rodecomp/Source/UI/StylingShop/UIStylingShopWnd.cpp
ragnarok-clanker 8946caa1f2 Decompile fn_10361 (UIMyStyleWnd::SaveLikeList)
Batch #7479 by eAthena: 0 byte-identical, 1 confirmed by peer review.

- fn_10361 UIMyStyleWnd::SaveLikeList: logic confirmed by peer review

Peer-reviewed-by: Yommy, secret, Romain
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-10-31 10:40:56 +00:00

1226 lines
41 KiB
C++

#include "UI/StylingShop/UIStylingShopWnd.h"
#include "Client/Mode/ModeEvents.h"
#include "Client/Session.h"
#include "Contents/Jobs/JobId.h"
#include "Contents/MessageTable.h"
#include "File/File.h"
#include "Resource/Bitmap/BitmapResource.h"
#include "Resource/ResourceMgr.h"
#include "Resource/TextureNames.h"
#include "Script/LuaScript.h"
#include "UI/Window/UIWindowMgr.h"
#include "UI/Window/WindowDialogs.h"
#include "UI/Window/WindowPolicy.h"
#include <cstring>
#include <mbstring.h>
#include <string>
// OFFSET: 0x00829B50
// FUNCTION: fn_10341
void UIStylingshopTabParentWnd::Slot15(int, int) {
}
// OFFSET: 0x00829B60
// FUNCTION: fn_10342
void UI2ndCostumeWnd::Paint() {
this->ClearSurface(0xFFFFFFFF);
for (int y = 230; y < 280; y += 25) {
CBitmapRes* checkbox = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\styleshop\\checkbox.bmp")));
if (checkbox) {
this->DrawBitmap(13, y, &checkbox->image, false);
}
}
CBitmapRes* line = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\styleshop\\line_dotted_2px.bmp")));
if (line) {
this->DrawBitmap(249, 0, &line->image, false);
}
}
// OFFSET: 0x00829BE0
// FUNCTION: fn_10343
void UIAccessoryCusWnd::Paint() {
this->ClearSurface(0xFFFFFFFF);
CBitmapRes* line = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\styleshop\\line_dotted_2px.bmp")));
if (line) {
this->DrawBitmap(249, 5, &line->image, false);
}
}
// OFFSET: 0x00829C20
// FUNCTION: fn_10344
void UIAccessoryShowCase::Paint() {
this->ClearSurface(0xFFFFFFFF);
}
// OFFSET: 0x00829C30
// FUNCTION: fn_10345
void UIBasicStylingWnd::Paint() {
this->ClearSurface(0xFFFFFFFF);
CBitmapRes* line = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\styleshop\\line_dotted_2px.bmp")));
if (line) {
this->DrawBitmap(249, 5, &line->image, false);
}
CBitmapRes* background = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\styleshop\\bg_styling_color.bmp")));
if (background) {
this->DrawBitmap(71, 233, &background->image, false);
}
}
// OFFSET: 0x00829CA0
// FUNCTION: fn_10346
void UICostumeChangeWnd::Paint() {
this->ClearSurface(0xFFFFFFFF);
CBitmapRes* line = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\styleshop\\line_dotted_2px.bmp")));
if (line) {
this->DrawBitmap(249, 0, &line->image, false);
}
this->DrawCenteredText(43, 248, g_session.GetJobName(this->m_display->job, -1), 161, 0, 11, 0, 0);
}
namespace {
struct UICheckBoxBitmaps : UICheckBox {
void Apply(const char* checked, const char* unchecked) {
this->m_checked = checked;
this->m_unchecked = unchecked;
CBitmapRes* bitmap = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve(this->m_checked.c_str())));
this->geometry.width = bitmap->image.width;
this->geometry.height = bitmap->image.height;
ResourceMgr::Instance().Load(Resolve(this->m_unchecked.c_str()));
}
};
}
// OFFSET: 0x00827670
// FUNCTION: fn_10328
void UIShowInfoWnd::ResetCheckBoxes() {
for (int i = 0; i < 8; ++i) {
this->m_checks[i]->SetChecked(0);
static_cast<UICheckBoxBitmaps*>(this->m_checks[i])->Apply(
"유저인터페이스\\styleshop\\check_able.bmp", "유저인터페이스\\styleshop\\Notcheck.bmp");
}
*reinterpret_cast<int*>(this->unknown_00AD) = 0;
this->unknown_00B1 = 0;
this->unknown_00BC = 0;
this->m_list.clear();
}
// OFFSET: 0x00829F30
// FUNCTION: fn_10348
void UIMyStyleWnd::Paint() {
this->ClearSurface(0xFFFFFFFF);
CBitmapRes* line = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\styleshop\\line_dotted_2px.bmp")));
if (line) {
this->DrawBitmap(-line->image.width - static_cast<int>(static_cast<float>(this->geometry.width) * -0.5f), 0, &line->image, false);
}
}
// OFFSET: 0x0082A020
// FUNCTION: fn_10350
void UISlotOfMyStyleWnd::Paint() {
}
// OFFSET: 0x0082A090
// FUNCTION: fn_10352
void UIStylingshopTabParentWnd::Paint() {
}
// OFFSET: 0x0082A0A0
// FUNCTION: fn_10353
void UISlotForSelectWnd::Slot26(int, int) {
if (this->parent) {
this->parent->SendMsg(nullptr, 121, 0, 0, 0, 0);
}
}
// OFFSET: 0x0082A0C0
// FUNCTION: fn_10354
void UI2ndCostumeCheckBox::Slot25(int x, int y) {
if (this->m_disabled == 0 && this->geometry.unknown_0030 != 1) {
UICheckBox::Slot25(x, y);
}
}
// OFFSET: 0x0082A0E0
// FUNCTION: fn_10355
void UISlotForSelectWnd::Slot25(int x, int y) {
if (this->parent) {
this->parent->SendMsg(nullptr, 6, this->geometry.id, x, y, 0);
}
}
// OFFSET: 0x0082A110
