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AutomaticSkills.cpp
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Confirm fn_21406 (AutomaticSkills::Complete)
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2026-11-12 11:07:24 +00:00 |
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AutomaticSkills.h
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Decompile fn_09151 (AutomaticSkills::CancelOption)
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2026-11-10 11:54:39 +00:00 |
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ClientSkills.cpp
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Decompile 2 functions in Source/Contents/Skills/ClientSkills.cpp
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2026-11-12 13:13:53 +00:00 |
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ClientSkills.h
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Maintenance: Move mid-file forward declarations out of .cpp files into owning headers: CUIListBoxEx explicit-specialization declarati
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2026-11-12 13:39:07 +00:00 |
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GraffiSkill.cpp
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Decompile 9 functions in Source/Render/Textures/TextureCache.h, Source/Render/Textures/TextureCache.cpp, ...
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2026-11-11 21:05:38 +00:00 |
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GraffiSkill.h
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Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes
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2026-11-10 23:40:35 +00:00 |
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PlayerSkillBundle.cpp
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Maintenance: Linkage preludes, part 2 (resubmit of 17276): the 17 units whose explicit-template declarations name game types. Their e
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2026-11-11 20:19:09 +00:00 |
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PlayerSkillBundle.h
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Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body).
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2026-11-10 17:38:25 +00:00 |
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SkillActionAlitea.cpp
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Decompile 116 functions in Source/Contents/Skills/SkillActionAlitea.cpp
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2026-11-12 14:34:58 +00:00 |
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SkillActionDruid.cpp
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Decompile 73 functions in Source/Contents/Skills/SkillActionDruid.cpp
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2026-11-12 15:28:30 +00:00 |
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SkillActionImperialGuard.cpp
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Decompile 5 functions in Source/Contents/Skills/SkillInfo.cpp, Source/Contents/Skills/SkillActionImperialGuard.cpp, ...
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2026-11-12 12:17:17 +00:00 |
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SkillActionInfo.cpp
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Decompile fn_23830 (CSession::GetSkillActionInfo)
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2026-11-12 04:06:02 +00:00 |
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SkillActionKarnos.cpp
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Decompile 2 functions in Source/Contents/Skills/SkillActionKarnos.cpp
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2026-11-12 14:33:42 +00:00 |
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SkillActionMeister.cpp
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Maintenance: native-fixes-7 (resubmit of 18122). Adds GLOBAL IDs on the 336 registrar statics (1-byte .data objects at the original r
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2026-11-12 10:22:51 +00:00 |
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SkillActionNightWatch.cpp
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Decompile 4 functions in Source/Contents/Skills/SkillActionNightWatch.cpp, Source/Contents/Effects/Skills/Level99Orb1Effect.cpp, ...
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2026-11-12 11:29:23 +00:00 |
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SkillActionRegistrar.cpp
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Maintenance: native-fixes-7 (resubmit of 18122). Adds GLOBAL IDs on the 336 registrar statics (1-byte .data objects at the original r
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2026-11-12 10:22:51 +00:00 |
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SkillActionShinkiroShiranui.cpp
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Decompile 5 functions in Source/Contents/Skills/SkillActionAlitea.cpp, Source/Contents/Skills/SkillActionImperialGuard.cpp, ...
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2026-11-12 10:52:37 +00:00 |
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SkillActionSkyEmperor.cpp
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Decompile 5 functions in Source/Contents/Skills/SkillActionAlitea.cpp, Source/Contents/Skills/SkillActionImperialGuard.cpp, ...
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2026-11-12 10:52:37 +00:00 |
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SkillActionSoulAscetic.cpp
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Decompile 5 functions in Source/Contents/Skills/SkillInfo.cpp, Source/Contents/Skills/SkillActionImperialGuard.cpp, ...
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2026-11-12 12:17:17 +00:00 |
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SkillActionSpiritHandler.cpp
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Decompile 5 functions in Source/Contents/Skills/SkillInfo.cpp, Source/Contents/Skills/SkillActionImperialGuard.cpp, ...
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2026-11-12 12:17:17 +00:00 |
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SkillActionTroubadour.cpp
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Maintenance: native-fixes-7 (resubmit of 18122). Adds GLOBAL IDs on the 336 registrar statics (1-byte .data objects at the original r
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2026-11-12 10:22:51 +00:00 |
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SkillActionWindHawk.cpp
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Decompile 5 functions in Source/Contents/Skills/SkillInfo.cpp, Source/Contents/Skills/SkillActionImperialGuard.cpp, ...
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2026-11-12 12:17:17 +00:00 |
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SkillId.h
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Maintenance: Name numeric switch case labels with enum constants (identifier-only; no code change). 13,500+ case labels across 70 uni
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2026-11-07 23:58:37 +00:00 |
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SkillInfo.cpp
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Decompile 3 functions in Source/Contents/Skills/SkillInfo.cpp, Source/Contents/Skills/SkillActionImperialGuard.cpp, ...
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2026-11-12 12:19:29 +00:00 |
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SkillInfo.h
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Maintenance: C11: CSkillInfo::DisplayName() takes no LuaScript argument: original fn_08315 ends with plain ret and reads this->id (mo
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2026-11-12 10:39:57 +00:00 |
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SkillLevelConfig.cpp
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Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So
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2026-11-11 01:05:24 +00:00 |
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SkillLevelRegistry.cpp
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Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So
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2026-11-11 01:05:24 +00:00 |
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SkillLevelRegistry.h
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Maintenance: [forced, user-approved] Family G27 (resubmit of 10254 rebased on e235d90a; only conflict was the AsyncWorkMgr.h forward
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2026-11-03 13:32:00 +00:00 |
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SkillTreeScript.cpp
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Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So
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2026-11-11 01:05:24 +00:00 |
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SkillTreeScript.h
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Maintenance: Link-completeness fixes so the whole client links into one executable (all units in data/compile.json plus exe-only thir
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2026-11-06 10:56:48 +00:00 |
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SkillUnitId.h
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Maintenance: Name numeric switch case labels with enum constants (identifier-only; no code change). 13,500+ case labels across 70 uni
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2026-11-07 23:58:37 +00:00 |