Batch #17585 by KWDev: 8 byte-identical, 0 confirmed by peer review. - fn_21866 CGameMode::ReceiveGuildBanList: byte-identical - fn_21881 CGameMode::ReceiveGuildMemberList2: byte-identical - fn_21970 CGameMode::ReceiveActorStatusValue: byte-identical - fn_21424 CGameMode::SendNpcInputText: byte-identical - fn_08344 CSkillAction_CD_DIVINUS_FLOS::OnSkillDamage: byte-identical - fn_08362 CSkillAction_SHC_SHADOW_STAB::OnSkillDamage: byte-identical - fn_14635 CUIControl::LoadBitmapResource: byte-identical - fn_12720 UIShortCutWnd::OnProcess: byte-identical Merged automatically: every function is byte-identical to the original. |
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