// OFFSET: 0x03DE9BE0
// FUNCTION: fn_10356
void UIStylingShopButton::Slot31(int, int) {
if (this->m_disabled != 0 || g_windowMgr.Capture() != this) {
return;
}
this->geometry.unknown_0030 = 2;
UIWindow* parent = this->parent;
if (parent) {
if (WindowPolicy(this->m_buttonContext->policy, this->m_buttonContext->restricted, 3, parent->geometry.id) != 0) {
int id = this->geometry.id;
if (id == 185 && this->m_context->mode && *this->m_buttonContext->activeModeType == 2) {
const char* text = this->m_buttonContext->services.MessageText(17);
if (this->m_buttonContext->services.Confirm(text, 2, 1, 0, "Message", 280, 120) == 187) {
this->m_context->mode->SendModeMessage(2, 0, 0, 0, 0);
}
} else {
if (id == 184 || id == 321) {
this->m_buttonContext->services.Submit(parent);
id = this->geometry.id;
parent = this->parent;
}
parent->SendMsg(this, 6, id, this->m_argument, 0, 0);
}
}
} else {
this->m_context->mode->SendModeMessage(0, this->geometry.id, this->m_argument, 0, 0);
}
this->Invalidate();
g_windowMgr.ReleaseCapture();
}
// OFFSET: 0x0082A1C0
// FUNCTION: fn_10357
void UIStylingShopButton::Slot28(int, int) {
if (!this->m_names[1].empty()) {
return;
}
int screenX = 0;
int screenY = -20;
for (const UIWindow* window = this; window; window = window->parent) {
screenX += window->geometry.x;
screenY += window->geometry.y;
}
this->m_buttonContext->services.Tooltip("No Color", screenX, screenY, -1, false, true);
}
// OFFSET: 0x0082A210
// FUNCTION: fn_10358
void UIStylingShopButton::Slot27(int x, int y) {
if (this->m_disabled == 0 && g_windowMgr.Capture() == this && x >= 0 && x < this->geometry.width && y >= 0 && y < this->geometry.height &&
this->geometry.unknown_0030 != 2) {
this->geometry.unknown_0030 = 2;
this->Invalidate();
}
}
// OFFSET: 0x0082A270
// FUNCTION: fn_10359
void UIStylingShopWnd::Slot19() {
for (std::map<UIWindow*, UIStylingshopTabParentWnd*>::iterator it = this->m_tabs.begin(); it != this->m_tabs.end(); ++it) {
int id = it->first->geometry.id;
if (id == 200) {
it->second->unknown_0084 = it->second->geometry.visible == 1;
} else if (id == 498 || id == 583) {
it->second->unknown_0086 = it->second->geometry.visible == 1;
}
if (it->second->geometry.visible != 0) {
if (it->first->geometry.id == 496) {
return;
}
it->second->m_display->Invalidate();
}
}
}
// OFFSET: 0x0082A330
// FUNCTION: fn_10360
void UIAccBitmapButton::Slot33(int, int) {
this->parent->SendMsg(this, 101, this->geometry.id, this->m_argument, 0, 0);
}
// OFFSET: 0x0082CCB0
// FUNCTION: fn_10366
int UI2ndCostumeWnd::SendMsg(UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4) {
if (message != 6) {
return UIWindow::SendMsg(sender, message, argument1, argument2, argument3, argument4);
}
if (argument1 == 213) {
if (sender == this->m_showCheckBox) {
if (this->m_display && this->m_hideCheckBox && this->m_showCheckBox->geometry.unknown_0030 != 0) {
this->m_display->job = 1;
this->m_hideCheckBox->SetChecked(0);
this->m_showInfo->Invalidate();
}
} else if (sender == this->m_hideCheckBox) {
if (this->m_display && this->m_showCheckBox && this->m_hideCheckBox->geometry.unknown_0030 != 0) {
this->m_display->job = 0;
this->m_showCheckBox->SetChecked(0);
this->m_showInfo->Invalidate();
}
} else {
this->m_showInfo->Invalidate();
}
}
this->Invalidate();
return 0;
}
// OFFSET: 0x0082CD70
// FUNCTION: fn_10367
int UIAccessoryCusWnd::SendMsg(UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4) {
if (message != 6) {
return UIWindow::SendMsg(sender, message, argument1, argument2, argument3, argument4);
}
this->Invalidate();
return 0;
}
// OFFSET: 0x0082D100
// FUNCTION: fn_10369
int UIBasicStylingWnd::SendMsg(UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4) {
if (message != 6) {
return UIWindow::SendMsg(sender, message, argument1, argument2, argument3, argument4);
}
if (argument1 == 495) {
int count = 0;
g_luaScript->Call("StylingShop_GetSizeInTable", "s>d", "HeadPalette", &count);
bool unselected = true;
for (int i = 0; i < count; ++i) {
if (sender == this->m_paletteButtons[i]) {
unselected = false;
bool coloring = true;
if (g_session.IsDoramJob(g_session.GetDisplayJob()) == true) {
g_luaScript->Call("StylingShop_GetIsColoring_by_goods", "d>b", this->m_display->unknown_008C, &coloring);
}
if (coloring == true) {
this->m_display->unknown_0094 = i + 1;
this->m_display->Invalidate();
} else {
reinterpret_cast<WindowDialogs*>(&g_windowMgr)->Confirm(LookupMessage(2834), 0, false, false, 0, "Message", 280, 120, 0);
}
} else {
this->m_paletteButtons[i]->SetState(0);
}
}
if (!unselected) {
this->m_defaultPaletteButton->SetState(0);
} else if (sender == this->m_defaultPaletteButton) {
this->m_display->unknown_0094 = 0;
