rodecomp/Source/Security/NProtectGameGuardMgr.cpp
ragnarok-clanker d074dedcd7 Maintenance: Centralize EncryptedName: delete 44 per-unit copies (incl. GameModeEncryptedName) and 4 EncryptedSource copies; units in
Batch #16852 by ragnarok-clanker: no function's compiled code changes; checked with 44 compiled unit(s), including every includer of Source/Utility/Cipher/LocalEncryptedName.h.
2026-11-11 10:05:15 +00:00

264 lines
8.4 KiB
C++

#include "Security/NProtectGameGuardMgr.h"
#include "Client/Application/ApplicationWindow.h"
#include "Client/Application/Launcher.h"
#include "Client/Session/Session.h"
#include "Contents/Configuration/ServiceConfiguration.h"
#include "Contents/Tables/MessageTable.h"
#include "Utility/Cipher/XorBytes.h"
#include "Utility/Text/FormatString.h"
#include "Utility/Threading/NSyncObject.h"
#include "Utility/Cipher/LocalEncryptedName.h"
#include "Resource/MSGSTRINGID.h"
#include <array>
#include <cstdint>
#include <cstring>
#include <new>
#include <string>
// GLOBAL: gl_24848
CNProtectGameGuardMgr* g_nProtectGameGuardMgr;
// STRING: st_16836
static const char g_devClientTag[] = "Dev";
// STRING: st_02591
static const char g_nprotectSource[] =
"C:\\repositories\\RagnarokClient\\RagnarokClient\\Security Solution\\nProtectGameGuard\\CNProtectGameGuardMgr.cpp";
void CloseNPGameMon();
void PreInitNPGameMonA(const char* name);
int InitNPGameMon();
int __stdcall GameGuardCallback(int code, const int* packet);
void SetCallbackToGameMon(int(__stdcall* callback)(int, const int*));
void WriteMyLog(const char* file, int line, const char* format, ...);
class CNPGameLib {
public:
// INLINED
explicit CNPGameLib(const char* gameName) {
PreInitNPGameMonA(gameName);
}
// INLINED
int Init() {
return InitNPGameMon();
}
};
namespace {
// INLINED
template <std::uint64_t Key, std::size_t Length>
const char* DecryptName(const char (&source)[Length]) {
thread_local EncryptedName<Length, Key> name(source);
return name.Text();
}
// INLINED
template <std::uint64_t Key, std::size_t Length>
const char* DecryptName(const std::array<char, Length>& source) {
thread_local EncryptedName<Length, Key> name(source);
return name.Text();
}
}
// OFFSET: 0x0076C3E0
// FUNCTION: fn_45544
CNProtectGameGuardMgr::~CNProtectGameGuardMgr() {
void* gameLib = this->m_gameLib;
if (gameLib) {
CloseNPGameMon();
::operator delete(gameLib, 1);
this->m_gameLib = nullptr;
}
DeleteCriticalSection(&this->m_lock);
}
// OFFSET: 0x0076C670
// FUNCTION: fn_08205
void CNProtectGameGuardMgr::ProcessAuth(int, int) {
}
// OFFSET: 0x0076C6E0
// FUNCTION: fn_08207
void CNProtectGameGuardMgr::Stop() {
}
// OFFSET: 0x0076C930
// FUNCTION: fn_08208
void CNProtectGameGuardMgr::Tick() {
}
// OFFSET: 0x0076CD60
// FUNCTION: fn_08210
int CNProtectGameGuardMgr::Create() {
return 1;
}
// OFFSET: 0x0076CEA0
// FUNCTION: fn_08212
void CNProtectGameGuardMgr::Destroy() {
