rodecomp/Source/Contents/Actors/GroundScope.h
ragnarok-clanker c5802826d4 Decompile 11 functions in Source/Contents/Actors/GameActor.h, Source/Contents/Actors/GraffiSkill.cpp, ...
Batch #5431 by Yommy: 1 byte-identical, 10 confirmed by peer review.

- fn_24290 CEffectMaker::Render: byte-identical
- fn_24291 CGraffiSkill::Render: logic confirmed by peer review
- fn_24292 CGroundScope::Render: logic confirmed by peer review
- fn_24293 CMsgEffect::Render: logic confirmed by peer review
- fn_24295 CArrowEffect::SendMsg: logic confirmed by peer review
- fn_24296 CDummyEffectLauncher::SendMsg: logic confirmed by peer review
- fn_24297 CEffectMaker::SendMsg: logic confirmed by peer review
- fn_24298 CGraffiSkill::SendMsg: logic confirmed by peer review
- fn_24299 CGroundScope::SendMsg: logic confirmed by peer review
- fn_24300 CMandraAttackEffect::SendMsg: logic confirmed by peer review
- fn_24301 CMsgEffect::SendMsg: logic confirmed by peer review

Peer-reviewed-by: ntrl, bigodeira, willerthal, Snow, Lumen
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-10-30 13:56:17 +00:00

33 lines
922 B
C++

#ifndef RAGNAROK_SOURCE_CONTENTS_ACTORS_GROUNDSCOPE_H
#define RAGNAROK_SOURCE_CONTENTS_ACTORS_GROUNDSCOPE_H
#include "Contents/Effects/EffectActor.h"
#include <cstddef>
extern int g_updateTick;
class CGroundScope : public EffectActor {
public:
bool OnProcess() override;
void SendMsg(CGameObject* sender, int message, int a, int b, int c, int d, int e, int f, int g, int h, int i, int j, int k, int l, int m) override;
void Render(int argument) override;
int SkillScopeType(int skillId);
/* 0158 */ int unknown_0158;
/* 015C */ int m_cellX;
/* 0160 */ int m_cellY;
/* 0164 */ unsigned long m_lastingTime;
/* 0168 */ int m_size;
/* 016C */ float m_angle;
/* 0170 */ float m_angleSpeed;
/* 0174 */ int m_skillId;
};
#if defined(_WIN32) && !defined(_WIN64)
static_assert(offsetof(CGroundScope, m_lastingTime) == 0x164);
static_assert(offsetof(CGroundScope, m_skillId) == 0x174);
#endif
#endif