this->m_display->Invalidate();
}
this->Invalidate();
this->m_showInfo->Invalidate();
}
this->Invalidate();
return 0;
}
// OFFSET: 0x0082D3A0
// FUNCTION: fn_10370
int UICostumeChangeWnd::SendMsg(UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4) {
UIWindow* preview = g_windowMgr.LookupWindow(281);
if (message != 6) {
return UIWindow::SendMsg(sender, message, argument1, argument2, argument3, argument4);
}
switch (argument1) {
case 584: {
UIDisplayCharacter* display = this->m_display;
if (display->m_jobs.size() >= 2) {
std::map<int, int>::iterator it = display->m_jobs.find(display->job);
if (it == display->m_jobs.end()) {
--it;
}
if (it == display->m_jobs.begin()) {
it = display->m_jobs.end();
}
--it;
display->job = it->first;
}
break;
}
case 585: {
UIDisplayCharacter* display = this->m_display;
if (display->m_jobs.size() >= 2) {
std::map<int, int>::iterator it = display->m_jobs.find(display->job);
if (it != display->m_jobs.end()) {
++it;
}
if (it == display->m_jobs.end()) {
it = display->m_jobs.begin();
}
display->job = it->first;
}
break;
}
}
this->Invalidate();
if (preview) {
preview->InvalidateChildren();
}
return 0;
}
// OFFSET: 0x0082D980
// FUNCTION: fn_10372
int UIMyStyleWnd::SendMsg(UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4) {
if (message != 6) {
if (message != 121) {
return UIWindow::SendMsg(sender, message, argument1, argument2, argument3, argument4);
}
UIStylingShopWnd* shop = static_cast<UIStylingShopWnd*>(g_windowMgr.LookupWindow(281));
if (this->m_slots[this->m_selectedSlot]) {
UIDisplayCharacter* display = this->m_slots[this->m_selectedSlot]->m_display;
for (std::map<UIWindow*, UIStylingshopTabParentWnd*>::iterator it = shop->m_tabs.begin(); it != shop->m_tabs.end(); ++it) {
if (it->first->geometry.id == 496 && it->second->geometry.visible == 1) {
shop->m_preview->CopyStyle(display);
shop->SendMsg(nullptr, 6, 200, 0, 0, 0);
}
}
shop->Invalidate();
}
} else {
switch (argument1) {
case 201:
if (reinterpret_cast<WindowDialogs*>(&g_windowMgr)->Confirm(LookupMessage(2816), 2, false, false, 0, "Message", 280, 120, 0) != 188) {
for (int i = 0; i < 2; ++i) {
if (sender == this->unknown_0094[i]) {
this->RemoveChild(this->m_slots[i], 1);
this->m_slots[i] = nullptr;
this->unknown_0094[i]->Enable(0);
this->unknown_009C[i]->Enable(0);
this->unknown_00A4[i]->Enable(0);
}
}
this->Invalidate();
}
break;
case 204:
if (this->geometry.visible) {
this->m_selectedSlot = argument2 / (this->geometry.width / 2);
}
for (int i = 0; i < 2; ++i) {
UISlotOfMyStyleWnd* slot = this->m_slots[i];
if (slot) {
UIDisplayCharacter* display = slot->m_display;
if (i == this->m_selectedSlot) {
if (display) {
display->unknown_007C = "유저인터페이스\\styleshop\\shadow_chr_on.bmp";
display->Invalidate();
}
} else if (display) {
display->unknown_007C = "유저인터페이스\\styleshop\\shadow_chr_off.bmp";
display->Invalidate();
}
this->m_slots[i]->InvalidateChildren();
}
}
this->Invalidate();
break;
case 226:
case 227:
for (int i = 0; i < 2; ++i) {
if (sender == this->unknown_009C[i] || sender == this->unknown_00A4[i]) {
this->m_slots[i]->m_display->SendMsg(nullptr, 6, argument1, 0, 0, 0);
}
}
break;
}
}
this->Invalidate();
return 0;
}
// OFFSET: 0x0082DC60
// FUNCTION: fn_10373
int UIShowInfoWnd::SendMsg(UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4) {
if (message != 6) {
return UIWindow::SendMsg(sender, message, argument1, argument2, argument3, argument4);
}
if (argument1 == 189) {
this->Invalidate();
}
return 0;
}
// OFFSET: 0x0082DC90
// FUNCTION: fn_10374
int UISlotOfMyStyleWnd::SendMsg(UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4) {
if (message != 6) {
return UIWindow::SendMsg(sender, message, argument1, argument2, argument3, argument4);
}
this->Invalidate();
return 0;
}
// OFFSET: 0x0082E010
// FUNCTION: fn_10376
int UIStylingshopTabParentWnd::SendMsg(UIWindow*, int, std::intptr_t, std::intptr_t, std::intptr_t, std::intptr_t) {
return 0;
}
// OFFSET: 0x00827610
// FUNCTION: fn_10327
void UIDisplayCharacter::LoadSessionStyle() {
this->unknown_0088 = g_session.m_robe;
this->unknown_008C = g_session.m_head;
this->job = g_session.m_bodyCostume;
this->unknown_0094 = g_session.m_headPalette;
this->unknown_0098 = g_session.m_bodyStyle;
this->unknown_009C = *reinterpret_cast<const int*>(&g_session.unknown_0EF4[4]);
this->unknown_00A0 = *reinterpret_cast<const int*>(&g_session.unknown_0EF4[8]);
this->unknown_00A4 = *reinterpret_cast<const int*>(&g_session.unknown_0EF4[0]);
}
// OFFSET: 0x00822F20
// FUNCTION: fn_10289
UIDisplayCharacter::UIDisplayCharacter(UIWindowContext& context) : UIWindow(context, 0) {
this->unknown_0080 = 0;
this->unknown_0084 = 0;
this->unknown_0088 = 0;
this->unknown_008C = 0;