if (g_nProtectGameGuardMgr) {
delete g_nProtectGameGuardMgr;
g_nProtectGameGuardMgr = nullptr;
}
}
// OFFSET: 0x0076CEC0
// FUNCTION: fn_08213
int CNProtectGameGuardMgr::HasError() {
return 0;
}
// OFFSET: 0x0076CF30
// FUNCTION: fn_08215
std::string CNProtectGameGuardMgr::ErrorMessage() {
NSyncObject lock(&this->m_lock);
return this->m_errorMessage;
}
// OFFSET: 0x0076CFB0
// FUNCTION: fn_08216
const char* CNProtectGameGuardMgr::GameName() {
switch (g_serviceType) {
case 3: {
const char source[] = {'\xB3', '\xD6', '\xC4', '\x01', '\x81'};
return DecryptName<0x7321C3814F8799E1ULL>(source);
}
case 0:
if (std::strstr(g_session.clientVersion, g_devClientTag) != nullptr) {
const char source[] = {'\x1D', '\xC0', '\xA8', '\x5B', '\x02', '\xA5', '\x2E', '\x12', '\x04', '\xF3', '\xCF'};
return DecryptName<0x7941D76335CFA14FULL>(source);
} else {
const char source[] = {'\x2D', '\xB4', '\xC8', '\x35', '\x0A', '\xC3', '\x7A', '\x64', '\x34', '\x87', '\xAF'};
return DecryptName<0x0F15B16B5BAFD57FULL>(source);
}
case 2: {
const char source[] = {'\x71', '\x90', '\xB0', '\x79', '\xB6', '\x3B', '\x8C', '\x16', '\x69', '\xA1', '\xD7'};
return DecryptName<0x7DE349D717D7F123ULL>(source);
}
case 12: {
const char source[] = {'\x0F', '\x6C', '\x2E', '\xE7', '\xC0', '\x0F', '\x82', '\xF4', '\x1F', '\x5F', '\x49'};
return DecryptName<0x9FED7DA189490D5DULL>(source);
}
case 7: {
const char source[] = {'\x37', '\x34', '\xAE', '\x11', '\x6C', '\x9D', '\x40', '\x2E', '\x35', '\x1D', '\xC9'};
return DecryptName<0x452FEF0D7FC95565ULL>(source);
}
case 4: {
const char source[] = {'\x3F', '\x54', '\xF3', '\x46', '\x77'};
return DecryptName<0xF3CB6F7711A71B6DULL>(source);
}
default: {
const char source[] = {'\xE1', '\x06', '\x3E', '\xE1', '\xBE', '\x55', '\xF4', '\xE8', '\xB3'};
return DecryptName<0x839B27DF8F5967B3ULL>(source);
}
}
}
// OFFSET: 0x0076D8A0
// FUNCTION: fn_08217
void CNProtectGameGuardMgr::SetHwnd(HWND) {
}
// OFFSET: 0x0076DF40
// FUNCTION: fn_08220
void CNProtectGameGuardMgr::IncrementCounter() {
}
// OFFSET: 0x0076DFA0
// FUNCTION: fn_08221
void CNProtectGameGuardMgr::SetError(const char*, int, std::string message) {
NSyncObject lock(&this->m_lock);
if (!this->m_hasError) {
this->m_hasError = true;
this->m_errorMessage = message;
}
}
// OFFSET: 0x0076E040
// FUNCTION: fn_08222
void CNProtectGameGuardMgr::Send(const char*) {
}
// OFFSET: 0x0076D910
// FUNCTION: fn_08219
int __stdcall GameGuardCallback(int code, const int* packet) {
switch (code) {
case 0x3F3: {
CNProtectGameGuardMgr* manager = g_nProtectGameGuardMgr;
const char source[] = {'\x32', '\x68', '\x05', '\x86', '\xD9', '\xC2', '\x41'};
manager->SetError(g_nprotectSource, 0x136, std::string(FormatString(DecryptName<0x0F41EBBDA32D1B17ULL>(source), LookupMessage(MSI_SPEEDHACK_DETECT), code)));
return 0;
}
case 0x3E9:
case 0x3EA: {
