..
CGameMode.h
Maintenance: CGameMode layout split, needed to port the CGameMode constructor (fn_21217, 0xCCD880). Evidence is the ctor's own stores
2026-11-02 11:50:55 +00:00
CLoginMode.h
Decompile 2 functions in Source/UI/Window/UINewSelectCharWnd.cpp, Source/UI/Window/UINewSelectCharWnd.h, ...
2026-11-01 13:10:23 +00:00
CMode.h
Decompile fn_21288 (CGameMode::InitializeState)
2026-11-02 11:23:58 +00:00
EquipWindowLook.h
Decompile 4 functions in Source/Contents/Jobs/JobInheritance.cpp, Source/Client/Session.h, ...
2026-10-31 00:51:56 +00:00
GameMode.cpp
Decompile fn_10941 (UINameBalloonText::AddNameLine)
2026-11-02 12:25:34 +00:00
GameModeActorEffects.cpp
Decompile 3 functions in Source/Client/Mode/GameModeActorEffects.cpp, Source/Client/Mode/CGameMode.h, ...
2026-10-31 07:25:15 +00:00
GameModeEquipWindow.cpp
Decompile 4 functions in Source/Contents/Jobs/JobInheritance.cpp, Source/Client/Session.h, ...
2026-10-31 00:51:56 +00:00
GameModeHandlers.cpp
Decompile fn_21815 (CGameMode::ReceiveSearchStoreItemsOld)
2026-11-01 07:08:47 +00:00
GameModeItemLists.cpp
Decompile fn_21835 (CGameMode::ReceiveInventoryStart)
2026-10-31 16:16:32 +00:00
GameModeMiniMap.cpp
Maintenance: CGameMode layout split, needed to port the CGameMode constructor (fn_21217, 0xCCD880). Evidence is the ctor's own stores
2026-11-02 11:50:55 +00:00
GameModeNames.cpp
Decompile 2 functions in Source/Client/Mode/GameModeNames.cpp
2026-10-30 19:50:35 +00:00
GameModeNotices.cpp
Maintenance: CGameMode layout split, needed to port the CGameMode constructor (fn_21217, 0xCCD880). Evidence is the ctor's own stores
2026-11-02 11:50:55 +00:00
GameModePackets.cpp
Maintenance: CGameMode layout split, needed to port the CGameMode constructor (fn_21217, 0xCCD880). Evidence is the ctor's own stores
2026-11-02 11:50:55 +00:00
GameModeProtocol.cpp
Decompile 3 functions in Source/Client/Mode/GameModeProtocol.cpp
2026-10-29 22:37:49 +00:00
GameModeReplay.cpp
Decompile fn_21368 (CGameMode::UpdateReplayPause)
2026-10-30 23:25:16 +00:00
GameModeSounds.cpp
Decompile 2 functions in Source/Client/Mode/CGameMode.h, Source/Client/Mode/GameModeSounds.cpp, ...
2026-10-30 21:31:01 +00:00
LoginMode.cpp
Decompile 3 functions in Source/UI/Window/UIWindowMgr.cpp, Source/UI/Window/UIWindowMgr.h, ...
2026-11-01 14:37:01 +00:00
LoginModeNotices.cpp
Decompile 2 functions in Source/Client/Mode/CLoginMode.h, Source/Client/Mode/LoginModeNotices.cpp
2026-10-30 20:36:44 +00:00
ModeCursor.cpp
Reconstruct readable C++ and organize cohesive source subsystems
2026-10-25 07:42:41 +00:00
ModeCursor.h
Maintenance: Add mandatory field offset markers /* XXXX */ and assertions to Client headers (Browser, Input, Mode)
2026-10-27 13:42:38 +00:00
ModeDragState.cpp
Decompile 16 functions in Source/UI/UIBartermarketWnd.cpp, Source/UI/UIBartermarketWnd.h, ...
2026-10-30 18:11:24 +00:00
ModeDragState.h
Decompile 16 functions in Source/UI/UIBartermarketWnd.cpp, Source/UI/UIBartermarketWnd.h, ...
2026-10-30 18:11:24 +00:00
ModeEvents.h
Reconstruct readable C++ and organize cohesive source subsystems
2026-10-25 07:42:41 +00:00
ModeLifetime.cpp
Decompile fn_17821 (sub_AD53B0)
2026-10-31 02:39:25 +00:00
ModeMgr.cpp
Decompile fn_17846 (CModeMgr::Run)
2026-10-31 01:13:47 +00:00
ModeMgr.h
Decompile fn_17846 (CModeMgr::Run)
2026-10-31 01:13:47 +00:00
ModeTooltip.cpp
Decompile fn_21288 (CGameMode::InitializeState)
2026-11-02 11:23:58 +00:00
ModeTooltip.h
Decompile fn_21288 (CGameMode::InitializeState)
2026-11-02 11:23:58 +00:00