Batch #10217 by ragnarok-clanker: forced by an admin (236 lower score(s), 885 changed function(s)); checked with 558 compiled unit(s), including every includer of Source/Client/Mode/ModeTooltip.h, Source/Contents/SignBoard/SignBoard.h, Source/UI/Acceptance/UIJoinPartyAcceptWnd.h, Source/UI/AdventureGuide/UIAdventureGuide.h, Source/UI/Buttons/UIBasicButton.h, Source/UI/Buttons/UIBitmapButton.h, Source/UI/Buttons/UIBmpRadioBtn.h, Source/UI/Buttons/UIBmpTextButton.h, Source/UI/Buttons/UIBmpTextButton2.h, Source/UI/Buttons/UIButton.h, Source/UI/Buttons/UICashEmotionSprBtn.h, Source/UI/Buttons/UICheckBox.h, Source/UI/Buttons/UIItemMoveInfo.h, Source/UI/Buttons/UIItemTagButton.h, Source/UI/Buttons/UIJobSlotButton.h, Source/UI/Buttons/UINaviLinkButton.h, Source/UI/Buttons/UINoneVisibleButton.h, Source/UI/Buttons/UIRadioBtn.h, Source/UI/Buttons/UIRadioButton.h, Source/UI/Buttons/UIReplayButton.h, Source/UI/Buttons/UISlotBmpButton.h, Source/UI/Buttons/UISpriteButton.h, Source/UI/Buttons/UITVBitmapButton.h, Source/UI/Buttons/UITVTextButton.h, Source/UI/Buttons/UITagButton.h, Source/UI/Buttons/UITextButton.h, Source/UI/CashEmotion/UICashEmotionPack.h, Source/UI/CashEmotion/UICashEmotionPiece.h, Source/UI/CashShop/UICashShopWnd.h, Source/UI/Chat/UIChatRoomMakeWnd.h, Source/UI/Chat/UIChatRoomTitle.h, Source/UI/Chat/UISubChatHisWnd.h, Source/UI/Chat/UIWhisperWnd.h, Source/UI/Clan/UIClanWnd.h, Source/UI/Dialogs/UIBookWnd.h, Source/UI/Dialogs/UIChooseWarpWnd.h, Source/UI/Dialogs/UIChooseWnd.h, Source/UI/Dialogs/UIDisconnectedServerMsgWnd.h, Source/UI/Dialogs/UIEmailAddressWnd.h, Source/UI/Dialogs/UIGraffiStrboxWnd.h, Source/UI/Dialogs/UILoadingWnd.h, Source/UI/Dialogs/UIMenuWnd.h, Source/UI/Dialogs/UINoticeConfirmWnd.h, Source/UI/Dialogs/UINotifyLevelUpWnd.h, Source/UI/Dialogs/UINotifyQuestWnd.h, Source/UI/Dialogs/UINpcEditDialogWnd.h, Source/UI/Dialogs/UIPasswordWnd.h, Source/UI/Dialogs/UIPetTamingDeceiveWnd.h, Source/UI/Dialogs/UIProhibitListWnd.h, Source/UI/Dialogs/UIQuitWnd.h, Source/UI/Dialogs/UIRestartWnd.h, Source/UI/Dialogs/UISayDialogWnd.h, Source/UI/Dialogs/UISelectCartWnd.h, Source/UI/Dialogs/UITipOfTheDayWnd.h, Source/UI/Dialogs/UITipboxWnd.h, Source/UI/Dialogs/UIToolTipWnd.h, Source/UI/Dialogs/UIWaitDBSaveWnd.h, Source/UI/Dialogs/UIWaitWnd.h, Source/UI/Edit/UICandidateWnd.h, Source/UI/Edit/UIEditBoxEx.h, Source/UI/Edit/UIEditCtrl.h, Source/UI/Edit/UIEditCtrl_Currency.h, Source/UI/Enchant/EnchantUI.h, Source/UI/EntryQueue/UIEntryQueueWnd.h, Source/UI/FrameSkin.h, Source/UI/GameSettings/GameSettingsUI.h, Source/UI/Guild/UIGuild_Storage_Log.h, Source/UI/Item/UIEquipmentPropertiesWnd.h, Source/UI/Item/UIItemBaseWnd.h, Source/UI/Item/UIItemPurchaseWnd.h, Source/UI/Item/UIItemSellWnd.h, Source/UI/Item/UIItemSellWnd2.h, Source/UI/Item/UIItemShopWnd.h, Source/UI/Item/UIItemShopWnd2.h, Source/UI/Item/UIItemStoreFindWnd.h, Source/UI/Item/UIItemStoreSubWnd.h, Source/UI/Item/UIItemStoreWnd.h, Source/UI/Item/UIItemWnd.h, Source/UI/Item/UIMerchantItemLogWnd.h, Source/UI/Items/MergeItemWnd.h, Source/UI/Items/UICardItemIllustWnd.h, Source/UI/Items/UIEquipWnd.h, Source/UI/Items/UIGameItem.h, Source/UI/Items/UIIllustWnd.h, Source/UI/Items/UIItemCollectionWnd.h, Source/UI/Items/UIItemIdentifyWnd.h, Source/UI/Items/UINotifyItemObtainWnd.h, Source/UI/Items/UISpellListWnd.h, Source/UI/Items/UISwapEquipmentWnd.h, Source/UI/Lists/TableBox.h, Source/UI/Lists/UIChatHisBox.h, Source/UI/Lists/UIComboBox.h, Source/UI/Lists/UIComboBoxDefWnd.h, Source/UI/Lists/UIComboBoxEx.h, Source/UI/Lists/UIComboBoxV2Wnd.h, Source/UI/Lists/UIComboBoxWnd.h, Source/UI/Lists/UIDropDownBox.h, Source/UI/Lists/UIItemStoreComboBox.h, Source/UI/Lists/UIListBox.h, Source/UI/Lists/UIListBoxEx.h, Source/UI/Lists/UIListBoxNavi.h, Source/UI/Lists/UIListBoxNaviSearch.h, Source/UI/Lists/UIListBoxTemplate.h, Source/UI/Lists/UIMemberListBox.h, Source/UI/Lists/UIPackageBoxNameList.h, Source/UI/Lists/UIReplayListBox.h, Source/UI/Lists/UIScrollBar.h, Source/UI/Lists/UIScrollBarNavi.h, Source/UI/Lists/UIScrollBarVariants.h, Source/UI/Lists/UITabControl.h, Source/UI/Lists/UIThumb.h, Source/UI/Lists/UITreeView.h, Source/UI/Lists/UIVScrollBar.h, Source/UI/Menu/UIMenuIconWnd.h, Source/UI/Navigation/UINavigationV4Wnd.h, Source/UI/Navigation/UIPrivateAirplaneWnd.h, Source/UI/Party/UIAdvenPartyBoardWnd.h, Source/UI/Party/UIApplyForPartyWnd.h, Source/UI/Party/UIMiniPartyWnd.h, Source/UI/Party/UIPartyInfoWnd.h, Source/UI/Party/UIPartySettingWnd.h, Source/UI/Party/UIRegisterPartyWnd.h, Source/UI/Party/UIRequestJoinPartyWnd.h, Source/UI/Quest/UIOngoingQuestInfo.h, Source/UI/Quest/UIQuestDisplay.h, Source/UI/Quest/UIRecommendedQuestInfo.h, Source/UI/Quest/UIRenewQuestUI.h, Source/UI/Quest/UIRenewQuestWnd.h, Source/UI/Rodex/UIRodexComposeWnd.h, Source/UI/RuneSystem/UIRuneSystemWnd.h, Source/UI/Shop/UIMerchantItemMyShopWnd.h, Source/UI/Shop/UIMerchantItemPurchaseMSGWnd.h, Source/UI/Shop/UIMerchantItemPurchaseWnd.h, Source/UI/Shop/UIMerchantItemShopWnd.h, Source/UI/Shop/UIMerchantItemWnd.h, Source/UI/Shop/UIMerchantMirrorItemWnd.h, Source/UI/Shop/UIMerchantShopTitle.h, Source/UI/Shop/UINoticeMessageBox_LockSellItem.h, Source/UI/Shop/UInCash_CallWnd.h, Source/UI/Shortcuts/UIQuickSlotWnd.h, Source/UI/Skill/UISkillDescribeWnd.h, Source/UI/Skill/UISkillListWnd.h, Source/UI/Skill