CNProtectGameGuardMgr* manager = g_nProtectGameGuardMgr;
const char source[] = {'\x98', '\x1B', '\x0A', '\x4D', '\xD8', '\x94', '\x3F', '\x05', '\xC8', '\x11', '\x48', '\x23'};
manager->SetError(g_nprotectSource, 0x13B, std::string(FormatString(DecryptName<0x2D51E3B7236175EDULL>(source), code)));
return 0;
}
case 0x3F6: {
CNProtectGameGuardMgr* manager = g_nProtectGameGuardMgr;
const char source[] = {'\x40', '\x80', '\xFF', '\x78', '\xE9', '\x3A', '\x6F'};
manager->SetError(g_nprotectSource, 0x13F, std::string(FormatString(DecryptName<0x176F138D5DD7F365ULL>(source), LookupMessage(MSI_INIT_ERROR), code)));
return 0;
}
case 0x3F4:
case 0x3F5: {
CNProtectGameGuardMgr* manager = g_nProtectGameGuardMgr;
manager->SetError(g_nprotectSource, 0x14B, std::string(LookupMessage(MSI_USA_PERSONALINFO_DROP)));
return 0;
}
case 0x3F7: {
CNProtectGameGuardMgr* manager = g_nProtectGameGuardMgr;
const char source[] = {'\xE4', '\x34', '\xED', '\x32', '\x85', '\xB0', '\xD5'};
manager->SetError(g_nprotectSource, 0x151, std::string(FormatString(DecryptName<0xFBD599E117C547C1ULL>(source), LookupMessage(MSI_GAMEHACK_DOUBT), code)));
return 0;
}
case 0x3FB: {
CNProtectGameGuardMgr* manager = g_nProtectGameGuardMgr;
const unsigned char* data = reinterpret_cast<const unsigned char*>(packet + 2);
CNProtectGameGuardMgr::lcCSAuthToken token(packet[0], std::vector<unsigned char>(data, data + packet[1]));
NSyncObject lock(&manager->m_lock);
manager->m_tokens.push_back(token);
break;
}
default:
break;
}
return 1;
}
// OFFSET: 0x0076C9D0
// FUNCTION: fn_08209
bool CNProtectGameGuardMgr::Initialize() {
CNPGameLib* gameLib = new (std::nothrow) CNPGameLib(GameName());
this->m_gameLib = gameLib;
if (gameLib == nullptr) {
return false;
}
const int status = gameLib->Init();
if (status != 0x755) {
char message[0x400] = {};
const std::array<char, 21> bodySource = {'\x18', '\x54', '\xC2', '\xF0', '\xDA', '\xFC', '\x92', '\xBD', '\x3B', '\x15', '\xEA', '\xE7', '\xEF', '\xE6', '\x81', '\xF5', '\x7F', '\x10', '\xC3', '\xE0', '\x9D'};
StringFormat(message, sizeof(message), static_cast<std::size_t>(-1), DecryptName<0xCFF3899D95AF355FULL>(bodySource), status);
char title[0x100] = {};
const std::array<char, 22> titleSource = {'\x62', '\x10', '\xC2', '\xAE', '\x4A', '\x86', '\x4C', '\x97', '\x41', '\x51', '\xEA', '\xB9', '\x7F', '\x9C', '\x5F', '\xC5', '\x1F', '\x51', '\x8A', '\xA7', '\x78', '\xF3'};
StringFormat(title, sizeof(title), static_cast<std::size_t>(-1), DecryptName<0xE52DF30DCBAF7125ULL>(titleSource), status);
const std::array<char, 10> tagSource = {'\xF6', '\x41', '\x9F', '\xAF', '\x7A', '\x91', '\xC9', '\x08', '\xF2', '\x31'};
if (std::strstr(g_commandLine, DecryptName<0x4F99DF03C3EF31B7ULL>(tagSource)) == nullptr) {
MessageBoxA(hWnd, message, title, 0);
return false;
}
WriteMyLog(g_nprotectSource, 0x284, title);
}
SetCallbackToGameMon(GameGuardCallback);
return true;
}