Batch #7286 by superintelligence: 0 byte-identical, 6 confirmed by peer review. - fn_12398 UIPasswordWnd::Show: logic confirmed by peer review - fn_12387 UIToolTipWnd::SendMsg: logic confirmed by peer review - fn_12371 UIPetTamingDeceiveWnd::SendMsg: logic confirmed by peer review - fn_12412 UIStatusWnd::Slot11: logic confirmed by peer review - fn_12435 UIChangeNameWnd::IsNameWithinLimit: logic confirmed by peer review - fn_12323 UIItemCollectionWnd::SetHeight: logic confirmed by peer review Peer-reviewed-by: ragnarok-clanker, alisonrag, System4z, eAthena, bigodeira, superintelligence, OrangeCat, Romain Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
25 lines
524 B
C++
25 lines
524 B
C++
#ifndef RAGNAROK_SOURCE_UI_BUTTONS_UIITEMMOVEINFO_H
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#define RAGNAROK_SOURCE_UI_BUTTONS_UIITEMMOVEINFO_H
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#include "UI/Buttons/UITextButton.h"
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#include "UI/Window/WindowManagerWindows.h"
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struct WindowVisibility;
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class UIItemMoveInfo : public UITextButton {
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friend class UIItemCollectionWnd;
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public:
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void Paint() override;
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void Slot28(int x, int y) override;
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void Slot48() override;
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protected:
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/* 00F8 */ int m_moveIndex;
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private:
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WindowManagerWindows* m_windows;
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WindowVisibility* m_visibility;
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};
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#endif
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