this->job = 0;
this->unknown_0094 = 0;
this->unknown_0098 = 0;
this->unknown_009C = 0;
this->unknown_00A0 = 0;
this->unknown_00A4 = 0;
*reinterpret_cast<unsigned char*>(&this->unknown_00B0) = 0;
this->unknown_00BC = 0;
this->unknown_00C0 = 0;
this->unknown_00C4 = 0;
this->unknown_00B4 = 0;
this->unknown_00B8 = 0;
this->unknown_007C = "유저인터페이스\\styleshop\\shadow_chr_off.bmp";
}
// OFFSET: 0x00823CE0
// FUNCTION: fn_10298
void UIDisplayCharacter::CopyStyle(const UIDisplayCharacter* other) {
this->unknown_0080 = other->unknown_0080;
this->unknown_0084 = other->unknown_0084;
this->unknown_0088 = other->unknown_0088;
this->unknown_008C = other->unknown_008C;
this->job = other->job;
this->unknown_0094 = other->unknown_0094;
this->unknown_0098 = other->unknown_0098;
this->unknown_009C = other->unknown_009C;
this->unknown_00A0 = other->unknown_00A0;
this->unknown_00A4 = other->unknown_00A4;
this->unknown_00BC = other->unknown_00BC;
this->unknown_00C0 = other->unknown_00C0;
this->unknown_00C4 = other->unknown_00C4;
this->Invalidate();
}
// OFFSET: 0x00824760
// FUNCTION: fn_10315
void UIStylingShopWnd::RefreshFavoriteButton() {
UIStylingshopTabParentWnd* visibleTab = nullptr;
for (std::map<UIWindow*, UIStylingshopTabParentWnd*>::iterator it = this->m_tabs.begin(); it != this->m_tabs.end(); ++it) {
if (it->second->geometry.visible == 1) {
if (it->first->geometry.id == 496) {
return;
}
visibleTab = it->second;
}
}
for (std::map<UIWindow*, UIStylingshopTabParentWnd*>::iterator it = this->m_tabs.begin(); it != this->m_tabs.end(); ++it) {
if (it->first->geometry.id == 496) {
UIMyStyleWnd* myStyle = static_cast<UIMyStyleWnd*>(it->second);
UIDisplayCharacter* display = visibleTab->m_display;
bool favorite = false;
for (int i = 0; i < 2; ++i) {
UISlotOfMyStyleWnd* slot = myStyle->m_slots[i];
if (slot) {
UIDisplayCharacter* saved = slot->m_display;
if (saved->unknown_008C == display->unknown_008C && saved->unknown_0094 == display->unknown_0094 && saved->unknown_0098 == display->unknown_0098 &&
saved->unknown_009C == display->unknown_009C && saved->unknown_00A0 == display->unknown_00A0 && saved->unknown_00A4 == display->unknown_00A4 &&
saved->job == display->job) {
favorite = true;
break;
}
}
}
visibleTab->UpdateFavoriteButton(favorite);
}
}
}
// OFFSET: 0x00824900
// FUNCTION: fn_10316
void UIStylingshopTabParentWnd::UpdateFavoriteButton(const bool& favorite) {
UIDisplayCharacter* display = this->m_display;
if (!display) {
return;
}
UIStylingShopWnd* shop = static_cast<UIStylingShopWnd*>(g_windowMgr.LookupWindow(281));
if (!shop) {
return;
}
bool full = false;
for (std::map<UIWindow*, UIStylingshopTabParentWnd*>::iterator it = shop->m_tabs.begin(); it != shop->m_tabs.end(); ++it) {
if (it->first->geometry.id == 496) {
UIMyStyleWnd* myStyle = static_cast<UIMyStyleWnd*>(it->second);
full = true;
for (int i = 0; i < 2; ++i) {
if (!myStyle->m_slots[i]) {
full = false;
break;
}
}
break;
}
}
if (!full) {
display->m_favoriteButton->SetTooltip("");
}
display->m_favoriteButton->m_argument = 0;
display->m_favoriteButton->SetBitmap("유저인터페이스\\styleshop\\btn_favorite_off.bmp", 0, 0);
display->m_favoriteButton->SetBitmap("유저인터페이스\\styleshop\\btn_favorite_off.bmp", 1, 0);
display->m_favoriteButton->SetBitmap("유저인터페이스\\styleshop\\btn_favorite_off.bmp", 2, 0);
if (favorite == true) {
display->m_favoriteButton->m_argument = 1;
display->m_favoriteButton->SetBitmap("유저인터페이스\\styleshop\\btn_favorite_on.bmp", 0, 0);
display->m_favoriteButton->SetBitmap("유저인터페이스\\styleshop\\btn_favorite_on.bmp", 1, 0);
display->m_favoriteButton->SetBitmap("유저인터페이스\\styleshop\\btn_favorite_on.bmp", 2, 0);
}
display->m_favoriteButton->Invalidate();
}
// OFFSET: 0x00824BF0
// FUNCTION: fn_10317
bool UIStylingShopWnd::AddToMyStyle() {
UIDisplayCharacter* display = nullptr;
for (std::map<UIWindow*, UIStylingshopTabParentWnd*>::iterator it = this->m_tabs.begin(); it != this->m_tabs.end(); ++it) {
if (it->second->geometry.visible == 1) {
display = it->second->m_display;
}
}
for (std::map<UIWindow*, UIStylingshopTabParentWnd*>::iterator it = this->m_tabs.begin(); it != this->m_tabs.end(); ++it) {
if (it->first->geometry.id == 496) {
UIMyStyleWnd* myStyle = static_cast<UIMyStyleWnd*>(it->second);
int index = 0;
while (myStyle->m_slots[index]) {
++index;
if (index >= 2) {
return false;
}
}
UISlotOfMyStyleWnd* slot = new UISlotOfMyStyleWnd(*this->m_context);
slot->SetSize(static_cast<int>(myStyle->geometry.width * 0.5 - 3.0), myStyle->geometry.height + 25);
slot->Move(static_cast<int>(myStyle->geometry.width * 0.5 * index), 0);
display->unknown_0080 = index;
slot->m_display->CopyStyle(display);
myStyle->AddChildFront(slot);
myStyle->m_slots[index] = slot;
