contents/Effects/RotateLineEffect.cpp, Source/Contents/Effects/RotateLineEffect.h, Source/Contents/Effects/SaintCastingEffect.cpp, Source/Contents/Effects/SaintCastingEffect.h, Source/Contents/Effects/ScatterEffect.cpp, Source/Contents/Effects/ScatterEffect.h, Source/Contents/Effects/ShadowExceedEffect.cpp, Source/Contents/Effects/ShadowExceedEffect.h, Source/Contents/Effects/ShadowExceedNewEffect.cpp, Source/Contents/Effects/ShowEffect.cpp, Source/Contents/Effects/ShowEffect.h, Source/Contents/Effects/SkillEffects.h, Source/Contents/Effects/SmokeEffect.cpp, Source/Contents/Effects/SmokeEffect.h, Source/Contents/Effects/SoulCollectEffect.cpp, Source/Contents/Effects/SoulCollectEffect.h, Source/Contents/Effects/SoulUnityEffect.cpp, Source/Contents/Effects/SoulUnityEffect.h, Source/Contents/Effects/SphereWind2Effect.cpp, Source/Contents/Effects/SphereWind2Effect.h, Source/Contents/Effects/SphereWindEffect.cpp, Source/Contents/Effects/SphereWindEffect.h, Source/Contents/Effects/SpriteEffect.cpp, Source/Contents/Effects/SpriteEffect.h, Source/Contents/Effects/SpriteParticle.cpp, Source/Contents/Effects/SpriteParticle.h, Source/Contents/Effects/SquareRangeEffect.cpp, Source/Contents/Effects/SquareRangeEffect.h, Source/Contents/Effects/StarEffect.cpp, Source/Contents/Effects/StarEffect.h, Source/Contents/Effects/StarEmperorEffect.cpp, Source/Contents/Effects/StarEmperorEffect.h, Source/Contents/Effects/StealEffect.cpp, Source/Contents/Effects/StealEffect.h, Source/Contents/Effects/StormCannonEffect.cpp, Source/Contents/Effects/StormCannonEffect.h, Source/Contents/Effects/StormGustEffect.cpp, Source/Contents/Effects/StormGustEffect.h, Source/Contents/Effects/StormKickEffect.cpp, Source/Contents/Effects/StormKickEffect.h, Source/Contents/Effects/SunStanceEffect.cpp, Source/Contents/Effects/SunStanceEffect.h, Source/Contents/Effects/TalismanMarkEffect.cpp, Source/Contents/Effects/TalismanMarkEffect.h, Source/Contents/Effects/TetraBallEffect.cpp, Source/Contents/Effects/TetraBallEffect.h, Source/Contents/Effects/ThrowEffects.cpp, Source/Contents/Effects/ThrowEffects.h, Source/Contents/Effects/TriangleShotArrow.cpp, Source/Contents/Effects/TriangleShotArrow.h, Source/Contents/Effects/ViolentQuakeEffect.cpp, Source/Contents/Effects/ViolentQuakeEffect.h, Source/Contents/Effects/WhirlwindEffect.h, Source/Contents/Effects/WindEffect.cpp, Source/Contents/Effects/WindEffect.h, Source/Contents/EmblemCacheRaw.cpp, Source/Contents/EnchantMgr.cpp, Source/Contents/EnchantMgr.h, Source/Contents/EnemyMonsterTalk.cpp, Source/Contents/EntryQueueMgr.cpp, Source/Contents/EntryQueueMgr.h, Source/Contents/EquipmentResourceMgr.h, Source/Contents/EquipmentResources.cpp, Source/Contents/FlyingShipRouteInfo.cpp, Source/Contents/FlyingShipRouteInfo.h, Source/Contents/ForbiddenWords.cpp, Source/Contents/ForbiddenWords.h, Source/Contents/GuildEmblemLookup.cpp, Source/Contents/GuildEmblemState.cpp, Source/Contents/GuildInfo.cpp, Source/Contents/GuildInfo.h, Source/Contents/GuildMgr.cpp, Source/Contents/GuildMgr.h, Source/Contents/GuildTip.cpp, Source/Contents/GuildTip.h, Source/Contents/HeadResources.cpp, Source/Contents/HitSounds.cpp, Source/Contents/ItemDBToIDMgr.cpp, Source/Contents/ItemDBToIDMgr.h, Source/Contents/Items/RuneSystem.cpp, Source/Contents/Items/RuneSystem.h, Source/Contents/JobCodeForItem.cpp, Source/Contents/JobCodeForItem.h, Source/Contents/MapInfoMgr.cpp, Source/Contents/MapInfoMgr.h, Source/Contents/MapNameTable.cpp, Source/Contents/MapPropertyMgr.cpp, Source/Contents/MapPropertyMgr.h, Source/Contents/MapSkyMgr.cpp, Source/Contents/MapSkyMgr.h, Source/Contents/MessageTable.cpp, Source/Contents/MessageTable.h, Source/Contents/ModelKeyframes.cpp, Source/Contents/MonsterResources.cpp, Source/Contents/MonsterSpeech.cpp, Source/Contents/MonsterXmlActions.cpp, Source/Contents/MovementRoute.cpp, Source/Contents/MovementRouteInterpolation.cpp, Source/Contents/MovementRouteInterpolation.h, Source/Contents/MovementTraversal.cpp, Source/Contents/NavigationCandidates.cpp, Source/Contents/NavigationDestinations.cpp, Source/Contents/NavigationGraph.cpp, Source/Contents/NavigationLink.cpp, Source/Contents/NavigationManager.h, Source/Contents/NavigationRequest.cpp, Source/Contents/NavigationRoute.cpp, Source/Contents/NavigationSource.cpp, Source/Contents/NpcLocationRadius.cpp, Source/Contents/Pathfinding.cpp, Source/Contents/PetEvolutionMgr.cpp, Source/Contents/PetEvolutionMgr.h, Source/Contents/PetStatus.cpp, Source/Contents/PetStrings.cpp, Source/Contents/PetTalk.cpp, Source/Contents/PetTalkNames.cpp, Source/Contents/PlayerNameDictionary.cpp, Source/Contents/PlayerNameDictionary.h, Source/Contents/PrivateAirplaneMgr.cpp, Source/Contents/PrivateAirplaneMgr.h, Source/Contents/RDamageVar.cpp, Source/Contents/RDamageVar.h, Source/Contents/RenewQuestMgr.cpp, Source/Contents/RenewQuestMgr.h, Source/Contents/ReputeMgr.cpp, Source/Contents/ReputeMgr.h, Source/Contents/ReputeRecords.h, Source/Contents/RobeOpacity.cpp, Source/Contents/RobeResources.cpp, Source/Contents/RobeTopLayer.cpp, Source/Contents/RodexMailStore.cpp, Source/Contents/RodexMailStore.h, Source/Contents/RouletteMgr.cpp, Source/Contents/RouletteMgr.h, Source/Contents/ServerTimeManager.cpp, Source/Contents/ServerTimeManager.h, Source/Contents/ShowRankingScheduler.cpp, Source/Contents/ShowRankingScheduler.h, Source/Contents/SimpleStringMgr.cpp, Source/Contents/SimpleStringMgr.h, Source/Contents/SkinCatalog.cpp, Source/Contents