rodecomp/Source/Contents/World/WorldSpatialInitialization.h
ragnarok-clanker f4e7bbfbb5 Decompile 2 functions in Source/Contents/World/WorldSpatialInitialization.cpp, Source/Contents/World/WorldSpatialInitialization.h, ...
Batch #11543 by cremane: 0 byte-identical, 2 confirmed by peer review.

- fn_17660 CWorld::InitializeSpatial: logic confirmed by peer review
- fn_17684 CWorld::InitWorld: logic confirmed by peer review

Peer-reviewed-by: Yommy, KWDev
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-11-05 03:24:34 +00:00

13 lines
345 B
C++

#ifndef RAGNAROK_SOURCE_CONTENTS_WORLD_WORLDSPATIALINITIALIZATION_H
#define RAGNAROK_SOURCE_CONTENTS_WORLD_WORLDSPATIALINITIALIZATION_H
#include <span>
struct WorldSpatialTree;
class GroundGeometry;
class C3dAttr;
class C3dActor;
void PublishWorldModels(WorldSpatialTree& root, C3dActor* const* models, int& published, int& pending);
#endif