myStyle->unknown_0094[index]->Enable(1);
myStyle->unknown_009C[index]->Enable(1);
myStyle->unknown_00A4[index]->Enable(1);
return true;
}
}
return false;
}
// OFFSET: 0x00825790
// FUNCTION: fn_10319
bool UIStylingshopTabParentWnd::IsBuyable() const {
return this->m_showInfo->m_buyable;
}
// OFFSET: 0x00827750
// FUNCTION: fn_10329
void UIStylingShopWnd::SetBuyEnabled(bool enabled) {
const char* normal;
const char* hover;
const char* pressed;
if (enabled) {
this->m_buyButton->SetArgument(0);
normal = "유저인터페이스\\styleshop\\btn_buy_out.bmp";
hover = "유저인터페이스\\styleshop\\btn_buy_over.bmp";
pressed = "유저인터페이스\\styleshop\\btn_buy_down.bmp";
} else {
this->m_buyButton->SetArgument(1);
pressed = "유저인터페이스\\styleshop\\btn_buy_disable.bmp";
hover = pressed;
normal = pressed;
}
this->m_buyButton->SetBitmap(normal, 0, 0);
this->m_buyButton->SetBitmap(hover, 1, 0);
this->m_buyButton->SetBitmap(pressed, 2, 0);
this->m_buyButton->Invalidate();
}
// OFFSET: 0x0082A030
// FUNCTION: fn_10351
void UIStylingShopWnd::Paint() {
this->RefreshFavoriteButton();
this->ClearSurface(0xFFFFFFFF);
this->DrawTitleBar(this->m_controls->fonts, this->m_controls->locale, true, LookupMessage(2813), 0);
CBitmapRes* background = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\styleshop\\bg_styling.bmp")));
if (background) {
this->DrawBitmap(0, 0, &background->image, false);
}
}
// OFFSET: 0x00825910
// FUNCTION: fn_10320
void UIShowInfoWnd::CheckColoringGoods(bool* coloring) {
if (g_session.IsDoramJob(g_session.GetDisplayJob()) == true) {
g_luaScript->Call("StylingShop_GetIsColoring_by_goods", "d>b", this->m_display->unknown_008C, coloring);
}
const unsigned char* flags = this->unknown_00AD;
const unsigned char wingFlag = reinterpret_cast<const unsigned char*>(&this->unknown_00B1)[0];
const unsigned char accessoryFlag = reinterpret_cast<const unsigned char*>(&this->unknown_00B1)[1];
const UIDisplayCharacter* display = this->m_display;
if (*coloring) {
if (flags[0] == 1 && display->unknown_0094 == g_session.m_headPalette) {
} else if (flags[1] == 1 && display->unknown_008C == g_session.m_head) {
} else if (this->unknown_00BC == 1 && display->job == g_session.m_bodyCostume) {
} else if (flags[2] == 1 && display->unknown_0098 == g_session.m_bodyStyle) {
} else if (flags[3] == 1 && (display->unknown_009C == *reinterpret_cast<const int*>(&g_session.unknown_0EF4[4]) || display->unknown_009C == 0)) {
} else if (wingFlag == 1 && (display->unknown_00A0 == *reinterpret_cast<const int*>(&g_session.unknown_0EF4[8]) || display->unknown_00A0 == 0)) {
} else if (accessoryFlag == 1 && (display->unknown_00A4 == *reinterpret_cast<const int*>(&g_session.unknown_0EF4[0]) || display->unknown_00A0 == 0)) {
} else {
return;
}
}
for (unsigned int i = 0; i < this->m_list.size(); ++i) {
this->m_checks[i]->SetTooltip("");
this->m_checks[i]->SetChecked(0);
}
this->m_list.clear();
*reinterpret_cast<int*>(this->unknown_00AD) = 0;
this->unknown_00B1 = 0;
this->unknown_00BC = 0;
}
// OFFSET: 0x00826E50
// FUNCTION: fn_10325
void UIDisplayCharacter::LoadCostumes() {
const int job = g_session.m_job;
if (g_session.m_bodyCostume == 0 || g_session.m_bodyCostume == 1) {
g_session.m_bodyCostume = job;
}
this->job = g_session.m_bodyCostume;
int count = 0;
if (g_luaScript->Call("StylingShop_GetCostumeSize", "d>d", job, &count) == true) {
int value = 0;
int key = 0;
for (int i = 0; i < count; ++i) {
if (g_luaScript->Call("StylingShop_GetChangeCostume", "dd>dd", job, value, &key, &value) == true) {
this->m_jobs.emplace(key, value);
}
}
}
}
#include "Contents/Items/ItemDescription.h"
// OFFSET: 0x0082E0B0
// FUNCTION: fn_10377
void UIShowInfoWnd::ArrangeCheckBoxes(const int& layout) {
switch (layout) {
case 496:
case 497:
this->m_checkTop = 1;
this->unknown_00A8 = 11;
this->unknown_00C8 = 24;
this->unknown_00CC = 0;
this->m_offBitmap = "유저인터페이스\\styleshop\\checkbox_mini_off.bmp";
for (int row = static_cast<int>(this->m_list.size()); row < 4; ++row) {
for (int column = static_cast<int>(this->m_list.size()); column < 2; ++column) {
UICheckBox* check = this->m_checks[row * 2 + column];
check->SetBitmaps("유저인터페이스\\styleshop\\checkbox_mini_on.bmp", "유저인터페이스\\styleshop\\checkbox_mini_non.bmp");
int y = this->m_checkTop;
if (row > 0) {
y += this->geometry.height / 8 * row;
}
check->Move(column * 105 + 7, y);
}
}
break;
case 200:
case 498:
case 583:
this->m_checkTop = 6;
this->unknown_00A8 = 12;
this->unknown_00A1 = 1;
this->unknown_00A2 = 1;
this->unknown_00A0 = 1;
this->unknown_00C0 = 41;
this->unknown_00C4 = -2;
this->unknown_00C8 = 68;
this->unknown_00CC = 6;
this->m_offBitmap = "유저인터페이스\\styleshop\\checkbox_off.bmp";
for (int i = static_cast<int>(this->m_list.size()); i < 8; ++i) {