/SkinInfo.cpp, Source/Contents/SkinMgr.cpp, Source/Contents/SkinMgr.h, Source/Contents/SpecialPopupMgr.cpp, Source/Contents/SpecialPopupMgr.h, Source/Contents/SpriteFrameSynchronization.cpp, Source/Contents/SpriteJob.cpp, Source/Contents/SpriteLayerDepth.cpp, Source/Contents/SpriteLayerDrawing.cpp, Source/Contents/SpriteLayerDrawing.h, Source/Contents/SpriteLayerOrder.cpp, Source/Contents/SpriteLayerOrder.h, Source/Contents/SpriteRidingOffset.cpp, Source/Contents/SpriteRidingOffset.h, Source/Contents/SpriteRidingPolicy.cpp, Source/Contents/SpriteRidingPolicy.h, Source/Contents/SpriteRobe.cpp, Source/Contents/SpriteRobeCommands.cpp, Source/Contents/SpriteShadow.cpp, Source/Contents/StatusIconImages.cpp, Source/Contents/TableMng.cpp, Source/Contents/TableMng.h, Source/Contents/TerrainPathSearch.cpp, Source/Contents/TerrainPathSearch.h, Source/Contents/TipBoxTitles.cpp, Source/Contents/TipBoxTitles.h, Source/Contents/TipOfTheDay.cpp, Source/Contents/TipOfTheDay.h, Source/Contents/TownInfoMgr.cpp, Source/Contents/TownInfoMgr.h, Source/Contents/WorldNavigation.cpp, Source/Contents/WorldView/WorldViewData.cpp, Source/Contents/WorldView/WorldViewData.h
796 lines
28 KiB
C++
796 lines
28 KiB
C++
#include "UI/Window/UINewSelectCharWnd.h"
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#include "UI/Window/WindowId.h"
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#include "UI/Window/UIEnums.h"
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#include "UI/Window/UIBasicInfoWnd.h"
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#include "Client/Mode/CMode.h"
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#include "Client/Mode/ModeMgr.h"
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#include "Client/Mode/CGameMode.h"
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#include "Client/Session.h"
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#include "Contents/Configuration/ServiceConfiguration.h"
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#include "Contents/Jobs/JobId.h"
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#include "Resource/Bitmap/BitmapResource.h"
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#include "Resource/ResourceMgr.h"
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#include "Resource/SkinPalette.h"
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#include "Resource/TextureNames.h"
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#include "UI/Buttons/UIBitmapButton.h"
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#include "UI/Buttons/UIButton.h"
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#include "UI/Text/UIStaticText.h"
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#include "UI/UIBarGraph.h"
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#include "UI/Window/UIWindowMgr.h"
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#include "UI/Window/WindowBorder.h"
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#include "Contents/Tables/MessageTable.h"
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#include "UI/Items/UIEquipWnd.h"
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#include "UI/Layout/SnapMgr.h"
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#include "UI/Lists/UITabControl.h"
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#include "Utility/Text/FormatString.h"
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#include "Utility/Text/GroupedInteger.h"
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#include "Resource/MSGSTRINGID.h"
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#include <cstdint>
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#include <cstdio>
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#include <cstring>
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#include <functional>
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#include <windows.h>
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namespace {
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std::int64_t BaseExpCurrent() {
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return *reinterpret_cast<const std::int64_t*>(&g_session.playerExperienceState[0x04]);
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}
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std::int64_t BaseExpMaximum() {
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return *reinterpret_cast<const std::int64_t*>(&g_session.playerExperienceState[0x0C]);
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}
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std::int64_t JobExpCurrent() {
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return *reinterpret_cast<const std::int64_t*>(&g_session.playerExperienceState[0x1C]);
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}
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std::int64_t JobExpMaximum() {
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return *reinterpret_cast<const std::int64_t*>(&g_session.playerExperienceState[0x14]);
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}
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}
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// OFFSET: 0x00997250
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// FUNCTION: fn_13484
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UIBasicInfoWnd::UIBasicInfoWnd() : UIFrameWnd(0) {
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this->saved = nullptr;
