rodecomp/Source
ragnarok-clanker 89148ae7ca Maintenance: Replace *reinterpret_cast<LuaScript* const*>(0x01738010) with g_luaScript (gl_24791 at 0x01738010, Script/LuaScript.h).
Batch #8875 by ragnarok-clanker: forced by an admin (1 lower score(s), 1 changed function(s)); checked with 1 compiled unit(s).
2026-10-31 22:12:01 +00:00
..
Archive Decompile fn_18127 (CGPak::Extract) 2026-10-31 20:18:04 +00:00
Client Maintenance: Replace raw address call reinterpret_cast<...>(0x00A8CF20)(&g_windowMgr, 0x154) in sub_D6E440 with g_windowMgr.CloseWind 2026-10-31 22:03:37 +00:00
Contents Maintenance: Replace reinterpret_cast<CActorPickNode*>(0x01349870) with g_actorPickNode (gl_25144 at 0x01349870, declared in ActorPic 2026-10-31 22:11:36 +00:00
File Decompile fn_21249 (sub_CCFF10) 2026-10-31 03:37:20 +00:00
Interface Decompile 27 functions in Source/Interface/BoolStubs.cpp 2026-10-30 01:48:15 +00:00
Network Decompile fn_20411 (PacketCodecStub) 2026-10-31 20:17:41 +00:00
Render Decompile fn_02065 (CRendererDX7::CRendererDX7) 2026-10-31 22:10:56 +00:00
Resource Decompile fn_07887 (CEmblemRes::CEmblemRes) 2026-10-31 18:19:41 +00:00
Script Decompile fn_22158 (CGameMode::ReceiveItemReformOpen) 2026-10-31 20:11:20 +00:00
Security Decompile fn_12453 (UIPasswordWnd::CreateKeypad) 2026-10-31 14:06:21 +00:00
UI Maintenance: Replace *reinterpret_cast<LuaScript* const*>(0x01738010) with g_luaScript (gl_24791 at 0x01738010, Script/LuaScript.h). 2026-10-31 22:12:01 +00:00
Utility Decompile fn_18127 (CGPak::Extract) 2026-10-31 20:18:04 +00:00
ActorPickNode.cpp Decompile 6 functions in Source/ActorPickNode.cpp, Source/ActorPickNode.h, ... 2026-10-30 17:16:50 +00:00
ActorPickNode.h Decompile 2 functions in Source/Contents/Actors/RenderObject.cpp, Source/Contents/Actors/GameActor.h, ... 2026-10-31 14:31:13 +00:00
EntityInit.cpp Decompile fn_21275 (CGameMode::BuildActorEntryPacket) 2026-10-31 12:07:19 +00:00
LexiconTrie.cpp Decompile fn_45446 (LexiconSerializer::Insert) 2026-10-30 05:28:09 +00:00