this->m_checks[i]->SetBitmaps("유저인터페이스\\styleshop\\check_able.bmp", "유저인터페이스\\styleshop\\Notcheck.bmp");
this->m_checks[i]->Move(20, this->geometry.height / 8 * i + this->m_checkTop);
}
break;
}
}
// OFFSET: 0x0082E500
// FUNCTION: fn_10378
void ToggleStylingAccessory(int itemId, int slot) {
UIStylingShopWnd* shop = static_cast<UIStylingShopWnd*>(g_windowMgr.LookupWindow(281));
UIStylingshopTabParentWnd* tab = nullptr;
for (auto it = shop->m_tabs.begin(); it != shop->m_tabs.end(); ++it) {
if (it->first->geometry.id == 497) {
tab = it->second;
break;
}
}
ITEM_DESC desc = FindItemDescription(itemId);
UIDisplayCharacter* display;
switch (slot) {
case 0:
display = tab->m_display;
if (desc.unknown_0040 == display->unknown_009C) {
display->unknown_00BC = 0;
display->unknown_009C = 0;
} else {
display->unknown_00BC = itemId;
display->unknown_009C = desc.unknown_0040;
}
break;
case 1:
display = tab->m_display;
if (desc.unknown_0040 == display->unknown_00A0) {
display->unknown_00C0 = 0;
display->unknown_00A0 = 0;
} else {
display->unknown_00C0 = itemId;
display->unknown_00A0 = desc.unknown_0040;
}
break;
case 2:
display = tab->m_display;
if (desc.unknown_0040 == display->unknown_00A4) {
display->unknown_00C4 = 0;
display->unknown_00A4 = 0;
} else {
display->unknown_00C4 = itemId;
display->unknown_00A4 = desc.unknown_0040;
}
break;
}
tab->InvalidateChildren();
}
// OFFSET: 0x0082E830
// FUNCTION: fn_10379
void UIDisplayCharacter::SelectNextStyle(const char* table, int* goods) {
int size = 0;
g_luaScript->Call("StylingShop_GetSizeInTable", "s>d", table, &size);
if (size == 0) {
return;
}
if (!g_session.IsThirdJobOrHigher(g_session.GetDisplayJob()) && (std::string(table) == "BodyPalette" || std::string(table) == "DoramBodyPalette")) {
size = 3;
}
if (g_session.GetDisplayJob() > JT_2004_JOB_BEGIN && g_session.GetDisplayJob() <= JT_THIEF_H && *goods == 1 && g_session.m_bodyStyle == 1 &&
std::strcmp(table, "BodyPalette") == 0) {
*goods = 0;
}
int sequence = 0;
g_luaScript->Call("StylingShop_GetSeqnumber_by_goods", "sd>d", table, *goods, &sequence);
++sequence;
if (sequence > size) {
sequence = 1;
}
g_luaScript->Call("StylingShop_GetSeqnumber_by_goods", "sd>d", table, sequence, goods);
if (g_session.GetDisplayJob() > JT_2004_JOB_BEGIN && g_session.GetDisplayJob() <= JT_THIEF_H && *goods == 0 && g_session.m_bodyStyle == 1) {
*goods = 1;
}
}
// OFFSET: 0x0082ED80
// FUNCTION: fn_10380
void UIDisplayCharacter::SelectPreviousStyle(const char* table, int* goods) {
int size = 0;
g_luaScript->Call("StylingShop_GetSizeInTable", "s>d", table, &size);
if (size == 0) {
return;
}
if (!g_session.IsThirdJobOrHigher(g_session.GetDisplayJob()) && (std::string(table) == "BodyPalette" || std::string(table) == "DoramBodyPalette")) {
size = 3;
}
if (g_session.GetDisplayJob() > JT_2004_JOB_BEGIN && g_session.GetDisplayJob() <= JT_THIEF_H && *goods == 1 && g_session.m_bodyStyle == 1) {
*goods = 0;
}
int sequence = 0;
g_luaScript->Call("StylingShop_GetSeqnumber_by_goods", "sd>d", table, *goods, &sequence);
--sequence;
if (sequence < 1) {
sequence = size;
}
if (sequence <= 0) {
sequence = 1;
}
g_luaScript->Call("StylingShop_GetGoods", "sd>d", table, sequence, goods);
if (g_session.GetDisplayJob() > JT_2004_JOB_BEGIN && g_session.GetDisplayJob() <= JT_THIEF_H && *goods == 0 && g_session.m_bodyStyle == 1) {
*goods = 1;
}
}
// OFFSET: 0x008264A0
// FUNCTION: fn_10323
std::string UIDisplayCharacter::GetStyleTable(const int& type) {
std::string table;
switch (type) {
case 1:
table = "HeadPalette";
break;
case 2:
table = "HeadStyle";
break;
case 3:
table = "BodyPalette";
break;
case 4:
table = "TopAccessory";
break;
case 5:
table = "MidAccessory";
break;
case 6:
table = "BottomAccessory";
break;
case 7:
table = "BodyStyle";
break;
}
switch (type) {
case 1:
case 4:
case 5:
case 6:
return table;
default:
if (g_session.IsDoramJob(g_session.GetDisplayJob()) == true) {
table = "Doram" + table;
}
return table;
}
}
// OFFSET: 0x00827900
// FUNCTION: fn_10330
bool UIShowInfoWnd::CheckPayment(const int& index, const int& zeny, const int& itemId, const int& costumeItemId) {
if (zeny) {
UICheckBox* check = this->m_checks[index];
if (g_session.m_zeny >= zeny) {
check->SetTooltip("");
return true;
}
check->SetTooltip(LookupMessage(g_session.m_zeny + g_session.m_bankBalance < zeny ? 2780 : 2820));
return false;
}
if (itemId) {
if (std::atoi(LookupClientItem(g_session.m_inventoryItems, itemId, 0).itemId.c_str()) != itemId) {
return false;
}
} else if (costumeItemId) {
if (std::atoi(LookupClientItem(g_session.m_inventoryItems, costumeItemId, 0).itemId.c_str()) != costumeItemId) {
return false;
}