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this->mode = 0;
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this->layoutOffset = 13;
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this->collapsedHeight = 55;
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this->expandedHeight = 134;
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this->extendedOffset = 28;
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this->extendedCollapsedHeight = 71;
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this->extendedExpandedHeight = 149;
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this->normalOffset = 13;
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this->normalCollapsedHeight = 55;
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this->normalExpandedHeight = 134;
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if (g_session.IsTreeGroupThree(g_session.GetDisplayJob()) == true) {
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this->layoutOffset = this->extendedOffset;
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this->collapsedHeight = this->extendedCollapsedHeight;
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this->expandedHeight = this->extendedExpandedHeight;
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}
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}
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// OFFSET: 0x00998190
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// FUNCTION: fn_13489
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bool UIBasicInfoWnd::NeedsFrameRefresh() {
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return true;
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}
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// OFFSET: 0x009981A0
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// FUNCTION: fn_13490
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void UIBasicInfoWnd::SetHeight(int height) {
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if (height == this->collapsedHeight) {
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this->Resize(this->geometry.width, this->collapsedHeight);
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this->nameText->Resize(this->geometry.width - 30, 15);
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this->nameText->SetTextFitted(g_session.DecodePlayerName());
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this->nameText->Move(17, 3);
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this->hpBar->Move(-100, -100);
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this->spBar->Move(-100, -100);
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this->apBar->Move(-100, -100);
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this->baseExpBar->Move(-100, -100);
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this->jobExpBar->Move(-100, -100);
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} else if (height == this->expandedHeight) {
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this->Resize(this->geometry.width, this->expandedHeight);
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this->hpBar->Move(35, 53);
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this->spBar->Move(35, 68);
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if (g_session.IsTreeGroupThree(g_session.GetDisplayJob()) == true) {
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this->apBar->Move(35, 83);
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}
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this->nameText->Resize(this->geometry.width - 20, 15);
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this->nameText->SetTextFitted(g_session.DecodePlayerName());
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this->nameText->Move(9, 22);
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if (g_session.GetMaxBaseLevel(g_session.GetDisplayJob()) == g_session.m_level) {
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this->baseExpBar->Move(-200, 78);
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} else {
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this->baseExpBar->Move(85, this->layoutOffset + 76);
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}
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if (g_session.m_jobLevel >= g_session.GetMaxJobLevel(g_session.GetDisplayJob())) {
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this->jobExpBar->Move(-200, 88);
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} else {
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this->jobExpBar->Move(85, this->layoutOffset + 88);
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}
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}
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if (UIWindow* window = g_windowMgr.LookupWindow(WID_MENUICONWND)) {
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int screenX = 0;
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int screenY = 0;
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this->ToScreen(screenX, screenY);
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window->Move(screenX, this->geometry.height + screenY);
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}
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}
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// OFFSET: 0x00999490
