Batch #10253 by ragnarok-clanker: forced by an admin (2 lower score(s), 8 changed function(s)); checked with 24 compiled unit(s), including every includer of Source/Contents/GuildMgr.h, Source/Contents/Emblems/EmblemCache.h. Deletes: Source/Contents/Emblems/EmblemCache.h
140 lines
4.2 KiB
C++
140 lines
4.2 KiB
C++
#include "Client/Application/Launcher.h"
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#include "Client/Mode/CGameMode.h"
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#include "Client/Mode/ModeMgr.h"
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#include "Client/Session.h"
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#include "Contents/Emblems/GuildEmblemReqBundle.h"
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#include "Contents/GuildMgr.h"
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#include "UI/Window/UIWindow.h"
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#include "UI/Window/UIWindowMgr.h"
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#include <cstdio>
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#include <cstring>
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#include <direct.h>
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#include <io.h>
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#include <memory>
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#include <sstream>
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#include <sys/stat.h>
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#include <windows.h>
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#include <zlib.h>
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namespace {
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// INLINED
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std::string Basename(std::string path) {
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const auto separator = path.rfind('\\');
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if (separator != std::string::npos) {
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return path.substr(separator + 1);
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}
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return path;
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}
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}
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// OFFSET: 0x0065ED00
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// FUNCTION: fn_05178
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std::string CGuildMgr::EmblemFilename(std::uint32_t guild, std::uint32_t revision) const {
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std::ostringstream name;
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name << g_session.m_accountName << '_' << guild << '_' << (revision + 0x7FFFFFFFu) << ".ebm";
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return name.str();
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}
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// OFFSET: 0x0065E6F0
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// FUNCTION: fn_05176
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bool CGuildMgr::IsInvalidEmblem(std::string path) const {
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return this->m_invalidEmblems.contains(Basename(path));
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}
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// OFFSET: 0x0065DFB0
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// FUNCTION: fn_05171
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void CGuildMgr::MarkInvalidEmblem(std::string path) {
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this->m_invalidEmblems.insert(Basename(path));
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}
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// OFFSET: 0x0065E890
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// FUNCTION: fn_05177
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void CGuildMgr::StoreEmblem(const void* bytes, std::uint32_t size, std::uint32_t guild, std::uint32_t revision) {
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const std::string directory = std::string(g_applicationDirectory) + "\\_tmpEmblem\\";
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const std::string filename = g_guildMgr->EmblemFilename(guild, revision);
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uLongf compressedSize = compressBound(size);
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std::unique_ptr<unsigned char[]> compressed(new unsigned char[compressedSize]);
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if (compress(compressed.get(), &compressedSize, static_cast<const Bytef*>(bytes), size) != Z_OK) {
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g_guildMgr->MarkInvalidEmblem(filename);
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return;
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}
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if (_access(directory.c_str(), 0) != 0 && _mkdir(directory.c_str()) == -1) {
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return;
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}
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std::ostringstream pattern;
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pattern << g_session.m_accountName << '_' << guild << "_*.ebm";
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WIN32_FIND_DATAA found{};
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const HANDLE search = FindFirstFileA((directory + pattern.str()).c_str(), &found);
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std::list<std::string> names;
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if (search != INVALID_HANDLE_VALUE) {
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do {
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if (std::strcmp(found.cFileName, ".") != 0 && std::strcmp(found.cFileName, "..") != 0) {
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names.emplace_back(found.cFileName);
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}
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} while (FindNextFileA(search, &found));
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}
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FindClose(search);
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for (const std::string& name : names) {
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const std::string path = directory + name;
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_chmod(path.c_str(), _S_IWRITE);
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_unlink(path.c_str());
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}
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const std::string path = directory + filename;
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FILE* file = std::fopen(path.c_str(), "wb");
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if (file) {
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std::fwrite(compressed.get(), compressedSize, 1, file);
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std::fclose(file);
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}
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}
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// OFFSET: 0x00D588E0
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// FUNCTION: fn_21954
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void __stdcall CGuildMgr::ReceiveEmblem(std::uint16_t state, std::uint32_t guild, std::uint32_t revision, const unsigned char* bytes, int size) {
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CGuildMgr* manager = g_guildMgr;
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if (state == 0) {
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manager->m_receiveGuildId = guild;
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manager->m_receiveVersion = revision;
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manager->m_receiveData.clear();
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} else if (state == 1) {
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if (guild == manager->m_receiveGuildId && revision == manager->m_receiveVersion) {
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manager->m_receiveData.insert(manager->m_receiveData.end(), bytes, bytes + size);
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}
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} else if (state == 2 && guild == manager->m_receiveGuildId && revision == manager->m_receiveVersion) {
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StoreEmblem(manager->m_receiveData.data(), static_cast<std::uint32_t>(manager->m_receiveData.size()), guild, revision);
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RefreshEmblem(guild);
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}
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}
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// OFFSET: 0x0065EE40
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// FUNCTION: fn_05179
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void CGuildMgr::UpdateEmblemRequests(
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CEmblemDataMgr& emblems, std::uint32_t accountId, const std::string& accountName, const char* token16, CConnection& connection, CAsyncWorkMgr& manager
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) {
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this->m_reqBundle->Update(emblems, accountId, accountName, token16, connection, manager);
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}
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// OFFSET: 0x0065EE50
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// FUNCTION: fn_05180
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void CGuildMgr::RefreshEmblem(std::uint32_t guild) {
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if (g_modeMgr.GetGameMode()) {
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static_cast<CGameMode*>(g_modeMgr.GetGameMode())->NotifyUnknown0604(guild);
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}
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UIWindow* window = g_windowMgr.LookupWindow(60);
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if (window) {
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window->Invalidate();
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}
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}
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