this->m_checks[index]->SetBitmaps("유저인터페이스\\styleshop\\check_disable.bmp", "유저인터페이스\\styleshop\\Notcheck.bmp");
}
return true;
}
// OFFSET: 0x0082B680
// FUNCTION: fn_10363
void UIShowInfoWnd::GetPayment(const int& type, int* zeny, int* itemId, int* costumeItemId) {
switch (type) {
case 1:
g_luaScript->Call("StylingShop_GetPayment_by_goods", "sd>ddd", this->m_display->GetStyleTable(type).c_str(), this->m_display->unknown_0094, zeny, itemId, costumeItemId);
break;
case 2:
g_luaScript->Call("StylingShop_GetPayment_by_goods", "sd>ddd", this->m_display->GetStyleTable(type).c_str(), this->m_display->unknown_008C, zeny, itemId, costumeItemId);
break;
case 3:
g_luaScript->Call("StylingShop_GetPayment_by_goods", "sd>ddd", this->m_display->GetStyleTable(type).c_str(), this->m_display->unknown_0098, zeny, itemId, costumeItemId);
break;
case 4:
g_luaScript->Call("StylingShop_GetPayment_by_goods", "sd>ddd", this->m_display->GetStyleTable(type).c_str(), this->m_display->unknown_00BC, zeny, itemId, costumeItemId);
break;
case 5:
g_luaScript->Call("StylingShop_GetPayment_by_goods", "sd>ddd", this->m_display->GetStyleTable(type).c_str(), this->m_display->unknown_00C0, zeny, itemId, costumeItemId);
break;
case 6:
g_luaScript->Call("StylingShop_GetPayment_by_goods", "sd>ddd", this->m_display->GetStyleTable(type).c_str(), this->m_display->unknown_00C4, zeny, itemId, costumeItemId);
break;
case 7:
g_luaScript->Call("StylingShop_GetPaymentChangeCostume", "dd>ddd", g_session.m_job, this->m_display->job, zeny, itemId, costumeItemId);
break;
}
}
// OFFSET: 0x0082C890
// FUNCTION: fn_10365
void UIShowInfoWnd::UpdateChangedStyles() {
bool coloring = true;
this->CheckColoringGoods(&coloring);
if (!this->unknown_00AD[0] && this->m_display->unknown_0094 != g_session.m_headPalette && coloring == true) {
this->m_checks[this->m_list.size()]->SetChecked(1);
this->m_list.push_back(1);
this->unknown_00AD[0] = 1;
}
if (!this->unknown_00AD[1] && this->m_display->unknown_008C != g_session.m_head) {
this->m_checks[this->m_list.size()]->SetChecked(1);
this->m_list.push_back(2);
this->unknown_00AD[1] = 1;
}
if (!this->unknown_00AD[2] && this->m_display->unknown_0098 != g_session.m_bodyStyle) {
this->m_checks[this->m_list.size()]->SetChecked(1);
this->m_list.push_back(3);
this->unknown_00AD[2] = 1;
}
int sequence = 0;
g_luaScript->Call("StylingShop_GetSeqnumber_by_goods", "sd>d", "TopAccessory", this->m_display->unknown_00BC, &sequence);
if (!this->unknown_00AD[3] && this->m_display->unknown_009C != *reinterpret_cast<const int*>(&g_session.unknown_0EF4[4]) && this->m_display->unknown_009C != 0 &&
sequence != 0) {
this->m_checks[this->m_list.size()]->SetChecked(1);
this->m_list.push_back(4);
this->unknown_00AD[3] = 1;
}
unsigned char* accessoryChanged = reinterpret_cast<unsigned char*>(&this->unknown_00B1);
g_luaScript->Call("StylingShop_GetSeqnumber_by_goods", "sd>d", "MidAccessory", this->m_display->unknown_00C0, &sequence);
if (!accessoryChanged[0] && this->m_display->unknown_00A0 != *reinterpret_cast<const int*>(&g_session.unknown_0EF4[8]) && this->m_display->unknown_00A0 != 0 &&
sequence != 0) {
this->m_checks[this->m_list.size()]->SetChecked(1);
this->m_list.push_back(5);
accessoryChanged[0] = 1;
}
g_luaScript->Call("StylingShop_GetSeqnumber_by_goods", "sd>d", "BottomAccessory", this->m_display->unknown_00C4, &sequence);
if (!accessoryChanged[1] && this->m_display->unknown_00A4 != *reinterpret_cast<const int*>(&g_session.unknown_0EF4[0]) && this->m_display->unknown_00A4 != 0 &&
sequence != 0) {
this->m_checks[this->m_list.size()]->SetChecked(1);
this->m_list.push_back(6);
accessoryChanged[1] = 1;
}
if (!this->unknown_00BC && this->m_display->job != g_session.m_bodyCostume) {
this->m_checks[this->m_list.size()]->SetChecked(1);
this->m_list.push_back(7);
this->unknown_00BC = 1;
}
}
// OFFSET: 0x0082D550
// FUNCTION: fn_10371
int UIDisplayCharacter::SendMsg(UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4) {
UIStylingShopWnd* shop = static_cast<UIStylingShopWnd*>(g_windowMgr.LookupWindow(281));
if (message != 6) {
return UIWindow::SendMsg(sender, message, argument1, argument2, argument3, argument4);
}
switch (argument1) {
case 185:
this->LoadSessionStyle();
break;
case 226:
if (this->unknown_0084 > 0) {
--this->unknown_0084;
} else {
this->unknown_0084 = 7;
}
break;
case 227:
this->unknown_0084 = this->unknown_0084 < 7 ? this->unknown_0084 + 1 : 0;
break;
case 354:
this->SelectPreviousStyle(this->GetStyleTable(3).c_str(), &this->unknown_0098);
break;
case 355:
this->SelectNextStyle(this->GetStyleTable(3).c_str(), &this->unknown_0098);
break;
case 356:
if (this->m_favoriteButton->m_argument == 0) {
if (shop->AddToMyStyle() == true) {