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// FUNCTION: fn_13497
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void UIBasicInfoWnd::RefreshLayout() {
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if (g_session.IsTreeGroupThree(g_session.GetDisplayJob())) {
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if (this->geometry.height == this->collapsedHeight) {
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this->layoutOffset = this->extendedOffset;
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this->collapsedHeight = this->extendedCollapsedHeight;
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this->expandedHeight = this->extendedExpandedHeight;
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this->SetHeight(this->extendedCollapsedHeight);
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} else if (this->geometry.height == this->expandedHeight) {
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this->layoutOffset = this->extendedOffset;
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this->collapsedHeight = this->extendedCollapsedHeight;
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this->expandedHeight = this->extendedExpandedHeight;
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this->SetHeight(this->extendedExpandedHeight);
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}
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} else {
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if (this->geometry.height == this->collapsedHeight) {
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this->layoutOffset = this->normalOffset;
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this->collapsedHeight = this->normalCollapsedHeight;
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this->expandedHeight = this->normalExpandedHeight;
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this->SetHeight(this->normalCollapsedHeight);
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} else if (this->geometry.height == this->expandedHeight) {
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this->layoutOffset = this->normalOffset;
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this->collapsedHeight = this->normalCollapsedHeight;
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this->expandedHeight = this->normalExpandedHeight;
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this->SetHeight(this->normalExpandedHeight);
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}
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this->apBar->Move(-100, -100);
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}
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this->Invalidate();
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}
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// OFFSET: 0x00999BC0
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// FUNCTION: fn_13499
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void UIBasicInfoWnd::StoreInfo() {
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if (this->saved) {
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this->saved->height = this->geometry.height;
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this->saved->width = this->geometry.width;
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this->saved->x = this->geometry.x;
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this->saved->y = this->geometry.y;
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this->saved->mode = this->mode;
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}
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}
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// OFFSET: 0x00999360
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// FUNCTION: fn_13494
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void UIBasicInfoWnd::OnLBtnDown(int x, int y) {
|
|
if (y < 17) {
|
|
UIFrameWnd::OnLBtnDown(x, y);
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x00999330
|
|
// FUNCTION: fn_13493
|
|
void UIBasicInfoWnd::OnLBtnDblClk(int x, int y) {
|
|
if (y < 17) {
|
|
this->SendMsg(this, UM_COMMAND, ID_MINI, 0, 0, 0);
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x00999430
|
|
// FUNCTION: fn_13496
|
|
void UIBasicInfoWnd::OnMouseMove(int x, int y) {
|
|
UIFrameWnd::OnMouseMove(x, y);
|
|
if (UIWindow* window = g_windowMgr.LookupWindow(WID_MENUICONWND)) {
|
|
int screenX = 0;
|
|
int screenY = 0;
|
|
this->ToScreen(screenX, screenY);
|
|
window->Move(screenX, this->geometry.height + screenY);
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x00999380
|
|
// FUNCTION: fn_13495
|
|
void UIBasicInfoWnd::OnMouseHover(int x, int y) {
|
|
if (this->geometry.height != this->expandedHeight) {
|
|
return;
|
|
}
|
|
|
|
int top = this->geometry.height - 20;
|
|
if (x >= 0 && x < 100 && y >= top && y < this->geometry.height) {
|
|
char text[64];
|
|
std::sprintf(text, "Weight %d%%", g_session.m_maxWeight == 0 ? 0 : g_session.m_weight * 100 / g_session.m_maxWeight);
|
|
|
|
int screenX = 0;
|
|
int screenY = top - 19;
|
|
this->ToScreen(screenX, screenY);
|
|
g_modeMgr.gameMode->ShowTooltip(text, screenX, screenY, -1, false, true);
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x009995A0
|
|
// FUNCTION: fn_13498
|
|
int UIBasicInfoWnd::SendMsg(UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4) {
|
|
switch (message) {
|
|
case UM_COMMAND:
|
|
