rodecomp/Source/UI/Quest/UIRecommendedQuestInfo.cpp
ragnarok-clanker bfc44fffd9 Decompile 4 functions in Source/Contents/NavigationManager.h, Source/Contents/NavigationRoute.cpp, ...
Batch #7233 by eAthena: 0 byte-identical, 4 confirmed by peer review.

- fn_19619 CNavigationManager::WriteStates: logic confirmed by peer review
- fn_16324 RecommendedQuestInfo::CUIScrollWindow::Slot15: logic confirmed by peer review
- fn_16349 CUIRecommendedQuestInfo::Slot16: logic confirmed by peer review
- fn_16350 RecommendedQuestInfo::CUIScrollWindow::Slot16: logic confirmed by peer review

Peer-reviewed-by: alisonrag, Lumen, Landruca
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-10-31 05:10:06 +00:00

137 lines
4.4 KiB
C++

#include "UI/Quest/UIRecommendedQuestInfo.h"
#include "Contents/MessageTable.h"
#include "Render/Renderer.h"
#include "UI/Quest/UIRenewQuestWnd.h"
#include "UI/Window/UIWindowMgr.h"
#include <cstring>
// OFFSET: 0x00A568E0
// FUNCTION: fn_16321
void CUIRecommendedQuestInfo::Slot53() {
this->unknown_00B4 = 0;
this->m_resolveSkin = true;
this->Resize(342, 412);
this->Move(0, 0);
this->Slot15(this->geometry.width, this->geometry.height);
this->Slot16();
}
// OFFSET: 0x00A58BA0
// FUNCTION: fn_16346
void CUIRecommendedQuestInfo::OnFirstAction() {
}
// OFFSET: 0x00A58BE0
// FUNCTION: fn_16349
void CUIRecommendedQuestInfo::Slot16() {
const char* title = LookupMessage(0xD48);
this->titleBar->SetTitle(title, std::strlen(title));
UIWindow* window = g_windowMgr.LookupWindow(0x2718);
if (window) {
this->Move(window->geometry.x + window->geometry.width, window->geometry.y);
} else {
this->Move((g_renderer->viewport.width - this->geometry.width) / 2, (g_renderer->viewport.height - this->geometry.height) / 2);
}
}
namespace RecommendedQuestInfo {
// OFFSET: 0x00A58BC0
// FUNCTION: fn_16347
void CUIQuestInfo::Paint() {
this->ClearSurface(0xFFFF00FF);
}
// OFFSET: 0x00A58BD0
// FUNCTION: fn_16348
void CUIQuestInfo::Slot16() {
}
// OFFSET: 0x00A569F0
// FUNCTION: fn_16322
void CUIQuestInfo::Slot15(int width, int height) {
this->textViewer = new CUITextViewer(*this->m_context);
this->textViewer->SetSize(300, 150);
this->textViewer->Move(0, 0);
this->textViewer->SetTextOffset(0, 0);
this->textViewer->SetFont("Gulim");
this->textViewer->SetFontHeight(12);
this->textViewer->SetBold(0);
this->textViewer->SetTextColor(0);
this->textViewer->SetOutline(0, 0xFFFFFF);
this->textViewer->SetLineSpacing(6);
this->textViewer->SetBackgroundColor(0xFFFF00FF);
this->textViewer->SetPadding(0, 0, 0, 0);
this->textViewer->SetScrollBarSize(7, 150);
this->textViewer->SetScrollStep(15);
this->textViewer->SetScrollBarButtonImages(
"유저인터페이스\\Renew_QuestUI\\bt_scrollbar_arrow_upper.bmp", "유저인터페이스\\Renew_QuestUI\\bt_scrollbar_arrow_down.bmp"
);
this->textViewer->SetScrollBarBackground("");
this->textViewer->SetScrollBarThumbImages(
"유저인터페이스\\Renew_QuestUI\\bt_scrollBar_up.bmp", "유저인터페이스\\Renew_QuestUI\\bt_scrollBar_mid.bmp",
"유저인터페이스\\Renew_QuestUI\\bt_scrollBar_down.bmp"
);
this->AddChild(this->textViewer);
}
// OFFSET: 0x00A57EF0
// FUNCTION: fn_16324
void CUIScrollWindow::Slot15(int width, int height) {
this->background = new CUIStaticImage(*this->m_context);
this->background->SetSize(336, 318);
this->background->Move(3, 2);
this->background->SetImage(std::string());
this->AddChild(this->background);
this->topImage = new CUIStaticImage(*this->m_context);
this->topImage->SetSize(324, 138);
this->topImage->Move(9, 8);
this->topImage->SetImage("유저인터페이스\\Renew_QuestUI\\bg_quest01.png");
this->AddChild(this->topImage);
this->bottomImage = new CUIStaticImage(*this->m_context);
this->bottomImage->SetSize(208, 92);
this->bottomImage->Move(9, 221);
this->bottomImage->SetImage("유저인터페이스\\Renew_QuestUI\\bg_quest02.png");
this->AddChild(this->bottomImage);
for (int count = 3; count != 0; --count) {
CUIQuestInfo* info = new CUIQuestInfo(*this->m_context);
info->SetSize(300, 150);
this->AddChild(info);
this->questInfos.push_back(info);
}
this->questInfos[0]->Resize(306, 120);
this->questInfos[0]->Move(18, 17);
this->questInfos[0]->textViewer->Resize(306, 120);
this->questInfos[0]->textViewer->SetScrollBarSize(7, 120);
this->questInfos[1]->Resize(213, 60);
this->questInfos[1]->Move(16, 153);
this->questInfos[1]->textViewer->Resize(213, 60);
this->questInfos[1]->textViewer->SetTextOffset(0, 6);
this->questInfos[1]->textViewer->SetBold(true);
this->questInfos[1]->textViewer->SetTextColor(0x2A2A2A);
this->questInfos[1]->textViewer->SetOutline(true, 0xFFFFFF);
this->questInfos[1]->textViewer->SetScrollBarSize(7, 60);
this->questInfos[2]->Resize(182, 76);
this->questInfos[2]->Move(22, 229);
this->questInfos[2]->textViewer->Resize(182, 76);
this->questInfos[2]->textViewer->SetScrollBarSize(7, 76);
}
// OFFSET: 0x00A58C70
// FUNCTION: fn_16350
void CUIScrollWindow::Slot16() {
this->npcSprite = new UINpcSprWnd(*this->m_context);
this->npcSprite->SetSize(75, 145);
this->npcSprite->Show(0);
this->AddChild(this->npcSprite);
}
}