reinterpret_cast<WindowDialogs*>(&g_windowMgr)->Confirm(LookupMessage(2819), 0, true, false, 0, "Message", 280, 120, 0);
} else {
this->m_favoriteButton->SetTooltip(LookupMessage(2817));
}
}
break;
case 450:
this->SelectPreviousStyle(this->GetStyleTable(2).c_str(), &this->unknown_008C);
break;
case 451:
this->SelectNextStyle(this->GetStyleTable(2).c_str(), &this->unknown_008C);
break;
case 495:
shop->SendMsg(nullptr, 495, 0, 0, 0, 0);
break;
}
this->Invalidate();
shop->InvalidateChildren();
return 0;
}
// OFFSET: 0x0082A350
// FUNCTION: fn_10361
void UIMyStyleWnd::SaveLikeList() {
char formatted[512];
char slotText[512];
char text[512];
std::string likeList;
CFile file;
if (file.Open("savedata\\LikeListInfoFile.lua", 0, false, false)) {
int size = static_cast<int>(file.GetSize());
char* data = new char[size + 1];
file.Read(data, size);
data[size] = '\0';
file.Close();
struct LikeStyle {
int slotNum;
int unknown_04;
int robe;
int headStyle;
int bodyStyle;
int headPaletteNum;
int bodyPaletteNum;
int topAccNum;
int midAccNum;
int bottomAccNum;
};
LikeStyle style = {};
char characterName[24] = {};
char* line = data;
for (int i = 0; i < size; ++i) {
switch (data[i]) {
case '*':
if (_mbsstr(reinterpret_cast<const unsigned char*>(characterName), reinterpret_cast<const unsigned char*>(g_session.DecodePlayerName())) != nullptr || style.slotNum > 2) {
break;
}
{
memset(text, 0, sizeof(text));
sprintf_s(text, "characterName:%s\nslotNum:%d\nheadPaletteNum:%d\nheadStyle:%d\nbodyStyle:%d\nbodyPaletteNum:%d\ntopAccNum:%d\nmidAccNum:%d\nbottomAccNum:%d\nRobe:%d\n*\n", characterName, style.slotNum, style.headPaletteNum, style.headStyle, style.bodyStyle, style.bodyPaletteNum, style.topAccNum, style.midAccNum, style.bottomAccNum, style.robe);
likeList += text;
char* bytes = reinterpret_cast<char*>(&style);
for (int j = 0; j < sizeof(style); ++j) {
bytes[j] = 0;
}
style.slotNum = 3;
}
case '\n':
case '\r':
line = &data[i + 1];
break;
case ':':
data[i] = '\0';
if (_mbsstr(reinterpret_cast<const unsigned char*>("characterName"), reinterpret_cast<const unsigned char*>(line)) != nullptr) {
++i;
char value[24] = {};
for (char* out = value; data[i] != '\n' && data[i] != '\r'; ++i, ++out) {
*out += data[i];
}
strcpy_s(characterName, sizeof(characterName), value);
} else if (_mbsstr(reinterpret_cast<const unsigned char*>("slotNum"), reinterpret_cast<const unsigned char*>(line)) != nullptr) {
style.slotNum = atoi(&data[++i]);
} else if (_mbsstr(reinterpret_cast<const unsigned char*>("headPaletteNum"), reinterpret_cast<const unsigned char*>(line)) != nullptr) {
style.headPaletteNum = atoi(&data[++i]);
} else if (_mbsstr(reinterpret_cast<const unsigned char*>("headStyle"), reinterpret_cast<const unsigned char*>(line)) != nullptr) {
style.headStyle = atoi(&data[++i]);
} else if (_mbsstr(reinterpret_cast<const unsigned char*>("bodyPaletteNum"), reinterpret_cast<const unsigned char*>(line)) != nullptr) {
style.bodyPaletteNum = atoi(&data[++i]);
} else if (_mbsstr(reinterpret_cast<const unsigned char*>("topAccNum"), reinterpret_cast<const unsigned char*>(line)) != nullptr) {
style.topAccNum = atoi(&data[++i]);
} else if (_mbsstr(reinterpret_cast<const unsigned char*>("midAccNum"), reinterpret_cast<const unsigned char*>(line)) != nullptr) {
style.midAccNum = atoi(&data[++i]);
} else if (_mbsstr(reinterpret_cast<const unsigned char*>("bottomAccNum"), reinterpret_cast<const unsigned char*>(line)) != nullptr) {
style.bottomAccNum = atoi(&data[++i]);
} else if (_mbsstr(reinterpret_cast<const unsigned char*>("Robe"), reinterpret_cast<const unsigned char*>(line)) != nullptr) {
style.robe = atoi(&data[++i]);
} else if (_mbsstr(reinterpret_cast<const unsigned char*>("bodyStyle"), reinterpret_cast<const unsigned char*>(line)) != nullptr) {
style.bodyStyle = atoi(&data[++i]);
}
break;
}
}
if (data != nullptr) {
delete[] data;
}
}
for (int i = 0; i < 2; ++i) {
UISlotOfMyStyleWnd* slot = this->m_slots[i];
if (slot != nullptr) {
memset(slotText, 0, sizeof(slotText));
memset(formatted, 0, sizeof(formatted));
UIDisplayCharacter* display = slot->m_display;
sprintf_s(formatted, "characterName:%s\nslotNum:%d\nheadPaletteNum:%d\nheadStyle:%d\nbodyStyle:%d\nbodyPaletteNum:%d\ntopAccNum:%d\nmidAccNum:%d\nbottomAccNum:%d\nRobe:%d\n*\n", g_session.DecodePlayerName(), display->unknown_0080, display->unknown_0094, display->unknown_008C, display->job, display->unknown_0098, display->unknown_009C, display->unknown_00A0, display->unknown_00A4, display->unknown_0088);
strcpy_s(slotText, sizeof(slotText), formatted);
likeList += slotText;
}
}
FILE* fp = fopen("savedata\\LikeListInfoFile.lua", "w");
if (fp != nullptr) {
fprintf(fp, likeList.c_str());
fclose(fp);
}
}