switch (argument1) {
|
|
case 373:
|
|
if (!g_windowMgr.CloseWindow(WID_GUILDWND)) {
|
|
g_windowMgr.EnsureWindow(WID_GUILDWND);
|
|
}
|
|
break;
|
|
case ID_STATUS:
|
|
if (!g_windowMgr.CloseWindow(WID_STATUSWND)) {
|
|
g_windowMgr.EnsureWindow(WID_STATUSWND);
|
|
}
|
|
break;
|
|
case ID_OPTION:
|
|
if (!g_windowMgr.CloseWindow(WID_ESCOPTIONWND)) {
|
|
g_windowMgr.EnsureWindow(WID_ESCOPTIONWND);
|
|
}
|
|
break;
|
|
case 247:
|
|
if (!g_windowMgr.LookupWindow(WID_MERGEITEMWND) && !g_windowMgr.CloseWindow(WID_MERCHANTITEMWND) && g_session.replayPacketMode > 0) {
|
|
g_windowMgr.EnsureWindow(WID_MERCHANTITEMWND);
|
|
}
|
|
break;
|
|
case ID_ITEMS:
|
|
if (!g_windowMgr.CloseWindow(WID_ITEMWND)) {
|
|
g_windowMgr.EnsureWindow(WID_ITEMWND);
|
|
}
|
|
break;
|
|
case ID_QUEST:
|
|
if (!g_windowMgr.CloseWindow(WID_RENEWQUESTUI)) {
|
|
g_windowMgr.EnsureWindow(WID_RENEWQUESTUI);
|
|
}
|
|
break;
|
|
case ID_SKILL:
|
|
if (!g_windowMgr.CloseWindow(WID_SKILLLISTWND)) {
|
|
g_windowMgr.EnsureWindow(WID_SKILLLISTWND);
|
|
}
|
|
break;
|
|
case ID_EQUIP: {
|
|
UIEquipWnd* equip = dynamic_cast<UIEquipWnd*>(g_windowMgr.LookupWindow(WID_EQUIPWND));
|
|
if (equip) {
|
|
if (equip->m_page == 0) {
|
|
g_windowMgr.CloseWindow(WID_EQUIPWND);
|
|
return 0;
|
|
}
|
|
} else {
|
|
equip = dynamic_cast<UIEquipWnd*>(static_cast<UIFrameWnd*>(g_windowMgr.EnsureWindow(WID_EQUIPWND)));
|
|
if (!equip) {
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
equip->m_tabs->SelectTab(0);
|
|
break;
|
|
}
|
|
case ID_MAP:
|
|
if (!g_windowMgr.CloseWindow(WID_ROMAPWND)) {
|
|
g_windowMgr.EnsureWindow(WID_ROMAPWND);
|
|
}
|
|
break;
|
|
case ID_FRIEND:
|
|
if (!g_windowMgr.CloseWindow(WID_MESSENGERWND)) {
|
|
g_windowMgr.EnsureWindow(WID_MESSENGERWND);
|
|
}
|
|
break;
|
|
case 214:
|
|
if (!g_windowMgr.CloseWindow(WID_CHATROOMMAKEWND) && !g_windowMgr.chatRoomWnd) {
|
|
if (!g_windowMgr.merchantShopMakeWnd && !g_windowMgr.merchantItemMyShopWnd) {
|
|
g_windowMgr.EnsureWindow(WID_CHATROOMMAKEWND);
|
|
} else {
|
|
g_windowMgr.Confirm(LookupMessage(MSI_CANT_OPEN_STORE_WHILE_CHAT), 0, true, false, 0, "Message", 280, 120, 0);
|
|
}
|
|
}
|
|
break;
|
|
case 222:
|
|
g_windowMgr.CloseWindow(WID_STATUSWND);
|
|
g_windowMgr.CloseWindow(13);
|
|
g_windowMgr.CloseWindow(WID_ITEMWND);
|
|
g_windowMgr.CloseWindow(WID_RENEWQUESTUI);
|
|
g_windowMgr.CloseWindow(WID_EQUIPWND);
|
|
g_windowMgr.CloseWindow(WID_MESSENGERWND);
|
|
g_windowMgr.CloseWindow(WID_CHATROOMMAKEWND);
|
|
g_windowMgr.CloseWindow(WID_CHATROOMCHANGEWND);
|
|
g_windowMgr.CloseWindow(WID_SKILLLISTWND);
|
|
g_windowMgr.CloseWindow(WID_TIPOFTHEDAYWND);
|
|
g_windowMgr.CloseWindow(WID_PETINFOWND);
|
|
g_windowMgr.CloseWindow(WID_EMOTIONWND);
|
|
g_windowMgr.CloseWindow(WID_CASHEMOTIONLISTWND);
|
|
g_windowMgr.CloseWindow(WID_MERCHANTITEMWND);
|
|
g_windowMgr.CloseWindow(WID_GUILDWND);
|
|
g_windowMgr.ShowWindowById(WID_SHORTCUTWND, 0);
|
|
this->SetHeight(this->collapsedHeight);
|
|
g_windowMgr.StoreSnapRectangle(this);
|
|
break;
|
|
case ID_MINI: {
|
|
const int height = this->geometry.height;
|
|
this->SetHeight(height == this->collapsedHeight ? this->expandedHeight : this->collapsedHeight);
|
|
g_windowMgr.StoreSnapRectangle(this);
|
|
g_windowMgr.Promote(this);
|
|
const int delta = this->geometry.height - height;
|
|
if (delta != 0) {
|
|
g_snapMgr.MoveEdge(this, 0, delta, 3);
|
|
}
|
|
break;
|
|
}
|
|
case 578: {
|
|
UIEquipWnd* equip = dynamic_cast<UIEquipWnd*>(g_windowMgr.LookupWindow(WID_EQUIPWND));
|
|
if (equip) {
|
|
if (equip->m_page == 1) {
|
|
g_windowMgr.CloseWindow(WID_EQUIPWND);
|
|
return 0;
|
|
}
|
|
} else {
|
|
equip = dynamic_cast<UIEquipWnd*>(static_cast<UIFrameWnd*>(g_windowMgr.EnsureWindow(WID_EQUIPWND)));
|
|
if (!equip) {
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
equip->m_tabs->SelectTab(1);
|
|
break;
|
|
}
|
|
}
|
|
break;
|
|
case UM_SETINFO:
|
|
this->saved = reinterpret_cast<BasicInfoWndInfo*>(argument1);
|
|
if (!this->saved->IsValid()) {
|
|
this->saved->Reset();
|
|
}
|
|
|
|
this->mode = this->saved->mode != 0;
|
|
this->SetHeight(this->saved->height);
|
|
this->Move(this->saved->x, this->saved->y);
|
|
break;
|
|
case UM_REFRESH:
|
|
if (this->geometry.height != this->expandedHeight) {
|
|
this->Invalidate();
|
|
}
|
|
break;
|
|
default:
|
|
return UIFrameWnd::SendMsg(sender, message, argument1, argument2, argument3, argument4);
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
// OFFSET: 0x009974F0
|
|
// FUNCTION: fn_13487
|
|
void UIBasicInfoWnd::DrawExpanded() {
|
|
this->DrawBitmap(0, 0, static_cast<CBitmapRes*>(
|
|
ResourceMgr::Instance().Load(Resolve("유저인터페이스\\basic_interface\\w_basewin_bg2.bmp"))
|
|
), false);
|
|
|
|
this->DrawTextAt(18, 3, LookupMessage(MSI_BASICINFOWND), 0, 0, 12, 0xFFFFFF, 0, 0);
|
|
this->DrawTextAt(17, 2, LookupMessage(MSI_BASICINFOWND), 0, 0, 12, 0, 0, 0);
|
|
|
|
const bool compact = g_serviceType == 0 || g_serviceType == 14;
|
|
const int family = compact ? 0 : 1;
|
|
const int fontHeight = compact ? 12 : 14;
|
|
const int job = g_session.GetDisplayJob();
|
|
const char* jobName = g_session.GetJobName(job, -1);
|
|
this->DrawTextAt(9, 36, jobName, 0, family, fontHeight, 0, 0, 0);
|
|
this->DrawTextAt(9, 51, LookupMessage(MSI_BASICINFO_JOBLEVEL), 0, 1, 14, 0, 0, 0);
|
|
this->DrawTextAt(9, 65, LookupMessage(MSI_BASICINFO_EXP), 0, 1, 14, 0, 0, 0);
|
|
this->DrawTextAt(9, 80, LookupMessage(MSI_GUILD_AGIT_ARE_YOU_MOVE_AGIT), 0, 1, 14, 0, 0, 0);
|
|
|
|
