rodecomp/Source/UI/GameSettings
ragnarok-clanker 57d14f2804 Decompile 5 functions in Source/UI/GameSettings/UIBattleMsgOptionWnd.cpp, Source/UI/RuneSystem/UIRuneSystemWnd.cpp, ...
Batch #18428 by eAthena: 0 byte-identical, 5 confirmed by peer review.

- fn_12742 UIBattleMsgOptionWnd::SendMsg: logic confirmed by peer review
- fn_10225 UIRuneSystemWnd::SendMsg: logic confirmed by peer review
- fn_12583 UIHotKeyWnd::AssignSelectedHotkey: logic confirmed by peer review
- fn_12693 UIHotKeyWnd::OnLBtnDown: logic confirmed by peer review
- fn_22038 CGameMode::ReceiveAchievementUpdate: logic confirmed by peer review

Peer-reviewed-by: alisonrag, kyoshi, bibinir
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-11-12 15:21:25 +00:00
..
GameSettingsUI.cpp Maintenance: Move mid-file forward declarations out of .cpp files into owning headers: CUIListBoxEx explicit-specialization declarati 2026-11-12 13:39:07 +00:00
GameSettingsUI.h Maintenance: Move mid-file forward declarations out of .cpp files into owning headers: CUIListBoxEx explicit-specialization declarati 2026-11-12 13:39:07 +00:00
TalkType.h Maintenance: Name numeric switch case labels with enum constants (identifier-only; no code change). 13,500+ case labels across 70 uni 2026-11-07 23:58:37 +00:00
UIBattleMsgOptionWnd.cpp Decompile 5 functions in Source/UI/GameSettings/UIBattleMsgOptionWnd.cpp, Source/UI/RuneSystem/UIRuneSystemWnd.cpp, ... 2026-11-12 15:21:25 +00:00
UIBattleMsgOptionWnd.h Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
UIEscOptionWnd.cpp Decompile fn_12512 (UIEscOptionWnd::UIEscOptionWnd) 2026-11-12 11:04:35 +00:00
UIEscOptionWnd.h Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
UIHotkeyGuideWnd.cpp Maintenance: Move explicit-template linkage declarations out of the game source. 105 units' extern template lines (and the std tree a 2026-11-11 16:21:46 +00:00
UIHotkeyGuideWnd.h Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
UIHotKeyWnd.cpp Decompile 5 functions in Source/UI/GameSettings/UIBattleMsgOptionWnd.cpp, Source/UI/RuneSystem/UIRuneSystemWnd.cpp, ... 2026-11-12 15:21:25 +00:00
UIHotKeyWnd.h Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
UIViewCameraInfoWnd.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
UIViewCameraInfoWnd.h Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00