/UISkillNameChangeWnd.h, Source/UI/SkillDelayInfo/SkillDelayInfo.h, Source/UI/Status/UIStatusWnd.h, Source/UI/StylingShop/UIStylingShopWnd.h, Source/UI/Text/UIAchWnd.h, Source/UI/Text/UIBalloonText.h, Source/UI/Text/UICharInfoBalloonText.h, Source/UI/Text/UINameBalloonText.h, Source/UI/Text/UIStaticText.h, Source/UI/Text/UIStaticTextControl.h, Source/UI/Text/UIStaticText_LF.h, Source/UI/Text/UIString.h, Source/UI/Text/UITagTextViewer.h, Source/UI/Text/UITextViewer.h, Source/UI/Text/UITextViewerControl.h, Source/UI/Text/UITransBalloonText.h, Source/UI/UIBarGraph.h, Source/UI/UIBartermarketWnd.h, Source/UI/UIBasicCtrl.h, Source/UI/UIBroadcastBalloon.h, Source/UI/UICaptchaPreviewWnd.h, Source/UI/UICaptchaRegisterWnd.h, Source/UI/UIChangeMaterialWnd.h, Source/UI/UICheckAttendanceWnd.h, Source/UI/UIGradeEnchantWnd.h, Source/UI/UIHotkeyGuideWnd.h, Source/UI/UIIngredientInfoWnd.h, Source/UI/UIItemReformWnd.h, Source/UI/UILapineScrollBar.h, Source/UI/UILapineUpgradeBoxWnd.h, Source/UI/UIMacroBlackListCheckWnd.h, Source/UI/UIMacroDetectorWnd.h, Source/UI/UIMacroUserInfoWnd.h, Source/UI/UIPreviewEquipWnd.h, Source/UI/UIRefiningWnd.h, Source/UI/UIReputeWnd.h, Source/UI/UIRoundBoxTooltipWnd.h, Source/UI/UIScrollWnd.h, Source/UI/UISlotBitmap.h, Source/UI/UIStaticBitmap.h, Source/UI/UIStaticItem.h, Source/UI/Window/UIAccountLimitedToolWnd.h, Source/UI/Window/UIBalloonOpenBtn.h, Source/UI/Window/UIBank_NewWnd.h, Source/UI/Window/UIBasicInfoWnd.h, Source/UI/Window/UIBattleMsgOptionWnd.h, Source/UI/Window/UIChangeNameWnd.h, Source/UI/Window/UIChatRoomWnd.h, Source/UI/Window/UICntWnd.h, Source/UI/Window/UICollectionSystemWnd.h, Source/UI/Window/UIControl.h, Source/UI/Window/UIDebuffRemoveWnd.h, Source/UI/Window/UIFrameWnd.h, Source/UI/Window/UIHomunInfoWnd.h, Source/UI/Window/UIHotKeyWnd.h, Source/UI/Window/UILoginOTPWnd.h, Source/UI/Window/UILoginWnd.h, Source/UI/Window/UIMakeCharWnd.h, Source/UI/Window/UIMerInfoWnd.h, Source/UI/Window/UIMessageBox.h, Source/UI/Window/UIMessageBoxAutoreturn.h, Source/UI/Window/UIMonsterDisplayWnd.h, Source/UI/Window/UIMonsterInfoWnd.h, Source/UI/Window/UINewMakeCharWnd.h, Source/UI/Window/UINormalMB.h, Source/UI/Window/UINoticeWnd.h, Source/UI/Window/UIPadding.h, Source/UI/Window/UIPayConfirmWnd.h, Source/UI/Window/UIPetInfoWnd.h, Source/UI/Window/UIReplayControlWnd.h, Source/UI/Window/UIReplayRECControlWnd.h, Source/UI/Window/UIResizer.h, Source/UI/Window/UISelectReplayDataWnd.h, Source/UI/Window/UISelectServerWnd.h, Source/UI/Window/UITab.h, Source/UI/Window/UITalkboxTrapInputWnd.h, Source/UI/Window/UIWindow.h, Source/UI/Window/UIWindowMgr.h, Source/UI/Window/UIWordDisplayWnd.h.