if (g_session.maxHp > 0) {
|
|
const std::int64_t percent = static_cast<std::int64_t>(g_session.hp) * 100 / g_session.maxHp;
|
|
this->DrawTextAt(173, 51, FormatOwnedString("%d%%", percent).c_str(), 0, 1, 14, 0, 0, 0);
|
|
}
|
|
|
|
const int sp = *reinterpret_cast<const int*>(&g_session.spAndHomunculusStats[0]);
|
|
const int spMax = *reinterpret_cast<const int*>(&g_session.spAndHomunculusStats[4]);
|
|
if (spMax > 0) {
|
|
const std::int64_t percent = static_cast<std::int64_t>(sp) * 100 / spMax;
|
|
this->DrawTextAt(173, 65, FormatOwnedString("%d%%", percent).c_str(), 0, 1, 14, 0, 0, 0);
|
|
}
|
|
|
|
if (g_session.GetTraitStat(233) > 0) {
|
|
this->DrawTextAt(
|
|
173, 80, FormatOwnedString("%d%%", g_session.GetTraitStat(232) * 100 / g_session.GetTraitStat(233)).c_str(), 0, 1, 14, 0, 0, 0
|
|
);
|
|
}
|
|
|
|
{
|
|
std::string baseLevel = FormatOwnedString(LookupMessage(MSI__BASIC_MSG_BASE), g_session.m_level);
|
|
this->DrawTextAt(17, this->layoutOffset + 71, baseLevel.c_str(), 0, 1, 14, 0, 0, 0);
|
|
}
|
|
|
|
{
|
|
std::string jobLevel = FormatOwnedString(LookupMessage(MSI__BASIC_MSG_JOB), g_session.m_jobLevel);
|
|
if (g_serviceType == 12) {
|
|
jobLevel = static_cast<const std::string&>(FormatOwnedString("Classe. %d", g_session.m_jobLevel));
|
|
}
|
|
this->DrawTextAt(17, this->layoutOffset + 83, jobLevel.c_str(), 0, 1, 14, 0, 0, 0);
|
|
}
|
|
|
|
char zenyBuffer[64];
|
|
std::memset(zenyBuffer, 0, sizeof(zenyBuffer));
|
|
FormatGroupedInteger(g_session.m_zeny, zenyBuffer, 64);
|
|
std::string zenyText = FormatOwnedString(LookupMessage(MSI_BASIC_MSG_ZENY), zenyBuffer);
|
|
zenyText = " | " + zenyText;
|
|
this->DrawRightAlignedText(this->geometry.width - 5, this->layoutOffset + 103, zenyText.c_str(), 0, 1, 14, 0, 0);
|
|
const int zenyWidth = this->TextWidth(zenyText.c_str(), 0, 1, 14, 0, 0
|
|
);
|
|
|
|
std::string weightText;
|
|
if (g_serviceType == 12) {
|
|
weightText = static_cast<const std::string&>(FormatOwnedString("Peso : %3d / %3d", g_session.m_weight, g_session.m_maxWeight));
|
|
} else {
|
|
weightText = static_cast<const std::string&>(FormatOwnedString(LookupMessage(MSI_WEIGHT), g_session.m_weight, g_session.m_maxWeight));
|
|
}
|
|
|
|
const int denominator = g_session.m_maxWeight < 1 ? 1 : g_session.m_maxWeight;
|
|
const std::uint32_t weightColor = 100 * g_session.m_weight / denominator >= g_overweightThresholdPercent ? 255 : 0;
|
|
this->DrawRightAlignedText(
|
|
this->geometry.width - zenyWidth - 5, this->layoutOffset + 103, weightText.c_str(), 0, 1, 14, weightColor, 0
|
|
);
|
|
}
|
|
|
|
// OFFSET: 0x00997C20
|
|
// FUNCTION: fn_13488
|
|
void UIBasicInfoWnd::DrawCollapsed() {
|
|
{
|
|
unsigned red;
|
|
unsigned green;
|
|
unsigned blue;
|
|
SkinPaletteChannels(ResourceMgr::Instance(), 2, 2, red, green, blue);
|
|
this->FillRegion(1, 17, this->geometry.width - 2, this->geometry.height - 18, RGB(red, green, blue));
|
|
SkinPaletteChannels(ResourceMgr::Instance(), 14, 6, red, green, blue);
|
|
DrawRoundedBorder(*this, 0, 14, this->geometry.width, this->geometry.height - 14, RGB(red, green, blue));
|
|
}
|
|
this->DrawTitleBar(false, "", 0);
|
|
|
|
int family = 1;
|
|
int fontHeight = 14;
|
|
if (g_serviceType == 0) {
|
|
switch (g_session.GetDisplayJob()) {
|
|
case JT_TAEKWON:
|
|
case JT_STAR:
|
|
case JT_STAR2:
|
|
case JT_LINKER:
|
|
case JT_STAR_EMPEROR:
|
|
case JT_SOUL_REAPER:
|
|
case JT_STAR_EMPEROR_B:
|
|
case JT_SOUL_REAPER_B:
|
|
case JT_STAR2_EMPEROR:
|
|
case JT_STAR2_EMPEROR_B:
|
|
case JT_SKY_EMPEROR:
|
|
case JT_SOUL_ASCETIC:
|
|
case JT_SKY_EMPEROR2:
|
|
family = 0;
|
|
fontHeight = 11;
|
|
break;
|
|
}
|
|
}
|
|
|
|
this->DrawTextAt(
|
|
8, 20,
|
|
FormatOwnedString(
|
|
"%s %d / %s / %s %d", LookupMessage(MSI_ALL_ON), g_session.m_level, g_session.GetJobName(g_session.GetDisplayJob(), -1),
|
|
LookupMessage(MSI_GUILD_AGIT_INVESTMENT_INFO), g_session.m_jobLevel
|
|
).c_str(),
|
|
0, family, fontHeight, 0, 0, 0
|
|
);
|
|
|
|
const int hp = g_session.hp;
|
|
const int maxHp = g_session.maxHp;
|
|
std::uint32_t hpColor = 0;
|
|
if (maxHp > 0) {
|
|
hpColor = 0.25f > static_cast<float>(hp) / static_cast<float>(maxHp) ? 255 : 0;
|
|
}
|
|
this->DrawTextAt(
|
|
8, 36, FormatOwnedString("%s %d / %d", LookupMessage(MSI_BASICINFO_JOBLEVEL), hp, maxHp).c_str(), 0, family, fontHeight, hpColor, 0, 0
|
|
);
|
|
|
|
std::int64_t current = BaseExpCurrent();
|
|
if (current < 0) {
|
|
current = 0;
|
|
}
|
|
std::int64_t maximum = BaseExpMaximum();
|
|
if (maximum <= 0) {
|
|
maximum = current + 1;
|
|
}
|
|
double percent;
|
|
if (g_session.m_level < g_session.GetMaxBaseLevel(g_session.GetDisplayJob())) {
|
|
percent = static_cast<double>(
|
|
static_cast<std::int64_t>(static_cast<double>(current) / static_cast<double>(maximum) * 1000.0)
|
|
) *
|
|
0.1;
|
|
} else {
|
|
percent = 100.0;
|
|
}
|
|
this->DrawTextAt(
|
|
136, 36, FormatOwnedString("| %s %.1lf%%", LookupMessage(MSI_SIMPLECASH_P), percent).c_str(), 0, family, fontHeight, 0, 0, 0
|
|
);
|
|
|
|
const int sp = *reinterpret_cast<const int*>(&g_session.spAndHomunculusStats[0]);
|
|
const int spMax = *reinterpret_cast<const int*>(&g_session.spAndHomunculusStats[4]);
|
|
std::uint32_t spColor = 0;
|
|
if (spMax > 0) {
|
|
spColor = 0.25f > static_cast<float>(sp) / static_cast<float>(spMax) ? 255 : 0;
|
|
}
|
|
this->DrawTextAt(
|
|
8, 52, FormatOwnedString("%s %d / %d", LookupMessage(MSI_BASICINFO_EXP), sp, spMax).c_str(), 0, family, fontHeight, spColor, 0, 0
|
|
