Batch #7255 by aDw: 0 byte-identical, 2 confirmed by peer review. - fn_24271 CSkill::LaunchGroundEffects: logic confirmed by peer review - fn_24272 vector2d::Normalize: logic confirmed by peer review Peer-reviewed-by: eAthena, alisonrag Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
43 lines
1.1 KiB
C++
43 lines
1.1 KiB
C++
#ifndef RAGNAROK_SOURCE_CONTENTS_ACTORS_SKILL_H
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#define RAGNAROK_SOURCE_CONTENTS_ACTORS_SKILL_H
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#include "Contents/Actors/GameActor.h"
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#include <cstddef>
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#include <cstdint>
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#include <vector>
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class C3dActor;
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struct CRagEffect;
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class CSkill : public CGameActor {
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public:
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~CSkill() override;
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const char* GetTrapModelName();
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void ReleaseModel();
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void LaunchGroundEffects(int effectId, int unused, int duration);
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void Render(int argument) override;
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/* 0410 */ unsigned char unknown_0410[0x04];
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/* 0414 */ unsigned m_effectTimer;
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/* 0418 */ std::uint32_t skillAid;
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/* 041C */ C3dActor* m_model;
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/* 0420 */ CRagEffect* m_effect;
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/* 0424 */ int m_effectId;
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/* 0428 */ bool m_hasEffect;
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/* 0429 */ unsigned char unknown_0429[0x03];
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/* 042C */ int range;
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/* 0430 */ std::vector<std::uint64_t> m_targets;
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/* 043C */ int unknown_043C;
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};
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#if defined(_WIN32) && !defined(_WIN64)
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static_assert(sizeof(CSkill) == 0x440);
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static_assert(offsetof(CSkill, skillAid) == 0x418);
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static_assert(offsetof(CSkill, m_hasEffect) == 0x428);
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static_assert(offsetof(CSkill, range) == 0x42C);
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static_assert(offsetof(CSkill, m_targets) == 0x430);
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#endif
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#endif
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