216 lines
5.7 KiB
C++
216 lines
5.7 KiB
C++
#include "Render/DeviceContext/DeviceContext.h"
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#include "Render/Text/TextContext.h"
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#include "UI/Text/ColoredText.h"
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#include "UI/Text/UITransBalloonText.h"
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#include "UI/Window/WindowBorder.h"
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#include <cstring>
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namespace {
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// INLINED
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int Family(unsigned mode) {
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switch (mode) {
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case 1:
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return 21;
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case 2:
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return 20;
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case 3:
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return 22;
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case 4:
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return 23;
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case 5:
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return 24;
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case 6:
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return 25;
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case 7:
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return 26;
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case 8:
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return 27;
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case 9:
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return 28;
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default:
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return 0;
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}
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}
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}
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// OFFSET: 0x00850810
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// FUNCTION: fn_10680
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UITransBalloonText::UITransBalloonText() : UIBalloonText(), m_borderColor(6052956) {
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}
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// OFFSET: 0x0084E8D0
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// FUNCTION: fn_10647
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UIAchBalloonText::UIAchBalloonText() : UITransBalloonText(), m_fontFamily(0) {
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}
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// OFFSET: 0x00853210
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// OFFSET: 0x00851F40
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// FUNCTION: fn_10700
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UITransBalloonText::~UITransBalloonText() = default;
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// OFFSET: 0x008533B0
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// FUNCTION: fn_10738
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void UITransBalloonText::AddText(const char* text) {
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this->m_lines.push_back(text);
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this->FitText();
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}
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// OFFSET: 0x008534F0
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// FUNCTION: fn_10739
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void UITransBalloonText::AddLine(const char* text, std::uint32_t color) {
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this->AddText(text);
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this->m_lineColors.push_back(color);
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}
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// OFFSET: 0x00868280
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// FUNCTION: fn_10957
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void UITransBalloonText::SetLine(const char* text, std::uint32_t color) {
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this->m_lines.clear();
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this->m_lineColors.clear();
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this->AddText(text);
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this->m_lineColors.push_back(color);
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}
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// OFFSET: 0x00853EA0
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// FUNCTION: fn_10744
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void UITransBalloonText::ChangeText(const char* text, int line) {
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if (this->m_lines.empty()) {
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return;
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}
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if (line == -1) {
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line = static_cast<int>(this->m_lines.size()) - 1;
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}
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std::string& target = this->m_lines[line];
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if (!target.empty()) {
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target = text;
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this->Invalidate();
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}
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}
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// OFFSET: 0x008632D0
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// FUNCTION: fn_10907
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void UITransBalloonText::Resize(int width, int height) {
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this->UIWindow::Resize(width, height);
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this->m_rectangle.width = this->geometry.width;
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this->m_rectangle.height = this->geometry.height;
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}
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// OFFSET: 0x0085AA10
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// FUNCTION: fn_10781
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void UITransBalloonText::Move(int x, int y) {
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this->UIWindow::Move(x, y);
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this->m_rectangle.x = this->geometry.x;
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this->m_rectangle.y = this->geometry.y;
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}
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// OFFSET: 0x00858F00
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// FUNCTION: fn_10770
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bool UITransBalloonText::Slot07(void* output) {
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std::memcpy(output, &this->m_rectangle, sizeof(this->m_rectangle));
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return true;
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}