);
|
|
|
|
this->DrawTextAt(
|
|
136, 52,
|
|
FormatOwnedString("| %s %d / %d", LookupMessage(MSI_GUILD_AGIT_ARE_YOU_MOVE_AGIT), g_session.GetTraitStat(232), g_session.GetTraitStat(233))
|
|
.c_str(),
|
|
0, family, fontHeight, 0, 0, 0
|
|
);
|
|
}
|
|
|
|
// OFFSET: 0x009983C0
|
|
// FUNCTION: fn_13491
|
|
void UIBasicInfoWnd::OnCreate(int width, int height) {
|
|
this->AddBaseButton();
|
|
|
|
UIBitmapButton* minimizeButton = this->AddMinimizeButton("Alt+V, Ctrl+V", 0);
|
|
minimizeButton->Move(this->geometry.width - 14, 3);
|
|
|
|
this->nameText = new UIStaticText();
|
|
this->nameText->SetSize(this->geometry.width - 20, 15);
|
|
this->nameText->Move(9, 23);
|
|
this->nameText->SetTextFitted(g_session.DecodePlayerName());
|
|
this->nameText->SetFont(0, 12, 0, 0);
|
|
this->AddChild(this->nameText);
|
|
|
|
this->hpBar = new UIBarGraphPlayer();
|
|
static_cast<UIBarGraphPlayer*>(this->hpBar)->SetValues(
|
|
[]() -> std::int64_t { return g_session.hp; },
|
|
[]() -> std::int64_t { return g_session.maxHp; }
|
|
);
|
|
static_cast<UIBarGraphPlayer*>(this->hpBar)->SetSize(135, 9);
|
|
static_cast<UIBarGraphPlayer*>(this->hpBar)->Move(-100, -100);
|
|
this->AddChild(this->hpBar);
|
|
|
|
this->spBar = new UIBarGraphPlayer();
|
|
static_cast<UIBarGraphPlayer*>(this->spBar)->SetValues(
|
|
[]() -> std::int64_t { return *reinterpret_cast<const int*>(&g_session.spAndHomunculusStats[0]); },
|
|
[]() -> std::int64_t { return *reinterpret_cast<const int*>(&g_session.spAndHomunculusStats[4]); }
|
|
);
|
|
static_cast<UIBarGraphPlayer*>(this->spBar)->SetSize(135, 9);
|
|
static_cast<UIBarGraphPlayer*>(this->spBar)->Move(-100, -100);
|
|
this->AddChild(this->spBar);
|
|
|
|
this->apBar = new UIBarGraphPlayerAP();
|
|
static_cast<UIBarGraphPlayerAP*>(this->apBar)->SetValues(
|
|
[]() -> std::int64_t { return g_session.GetTraitStat(232); },
|
|
[]() -> std::int64_t { return g_session.GetTraitStat(233); }
|
|
);
|
|
static_cast<UIBarGraphPlayerAP*>(this->apBar)->SetSize(135, 9);
|
|
static_cast<UIBarGraphPlayerAP*>(this->apBar)->Move(-100, -100);
|
|
this->AddChild(this->apBar);
|
|
|
|
this->baseExpBar = new UIINT64BarGraph();
|
|
static_cast<UIINT64BarGraph*>(this->baseExpBar)->m_plainColor = 1;
|
|
static_cast<UIINT64BarGraph*>(this->baseExpBar)->SetSize(112, 6);
|
|
static_cast<UIINT64BarGraph*>(this->baseExpBar)->Move(84, this->layoutOffset + 76);
|
|
static_cast<UIINT64BarGraph*>(this->baseExpBar)->SetValues(BaseExpCurrent(), BaseExpMaximum());
|
|
this->AddChild(this->baseExpBar);
|
|
|
|
this->jobExpBar = new UIINT64BarGraph();
|
|
static_cast<UIINT64BarGraph*>(this->jobExpBar)->m_plainColor = 1;
|
|
static_cast<UIINT64BarGraph*>(this->jobExpBar)->SetSize(112, 6);
|
|
static_cast<UIINT64BarGraph*>(this->jobExpBar)->Move(84, this->layoutOffset + 86);
|
|
static_cast<UIINT64BarGraph*>(this->jobExpBar)->SetValues(JobExpCurrent(), JobExpMaximum());
|
|
this->AddChild(this->jobExpBar);
|
|
|
|
this->SetHeight(height);
|
|
}
|
|
|
|
// OFFSET: 0x00998810
|
|
// FUNCTION: fn_13492
|
|
void UIBasicInfoWnd::Paint() {
|
|
char zenyText[64];
|
|
char text[128];
|
|
|
|
if (g_session.IsTreeGroupThree(g_session.GetDisplayJob()) == true) {
|
|
if (this->geometry.height == this->collapsedHeight) {
|
|
this->DrawCollapsed();
|
|
} else if (this->geometry.height == this->expandedHeight) {
|
|
this->DrawExpanded();
|
|
}
|
|
return;
|
|
}
|
|
|
|
if (this->geometry.height == this->collapsedHeight) {
|
|
{
|
|
unsigned red;
|
|
unsigned green;
|
|
unsigned blue;
|
|
SkinPaletteChannels(ResourceMgr::Instance(), 14, 6, red, green, blue);
|
|
DrawRoundedBorder(*this, 0, 17, this->geometry.width, this->geometry.height - 17, RGB(red, green, blue));
|
|
this->FillRegion(0, 17, this->geometry.width, 5, RGB(red, green, blue));
|
|
SkinPaletteChannels(ResourceMgr::Instance(), 2, 2, red, green, blue);
|
|
this->FillRegion(1, 17, this->geometry.width - 2, this->geometry.height - 19, RGB(red, green, blue));
|
|
this->FillRegion(2, this->geometry.height - 2, this->geometry.width - 4, 1, RGB(red, green, blue));
|
|
}
|
|
this->DrawTitleBar(false, "", 0);
|
|
|
|
std::int64_t current = BaseExpCurrent();
|
|
std::int64_t maximum = BaseExpMaximum();
|
|
if (current < 0) {
|
|
current = 0;
|
|
}
|
|
if (maximum <= 0) {
|
|
maximum = current + 1;
|
|
}
|
|
|
|
int maxLevel;
|
|
if (g_session.IsTreeGroupTwo(g_session.GetDisplayJob())) {
|
|
maxLevel = g_session.m_maxLevel;
|
|
} else if (g_session.IsSuperNovice2Job(g_session.GetDisplayJob())) {
|
|
maxLevel = *reinterpret_cast<const int*>(&g_session.jobLevelLimits[0]);
|
|
} else if (g_session.IsExpandedJob(g_session.GetDisplayJob())) {
|
|
maxLevel = *reinterpret_cast<const int*>(&g_session.jobLevelLimits[4]);
|
|
} else {
|
|
maxLevel = g_session.IsDoramJob(g_session.GetDisplayJob()) == true ? *reinterpret_cast<const int*>(&g_session.jobLevelLimits[0x28])
|
|
: *reinterpret_cast<const int*>(g_session.maxBaseLevel);
|
|
}
|
|
|
|
double percent;
|
|
if (maxLevel == g_session.m_level) {
|
|
percent = 100.0;
|
|
} else {
|
|
percent = static_cast<float>(static_cast<int>(static_cast<double>(current) / static_cast<double>(maximum) * 1000.0)) * 0.1f;
|
|
}
|
|
|
|
int x = 9;
|
|
int family = 1;
|
|
int fontHeight = 14;
|
|
int length;
|
|
if (g_serviceType == 12) {
|
|
length = std::sprintf(text, "Nv. %2d / %s / Nv. %2d / Exp. %lld %%", g_session.m_level, g_session.GetJobName(g_session.GetDisplayJob(), -1),
|
|
g_session.m_jobLevel, static_cast<long long>(percent));
