Batch #7559 by eAthena: 0 byte-identical, 2 confirmed by peer review. - fn_13575 UIMerchantItemLogWnd::Slot15: logic confirmed by peer review - fn_13580 UIMerchantItemLogWnd::SendMsg: logic confirmed by peer review Peer-reviewed-by: ragnarok-clanker, Yommy, secret Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
164 lines
5.7 KiB
C++
164 lines
5.7 KiB
C++
#include "UI/Item/UIMerchantItemLogWnd.h"
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#include "Client/Mode/ModeTooltip.h"
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#include "Client/Session.h"
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#include "Contents/Configuration/ServiceConfiguration.h"
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#include "Contents/Items/ItemNaming.h"
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#include "Contents/MessageTable.h"
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#include "Contents/PlayerNameDictionary.h"
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#include "Client/Mode/ModeMgr.h"
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#include "UI/Window/UIWindowMgr.h"
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#include "Client/Input/InputCharset.h"
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#include "UI/Buttons/UIBitmapButton.h"
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#include "UI/Layout/WindowSnapping.h"
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#include "UI/Lists/UIScrollBar.h"
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#include "UI/Text/UIStaticText.h"
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#include "UI/Window/UIResizer.h"
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#include "UI/Window/WindowManagerWindows.h"
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#include "Utility/Text/FormatString.h"
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// OFFSET: 0x0099E510
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// FUNCTION: fn_13575
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void UIMerchantItemLogWnd::Slot15(int width, int height) {
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UIStaticText* title = new UIStaticText(*this->m_context, *this->m_controls);
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title->SetSize(160, 15);
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title->SetText(LookupMessage(2559 + (this->unknown_00FC != 0)), 0);
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title->Move(16, 2);
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title->shadow = 1;
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this->AddChild(title);
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UIResizer* resizer = new UIResizer(*this->m_context);
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this->resizer = resizer;
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resizer->SetSize(16, 16);
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resizer->SetDirection(3);
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resizer->SetBitmapName("유저인터페이스\\btn_resize.bmp");
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resizer->Move(this->geometry.width - 15, this->geometry.height - 15);
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resizer->SetColors(0xFFFF00FF, 0xFFFF00FF);
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this->AddChild(resizer);
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UIScrollBar* scrollBar = new UIScrollBar(*this->m_context);
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this->scrollBar = scrollBar;
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scrollBar->Configure(this->geometry.width - 15, 14, 1, this->geometry.height - 38);
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this->AddChild(scrollBar);
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UIBitmapButton* button = new UIBitmapButton(*this->m_context, *this->m_controls);
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this->buttons[0] = button;
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button->SetBitmap("유저인터페이스\\btn_close.bmp", 0, 0);
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button->SetBitmap("유저인터페이스\\btn_close_a.bmp", 1, 0);
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button->SetBitmap("유저인터페이스\\btn_close_b.bmp", 2, 0);
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button->SetSize(button->BitmapWidth(), button->BitmapHeight());
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button->Move(this->geometry.width - 61, this->geometry.height - 24);
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button->SetId(201);
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this->AddChild(button);
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this->columns = 1;
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this->visibleRows = (height - 38) / 32;
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}
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// OFFSET: 0x0099ED00
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// FUNCTION: fn_13577
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void UIMerchantItemLogWnd::Slot28(int x, int y) {
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ITEM_INFO item = this->GetItemAt(x, y);
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if (item.unknown_0000[1] > 0) {
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int tooltipX = (x - 40) / 32 * 32 + 40;
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int tooltipY = (y - 17) / 32 * 32 + 1;
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this->ToScreen(tooltipX, tooltipY);
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ItemDescriptions descriptions{g_itemDescriptions};
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bool languagePrefix = false;
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WORD language = g_serverLanguage->language;
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ItemNaming naming{descriptions, g_itemCardNames, *g_playerNameDictionary, languagePrefix, g_serviceType, language};
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if (item.identified == 1 && item.unknown_0098 != 0) {
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reinterpret_cast<ModeTooltip*>(g_modeMgr.gameMode)
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->Show(FormatOwnedString(LookupMessage(2551), naming.DisplayName(item, 0).c_str(), item.unknown_0098, item.quantity).c_str(), tooltipX, tooltipY,
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g_session.GetItemNameColor(item), 0, 1);
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} else {
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reinterpret_cast<ModeTooltip*>(g_modeMgr.gameMode)
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->Show(FormatOwnedString(LookupMessage(183), naming.DisplayName(item, 0).c_str(), item.quantity).c_str(), tooltipX, tooltipY,
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g_session.GetItemNameColor(item), 0, 1);
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}
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}
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}
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// OFFSET: 0x0099EF50
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// FUNCTION: fn_13578
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void UIMerchantItemLogWnd::Slot19() {
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bool changed = false;
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for (auto it = this->logs.begin(); it != this->logs.end(); ++it) {
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if (it->name.compare(LookupMessage(581)) == 0) {
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it->name = LookupPlayerName(it->characterId);
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changed = true;
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}
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}
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if (changed) {
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this->Invalidate();
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}
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}
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// OFFSET: 0x0099F090
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// FUNCTION: fn_13579
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void UIMerchantItemLogWnd::Slot32(int x, int y) {
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ITEM_INFO item = this->GetItemAt(x, y);
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if (item.unknown_0000[1] > 0) {
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g_modeMgr.GetGameMode();
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g_windowMgr.EnsureWindow(12)->SendMsg(nullptr, 24, reinterpret_cast<std::intptr_t>(&item), 0, 0, 0);
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}
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}
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// OFFSET: 0x0099F160
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// FUNCTION: fn_13580
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int UIMerchantItemLogWnd::SendMsg(UIWindow* sender, int message, std::intptr_t a, std::intptr_t b, std::intptr_t c, std::intptr_t d) {
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switch (message) {
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case 6:
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if (a == 201) {
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this->m_frameContext->windows.CloseWindow(this->unknown_00FC != 0 ? 258 : 257);
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}
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break;
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case 14:
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if (a == 3) {
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int height = c <= 336 ? c : 336;
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if (height < 120) {
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height = 120;
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}
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const int newHeight = (height - 120) / 32 * 32 + 120;
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if (newHeight != this->geometry.height) {
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this->Resize(this->geometry.width, newHeight);
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this->columns = 1;
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this->visibleRows = (newHeight - 38) / 32;
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this->resizer->Move(this->geometry.width - 15, this->geometry.height - 15);
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this->scrollBar->Move(this->geometry.width - 15, 14);
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this->scrollBar->Resize(this->scrollBar->geometry.width, this->geometry.height - 38);
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this->UpdateScrollBar();
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}
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this->buttons[0]->Move(this->geometry.width - 61, this->geometry.height - 24);
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this->m_frameContext->snapping.Store(this);
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}
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break;
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case 23: {
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ITEM_INFO item(*reinterpret_cast<const ITEM_INFO*>(a));
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this->items.push_back(item);
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lcData data;
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data.name = LookupPlayerName(b);
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ItemDescriptions descriptions{g_itemDescriptions};
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bool languagePrefix = false;
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WORD language = g_serverLanguage->language;
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ItemNaming naming{descriptions, g_itemCardNames, *g_playerNameDictionary, languagePrefix, g_serviceType, language};
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data.unknown_001C = naming.DisplayName(item, 0);
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data.time = c;
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data.characterId = b;
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this->logs.push_back(data);
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this->Invalidate();
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this->UpdateScrollBar();
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break;
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}
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default:
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return UIItemBaseWnd::SendMsg(sender, message, a, b, c, d);
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}
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return 0;
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}
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