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// OFFSET: 0x0085AFB0
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// FUNCTION: fn_10790
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void UITransBalloonText::Slot15(int, int) {
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this->m_rectangle = {this->geometry.x, this->geometry.y, this->geometry.width, this->geometry.height, 0, 1711276032u, 0};
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this->m_fontMode = 0;
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}
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// INLINED
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void UITransBalloonText::SetColors(std::uint32_t text, std::uint32_t outline) {
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this->m_textColor = text;
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this->m_outlineColor = outline;
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}
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// OFFSET: 0x008697E0
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// FUNCTION: fn_10970
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void UITransBalloonText::SetBackground(std::uint32_t color) {
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this->m_rectangle.color = color;
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}
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// OFFSET: 0x0085E080
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// FUNCTION: fn_10823
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void UITransBalloonText::Paint() {
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if (this->m_lines.empty()) {
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return;
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}
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if (this->geometry.surface) {
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this->geometry.surface->Fill(nullptr, 0xFFFF00FFu);
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}
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DrawRoundedBorder(*this, 0, 0, this->geometry.width, this->geometry.height, this->m_borderColor);
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const int family = Family(this->m_fontMode);
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const int height = this->m_fontMode == 0 ? this->m_fontHeight : 12;
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int y = 4;
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for (std::size_t index = 0; index < this->m_lines.size(); ++index) {
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const std::string& line = this->m_lines[index];
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std::uint32_t color = index < this->m_lineColors.size() && this->m_lineColors[index] != 0 ? this->m_lineColors[index] : this->m_textColor;
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if (this->m_richText != 0) {
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DrawColoredText(
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*this, 6, y, line.c_str(), 0, color, family, height, true
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);
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} else {
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TextContext context(*this->geometry.surface);
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context.SetFont(family, height, 0, 0);
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context.SetColor(this->m_outlineColor);
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context.Draw(7, (y + 1), line.c_str(), static_cast<int>(line.size()));
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context.SetColor(color);
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context.Draw(6, y, line.c_str(), static_cast<int>(line.size()));
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}
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int lineHeight = 0;
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if (!line.empty()) {
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TextContext context(*this->geometry.surface);
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context.SetFont(0, this->m_fontHeight, 0, 0);
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lineHeight = context.Measure(line.c_str(), static_cast<int>(line.size())).cy;
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}
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y = (y + (lineHeight + 4));
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}
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}
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// OFFSET: 0x0085CBA0
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// FUNCTION: fn_10805
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void UIColorTransBalloonText::Paint() {
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this->ClearSurface(0xFFFF00FF);
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std::uint32_t color = 0xFFFFFF;
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DrawColoredText(*this, 6, 4, this->m_lines[0].c_str(), 0, color, 0, 12, false);
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}
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// OFFSET: 0x0085B010
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// FUNCTION: fn_10792
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void UIAchBalloonText::Paint() {
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this->ClearSurface(0xFFFF00FF);
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if (this->m_lines.empty()) {
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return;
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}
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const int count = static_cast<int>(this->m_lines.size());
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const std::string& first = this->m_lines.front();
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const int lineHeight =
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this->TextHeight(first.c_str(), static_cast<unsigned>(first.size()), this->m_fontFamily, this->m_fontHeight, 1, 0
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) +
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4;
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const int top = (this->geometry.height - lineHeight * count + 4) / 2;
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for (int index = 0; index < count; ++index) {
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const std::string& line = this->m_lines[index];
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const int width = this->TextWidth(line.c_str(), static_cast<unsigned>(line.size()), this->m_fontFamily, this->m_fontHeight, 1, 0
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);
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int y = top;
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if (index != 0) {
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y = top - 4 + lineHeight * index;
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}
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this->DrawShadowedText(
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(this->geometry.width - width) / 2, y, this->m_lines[index].c_str(), 0, this->m_textColor, this->m_outlineColor, this->m_fontFamily, this->m_fontHeight, 1
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);
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}
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}
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