|
|
} else {
|
|
if (g_serviceType == 0) {
|
|
switch (g_session.GetDisplayJob()) {
|
|
case JT_SUPERNOVICE:
|
|
case JT_TAEKWON:
|
|
case JT_STAR:
|
|
case JT_STAR2:
|
|
case JT_LINKER:
|
|
case JT_STAR_EMPEROR:
|
|
case JT_SOUL_REAPER:
|
|
case JT_STAR_EMPEROR_B:
|
|
case JT_SOUL_REAPER_B:
|
|
case JT_STAR2_EMPEROR:
|
|
case JT_STAR2_EMPEROR_B:
|
|
case JT_SKY_EMPEROR:
|
|
case JT_SOUL_ASCETIC:
|
|
case JT_SKY_EMPEROR2:
|
|
family = 0;
|
|
fontHeight = 11;
|
|
break;
|
|
}
|
|
}
|
|
|
|
length = std::sprintf(text, "Lv.%2d / %s / Lv.%2d / Exp. %.1lf %%", g_session.m_level, g_session.GetJobName(g_session.GetDisplayJob(), -1),
|
|
g_session.m_jobLevel, percent);
|
|
if (this->TextWidth(text, length, family, fontHeight, 0, 0) + 9 > this->geometry.width) {
|
|
length = std::sprintf(text, "Lv%2d / %s / Lv%2d / Exp%.1lf%%", g_session.m_level, g_session.GetJobName(g_session.GetDisplayJob(), -1),
|
|
g_session.m_jobLevel, percent);
|
|
const int remaining = this->geometry.width - this->TextWidth(text, length, family, fontHeight, 0, 0);
|
|
if (remaining < 0) {
|
|
x = 3;
|
|
} else {
|
|
x = remaining / 2;
|
|
}
|
|
}
|
|
}
|
|
this->DrawTextAt(x, 20, text, length, family, fontHeight, 0, 0, 0);
|
|
|
|
FormatGroupedInteger(g_session.m_zeny, zenyText, 64);
|
|
|
|
int offset = 0;
|
|
const int maxHp = g_session.maxHp;
|
|
if (maxHp != 0) {
|
|
const int hp = g_session.hp;
|
|
const std::uint32_t color = static_cast<float>(hp) * 100.0f / static_cast<float>(maxHp) < 25.0f ? 255 : 0;
|
|
const int hpLength = std::sprintf(text, x == 9 ? "HP. %d / %d" : "HP %d / %d", hp, maxHp);
|
|
this->DrawTextAt(x, 36, text, hpLength, 1, 14, color, 0, 0);
|
|
offset = this->TextWidth(text, hpLength, 1, 14, 0, 0);
|
|
length = std::sprintf(text, " | ");
|
|
this->DrawTextAt(offset + x, 36, text, length, 1, 14, 0, 0, 0);
|
|
}
|
|
|
|
const int& sp = *reinterpret_cast<const int*>(&g_session.spAndHomunculusStats[0]);
|
|
const int& spMax = *reinterpret_cast<const int*>(&g_session.spAndHomunculusStats[4]);
|
|
if (spMax < 0) {
|
|
return;
|
|
}
|
|
|
|
const std::uint32_t color = static_cast<float>(sp) * 100.0f / static_cast<float>(spMax) < 25.0f ? 255 : 0;
|
|
offset += this->TextWidth(text, length, 1, 14, 0, 0);
|
|
const int spLength = std::sprintf(text, x == 9 ? "SP. %d / %d" : "SP %d / %d", sp, spMax);
|
|
this->DrawTextAt(offset + x, 36, text, spLength, 1, 14, color, 0, 0);
|
|
} else if (this->geometry.height == this->expandedHeight) {
|
|
CBitmapRes* background = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\basic_interface\\basewin_bg2.bmp")));
|
|
this->DrawTitleBar(false, "", 0);
|
|
this->DrawBitmap(0, 0, background, false);
|
|
|
|
int family;
|
|
int fontHeight;
|
|
if (g_serviceType == 0 || g_serviceType == 14) {
|
|
family = 0;
|
|
fontHeight = 12;
|
|
} else {
|
|
family = 1;
|
|
fontHeight = 14;
|
|
}
|
|
const int job = g_session.GetDisplayJob();
|
|
const char* jobName = g_session.GetJobName(job, -1);
|
|
this->DrawTextAt(9, 36, jobName, 0, family, fontHeight, 0, 0, 0);
|
|
|
|
std::memset(text, 0, sizeof(text));
|
|
if (g_serviceType == 1) {
|
|
this->DrawTextAt(18, 3, "Basic Info", 0, 0, 12, 0xFFFFFF, 0, 0);
|
|
this->DrawTextAt(17, 2, "Basic Info", 0, 0, 12, 0, 0, 0);
|
|
} else {
|
|
this->DrawTextAt(18, 3, LookupMessage(MSI_BASICINFOWND), 0, 0, 12, 0xFFFFFF, 0, 0);
|
|
this->DrawTextAt(17, 2, LookupMessage(MSI_BASICINFOWND), 0, 0, 12, 0, 0, 0);
|
|
}
|
|
|
|
this->DrawTextAt(17, 51, "HP", 0, 1, 14, 0, 0, 0);
|
|
this->DrawTextAt(17, 65, "SP", 0, 1, 14, 0, 0, 0);
|
|
|
|
const int maxHp = g_session.maxHp;
|
|
if (maxHp != 0) {
|
|
std::sprintf(text, "%d%%", g_session.hp * 100 / maxHp);
|
|
this->DrawTextAt(173, 51, text, 0, 1, 14, 0, 0, 0);
|
|
}
|
|
|
|
const int spMax = *reinterpret_cast<const int*>(&g_session.spAndHomunculusStats[4]);
|
|
if (spMax != 0) {
|
|
std::sprintf(text, "%d%%", *reinterpret_cast<const int*>(&g_session.spAndHomunculusStats[0]) * 100 / spMax);
|
|
this->DrawTextAt(173, 65, text, 0, 1, 14, 0, 0, 0);
|
|
}
|
|
|
|
if (g_serviceType == 12) {
|
|
std::sprintf(text, "Base. %d", g_session.m_level);
|
|
} else {
|
|
std::sprintf(text, "Base Lv. %d", g_session.m_level);
|
|
}
|
|
this->DrawTextAt(17, this->layoutOffset + 71, text, 0, 1, 14, 0, 0, 0);
|
|
if (g_serviceType == 12) {
|
|
std::sprintf(text, "Classe. %d", g_session.m_jobLevel);
|
|
} else {
|
|
std::sprintf(text, "Job Lv. %d", g_session.m_jobLevel);
|
|
}
|
|
this->DrawTextAt(17, this->layoutOffset + 83, text, 0, 1, 14, 0, 0, 0);
|
|
|
|
std::memset(zenyText, 0, sizeof(zenyText));
|
|
FormatGroupedInteger(g_session.m_zeny, zenyText, 64);
|
|
std::sprintf(text, "Zeny : %s", zenyText);
|
|
const int zenyWidth = this->TextWidth(text, std::strlen(text), 1, 14, 0, 0);
|
|
this->DrawRightAlignedText(this->geometry.width - 5, this->layoutOffset + 103, text, std::strlen(text), 1, 14, 0, 0);
|
|
|
|
if (g_serviceType == 12) {
|
|
std::sprintf(text, "Peso : %3d / %3d", g_session.m_weight, g_session.m_maxWeight);
|
|
} else {
|
|
std::sprintf(text, "Weight : %3d / %3d", g_session.m_weight, g_session.m_maxWeight);
|
|
}
|
|
int capacity = g_session.m_maxWeight;
|
|
if (capacity < 1) {
|
|
capacity = 1;
|
|
}
|
|
const std::uint32_t color = g_session.m_weight * 100 / capacity >= g_overweightThresholdPercent ? 255 : 0;
|
|
this->DrawRightAlignedText(this->geometry.width - zenyWidth - 10, this->layoutOffset + 103, text, std::strlen(text), 1, 14, color, 0);
|
|
}
|
|
}
|